Chatbox
 Tech
02:12:18 
Tea
You choose which one in my den I should name
 Caeruleum
02:11:57 Cae, Blue
finding bird watcher every 3 or 4 steps in a terrain with worst feathers >:( sir i need you to be in either jungle or mountains, thanks
 The Tea Drinkers
02:11:44 Tea, Tea Queen
Tech
omg id be so honoured
 Boeing
02:11:38 Boe is a bear, Rawr!
Crypto
You got this raaagh xD
I would throw mush at you but I tripped and a lot of it fell and somehow ended up with Rogue
Maybe next time xD
 Tech
02:11:27 
Tea
-WP Click-
 Tech
02:10:22 
Tea
That seems like a good idea

I may start doing that
Might name one Tea
 SpookyMountain
02:10:02 Silver/Pyro/Luna
Mooooo!
 Crypto Currency
02:09:41 Tag (he/they)
boe, and i am only nearing 2k lmao
imagine what 10k could do :o
 The Tea Drinkers
02:09:20 Tea, Tea Queen
Tech
that actually makes me so happy :,) most of them are song lyrics :D
 Boeing
02:08:45 Boe is a bear, Rawr!
Crypto
I never knew a higher count of mushies could do that to you
Maybe it's a new addition to the club lol
Floofy air xD
 Tech
02:07:59 
Tea
I also love the name

Just looking at your den you have some good names
 The Tea Drinkers
02:06:33 Tea, Tea Queen
Tech
thank you :D
 Crypto Currency
02:06:15 Tag (he/they)
boe, hehe i can also become a cloud :3
feel my floofy air
 Tech
02:06:08 
Tea
I love the wings
 The Tea Drinkers
02:05:43 Tea, Tea Queen
-WP Click- give my little project girl a paw?
 Boeing
02:03:55 Boe is a bear, Rawr!
Tech
Exaaactly.
Rogue see, Tch and I both never threw mush at you (I have no idea what you're talking about :>)
 Boeing
02:02:55 Boe is a bear, Rawr!
Crypto
I'm laughing lmao
Apparently your ascension to a higher plane of existence with your new mush count does that to you XD
 Tech
02:02:07 
Boe
Definitely not
 SpookyMountain
02:01:40 Silver/Pyro/Luna
Hey
 Crypto Currency
02:01:40 Tag (he/they)
boe, yes look i can somersault in midair :o

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Margay : -3
Komodo Dragon : +3
Grey Fox : 0
    Winter   Day  Weather:  Light Snow
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help > Guides
   1 

Research on Explore/Battle MechanicsJune 1, 2022 08:21 PM


Enigma

Neutral
 
Posts: 114
#2772530
Give Award

2

I didn't really know what to call this, but basically this thread is for conducting experiments and research on explore and battle mechanics to make discoveries on behalf of the WP community! Founded by devine and I, however anyone is welcome to add their data or propose experiment topics.

More simply put we fu-- mess around and find out.

Ongoing experiments:

1. Reproduction of BE training experiment

Future experiments:

1. Perception, its effect on finding prey in explore

2. Perception vs luck, which is better for relics

3. Wolf Party - percentage breakdown of prizes

~~

Relevant data for ongoing experiment:

- 6 wolves BE training, random attack order, maxed CP

- Testing whether there is a deficit in BE over time due to larger number of trainees

- 2 rounds, 71 and 63 enemies respectively. 100 BE per wolf, which means the rate is halved for 6 wolves


Edited at July 25, 2024 05:36 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 08:22 PM


Enigma

Neutral
 
Posts: 114
#2772531
Give Award

2

Findings:

- Wolves who have greater BE scores are named more in encounters. This is overridden in the case of one wolf having a significantly higher score in the CP field that the encounter relies on.
-Wolves can be entered into PvP while in labor.
-Positive vitals give a boost to not only damage, but ALL CP field-reliant encounters/chances in explore during natural disasters.
-A wolf with composure has a significant boost to battling (more likely to hit/dodge)
-It takes only a little extra time to train two wolves at the same time, instead of just one
-In an incident, wolves with ALL relevant CP fields maxed were able to BE train on their own at the same rate as singletons or doubles (spring 1, carried over two forest 2 floors with 71 and 63 enemies respectively)

Edited at July 25, 2024 05:44 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 09:09 PM


devine

Lightbringer
 
Posts: 156
#2772576
Give Award

2
My mini expirement in both runs have so far been consistent that composure does appear to impact the percentage your wolf will hit enemies in explore, but in wolves with similar resolve, it's not a large impact.
Wolves with higher BE also typically find mush more often in explore, but the amount seems to be random. This also applies for relics.
I also double checked the differences in the average amount of mush you find in each biome, per 400 tiles. This may vary depending on your wolves' BE and stats.
Ranked from most mush found to least, these are;
-Mountains(Avg 70)
-Swamp(Avg 66)
-Tundra(Avg 61)
-Desert(Avg 60)
-Jungle(Avg 58)
-Forest(Avg 38)
will update for relics soon

Edited at June 1, 2022 09:11 PM by devine
Research on Explore/Battle MechanicsJanuary 18, 2023 05:31 PM


Former Pack

Neutral
 
Posts: 0
#2853485
Give Award
So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.
Research on Explore/Battle MechanicsAugust 12, 2023 04:59 PM


Enigma

Neutral
 
Posts: 114
#2919708
Give Award

Moonbound said:
So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.


See our findings :) it does appear to have one
Research on Explore/Battle MechanicsAugust 13, 2023 04:20 AM


CriesInTheNight

Darkseeker
 
Posts: 6685
#2919901
Give Award
Oh hey enigma
nice post, i will see if i can contribute

Forums > Member Help > Guides
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us