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Darkseeker
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My team has several maxed CP wolves and they still fail the Fenrir encounter in Jungle. I thought it was a bug until I explored other terrains and they did better with it, but still only had around a 70-80% pass rate.
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Neutral
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Every time I come across the creatures with 300+ health, all my wolves end up dying. I'm fairly new so I don't know why I'm getting encounters this high level
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Neutral
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This has been happening to me as well. I had one wolf be the poisoned one three times in a row, and she also happens to be my oldest wolf. Additionally whenever it picks a wolf to poison she has been selected many times while the couple other wolves that have been poisoned have only been poisoned like once each watercliff said: feeling like ive been fighting with the giants fleeing too. most flee on their first turn but occasionally they let me smack em to about 10 health then dip:/ have also noticed that the game seems to pick a single one of your wolves to scratch the snake, at least in my case. kept poisoning the same wolf until weeks deathroll came around and then it just picked the next wolf to continue to poison. otherwise have been having fun and gaining runes pretty regularly through explore trips Broken Archangel said: Maybe the giants and stuff don't flee as easy I understand some people like that they flee easy but the giants are my main ruin collect and it gets annoying that they flee easy also a better understanding of cp need for certain thing two of my wolves are maxed wisdom but one keeps getting poisoned by the snake besides that's its a great event thanks :)
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Neutral
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What is the Hati encounter for??
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Darkseeker
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Okay so I'm not sure if this is the place to suggest this but I would be absolutely over the moon if we could add Hati as a familiar in the event shop!!
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Darkseeker
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This might be a little late, but I think possibly the frequency encounters/event creatures could be stepped up a bit. The Jormunand encounter poisoned wolves sometimes, sure, but when you succeeded it dropped a hefty amount of runes. Since that encounter is gone, getting runes is significantly slower than it was. I feel like if the encounters popped up more frequently or if more encounters were added, it might balance the change out.
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Neutral
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I haven't figured out what the dilio with the giant serpent is about yet... so this is more of a question then a complaint or statment. Everytime I did scratched it, it'd poison my wolves. I haven't seen it in a bit but is their something else to it???
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Darkseeker
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Andrews Moon said: I haven't figured out what the dilio with the giant serpent is about yet... so this is more of a question then a complaint or statment. Everytime I did scratched it, it'd poison my wolves. I haven't seen it in a bit but is their something else to it???
It stopped appearing in explore when the event updated on the 8th(?). If your wolves had enough wisdom, they wouldn't get poisoned and you'd get 5 runes.
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Darkseeker
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I think getting Runestones is too hard, and Encounters are, too. I wish that they were a bit easier to have/get.
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Lightbringer
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I feel like it's both the encounters are too difficult and that there isn't enough. We're already halfway through the month and I only have 200 runestones (currency) that's coming from someone whose exploring nearly every day all day :/ Not to mention (this probably isn't the poll for this comment but..) I feel as though players should have the option to convert whatever is aquired- into next months event. i.e: I Lost 650 silver coins last month bc I didn't know it would reset.. In my defense Ive only just returned after a two year hiatus, so I was surprised to even see that there were events like this xD Edited at February 13, 2023 11:08 AM by Shaquille.Oatmeal
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