Wolf Play : Jay's Guide to the Evil Character (WIP)
Chatbox
 Crypto Currency
07:42:53 Ash they/them
Caeli?
 Witch Doggo
07:42:50 Witch, Doggo
it now says its a common house spider
 Witch Doggo
07:42:38 Witch, Doggo
ok I got a better picture of it
 Caeli
07:42:35 
Crypto?
 Lazy Kingdom
07:42:20 Lazy, Crazy Cat Lady
-WP Click-
Can we get to 50 paws ^^
 Nightwood
07:42:15 Woods, Woody (he/ th
Doggo,

Hmm... still, better safe than sorry.
 StarlightDreamer
07:42:14 Caitlyn/Starry/Starz
Ark annoys Rising Inferno


Affinity: Like
Mood: Flirty

You're now annoying a three year old?
 AutumnAxeClaw
07:42:04 
Rykio,

Thanks!
 Crypto Currency
07:41:57 Ash they/them
hey pie :)
 Rykio
07:41:53 An Attic.
Oh, irl? No, lmao
 StarlightDreamer
07:41:52 Caitlyn/Starry/Starz
Sorry I poofed!
 Song Pack
07:41:43 |We=I|Our=My|Us=Me|
Heyoo
 Witch Doggo
07:41:42 Witch, Doggo
I'm trying to get a better picture of it
 Crypto Currency
07:41:28 Ash they/them
Claw, i do :)
 Salem
07:41:20 Salem (He/They)
-WP Click-
 Witch Doggo
07:41:08 Witch, Doggo
I thought maybe it was a Cellar spider which is a Species of Daddy long leg spider
 Rykio
07:41:07 An Attic.
Realm > Games > Howl At The Moon
 Nightwood
07:40:58 Woods, Woody (he/ th
AxeClaw,

Like IRL?
 Savik
07:40:42 Nalavara
Did you kill the spider yet? It needs to die. They are aggressive as well as very dangerous.
 AutumnAxeClaw
07:40:21 
I know nobody really cares and it's not important but does anybody know how to howl?

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges
Hourly Damage Variances
Red Fox : +2
Jaguar : +2
Badger : +1
    Winter Month: 3   Night  Weather:  Blizzard  Moon: 
 Explore In: Now


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help > Guides
  1

Jay's Guide to the Evil Character (WIP)March 15, 2017 08:54 AM

Creek
Lightbringer
 
Posts: 314
#1023
Give Award

Evil Characters: A Guide

We have all seen them before: the baddies, the tough guys, the psychos, the killers, the conquerors of WolfPlay. Check out Scene One of the Group Roleplay scenes, and you just might see one in action, ready to kill, hunt or just be an all-around monster. Evil characters have been a trend for eons, and they're in no way new to the spotlight. Of the practically hundreds of bad characters that enter the Scenes, the names of only a few are truly remembered. Those characters are developed in ways other than being evil. The key to a good evil character is development.

If you're reading this, you probably want to know how to create your own evil character. And you'll learn just that! We'll be using the five Ws--who, what, when, where and why--to create a well-defined character that stands out. For this guide, we will be using a fictional wolf known as Baron von Floof as an example. Let's get started!

CHAPTER I. APPEARANCE.

Appearance. It's easy to think of. You've got a wolf, anyway. Slap on some fur and claws and teeth and you've got your appearance. Well...not quite. Describe your evil character as you'd describe any other character. Let us begin with the basics.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes.
Alright! You've got your build, your pelt, your species, your gender and your eye color done. If you'd like, can get more into detail if your character's basic appearance is a little more detailed than Baron von Floof's. Next, describe height and weight. This can be either in broad terms (short, skinny, etc.) or an exact measurement.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky.
So now we have a pretty good idea of what Baron von Floof looks like. As always, feel free to go into more detail. The more, the better! Just don't go on about the precise color of his claws or something like that, though. Time to discuss gait. Gait is important in any character and can show off a bit of their personality without them opening their mouths. It's essentially their stride, how they walk. Are they confident? Are they insecure? Do they rush or do they take their time? Do they have a physical disorder that alters their gait, like a limp or missing limb? Let's say that Baron von Floof has a bit of an ego, and it's reflected on his stride.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky. He holds a confident gait, his head always held high.
You've got your character appearance done! The use of adjectives can also be useful when describing looks. The two points below are optional if your character doesn't have an accent or doesn't bear any items or gear. You've defined the "who" - your character's appearance.
Want to add some spice into dialogue? Add dialect. Does your character stutter? Mumble? Have an accent? Have limited knowledge on language? Include it into your dialogue. Let's say that Baron von Floof is a German wolf and therefore has a thick German accent.
It's fine to write dialogue normally and mention the accent...
"This is outrageous! They won't get away with this... Bring me their heads!" Baron von Floof roared in his thick German tone.
But it's more interesting to include the actual accent in the dialogue...
"Zhis is outrageous! Zhey von't get away vith zhis... Bring me zher heads!" Baron von Floof roared.
That was dialect-heavy dialogue. You don't have to impact every word with an accent.


Edited at March 15, 2017 09:07 AM by Creek Pack
Jay's Guide to the Evil Character (WIP)March 30, 2018 09:15 PM

Warrior
Lightbringer
 
Posts: 4515
#592288
Give Award
This would be so great to see finished, please, continue ^^

Forums > Member Help > Guides
  1

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us