Chatbox
 God's Children Pack
04:59:04 Children or Pack
How much would I sell a 34 rare female for? Sorry if this is the wrong chat
 Forest Dwelling
04:58:18 I am on Wolflocke ok
It's getting annoying how I'm only finding 1 - 3 rabbits/squirrels at a time in explore, never 4 & up in a single battle >.>
 Boeing
04:57:31 Boe is a bear, Rawr!
Enigma
Most people are fine with 30 anyway because losing one pup on the very small occasion doesn't entirely matter lol
Maybe you are right though, not sure
 God's Children Pack
04:56:35 Children or Pack
Boeing
Okay, thank you. I was confused
 Enigma
04:56:12 
@Boeing
Interesting. It's always been 30 as long as I've been around. Perhaps they're breeding to fathers with less than 30, or didn't have enough space in their den
 Boeing
04:56:03 Boe is a bear, Rawr!
Your wolf can have 3 pups if it's less than 40 but it's no longer guaranteed to be 3.
 Boeing
04:55:24 Boe is a bear, Rawr!
Children
Okay let me edit my statement ^^"
to guarantee 3 pups the mother has to have at least 40 Maternal CP.
There lol
 God's Children Pack
04:55:08 Children or Pack
Maternal on her is only a 20, guys
-WP Click-
 EkaterinaGoldstone
04:55:07 Kate/Gold
Petri- I mean, it would be interesting to see how bad of cowardly wolves you can make. I would experiment, but I like those occasional extra moves in explore. xD
 Zeraphia
04:54:54 Vah hoards mushies
Ooof

That moment when your device has to update and it's going to take an hour. >.>
 Forest Dwelling
04:54:53 I am on Wolflocke ok
I don't think you have to have a 30 cp maternal/charisma for 3 pups, it only boosts the chances because I've had my alpha female give birth to 3 pup litters twice now at only 21 maternal
 Boeing
04:54:14 Boe is a bear, Rawr!
Enigma
30 doesn't always work from what I've seen. Most people are fine with 30 but guarantee requires 40
 God's Children Pack
04:53:32 Children or Pack
But, Her state is only at 20
-WP Click-
 TheFlyingKitten
04:53:14 Petri Dish/Sorceress
Also think I'm about to do a Pack Purge. ~_~
 Enigma
04:53:09 
@Boeing
I thought it was 30? 30 on mother's maternal, and at least 30 on father's charisma
 TheFlyingKitten
04:51:37 Petri Dish/Sorceress
Trying to determine if I want to make a secondary account with nothing but Cowards...
 God's Children Pack
04:51:31 Children or Pack
Boeing
Oh, cool. Well I guess I have triplets
 devine
04:50:35 vi, devi
Eni
yeah!
I'll save all of the wolf links(even if I retere/etc) + have a simplified view of their stats.
I like the idea of subsets. I guess I'd better start saving.

In a most ideal world I'd wait until st pattys day to do this
 Boeing
04:50:26 Boe is a bear, Rawr!
Children
you need 40 CP on the mother's Maternal stat for them to give 3 pups.
 God's Children Pack
04:49:45 Children or Pack
Do wolves normally have 3 pups on the game? I've only ever had 1 at a time

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Forums > Socialize > Polls
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Quest PollJuly 29, 2024 09:38 PM


*Hollystar*

Neutral
 
Posts: 561
#3046312
Give Award
Voting other because completing quests is one of my favorite things in any game but all of my quests have only ever been in Forest so I think I've only actually completed less than 10 because I wanted to be exploring different places. So I do semi-try to complete them but it's more of a secondary objective
Quest PollJuly 30, 2024 07:48 AM


Tooth&Claw

Lightbringer
 
Posts: 6
#3046373
Give Award
I only complete quests as they come along, and that's pretty seldom, so I think an update would be great.
I don't breed for looks so the breeding ones hang around for a very long time and I'd welcome the possibility of just not choosing that category.
All my quests are currently in the swamp which isn't an area I explore very much unless there's a specific reason. It might be nice if you could pick the territory for hunt and battle quests and then it would come up with a random prey/opponent there.
Quest PollJuly 30, 2024 06:12 PM


Enigma

Neutral
 
Posts: 114
#3046520
Give Award

1

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!

Quest PollJuly 30, 2024 10:39 PM


Revelry

Lightbringer
 
Posts: 343
#3046585
Give Award
Maybe difficult tiers so all types of players could enjoy it. Also the ability to skip quests would be nice to avoid getting stuck unable to find an item.
I love the idea of killing big enemies (bears) and receiving a nice reward for it.
Maybe one big quest every week worth more?

Enigma said:

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!



Quest PollJuly 31, 2024 02:48 AM


Eno

Darkseeker
 
Posts: 454
#3046604
Give Award

2

They happen when they happen.

I find the limited options can make it easy to get stuck on them.

Add On Edit: Would be really neat to include quests as part of Slim's job since the guy is honestly the most useless NPC I think. It would make sense in my opinion. Slim desperately needs a refresh update.

Let us take on quests (could have permanent and/or limited time ones that reset everyday/week), complete them for a Slim-specific currency (rocks? fish?? what do bears like lol), let us buy stuff like Bidoo's shop does. It gives NPCs more purpose if we have something to gain from interacting with them.

^ agreeing with this. A weekly quest generation could be a fun solution to that issue as well, especially since not all packs explore or breed and can end up with 3 quests they can't complete, and lose interest.

Quest rewards will probably also have to be altered, as battling 30 sun bears in jungle for a 10-50mush reward is not something I'd activley go out of my way to do (since a pack of 6 could take my explore team out lol.)

I think a this or that approach might be a good idea as an alternative option, for those very specific quest as long as they're of equal difficulty. Ie,

Find painted pottery shards OR pottery shards

Breed for a brindle OR leopard marking

Battle x bengal tigers OR x sun bears

Addiontally, quest for earning currency (bone shards, event currency, earning x amout of mush from explore or sales), explore encounters (scaring off the birdman or helping the bear cub in forest x times), crafting items, playing mini games (beat the beetle game x times), PvP/Alliance/Faction related ones or donating wishbones/hidden falls items etc would be nice. 🤠


Edited at July 31, 2024 02:49 AM by Eno

Forums > Socialize > Polls
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