Wolf Play : Genetics
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 Salem
03:39:51 Salem (He/They)
There's this too
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Meant to put 'em in the same message but oh well
 Salem
03:39:11 Salem (He/They)
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 Embershed
03:16:02 The Minor Nuisance
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(fingers crossed for a GB, or an excellent wrestler for FMC, at least)
 Embershed
03:15:08 The Minor Nuisance
That's not threatening...right?
 Embershed
03:13:41 The Minor Nuisance
saying they must.
 Embershed
03:13:30 The Minor Nuisance
not threatening...just...
 Devil town
03:06:16 Darcy
Ember what did we talk about? please stop threatening people to join XD
 Embershed
02:59:02 The Minor Nuisance
(first-year characters preferred)
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02:57:27 The Minor Nuisance
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T H O U S H A L T J O I N U S
 angxl_pack
02:49:00 Angxl | ♡ | He
Embershed
Doesn't look like it-
 Embershed
02:48:37 The Minor Nuisance
I wonder if any mods are on...
 angxl_pack
02:48:05 Angxl | ♡ | He
Embershed
fr 😭 its so quiet tonight lol
 Embershed
02:47:06 The Minor Nuisance
Rest in peace, the chat...
 angxl_pack
02:28:56 Angxl | ♡ | He
hey Alex
 Poisoned Blade
02:27:29 Alex (he,Him)
hello chat
 LaPearl Park
02:23:45 Mystery Machine
Who is saxophone
What is saxophone
Lol xD
 LaPearl Park
02:22:30 Mystery Machine
Luck and perception are handy for finding mush and relics, actually you need everything except material and charisma for exploring
 Nightwood
02:21:16 Woods, Woody (he/ th
Embershed,

No XD.
 Nightwood
02:20:58 Woods, Woody (he/ th
I no longer care if I misspell stuff.
 Embershed
02:20:53 The Minor Nuisance
Wood,
aaaaaand do you have a saxophone?

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GeneticsSeptember 21, 2017 09:50 AM

Former Pack
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#265583
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Is there a walk through or guide on genetics?
GeneticsSeptember 21, 2017 08:20 PM

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there's no genetics in this game. There's no guide either.

Maybe in the future genetics will be a thing, but it all seems to complicated to be added, but I might be wrong, and it might be easy if added.
GeneticsSeptember 26, 2017 02:23 AM

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But the coat colors and patterns are genetic, and so are birth defects.
GeneticsSeptember 26, 2017 03:43 AM

Destinations End
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Like pennywise said, genetics isn't a thing on this game.

We have a rarity system, but that's it.

"Pelt Rarity:
Pelt base coats have a rarity assigned to them. From most common to least common, these are: Common, Uncommon, Rare, Legendary. These add different values to your wolf's rarity score.
They are:
Common - 0
Uncommon - 10
Rare - 20
Legendary - 40

Common coats are typically inherited from a parent. However there is a random chance that their coat genes will mutate and they will acquire a rarer coat. Coats rarer than Common only happen by random chance. You can purchase items from Barter to increase this chance, but it is not a guarantee.

Pelt Markings have a rarity from 1 to 5. With 1 being the most common and 5 being the most rare. These correlate to how difficult it is to breed for the markings. Rarer markings are harder to breed for, and common markings are easier to breed for. Each wolf has a rarity score based on the sum of their markings. The rarity for markings is as follows:
Points Color - 1
Leg Markings - 1
Head Markings - 1
Inner Ears - 2
Tail Type - 2
Muzzle Marking Type And Color - 1 each
Shoulder Color - 3
Brindle - 2
Piebald - 4
Okapi - 5
Leopard - 5
Back Marking Type And Color - 2 each
Speckle Type And Color - 3 each
Ear Edges Type And Color - 2 each
Harlequin - 4Belton - 3
Somatic Mutation - 5

Please note that Noses, and Eye Color don't have a rarity. "

As for breeding, only the parents play into what a pup is born with. The rest of the wolves in the bloodlines don't play into what a pup can be born with in any way.

As for birth defects and boosts, they're completely random, they aren't 'genetic'. Any wolf can get them, even if the parents aren't a BD or boost. The bloodlines don't matter at all when it comes to this.
Defect blood and boost blood don't exist.

Edited at September 26, 2017 03:49 AM by Destinations End
GeneticsSeptember 26, 2017 08:14 AM

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Thank you
GeneticsSeptember 26, 2017 05:17 PM

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I'd like to make a quick correction to Destinations End's post, the noses and eyes also have a rarity system, Common, uncommon, rare, and legendary. I just don't remember how much rarity it affects
GeneticsSeptember 27, 2017 12:15 AM

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Ok.. so does that mean the parents appearance has little to do with how their pups will look? From what you said it sounds like coat color is most likely to be passed on, but it seems like markings are completely random. Did I misunderstand you?

Also from my understanding while BD are random, breeding two wolves with the same BD will have a much higher chance of producing a pup with that same BD.
GeneticsSeptember 27, 2017 12:38 AM

Destinations End
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No. Markings aren't random.
They only have a chance of getting them if the mother or father have them themselves, a pup can't randomly get a marking without the mother and/or father having said marking, unless you apply a custom coat to a pup of course, but that's something completely different .


If you breed two, or one wolf with a boost or defect there will be a very slight increase, but not by much.

Edited at September 27, 2017 12:39 AM by Destinations End
GeneticsOctober 18, 2018 04:50 AM

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can pups be born with items?
GeneticsOctober 18, 2018 06:21 AM

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NightHowler Pack said:
can pups be born with items?

No

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