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Lightbringer
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Damn, you're fast. Well, let me know if you've got any characters that can romance mine, LMAO. Meanwhile, I'll probably try to come up with at least some characters in order to match the amount you've got because it looks like you're going to be carrying the roleplay right now.
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Neutral
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Yeah, it takes, like, an hour for me to come up with a plethora of characters :')
Take your time, though. Don't rush. Character development takes up wayyyyyy too much of our lives—
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Lightbringer
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Aye, don't worry about it. I can usually make pretty good characters with a bit of song-listening, MS paint, and, like, two hours of free time. I work better when bouncing ideas off of someone else, but that's usually pretty hard to do on forum things like Wolf Play. I can still deal, though.
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Lightbringer
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By the way, can I copy your bio format? I literally cannot bother to come up with my own right now.
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Neutral
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Oh, go ahead. Steal whatever you'd like, LMAO.
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Lightbringer
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Lightbringer
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Aye, another question, but should my character have a familiar? Like, what's the deal with them, anyway?
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Neutral
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Familiars are just animals bonded to magic-users. There are many kinds of familiars and can range from being regular farm cattle and pets to mythical creatures. Mythical creatures typically bond to high-affinity individuals, though. The more mythical the creature, the higher affinity of the individual they are bonded to. Familiars share their magic with their magic-users, and vice-versa. Normally, familiars will bond with magic-users who have magic that makes up for their weaknesses; the magic of the familiars will then make up for the magic-users' weaknesses. It's basically mutually beneficial. Familiars and magic-users don't choose to make a bond; it just happens. In a familiar-bond, the familiar will give a part of their "soul" to the magic-user, and vice versa. Sometimes, the transferring of souls isn't all that fair; a magic-user might only give 25% of their soul while the familiar sacrifices a full 50%. The more part of their soul one gives up, the more magic they'll be able to take from the other. So, say a familiar gives up 50% of their soul to their magic-user. Now, they'll be able to access 50% of their magic-user's magic. The same works with magic-users. Soul transferrals can occur subconsciously or consciously. When a bond first happens, 25% of each beneficiary's souls are automatically given to the other, and they can at some point give more, but they can't take back what they've given. But, say, when that magic-user makes another bond with another familiar, the magic-user will give up only half that amount, and so on. The same goes for if the familiar forms another bond with another magic-user. Only high-affinity magic-users can form multiple familiar bonds, and it's rare when they occur simultaneously. Only mythical familiars can form multiple familiar bonds. When one side of the trade ends up dying, the survivor won't be harmed, but they'll live out the rest of their days feeling empty. Since our protagonists are so magically powerful, they can already access whatever magic their familiars are capable of. So, really, the only individuals benefiting from the familiar bonds would be their familiars. But, hey, the emotional benefits can be A+++, too, so.
Hope that makes sense.
Edited at September 19, 2021 08:06 PM by ASomeonePerson
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Lightbringer
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Yep, that makes perfect sense! Only question I have is whether or not my character would have a familiar, in that case. Also, how do familiars communicate with their magic user? And another question (sorry for having so many, LMAO), but Ikio has most of the magic, right? I know how much Kalevi has relative to Ikio (70% to 30%) but I'm not 100% sure what that, like, actually means. Basically, how powerful would that land him at?
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Neutral
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Hang on, I haven't abandoned you. I'm just trying to come up with fifteen different analogies to explain what I'm currently failing to explain.
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