Wolf Play : Battle Moves Guide/List
Chatbox
 FirePack
09:25:45 Autumn/Fire
StarClan
I know nothing of "Minecraft", so are you winning?
 Hunting Leopard
09:25:32 It's I Nesta
Star
See probably just a zombie or skeleton
 StarClan
09:24:27 Star, she/her
B?atman,
Noo im not. I wanna defeat the wither.
Fire,
Im in my house now but I need to go outside because 'monsters are nearby'
 Gothamm.
09:24:22 Batman.He/Him
Autumn

True..
 FirePack
09:24:06 Autumn/Fire
Batman
She might really like the world and she might've had a lot of her accomplishments in that world so it may be hard for her to delete it.
 Hunting Leopard
09:24:00 It's I Nesta
Star
It's a zombie
 Gothamm.
09:23:26 Batman.He/Him
Star

Delete the world.
 FirePack
09:23:18 Autumn/Fire
StarClan
Are you alright?!
 StarClan
09:21:54 Star, she/her
I swear I saw someone on top of my cursed wooden plank house..
 Demonic Entity
09:21:52 Agthamos (he/They)
Beelzebub sits and watches the forest.

Stats: Perception +3
Mood: Content

sounds relaxing Beel
 Demonic Entity
09:21:29 Agthamos (he/They)
-WP Click-

should I use a toucan feather
 Hunting Leopard
09:21:05 It's I Nesta
Devil
Nah the Zeus's fighting
Star
What?
 Demonic Entity
09:20:58 Agthamos (he/They)
darcy

Zeus is growling at Zeus? that's very confusing
 Devil town
09:20:08 Darcy
Your wolves played: Zeus of pack Camp Half Blood growls meanacingly at Zeus as they have come too close to their territory.

holy shit
 StarClan
09:19:56 Star, she/her
OMGG
 Jasper
09:19:40 Jasp (he/him)
welp bye
 Jasper
09:19:17 Jasp (he/him)
that's annoying
 Hunting Leopard
09:18:44 It's I Nesta
Jasp
You might have a few minutes to hours left because it goes by a 24 hour thing
 Jasper
09:17:36 Jasp (he/him)
why can't I change my pack name? yesterday it said I have 1 day left and today it still says I have 1 day left
 FirePack
09:17:16 Autumn/Fire
StarClan
Be safe.

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Forums > Member Help > Guides
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Battle Moves Guide/ListApril 19, 2017 04:14 AM

Kodiak
Neutral
 
Posts: 2190
#22993
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22
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.

Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.

Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)

Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.

Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)***
---
800-824 = Play Dead (Def +31)
825-849 = Dodge (Def +32)
850-874 = Pin (Off +33)
875-899 = Decapitate (Off +34)
900-924 = Shake (Off +35)
925+ = Death Grip (Off +36)

Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
***Body slam takes 50 exp to learn the next move, not 25 exp.

Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.

As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.

Let me know if I'm missing anything that could be helpful for this!

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:23 AM

Kodiak
Neutral
 
Posts: 2190
#22995
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5
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM

Kodiak
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Posts: 2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM

Former Pack
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Posts: 0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM

Former Pack
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Posts: 0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM

Vennenum
Game Moderator
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Posts: 5530
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM

Former Pack
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Posts: 0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM

Kodiak
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Posts: 2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM

Former Pack
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Posts: 0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM

Krampus
Darkseeker
 
Posts: 819
#1608034
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moles?

Forums > Member Help > Guides
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