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Neutral
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I'd want something that would pinpoint at which generation they became inbred. In reality, most wolves and us humans are "inbred" to an extent, but far enough back that it doesn't really affect genetic diversity.
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Lightbringer
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I agree with Enigma. Knowing how many generations back the last instance of inbreeding is would be helpful.
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Lightbringer
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I agree with Enigma. Knowing how many generations back the last instance of inbreeding is would be helpful.
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Forum Moderator Neutral
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Definitely an interesting little addition, if you do go through with it. Easy to ignore by those who don't want it, fun for those that do:)
Edited at July 29, 2025 02:48 AM by Zephyr
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Neutral
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I wouldnt mind seeing wolves getting defects as a result of inbreeding.
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Neutral
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Enigma said: I'd want something that would pinpoint at which generation they became inbred. In reality, most wolves and us humans are "inbred" to an extent, but far enough back that it doesn't really affect genetic diversity.
All the yes to this! Whispering Rain said: I wouldnt mind seeing wolves getting defects as a result of inbreeding.
I think it's been stated before that adding negative (and many defects really tank your wolves' stats when they're not the fun cosmetic ones) debuffs for inbreeding won't ever be added, because it'd make the game less fun for those already playing who don't care about inbreeding Edited at July 29, 2025 08:25 PM by Cybertronion
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Administrator Lightbringer
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I am coding it. It can only go back 10 generations due to how much memory it takes for the calculations. Typical COI for dogs, horses, and even wolves is 5-8 generations.
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Administrator Lightbringer
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Is the forumula. Stuff of nightmares.
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Neutral
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Public math posting on the dog game forum? We love to see it.
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Neutral
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This would be very helpful
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