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 FoggiiSkies
11:37:43 Hazey
Whew. Okay. Thank you guys :D
 Ecifircas
11:36:06 Tobias
Images that were uploaded before the rule change and are direct links are safe. :)
 Lightningpelt
11:36:04 Darkfire or Axel :3
-WP Click- Wish he was obedient…
 Kháos
11:35:15 Kaos || Kháos
As long as the images are embedded and not outgoing links, your gallery should be fine. Outgoing links means chance of ads. Embed keeps ads away.
 FoggiiSkies
11:34:25 Hazey
Oh yeah I had that clarified to me recently and switched to the gifyu thing everyone is using. My entire art gallery dating all the way back to 2022 on here is using postimg.. but I can't click on them and it'll take me there. I just hope that doesn't mean I need to reupload my entire gallery >>
 Ecifircas
11:31:52 Tobias
But the short of it is: don't use Postimage, it isn't allowed. I just didn't realize my link was a Postimage link because it was a direct link, then it sort of de-made itself a direct link and now gives anyone who clicks that link weird Postimage ads, lol.

PM me if you have any other questions, things can get long-winded.
 Ecifircas
11:30:33 Tobias
Basically, Postimage isn't allowed to be used anymore because the ads it exposes users to are not appropriate at all.

I think there was some talk about it in the mod thread about whether or not we should retroactively remove images posted to the forums that are direct links. I'll have to double-tap with what the final consensus was but I just wouldn't use it all.

Because uh.. for example, even with the direct link I just posted, it kind of pops out of "direct link mode" and will give you ads on the sidebar which is the whole reason it was banned.
 FoggiiSkies
11:27:48 Hazey
Direct links to images are fine? It's just galleries on postimg that aren't allowed?
 Lightningpelt
11:24:05 Darkfire or Axel :3
??
 Ecifircas
11:22:42 Tobias
Khaos, yep, tracking. Eve said direct links are fine since they don't expose people to the ads. This is just an old direct link from the art gallery, so it falls under that. Thanks, though. :)
 Lightningpelt
11:20:36 Darkfire or Axel :3
I have 14 wolf medallions…
 PhoenixClan
11:16:30 Eclypse | Thunder
-128 spaces left in this hole
I just hope no one will steal my unburied jasmines 😭
 Lightningpelt
11:14:48 Darkfire or Axel :3
:0 epicc arto
 Evergreenhills
11:14:11 Juicy Arm Boy
That’s okay :D

Omg those are stunning :0 I love the way you draw canines and those lines ahhhahhsgdg your artstyle is so just YES omg *^*
 Astralpaws
11:13:43 stellar
Hey!
 Kháos
11:13:29 Kaos || Kháos
Friendly reminder that postimg is not allowed as an image hosting website here anymore.
 Ecifircas
11:11:25 Tobias
Aa, so sorry if I poof. Russian is kicking my butt. x.x

Anyways, some of my art since you asked.

-Click-
-Click-
-Click-
 Lightningpelt
11:10:36 Darkfire or Axel :3
I killed chat :p
 Lightningpelt
11:04:00 Darkfire or Axel :3
Anyone wanna see some of my art?? :3 not for art fights some are commissions and others are just doodles for fun
 Evergreenhills
11:00:24 Juicy Arm Boy
Shroomie
Up to 1600 but that’s just straight bullshit so Id sell em for 1000 mush

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Chatbox
 FoggiiSkies
11:37:43 Hazey
Whew. Okay. Thank you guys :D
 Ecifircas
11:36:06 Tobias
Images that were uploaded before the rule change and are direct links are safe. :)
 Lightningpelt
11:36:04 Darkfire or Axel :3
-WP Click- Wish he was obedient…
 Kháos
11:35:15 Kaos || Kháos
As long as the images are embedded and not outgoing links, your gallery should be fine. Outgoing links means chance of ads. Embed keeps ads away.
 FoggiiSkies
11:34:25 Hazey
Oh yeah I had that clarified to me recently and switched to the gifyu thing everyone is using. My entire art gallery dating all the way back to 2022 on here is using postimg.. but I can't click on them and it'll take me there. I just hope that doesn't mean I need to reupload my entire gallery >>
 Ecifircas
11:31:52 Tobias
But the short of it is: don't use Postimage, it isn't allowed. I just didn't realize my link was a Postimage link because it was a direct link, then it sort of de-made itself a direct link and now gives anyone who clicks that link weird Postimage ads, lol.

PM me if you have any other questions, things can get long-winded.
 Ecifircas
11:30:33 Tobias
Basically, Postimage isn't allowed to be used anymore because the ads it exposes users to are not appropriate at all.

I think there was some talk about it in the mod thread about whether or not we should retroactively remove images posted to the forums that are direct links. I'll have to double-tap with what the final consensus was but I just wouldn't use it all.

Because uh.. for example, even with the direct link I just posted, it kind of pops out of "direct link mode" and will give you ads on the sidebar which is the whole reason it was banned.
 FoggiiSkies
11:27:48 Hazey
Direct links to images are fine? It's just galleries on postimg that aren't allowed?
 Lightningpelt
11:24:05 Darkfire or Axel :3
??
 Ecifircas
11:22:42 Tobias
Khaos, yep, tracking. Eve said direct links are fine since they don't expose people to the ads. This is just an old direct link from the art gallery, so it falls under that. Thanks, though. :)
 Lightningpelt
11:20:36 Darkfire or Axel :3
I have 14 wolf medallions…
 PhoenixClan
11:16:30 Eclypse | Thunder
-128 spaces left in this hole
I just hope no one will steal my unburied jasmines 😭
 Lightningpelt
11:14:48 Darkfire or Axel :3
:0 epicc arto
 Evergreenhills
11:14:11 Juicy Arm Boy
That’s okay :D

Omg those are stunning :0 I love the way you draw canines and those lines ahhhahhsgdg your artstyle is so just YES omg *^*
 Astralpaws
11:13:43 stellar
Hey!
 Kháos
11:13:29 Kaos || Kháos
Friendly reminder that postimg is not allowed as an image hosting website here anymore.
 Ecifircas
11:11:25 Tobias
Aa, so sorry if I poof. Russian is kicking my butt. x.x

Anyways, some of my art since you asked.

-Click-
-Click-
-Click-
 Lightningpelt
11:10:36 Darkfire or Axel :3
I killed chat :p
 Lightningpelt
11:04:00 Darkfire or Axel :3
Anyone wanna see some of my art?? :3 not for art fights some are commissions and others are just doodles for fun
 Evergreenhills
11:00:24 Juicy Arm Boy
Shroomie
Up to 1600 but that’s just straight bullshit so Id sell em for 1000 mush




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Forums > Roleplay > Discussion
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Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:32 PM


Former Pack

Neutral
 
Posts:0
#2969619
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Question: Timeskips, how do we feel about them? They'd be a month at max. I'd warn you guys that when we go into the night it will be a timeskip, so no sudden scene halts.
Also, how do we feel about me initiating random events to keep up activity? (Eg: Drought, animal attack)
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:33 PM


Eclipse

Lightbringer
 
Posts:3694
#2969620
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I like time skips just make sure everyone is fine with one.
random events make the roleplay more exciting.
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:33 PM


Former Pack

Neutral
 
Posts:0
#2969621
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I mean- We can do whatever you guys want. If everybody is happy with this method it'd help with sorting out the pairings.

Nirvana_Sky said:

Crazydayz said:
I don't object to this, just double check with all the character owners first

Nirvana_Sky said:
Crazy you can accept or refuse.

But the spinner has chosen these pairings!

Lynxtuft x Ash

Willow x Jarek

Ivory x Sikunguak

Kalevala x Shashlik

Please don't be mad at me. This is all at random.





Shit I was just doing it for giggles and see if people would want it. Maybe pin it and be like you likey or no likey.


Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:35 PM


Nirvana_Sky

Darkseeker
 
Posts:2578
#2969623
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Crazydayz said:
Question: Timeskips, how do we feel about them? They'd be a month at max. I'd warn you guys that when we go into the night it will be a timeskip, so no sudden scene halts.
Also, how do we feel about me initiating random events to keep up activity? (Eg: Drought, animal attack)


Eh timeskips are iffy on my part. Especially if something major happens and then we go to bed then a time skip. I don't like it. If we need it okay.
Random events I don't mind. As long as their not one after the other.
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:37 PM


Former Pack

Neutral
 
Posts:0
#2969626
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I was thinking that the time skips would only be used when needed to advance the plot. Eg: The lengthly timeframe between the elder being killed and the ceremony.
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:42 PM


Former Pack

Neutral
 
Posts:0
#2969632
Give Award

Crazydayz said:
Question: Timeskips, how do we feel about them? They'd be a month at max. I'd warn you guys that when we go into the night it will be a timeskip, so no sudden scene halts.
Also, how do we feel about me initiating random events to keep up activity? (Eg: Drought, animal attack)


For time skips, as long as they're reasonable and don't skip over anything significant, I think most people would agree.
Just to confirm (and I know this might sound dumb, I'm just clueless in general lol), when you say "when we go into the night", you mean the day is over in the roleplay, right? Not irl?
Random events would totally help the roleplay. They can even push the storyline to the plot twists we need.
Another thing that I think we need to address is that wolf pup mortality rate is 40%-60% (or at least, that's what the online sources say. It could be even higher.) This could allow us to create pups that inevitably die (not including the ones we've created, assuming that we don't want them to die quite yet), because I'm not sure if it's realistic for such a large pack to have such few pups.
Alternative plot twist that could come out of this: a pup death turns out to not be an accident.
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:44 PM


Former Pack

Neutral
 
Posts:0
#2969634
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Ooh, interesting! I was thinking the pup mortality may be a bit lower due to such a large pack protecting them but we could always add in a few pups to be killed.
Also, yes, I do mean the night in the roleplay setting.

Wolf's Bane Pack said:

Crazydayz said:
Question: Timeskips, how do we feel about them? They'd be a month at max. I'd warn you guys that when we go into the night it will be a timeskip, so no sudden scene halts.
Also, how do we feel about me initiating random events to keep up activity? (Eg: Drought, animal attack)


For time skips, as long as they're reasonable and don't skip over anything significant, I think most people would agree.
Just to confirm (and I know this might sound dumb, I'm just clueless in general lol), when you say "when we go into the night", you mean the day is over in the roleplay, right? Not irl?
Random events would totally help the roleplay. They can even push the storyline to the plot twists we need.
Another thing that I think we need to address is that wolf pup mortality rate is 40%-60% (or at least, that's what the online sources say. It could be even higher.) This could allow us to create pups that inevitably die (not including the ones we've created, assuming that we don't want them to die quite yet), because I'm not sure if it's realistic for such a large pack to have such few pups.
Alternative plot twist that could come out of this: a pup death turns out to not be an accident.


Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:45 PM


Former Pack

Neutral
 
Posts:0
#2969636
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Crazydayz said:
I was thinking that the time skips would only be used when needed to advance the plot. Eg: The lengthly timeframe between the elder being killed and the ceremony.


Only when everyone agrees. Like, legitimately nothing significant happens.
However, this could pose some issues to developing romantic relationships, because lengthy time skips could result in two wolves going from being friends to suddenly loving each other.
In the end, it depends on the situation and whether everyone agrees or not.
Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:46 PM


Former Pack

Neutral
 
Posts:0
#2969637
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Thanks for bringing that up! I'll definitely consider that.

Wolf's Bane Pack said:

Crazydayz said:
I was thinking that the time skips would only be used when needed to advance the plot. Eg: The lengthly timeframe between the elder being killed and the ceremony.


Only when everyone agrees. Like, legitimately nothing significant happens.
However, this could pose some issues to developing romantic relationships, because lengthy time skips could result in two wolves going from being friends to suddenly loving each other.
In the end, it depends on the situation and whether everyone agrees or not.


Destiny (Isnt always fair) | Discussion ThreadJanuary 3, 2024 04:48 PM


Former Pack

Neutral
 
Posts:0
#2969638
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Okay, another idea, I'll probably need to implement this one. Me narrating the time frame every so often so we don't get stuck on one day like in some roleplays.
Eg: It is a frosty morning | The sun is at it's highest point by now. All wolves should be awake and active | The sun is setting, wolves should start heading back to camp

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