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 Ámor
09:49:45 Cloudz, Pumpkin
@Cypress
I went to bed at 1am, getting ready for today and work up at 9:30
 icemoons
09:49:40 slushy,ice,moon,
cy

get some sleep

amor

ok... i won't lol
 Cypress Road
09:49:09 Cy, love
Ice
I've been up since 3am so yes I'm tired
 Ámor
09:48:24 Cloudz, Pumpkin
@Ice
dont ask why I want to go to work lol
 icemoons
09:48:01 slushy,ice,moon,
Amor

oof... i am in class... so... yeah...
 Ámor
09:47:32 Cloudz, Pumpkin
@Ice
I'm impatiently waiting to go to work lol
 icemoons
09:46:26 slushy,ice,moon,
who else is tired and bored
 Boo
09:46:25 Chrissy
i wanted to name her orillia but of course it's too long. 🥲 -WP Click-
 Thundering Embers
09:45:43 Thunder,Ember
Cy
Knasher
Kane
Sandwhich
Cacti
Kaci
They are just random names lol
 Cypress Road
09:42:52 Cy, love
Right now I'm going with names from 2 shows. Ouran highschool hist club and vampire knight. I just have to find names that suit the rest
 Willow Tribe
09:42:11 Willow / Tib
Cy,
Fenyx
 Bobcat
09:41:40 (She/Her) Cat
Cy

Thor
Glory
Jane
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Nori
 Thundering Embers
09:41:28 Thunder,Ember
Cy
Any specific themes?
 Cypress Road
09:40:47 Cy, love
I need 11 more names for my wolves.
 Cypress Road
09:38:43 Cy, love
Athena rolls on their back submissively next to Chizuru.

Stats: Social +1
Affinity: --- Strong Like
Mood: Flirty

Why the he'll are you flirting with another female?
 Bobcat
09:38:24 (She/Her) Cat
Hound

Nice! The eyes are a little creepy.
 Cypress Road
09:37:47 Cy, love
Nessy
I am magic
 Continental Wolves
09:37:29 Emmet , Spoopy Wolf
I'm bored 🙃
 Hound of Hell
09:36:49 Armaros
how does my Bio look now? I updated it a bit
 Shadow Fang's
09:35:42 Shadow/Midnight
3 new pups have come to the world today and they are siblings their mom is the alpha female Aurora and their dad is the alpha male shadow

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Forums > Roleplay > Literate
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Trials of the Eight / LinkJuly 27, 2021 09:56 AM

Lost Memories
Neutral
 
Posts: 8789
#2593063
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Plot

Exp. 298, PROJECT A.T. is ago! Gather the specimen.

On the cool morning of January 1st, 3045, scientists appear on the doorsteps of eight different young adults, ranging from ages fourteen to eighteen claiming to work for the government and that these specific children have been chosen to participate in an experiment. If they do not they will face consequences.

Whether it was because of the threat or something else, all eight children agreed to be in the experiment. They are allowed to bring anything they want with the exception of weapons. Once they arrive at the lad, each young adult is given a room to themselves and provided with three meals a day. They are allowed to leave their rooms only with a scientist accompanying them.

Some scientists are more friendly towards the 'specimen,' and manage to earn their trust while others simply remain mysterious figures that give the children shots, odd drinks, and other things as tests.

One morning, after eating some sort of mushroom, the specimens wake up to find they hold the power of one of the world's elements. Earth, air, fire, water, light, shadow/darkness, metal, or plasma.

Outside, a sickness is spreading, killing anything and everything in its path. With their new powers the young specimens have the power to defeat this sickness and restore peace, or destroy the world forever, gaining power that was once unimaginable.

There's just a few things to keep in mind.

One: most of the scientists are trying to keep control and will be a constant threat, and two: the only way they can save the world is if they work together. If even one person goes for power all fails.

Trials of the Eight / LinkJuly 27, 2021 09:59 AM

Lost Memories
Neutral
 
Posts: 8789
#2593066
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Info on the Elements

Air

In its most basic form, air bending is the ability to manipulate and control air with your mind or movement, generally starting with only smaller portions of air. At a more advanced level, however, an air bender may learn to create air at will as well as change the weather. At the most advanced level, an air bender may even create natural disasters such as tornados and high wind speed thunderstorms and gain the ability to levitate or fly.

At their most advanced level, air benders may even gain the ability of telekinesis, or moving things with their minds. They may start with smaller objects and gradually become more powerful.

Opposite element: Earth

Weakness: Earth

Power over: Water, especially when an air bender figures out how to control the weather they become a threat to water benders

Fire

At its most basic level, fire bending is simply manipulating or controlling fire with your mind or movement, usually starting with only small amounts at a time. At a more advanced level, however, a fire bender may learn to create fire at will as well as gain extreme heat tolerance, allowing them to enter heated places that a normal human could not survive. At their most advanced level, a fire bender may gain the ability to change the temperature for miles around them as well as creating mass amounts of fire, and even lava, giving them the ability to cause huge wildfires and possibly even erupt a sleeping volcano.

At their most advanced level, fire benders may even gain the ability of fire mimicry, or the ability to mimic the movement of fire, this may include moving very quickly in odd patterns and generating large amounts of energy.

Opposite element: Water

Weakness: Also water

Power over: Earth, a fire bender can burn all the plants. And animals, for that matter.

Water

At its most basic level, water bending is simply the ability to manipulate or control water with your mind or movement, usually starting with only small amounts at a time. When more advanced, however, water benders may gain the ability to create water at will and breathe underwater for certain periods of time. At their most advanced level, fire benders may be able to create and control mass amounts of water, giving them the ability to create natural disasters such as hurricanes and tsunamis. Water benders may also (though not as likely) gain the ability to manipulate or control any liquid, including blood, as long as it is currently in contact with the ground.

For example, a water bender cannot control rain (as that is in an air bender's domain) until it comes in contact with the ground. If they gain the ability to bend blood, however, then the animal or human that they are targeting must be in contact with some form of water, whether it be a river or a puddle. There are a few exceptions, but you must PM me first.

Opposite element: Fire

Weakness: Air

Power over: Fire, water douses the flames.

Earth

At its most basic level, earth bending is simply the ability to bend or adapt smaller portions of the ground and smaller plants. At a more advanced level, however, an earth bender may gain the ability to create land or plants at will as well as move or change larger amounts of land, giving them the ability to cause natural disasters such as earthquakes. At their most advanced level, earth benders may even gain the ability to communicate with animals and sense plants, this would give them the advantage of knowledge when it comes to traveling and planning as they would know more information than most.

At their most advanced level, some earth benders may even gain the ability to transform into any animal they wish, starting with smaller animals and gradually getting more powerful.

Opposite element: Air

Weakness: Fire

Power over: Air

Metal

At its most basic level, metal bending is simply the ability to move and change the appearance of small pieces of metal. At a more advanced level, however, a metal bender may gain the ability to create and change metal at will, though still in smaller amounts. At their most advanced level, a metal bender may summon metal from anywhere inside a five-mile radius, including from underground. With this metal, they can create almost anything including weapons, armor, shields, a shelter, as long as they can imagine it and they have enough metal, they can build it. They may also move said items with their minds if they desire to, though it takes a lot of effort. The larger the object, the harder it is to control.

Metal is one of the hardest elements to control and the wielder of this power must be extremely careful where, when, and how they summon the metal, otherwise they risk putting a knife or piece of metal through their own or someone else's chest. Because of this, metal takes a longer time to develop, but once mastered it is also one of the strongest elements.

Opposite element: Plasma

Weakness: Darkness

Power over: Plasma

Plasma

At the basic level, plasma bending is actually the ability to heal quicker and understand the human body better, including heightened knowledge of the way people think and why. At a more advanced level, a plasma bender may gain the ability to move quicker and heal people by coming in contact with the wound. At its most advanced level, plasma is possibly the scariest element, though usually known as a healer, a plasma bender may also become a killer with the ability to change, move, and stop the movement of plasma inside a human or animal body, resulting in a slow death.

Like metal, plasma develops slower than the other elements simply for the fact that it is harder to control and more overpowering. In order to control plasma correctly, a plasma bender must have a complete understanding of what they are doing and how to control it, otherwise, things could go bad pretty fast.

Opposite element: Metal

Weakness: Metal

Power over: Light

Light

In its most basic form, light bending is simply the ability to manipulate or change light with your movement or mind. At a more advanced level, however, a light bender may gain the ability to create light at will and even have flash visions of the possible future, though they aren't necessarily reliable at this level. At their most advanced level, a light bender may gain the ability to see into the near future through visions and read certain scripts that may be used to save (or destroy) the world. The light bender is also the only one who can make a bright enough light to see through the shadow bender's shadows.

(This one will most likely be reserved for one of the three of us because of the visions and script stuff)

Opposite element: Shadow

Weakness: Plasma

Power over: Shadow, light penetrates the dark.

Darkness/shadow

At its most basic level, shadow bending is simply the ability to manipulate or move shadows with your mind. At a more advanced level, however, a shadow bender may be able to create and control large amounts of shadow that a normal light couldn't penetrate, resulting in a blackout, they may also be able to drop the temperature to near freezing. At their most advanced level, shadow benders may gain the ability to shadow travel, or jump from place to place using shadows, and drop normal temperatures to below freezing without warning.

At their most advanced level, some shadow benders may even gain the ability to see other people's pasts, giving them more insight on both their companions and enemies than most people. Along with this, they may gain the power of echolocation and the ability to speak to/communicate with shadows.

Opposite element: Light

Weakness: Also light

Power over: Metal, if they can't see then they can't use their power properly, plus metal won't bend properly in the cold.

Trials of the Eight / LinkJuly 27, 2021 10:00 AM

Lost Memories
Neutral
 
Posts: 8789
#2593067
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Roleplay Rules

1. Follow all WP rules

2. Be NICE, very important

3. Hate the character, not the player

4. LGBTQ+ is allowed and supported!

5. I reserve the right to decline your fourms

6. Put a your favorite plant in other

7. Because this is a smaller RP I will be more strict about fourms

8. This is a literate RP, you must be able to consistantly write at least 300 words. (I understand writers block, just communicate.)

9. Please be able to post at least twice a week (I understand if something comes up, but again, please communicate.)

10. Just kidding, put your favorite musical or movie in other

11. Your fourm should reflect your writing, please include at least two paragraphs of five sentences each for both your characters looks and personality.

12. Do not injure or kill a character without premission from both the other person

13. Reservations last 24 hours, unless you specifically reach out to me and have a reason.

14. Romance is allowed, but should not be the main focus of the RP

15. Keep it PG-13, time skip explicit scenes

16. I control time and weather... For the most part

17. This RP is (mostly) realistic, if your character sprains an ankle they won't be healed the next post.

18. Cursing is allowed, just not like a sailor.

19. Have fun!!!

---

Lab Rules

1. Scientist are in charge, what they say should be done without question.

2. Never leave your room without a scientists permission first.

3. You may visit with your fellow specimens, but you must be supervised.

4. No weapons in the lab, this includes pocket knives, pepper spray, ect.

5. Never leave campus.

(More may be added later.)

Trials of the Eight / LinkJuly 27, 2021 10:01 AM

Lost Memories
Neutral
 
Posts: 8789
#2593068
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Air

Adrian Nicholas Alexis Onism / 18 / Male / Asexual Gay / Both / Tis Juan

Fire

Orion Gabriel Ashford 'Ash, Hunter' / 14 / Intersex Male / Bisexual - Greyromantic / Mono / Pastry Lord

Water

Talon Pierce / 17 / Non-Binary / Asexual Panromantic / Both / Lost Memories

Earth

Garvin / 17 / Male / Demisexual Panromantic / Both / Overthink101

Plasma

Gorōta Sanae Ryuugo 'Five' / 17 / Male / Gray-Ace/Aro / Both / Overthink101

Metal

Vernon Hanford 'Vern, Ver' / 16 / Male (He/They) / Panromantic-Demisexual / Both / Nix

Light

Ben Ford 'Benny, Benja Boy, Diablo' / 16 / TransMale / Questioning / Both / Determind_Wolf

Darkness

Briggan Miles 'Snowfall' / 15 / Male / Straight / Mono / The Wayne Pack

Trials of the Eight / LinkJuly 27, 2021 10:06 AM

Lost Memories
Neutral
 
Posts: 8789
#2593071
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*Read BEFORE posting!!!*

Your characters start off having just arrived at the lab. They've been in a large, metal truck and were blindfolded when they were walking in, so they have no idea how they got there or how they might escape. Your character is now being introduced to their room, they may look around until lunch where they will all meet up for the first time.

Trials of the Eight / LinkJuly 27, 2021 10:07 AM

Lost Memories
Neutral
 
Posts: 8789
#2593072
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You may now post!

Trials of the Eight / LinkJuly 28, 2021 04:43 PM

Pastry Lord
Lightbringer
 
Posts: 2583
#2594013
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Orion Hunter | M | Fire | Mentions: The room he is in and the the person who escoru
Orion looked around dazed snd sat down on his little bed. He put his hands on his head and sighed. He heard the door close and the lock being turned. I guess they don't want me to go out my room He thought and chuckled to himself one half finding it funny and half of him being solemn. He looked around again. He had a small bed, some empty shelves and a bedside table. He looked at his backpack and starting looking through it confused. He knew that his memory was bad but he couldn't seem to remember anything except for leaving the house. Then it dawned to him that the men had come and took him away to this place. He remembered packing his bag as he would be here for a couple of nights. Orion made himself at home by filling the empty shelf with his five books that he brought with him. Then he put on his necklace snd placed his sleeping bag snd pillow in the bed, he positioned Buster to be hidden under the covers. Next he put the lucky deer skull in the top of the bedside table snd put the rest of the stuff in the draws in it. Then he stuffed his bag in the corner by his bed. He knew he should of brought a watch but he had a feeling time was different here. Wherever here was. He guessed no one knew. His mind was buzzing with questions but he didn't like being trapped in a room. So he sat by the door and waited there for it to open.

Edited at July 28, 2021 05:14 PM by Pastry Lord
Trials of the Eight / LinkOctober 3, 2021 07:39 PM

the Wayne pack
Lightbringer
 
Posts: 1888
#2632137
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Briggan Miles-Male-Darkness-Mentions: Open

Briggan blinked in a disoriented manner, turning his head around to take in his new surroundings. He was in the middle of a room, sparse in terms of things in it. A small bed, a shelf or two, and a small bedside table. Simple things one would normally find in a bedroom, the basics. He felt confusion and a bit of fear rising, where was he? And why was he here? Pushing down the mix of emotions, he finally moved, walking quietly around the interior of the room; not sure what he was looking for, but doing it anyways. To walk off the rising twitchiness, although he logically knew he would be nervous until he got out of... wherever he was. He had never been accused of being able to stay still all that well, and he was starting to feel vulnerable in the sparse room. Walking to the door, he tried to open it; locked, of course. He was tense, who wouldn't be? And very alert, ready for something to happen.

As he sat down on the bed, he remembered that he had been told to pack, he was going somewhere for a bit. And so he did, he had: extra clothing, because he wasn't sure how long he was going to be away; his small backpack, because he might need to store or even hide things away, and besides, it was handy to have in any case; a book he grabbed, the title The Wolf Wilder, probably his favorite out of the books he had read; and his journal, diary, whatever it was called, because he liked to document interesting events, so it came with a pencil because... he needs something to write with. Although he would have liked to take a small knife with him for self-defense, he wasn't allowed to.

Briggan didn't the feeling he was getting, not one bit. He felt a chill against his exposed olive skin; he was wearing a simple green T-shirt and black sweatpants. So his upper half was a little chilly, not enough to consider putting something else on. He had not seen anything of interest in his inital patrol of the room, so despite not liking any of it, he stayed on the bed and waited. His deep blue eyes alert, short black hair providing something that his hands could mess with idly.

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