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Darkseeker
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Name: Borealis Alarie (it's cringe, I know) Age: 17 Gender: Female Role: New Rider Appearance: Borealis is the average height, being around 5'1, inherenting her mother's height. She does have a thinner build than usual, so she's a bit weaker than others sometimes, and definitely prefers to run rather than fight. Her eyes are kinda what earned her the name "Borealis" as they are dark green, with hints of gold-yellow splattered around her pupils. But, when light shines on them, they can somehow look like a bright shade of blue? Quite beautiful and unnatural indeed, and she's quite proud of it even though she'll never say so to anyone. Her hair is long, but not too long. It's reaches around like two inches below her shoulders, that's all. It is a dark brown color, but with small hints of lighter brown around the end, but that tiny bit of light brown is almost entirely unnoticeable. Borealis normally wears things that have colors on the brighter side, like pink, magenta, and lime colors. She definitely likes to wear many different outfits, but trying new things is always her favorite thing. She doesn't wear much jewelry though, the only jewelry she wears is a plain silver necklace that looks like a small chain. No pendant, just the chain. Strange, but she likes it so.. don't judge. She has one scar on her cheekbone from one time when she was sneaking around in a forest, she fell and scraped it really bad on the ground. She was fine though. Personality: Free Spirited || Wild || Independent || Venterous || Audacious || Bold ||Friendly || Caring || Joyful || Vivacious || Exuberant || Enthusiastic || Rambunctious || Vibrant || Youthful Dragon: Open Strengths & Weaknesses: + Stealth + Stamina + Using knives (kinda, not really, she's an amateur at it) - Speed - Running - Fighting Likes & Dislikes: + Nature + Animals + Friends + The Academy - Fighting - The kingdom who attacked Ederia (After the attack) Crush: Borealis has no interest in a relationship. Affilations: Open- PM me! Other: Borealis has to have the cringest name of all my characters, I'm sorry- Done! Edited at August 3, 2023 07:42 AM by Matunda
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Darkseeker
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Edited at August 3, 2023 07:01 AM by Matunda
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Neutral
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Name: Isobel Escamilla Nicknames: Issie, Iss Age: 15 Gender: Female Role: New Rider Appearance: [Credits to elenaillustrate on Picrew] While she stands at the rather short height of 5’4 in comparison to her much taller siblings, Iss has no less mischief in her wily, yet innocent face. Once she gets talking, she can appear as energetic as a working dog – yapping and chattering away with her face never breaking the cool, arrogant grin. Her lithe body is more flexible than average, and with several years of near-home exploring under her belt, Issie has developed a fair bit of core strength. She is a adventurer at heart, getting herself in an out of anything she pleases like (mostly) and always getting into childish scrapes. When she gets caught however, her gold and baby-blue eyes arch wide like a doe caught in path of a hunter – innocent, betrayed. Are you going to hurt me? They say, narrowing mockingly when you don’t. As if daring you to lay a hand on her bonny little shoulder. Her laugh that follows is melodic and playful, even when she is downright cruel at times – further cementing her image of an innocent nature to any gullible adult. She may look and act like a child, but she could develop the mind of a manipulator if she so wished. Her arms are lightly toned and slender, yet much stronger than you’d expect from a 15 year old. Though they still discreetly fit with the image of a slightly younger child. The muscles she has gained were not purposeful, merely a useful result of several years of farm labour and wild adventures out in the local forests and even mountains. They display their fair share of cuts, bruises and scrapes too, nestled between the occasional beauty mark or freckle which dance without any kind of organised pattern across her entire body. The skin beneath is a soft peach, though her face and arms often tan lightly in summer. She mostly wears her hair up, knotted into some rugged attempt at a plait, or on occasion a half up ponytail if she feels a little so-called ‘fancy’. It would most likely remain the slightly wavy, sunny, golden-blonde mess that some children in her village had so envied when she had bothered to take care of it all. Perhaps it is the biggest contributor to her ploy of an innocent little child, but with its current cut – kitchen-scissored feathered layers, stopping just below her shoulder - her façade of childish nature is usually down to adults seeing what they want to see, rather than the real Isobel beneath. [Credits to hellosunnycore on Picrew] Personality: Isobel is a difficult lass to read from her facial expression, but never talks to a point of misunderstanding. She likes to make her point as clear as she can, or else some lesser mind might come across and get confused. And that would bother her endlessly. Her mind is as sharp as they come, and she possesses the same degree of flexibility in her stream of consciousness as she does in her body. Her mental stamina is near endless, with an impressive amount of enthusiasm fuelling her pursuit of knowledge. Not academic style knowledge, I might add, more of the 'street-smart' kind – and then more often than not, anything that could be used as blackmail or leverage or just plain gossip. Though she often gets herself caught up in a tangle of disagreements (willingly, I might add) Isobel never veers into the realm of anger or outright aggression. She has the capability to remain arrogantly calm, extruding her ability to not get emotionally drenched with a near-cruel smile. All becomes futile if the opponent makes an intelligent enough of a strike back, but while the ploy is up she certainly enjoys it. Besides, she can always resort to a swift counter-strike of innocent charisma or a spark of originality if worse comes to worse. Her creativity is one thing that makes her so difficult to pin down – her parents had long given up attempts to ground her because she’d always come up with (a perfectly-seeming, legitimate) excuse. Never will Issie ever lie still. Not now, not forever. She is physically unsettled and prefers to keep moving, even if that just involves tapping her foot against the ground endlessly or pacing around. Sometimes she leans into her immaturity and begins to climb anything like a cat or sitting on high up ledges she has scrambled up moments before. Iss has had a few broken bones in the past from falling off of things, but has improved her ability to balance well enough by now. Alongside her hyperactivity is her inability to truly focus beyond exciting parts of conversation. When an argument against a superior turns into a telling off, or worse, a lecture, Iss mentally moves along. She doesn’t switch off per se, rather drifts off until she’s far enough to make a run for it. Beneth the daredevil, supposedly chatterbox of a child, Isobel is actually quiet quiet. She is increbibly realistic and while does not appear to sometimes, gathers the solemnity and sensibility of someone twice her age. Though her thoughts are intelligent and her ideas wild and imaginitive, they never tend to come to reality. She struggles with actually getting things done, finding the bridge between her idea and it coming to life a unrealistic one. Besides, she rarely has anyone to help her. Iss is not a lone wolf type by choice - her arguementative nature comes with a level of insensitivity and intolerance. She rarely stays true to her words as they can readapt over and over - changing to true core as she never commits, which in turn makes her a difficult person to commmit to. Dragon: Open Strengths & Weaknesses: Agile, fast & flexible Charasmatic & energetic Pretty creative & intelligent Needs mental stimulation No ability to cope with others' sad emotions (or her own) A bit of a loner & unloyal Likes & Dislikes: Her family, arguing about random things, getting into mischief, adventuring Bordom, getting injured, being grounded, responcibility, being told what to do/told off, being mistaken for a 12 year old Crush: Nah. Significant Other: Nooope Kin: A hardworking clan’s worth of an extended family, all gathered precariously around the longstanding family farm. More siblings/cousins than she can be bothered to list. Affiliations: To be added Other: Not my favourite book, but I’m interested in reading Forth Wing. Apparently it’s very romance-based instead of fantasy, so I might end up giving it a miss </3 Edited at August 5, 2023 11:19 AM by Moose
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Darkseeker
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Moose is making a dragon, so your rider is accepted Double H.
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Neutral
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Name: Serikornis Ventus (Serikornis - feathered dinosaur ; Vestus: wind) Nicknames: Seriko Age: 220 Years Old Gender: Male Role: New Dragon Class: Air Appearance: Standing on all fours at 17ft at the shoulder. Majority of muscle lean and located at the shoulders and hind legs. Legs tucked against the base of the tail during flight, and can be walked on without support from the winged front legs if needed - though Seriko would rather not touch the ground at all. Wings are large and scaled for the most part. Two pairs: the first which also function as his arms or front legs (depending on the weight distributed towards his back legs), and 2 that are considerably larger, located at the shoulderblades and spanning around 25ft lengthwise and 20ft wide at most. From an old fight when he was young, Seriko is missing a section of his right front leg, from the elbow joint downwards. Does not effect his flying much (primary flying wings are the larger ones) but leaves him with a slight limp when walking and the scaled membrane of the upper arm is slightly torn too. Feathering appears in the creases of the wings and at the pointed edges. Powerful hind legs with big curved talons to cling onto branches or to use against enemies. Sharp and steel-like, with three toes and and additional clawed toe on the back of the angle to support the weight evenly. A saddle easily nestles between or slightly behind the shoulderblades as there are no prominent spikes for aerodynamic purposes. Long 12ft tail that loops occasionally and ends in a pointed section which also shows signs of feathering. Colouring of the teardrop shaped scales ranges from a pale whitish grey to a dull blue. Refer to Skyborne camouflage ability. Generally on land or at lower altitudes, he appears an off-white grey due to a lack of any pigmentation in his scales - although the feathering does appear a clear pale grey. His eyes are a pale and dull golden hue, set into a rounded head. Seriko's muzzle is narrow and square. The whole thing is framed by actual feathers, springing up from the sides and top of his head like a horned owl's. Patterns in a light beige and a softer white are scattered across his under underbelly, with pepperings of the white more dense towards the bottom of his chest and the dotting of the beige following the edges of his jaw, chest and skull ect. Personality: Reclusive || Shy at first (and sometimes long after first) || Mild-mannered || Sincere || Candid || Evasive || Versatile || Tranquil || Tactful || Resourceful || Rational || Observant || Methodical || Level-headed || Logical || Soft spoken || Lithe || Diplomatic || Intuitive || Introverted || Independent || Meticulous || Empathetic || Diligent || Compassionate || Amiable || Earnest || Gentle || Graceful || Guarded || Mellow || Pensive || Placid || Reticent || Timid || Revengeful in the areas of certain long ago events || Reckless (when under high stress) || Relatively apathetic in his own independence || Flighty || Sometimes disloyal Rider: To be decided Abilities: Lung expulsion/air intake: Aside from having a far more effective circulatory system, especially due to large powerful lungs - Seriko has a strong ability to control air close to him with simple inhale and exhalation. This ability comprises of either emptying the air from his lungs almost entirely to create some airflow around him, or the opposite where he intakes a considerably large proportion of the air nearby to create something like a vacuum. The former involves almost entirely emptying the lungs of air in order to create a heavy gust of wind from the Dragon's powerful chest. Unfortunately, this comes with a cost of potentially emptying the lungs of even the residual volume of air - leaving him heavily winded for an hour or so until he can fully recover. Similarly, with inhalation, Seriko can take in a high amount of air in an immediate area of space, potentially causing an airless pocket of space though this requires a lot of concentration. Inhalation often does not have as serious of an effect as with exhalation, but he does have relatively sensitive lungs so can react poorly to toxins hanging in the air. Limited but present capability for Aerokenesis/Anemokenesis: Though Seriko rarely, if ever, resorts to aerokenesis, it is a skill he certainly posesses. The difficulty in the ability to control and manipulate air particles around him is not due to his lack of a meditative state, instead it is just far too taxing of a skill for the young male to waste his time on. His main use of the ability is air in a very close radius to his body, shifting it quickly below his wings to aid him in a faster takeoff or cushion him in the event of a rough landing. This power is controlled exclusively by the dragon's willpower, and anything beyond the basics are not within Seriko's comfort zone as he mainly relies on physical manipulation of air. Wind current manipulation: Seriko's manipulation of air is primarily physically based - using his mebrane and feathered wings to shift large quantities of air via certain angles to create different vortexes of wind. Depending on the force and angling of the wind, he can conjure up anything from a sharp gust to potentially a tornado. Although, Serikornis personally has not achieved a feat such as that for a long time. Skyborne camouflage: As expected by the pale white-blue hue of his scales in flight, the lack of pigmentation allows Seriko to near dissapear into the sky. He does not weild any sort of control over this, only flying at higher altitiudes to increase the effectiveness of this camoflague or vice versa. The scales are magnificent at catching the suns rays and casting them out to a degree to match him perfectly with the clear blue of the sky or whispy whites of clouds if he glides past them. Strengths & Weaknesses: Tba Likes: Perching on trees, rooftops and other high structures; flying through clouds, above the sea, as high as he can manage - all of it; the sensation of 'breathlessness', though he would never experience that properly Dislikes: Excessive humidity, frigid land environments and anything uncomfortably warm; the feel of grass and other plants beneath his feet; walking on land at all Crush: None. (Open?) Mate: Nope. Kin: None worthy of mention as individuals. It is worth pointing out that his area of the air-based subspecies are one of the few that have the genetics for feathering, so his kin are not extremely hard to figure out. He rarely associates with them anyways. Affiliations: TBA Other: Apparently there's going to be a HTTYD live action, and I'm a little bit terrified. Also the design is a Cloudjumper inspired - he's so cute :> Edited at August 8, 2023 12:05 PM by Moose
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Darkseeker
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The List has been Updated.
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Darkseeker
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We have One Rider Spot Open as of Right Now.
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Darkseeker
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Name: Ra'd Meaning "Thunder" Often just goes by Ra Age: 241 Years Gender: Male Class: Storm Class Appearance: Artwork created by Tenebris Umbra (212358) for me. Please do not use, edit, etc. unless you are me or her. Artwork Credit belongs to her, but the Character is mine.
Ra'd is a dragon that could easily be of notoriety, his large stance and robust features make him a powerful adversary for anyone. The goliath stands at about 17 feet at the shoulder, with main wings that are about the same length as his body [not including his tail]. Oddly enough, Ra'd is one of the few dragons who has four wings instead of two, though the second pair are significantly smaller than the first, being far more for show than actual use, though they do have their purposes. While his large wings are all purpose, the small ones, as mentioned, are used for show, but also to help the large dragon's maneuverability in the air. They allow him to make sharper turns, and quicker too. The small wings allow him to swiftly tilt back and forth when used appropriately with his front wings. Overall, they're odd to see on the dragon, only being about four feet in length each, perhaps a bit shorter. If they were injured, it wouldn't be enough to ground the large dragon, only decrease his maneuverability when flying.
Ra's build, as mentioned, is quite robust, thickly muscled along his shoulders, hips, and pretty much everywhere else. He isn't bulky, not like Earth dragons are, but the strength within the male is paramount. He is well protected with his scales, most of them being the standard scaling for dragons, however, the male has other additions that aid in his portection. Along his shoulders, and the sides along his spine, are actually scales that function like little razor blades, or teeth. they are thin, and curve backwards, making it so if something tries to bite him and claw him there is going to get as much as they give. If someone slides their hands with the grain of the scales, they're harmless, curved backwards enough that they won't cut. However, if they were to slide the hand forward, against the natural path of the scales, stabby. Super stabby. Again, though, these are just present upon his shoulders, his flanks, and along the sides of his spine where they follow the fin like feature that travels from the tip of his nose to the tip of his tail.
This fin has sharp spines about every six inches to a foot that he can lift and flatten, allowing the fin to stand up straight, or lay against his spin when needed. On his face, this fin is incredibly shorter, only about an inch tall, to three inches on his forehead, before building to about six inches in height on his neck, and increasing to a full eight inches on his back, before decreasing in height as it travels down his back to his tail, ending at about an inch again at the tip. He has the same fin like appendages just below where his horns are, framing the cheeks of his face a bit, acting as frills. He also has the same fin on his bottom jaw, about three inches maximum in length at it's longest point. There are three trails of these fins on his bottom jaw and neck, and they're about a foot and a half in length total, ending just past where his jaw connects to his neck. These fins while shorter, are stiffer and do not collapse like the fin on his back. The frills on the side of his face he can move too, often using them to help display his emotions.
On his cheeks, as is fins are connected behind them, are spikes that help accentuate his features, flaring out slightly to give him that draconic look. The spikes are relatively dull, more meant for helping to protect his throat from the side from attacks that actually piercing. Atop his head, beside the start of the cheek frills, their base right behind his eyes, are his horns. They're elegant and sculpted things, reaching up about two feet into the air, before curving inwards, and then angling slightly inwards at the tip. They're smooth in texture, and have an almost opaque look to them, as if they should be hiding light behind them.
Ra'd has relatively long legs that are well muscled, capable of carrying his powerful mass with ease, and lazy grace. He moves with confidence and fluidity despite his size, making him something the marvel at when he moves. He doesn't strut. He walks. His feet are the normal clawed almost paw-like hands, with his forefeet being more versatile and hand like, whereas his back feet are much more paw-like, but reptillian. His tail is pretty normal for a dragon, ending in a normal narrow point, with the fin on it being no taller than an intch. It's incredibly powerful, well muscled and prehensile basicaly. The tail is quite thick at the base, before narrowing down quickly. His tail is about three quaters of the length of his body, and is a valuable tool to him.
Ra's base color is very fitting to the male's nature, something about him just seemingly resembling a storm. His base color is a dark blue, a color that is just a few shades away from black. It looks more like a dull greyish blue in the light, but at night he appears more black. But, he is two toned, with a slightly lighter shade, though not by much, is a shade of grey. It coats his belly, the inside of his legs, underside of his tail, and up his neck before taking over his face. The dark blue only taking over again on the spine of his frills, and coloring his horn, though the latter turns to a light grey color near the ends. The fan portion of all his fins are the grey shade, but a smidge darker. His claws are and spikes all mutch the scale color of where they attach, so the claws on his feet are the dark blue, but the ones on his face are grey. His teeth are white, or, well, as white as they can be, with his tongue and gums being a more grey color. His eyes are a bright cyan color that matches the color his lightning.
One thing to keep in mind with Ra'd is that as he is charging up an attack, his mouth and horns begin to glow the cyan color. The charge of his attack can be seen with where the glow is on his horns. If they glow entirely, from tip to base, then it's a full strength attack. However, if it's just the first couple of inches of the tip of his horns, it's a much weaker attack, basically his weakest one that isn't going to cause any damage at all. His vocals are a deep, confident baritone that is clear and easily understandable when he speaks. His scent is overwhelmingly like that of a storm.
Artwork created by Tenebris Umbra (212358) for me. Please do not use, edit, etc. unless you are me or her. Artwork Credit belongs to her, but the Character is mine.
Personality: Confident | Observant | A Bit Arrogant | Aloof at Times | Abrasive a Bit | Not Easily Impressed | Can & Will Show Off | Not Easily Intimidated | Serious | Can be Short Tempered | Rather Aggressive | A bit Cold | Likes his Space | Solitary | Territory, Possessive, Portective | A bit Lazy at Time
Ra'd is not a dragon who is necessarily difficult to get along with or be around, but he isn't exactly the easiest either. He is a superbly confident male, one who never doubts his abilities, and always believes he can handle whatever is thrown at him. He doesn't like when others think he needs help and step in to do so, he finds it insulting, belittling really, and it's a quick way to earn yourself a seat in his disapproval list. This causes Ra to come off as a bit, a bit?, arrogant towards others, but not necessarily in a way that causes him to look down on others. He's just a bit full of himself. Can he be a bit of a bully? Yes, absolutely. But rarely is he malicious just to be so. For him to really be aggressive with malicious intent you really have had to do something to piss the male off.
The Storm Dragon enjoys his space, the company of himself he finds is superior over the company of most others. This causes him to be a bit aloof towards others, not going out of his way to be their best friend or anything. Still, there is something charismatic about the male when he does put on the charm, when he is feeling social. It just isn't a mood he is in often. Though, he is a bit of a show off, and he likes the attention of the ladies. He's kind of conflicted in that sense. He's used to being alone, living alone, and only having himself to rely on, but he also enjoys when the attention of those he wants is on him. He likes to show off and to be wanted, to impress those around him even if nothing really ever comes of it.
Still, there is a serious side to the male, one that's often seen when he's focused on a task. It's hard to shake him once he's locked on something. It's times like this that that abrasive and cold aloofness tends to come out, typically when he's annoyed by someone getting in his way or preventing him from something. Ra'd is also a rather territorial male, and he doesn't take kindly to anything of his being trampled upon by another, especially other males. Nothing gets him fed up faster than a male treading around what he believes and sees as his. It'll turn him into an aggressive and protective monster. He is one who is quite possessive, and will quickly make his unhappiness about something known if another gets too close to something, or someone, that is his. Just don't touch his stuff.
While Ra'd is a bit of a short tempered male, one who isn't easily intimidated and doesn't like to be challenged, he can also be quite, quite lazy. It takes a lot to get a rise out of him if he doesn't really care about something. And he certainly isn't going to do anything if he doesn't deem there to be reason enough to. Inciting him to violence seems easier than it is, because he actually has to care enough about what youre doing to even bother, otherwise he's just going to look at you with disdain and roll back over.
He's a complicated fellow. Rider: Open Abilities:
Thunder Generation Known as his "Thunder Wave", Ra'd has the ability to generate Thunder. Yes, he can mimic the sound of it, but that's not all. He can genuinely generate thunder using his wings, meaning he creates a concussive shockwave that can knock back, stun, etc. when his opponents are hit by it. Because it's a shockwave, it cannot be seen, so the sound of the thunder, and any rippling of the air, grass, etc. is all that gives it away. This doesn't require a lot of energy to do, and is one of his stronger attacks, but if one or both of his wings are damaged it can affect this ability.
Storm Manipulation As usual with most Storm Dragons, Ra'd can manipulate storms, primarily existing ones. He can control every aspect within the storm, from inceasing the severity of it [or decreasing] it's direction, where lightning strikes, etc. This applies to all storms, and some natural disasters too. He can generate a storm if all the right conditions are met, and can even create those himself at times. However, if he is trying to create a storm when the conditions aren't meant, it takes a whole lot more energy, time, and focus.
Lightning Attacks Ra'd has two Lightning attacks, with one being a more Breath Styles Weapon, while the other attack comes from his horns. Their more Medium in Strength in terms of damage done, but they can be harmful after awhile.
I. Lightning Ball The first type, the one from his horns, is when he forms a ball of lightning between them, and then unleashes it forward. It moves for at most 30 feet forward before coming to a stop, and proceed to shock and zap anyone within a vacinity of it of the same distance it traveled. It can shock while stopped or traveling, and will continue to do so until it disipates after about 30 seconds or so. The bigger the lightning ball, the longer it goes, with the largest being about the size of a bowling ball or basketball.
II. Chain Lightning The Second attack, his more breath styled one, is referred to as Chain Lightning. He can unleash a lightning bolt at a target, and if there is another target within a certain distance of them, it will chain to that next person. It can go back and forth between two targets, or, if no one is near by, it'll only hit the one. This attack can Chain up to 3 Times, not including the first, original target [so 4 total hits], which each consecutive Chained Attack becoming weaker. So the First in the chain is the strongest, with the fourth being the Weakest.
Storm Channeling This is a straight forward, more passive ability, but still one he can utilize. Ra'd has the ability to Channel, basically empower, himself from existing storms [note, he cannot channel storms he creates], allowing himself to either draw upon it's energy to keep fighting even after he's run out of steam, or to juice up his attacks with the energy of the storm, making them stronger and do more damage. Ra'ds attacks will naturally be stronger when he's fighting during a storm, but if he's actively channeling it [his horns and frills will glow] they could be even stronger. This is the ability that helps make him Impervious to storms, and able to Absorb things like being Struck by Lightning.
Lightning Storm This is an ability of Ra'd's that he doesn't use often, and for good reason. It's unpredictable, difficult to control, and difficult to use in general, costing Ra'd a lot of energy to do so. It's his most powerful attack, but due to the amount of energy it requires, he can really only do it once, maybe twice, in a fight, and afterwards he's going to be out of commission for a few minutes afterwards. What the Lightning Storm is him generating a Storm Cloud which then unleashes 6 to 8 powerful lightning bolts on whatever is below it. Being directly hit by a bolt could be lethal, and even being grazed is going to cause decent damage, heck, even if it hits the ground near you it'll have enough power and energy to likely knock you back, maybe even down. This is not an attack where Ra'd can choose who or where the Lightning Bolts go, he can only direct where the Storm Cloud grows, anyone below it is at risk of getting struck.
Strengths & Weaknesses: ⊕ His Main Attacks Don't Require as Much Energy, and can be done Quickyl and Consecutively. ⊕ His Wing Design Makes Him Quite Maneuverable in the Air, even for his Size. ⊕ He's a Big, Stronk Boi. Athletic and Fit. Definitely Lifts. ⊕ Naural Boost from Storms, and just overall Comfort in them. ⊕ Natural Defenses in the form of his Scales. They are very stabby. ⊕ He is Very Adept at Creating the Thunderous Booming Sounds with his Wings, and can Mimic the Sound a bit in his Throat.
⊗ Heat & Dry Weather make using his abilities harder and puts more Strain on him. ⊗ He isn't as Fast or Agile as Smaller, Leaner Dragons. He has good Maneuverability and Decent Speed, but not as much compared to them. ⊗ Wing Damage would effect his ability to use and the strength of his Thunder Wave until the Wing is Healed. ⊗ If one of his horns breaks, it makes using his Lightning Ball Attack more difficult to control, aim, and do, as well as it can make channeling storms more difficult too. ⊗ His Lightning Attacks are Medium to Low Range in Strength, so he often uses a Combination of his Thunder Wave and Lightning Attacks to do the most damage as quickly as possible. ⊗ He doesn't have full control over who gets hit by his abilities. Yes he can direct where the Lightning Storm forms, or the direction his Lightning Ball Goes, or who the First Target for the Chain Lightning is, but other than that it's out of his control who gets struck. Likes & Dislikes:
⊕ Storms - Obviously. ⊕ Swimming. ⊕ Food & Naps. ⊕ Collecting Shiny Things ⊕ Colder Climates Surprisingly. ⊕ Fish. Fish All Day. Shellfish too. ⊕ The Nighttime. He prefers Night over Day.
⊗ The Heat. He Doesn't like Extremely Hot Climated. ⊗ Tornados. Nope. Just Nope. ⊗ Confined Spaces. He Really Hates It. ⊗ The Underside of Where his Wing Connects to his Body being Touched. ⊗ His Space being Invaded Uninvited ⊗ Being Annoyed, Challenged, etc. Affiliations: Open - Wip! Other: None for Now Edited at August 5, 2023 03:41 AM by Imperial Sands
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Neutral
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Name: Ixora Pandya Nicknames: None. Don't even consider it. She hates nicknames. Age: 21 years old. Gender: Female. Role: Mentor. Appearance: [Credits to djarn on Picrew] A figure of the purest form of feminine grace, Ixora stands relatively tall at the height of 5'11 and is exceptionally fluid in her movements. Her face is all soft features - rounded chin and dimples, a pair of rounded eyes adorned with long lashes and a slightly upturned nose. Her smile is a little more ragged, a cool air of confidence that adorns her lips. It takes a lot for her to bring out a genuine smile, but she has rather an unconventionally beautiful one - wide and sunny. Her lips generally remain in a perfectly shaped heart, with a slight pink tint overtop her natural reddish tone. Taking a lot of pride in her appearance, Ixora is often seen wearing light coloured clothing in primarily gold, yellows and white. She prefers traditionally more feminine clothing such as skirts and dresses, but is just as often seen wearning trousers and a blouse. She would never sacrfice usefulness for aethetics. Ixora always seems to wear floral scented perfumes that she occasionally makes herself or receives from her family. Her skin is also smooth and soft, dark olive toned with warm undertones. Ixora likes to wear flowy fabric and lots of golden jewellery, but won't be above sacrificing these material values in exchange for something if the situation called for it. Her obsession is more so on an individual's beauty. Though she does find plenty of enjoyment in accentuating it with makeup and materials. This young woman's hair is a deep brown, cut halfway down her back. It varies in style often, but her current favorite "training-style" is a neat thick plait with somewhat neat bangs that allow her golden brown eyes to show. She has long fluttery eyelashes, and often wears makeup wherever possible, though not so much as she prefers her own beauty over anything one might deem superficial. Gold and whites tend to be her favourite though, and she can make some types of makeup herself if she has the right resources. [Credits to Makowka on Picrew] Personality: Ixora appears to be a mild mannered young woman, on surface level. Soft-spoken and modestly eloquent in her tone and the way she carries herself, Ixora likes to present herself gracefully in stature as well as appearance. She takes a lot of pride in her beauty, but is certainly not against weaponising it if needed. Switching her charisma on or off is as easy as blinking for her, with her attitude changing in a heartbeat. That said, she likes to keep herself approachable – politely offering assistance or advice for anyone who may need it. Or at least when she feels like doing so. Operating on a one strike you're out basis, Ixora will not give out second chances or offer to lend a hand a second time. She isn't the type to go explicitly out of her way to resolve a problem if not ask or morally obligated to do so, but will occasionally venture out of her usual habit for a youngster of whom she sees a lot of promise. She is also very affectionate and family oriented. Considering her closest friends as part of that family, the young woman will risk everything for her and their benefit. She will place them at the highest importance, but the downside is she will neglect others who aren’t quite at the same level of ‘importance’ even on occasion when they are technically more morally 'correct'. If standing for her family means she is wrong, she will stubbornly stick with it all even when deeply she knows she is in fact the one in the wrong. Her stubbornness and her intelligence often clash in her mind, and she occasionally struggles with her own decision making as a result – relying on others to make a point she can stand by. Ixora has a keen interest in flora and gardening. She’s happy to get some mud on her nails if it means she can love and nurture her variety of plants. The same concept applies to most situations: Ixora will happily get her hands dirty if it will benefit her or those close to her. Her outwardly calm state is contrasted by her swift ability to get to the centre of a conflict – even if she’ll probably escalate it half the time. Thankfully the other half of the time, she seems to establish a pacifist ideology and just as quickly resolve any issues. It all comes down to whether the outcome suits her desires or not. If it is the latter, she may bring the conflict to even more dire circumstances until the Ultimately, she can deal with emotions of anger. Sadness however are a little more tricky. She will work in actions and little slips of comfort but oftentimes makes the situation worse with her misplaced brutal honesty. For some people, it may be exactly what they need to hear, but not for everyone. Ixora’s own feelings are limited to nonchalance, vague interest and a strict disciplinary side. The three can be cycled through in a matter of minutes, so Ixora can be a difficult woman to keep up with. Her standards for herself and those she associated closely with are almost too high to make logical sense, but for those who are more of an acquaintance she appears to be a simply stubborn, wellmeaning woman. Dragon: Mentor Dragon Strengths & Weaknesses: < Plant skills – Ixora actually uses the plants she grows and cares for as ingredients for remedies and other concoctions. She also likes to make face masks out of some of the more beneficial ones, which contributes to her blemish-less smooth skin. She will also make teas and fruit drinks often, and generally sticks to a vegetarian diet when it is available. < Physical strength – Ixora has been trained semi-decently with a variety of weaponry but generally prefers to use some unpolished martial arts skills against her foes when the oppertunity arises. She has some lean muscle to her legs, arms and torso but if she cannot get involved with conflict head on with her fists, she'll switch to a broadsword then on long range arrows for some distance. It can be surprising how much strength she hides in her sleek feminine body, but her main skills generally lie in pin point accuracy or a sharp jab to the enemy. < Scientific knowledge - Ixora is actually quite acedemically capable, specialising particularly in chemistry. She could read her way through anything in a few hours, remembering key details with her cetain knack for pattern memory. In another life, she would likely have ended up as an inventor of something, but is happy to put that ambition aside for her current future of dragon riding. > Arrogance - Ixora's pride is a little too large for most people's liking. She tends to overdo it when it comes to displays of strength or physical prowess. Plus she tends to take the majority of disagreements as a competition against her, turning it from a small difference of opinion into a full blown argument that she is sure she will win. Thankfully once she cools off she tends to not be a sore looser, though she is not a forgiver nor a forgetter. > Blunt - In her opinion dishonesty never works out, and therefore she is always honest. Sometimes extremely harshly. She will give the truth to you one way or another, whether it's what you've asked for or not. Ixora still struggles to recognise the effects her brutal honesty may have apon others, but as she has grown she has begun to see the effects and is making more of an effort to prevent herself from ruthlessly dealing out the truth. Likes & Dislikes: < Flowers and plants - all types of flora; self care days; looking pretty; the colours orange and violet; winning debates or arguements; her best friends; herbal remedies; chemistry and the science/magic behind certain things; rubbish romance novels. > Decision making; what she refers to as‘soggy’ emotions; feeling ill; getting her hair tangled; getting injured in fights; nicknames; weakness mentally or physically; anyone finding out about said romance novels. Crush: If only. (PM me ;) She's a secret romantic. ) Significant Other: None as of yet. Kin: Open for a sibling. Affiliations: Kaia || text text text text Other: HTTYD, Inhertiance Cycle, but I need more book reccomendations! Also I have figured out pictures :D Edited at August 8, 2023 11:37 AM by Moose
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Darkseeker
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Name: Suhail Toivo Terah Koskinen Goes By: Variations of Toivo and Terah Only Family/Very Close Friends Call Him Suhail. Age: 18 Years Old Gender: Male Sexuality: Pansexual Monogomous Role: New Rider Appearance: [Credit to Djarn on picrew] Terah is a young man of a fair complexion, his features riddled with freckles. They litter his face, spanning across his cheekbones, his nose, up his forehead and down his throat. They expand from there down his body, covering his whole person in freckles. His skin is naturally fair, tanned slightly by time spent in the sun, with muscle built up from labour and activities rather than specifically working out, giving his 5'10" body a naturally filled out look. The guy doesn't have a six pack, but his physique is healthy and muscular. One of the main things that stand out about Terah is his hair, vibrant, curly, and pure ginger adopt his head, the sides and back shaved while the top is kept longer. It seems to match his eyes, which are a warm, honey-like shade of brown. They're one of his more expressive features, along with average, ginger eyebrows. The mans lips are rather average, as is his nose, but his face has been described as a little round in his cheeks before. His jaw is strong and defined, but his high cheekbones are plump rather than sharp. Along Terah's jaw is the most notable of his scares, three claw-marks that run from just under his cheekbone to under his jaw. Other specific features on the young man is his gold jewelry. He has a nose piercing, and a piercing in his left eyebrow. His ears are adorned with many, four hoops and a stud in his left ear, with three hoops and a stud in his right ear. Other parts of his body also hold jewelry, his right ankle adorning an anklet, with a few gold braclets on his wrists. On his right hand, he has a ring on his thumb, middle finger and ring finger. On his left hand, he has a ring on his index, middle and pinkie finger. Personality: Charming || Charismatic || Confident || Flirty || Impulsive || Spontaneous || Laid-Back || "Roll With The Punches" || Superstitious || Stubborn || Semi-Confrontational || Passionate || Quick-Thinking [Sometimes] || Ambitious || Goal-Oriented || Opinionated || Sarcastic || Cunning || Observant || Loyal || Protective WIP Dragon: Open Stengths: Sailing | Toivo has some experience sailing. He isn't an expert, he hasn't spent years on the sea, but he's been out there and had some experience. Swordmanship | Likewise with sailing, Terah has some basic experience with using a sword. He hasn't been to war, and he hasn't had years of experience, but he's been taught how to hold a sword, how to swing, and spent a fair amount of time sparring. Butchering | When Terah wasn't off doing other things, he helped out in the butchers shop in his town. He knows his way around a knife and a body, and he doesn't shy away from blood or body parts. Weaknesses: Lack of Knowledge | Terah has never been really focused on being book-smart. He learns what he learns with his hands, and he's learned enough to keep his life going so far. If he needs to learn things, he'll learn them on the way or through word of mouth. This, however, means that Terah really doesn't know jack shit about most dragons. Not A Ton of Experience | While Toivo has some experience sailing and swinging a sword, the man isn't an expert. He doesn't have years of experience under his belt. He has what he could squeeze in and keep up with. Secrecy/Trust | Because of the lifestyle of some of his family members, Terah has had to keep a lot of secrets throughout his life. It's left him sometimes feeling disconnected from his peers, and feeling like he can't trust a lot of people outside his family. Likes: WIP Dislikes: WIP Crush: None, maybe develop something in RP. Significant Other: None Kin: NPC Relatives Sora Koskinen - Aunt/Substitute Parent Ainoa Koskinen - 17 y/o Female Cousin Mikhail Koskinen - 15 y/o Male Cousin Soudeh Koskinen - 12 y/o Female Cousin Navin Sachairi Koskinen - Father Affiliations: Open! History: As a baby, Terah got dumped on his aunt to raise. His dad was in and out of the picture, living a pirate's life on the high seas. While his aunt raised him and his dad was basically absent, spending time out at sea for 6 months to years at a time, Toivo still found himself idolising his father and adoring him. His dad had to be very sneaky when coming into their harbor town, due to his whole pirate thing, and could only visit once or so a year, if that. When Terah was older, his dad sometimes, rarely, snuck him out onto the boat to meet the crew. The best times of his life were when he was on the boat with his dad, sailing around and learning how the boat worked and how to hold a sword. They only lasted a few weeks at a time, and only happened maybe 5 times in his entire life, but they're his highlights. Toivo has wanted to be a pirate like his dad for as long as he can remember. His aunt, though, insisted he visit a bonding ceremony at least once, to "give him a chance at something better in life". Terah adamantly disagrees with her, and her negative views of his father, but loves her as the woman that raised him. If he has to talk about his dad, he calls him dad or Sachairi, as "Navin" is a name that some may know as a criminal, especially given Terah looks very similar to his father [hair, eyes, and a lot of jewelry], and may match up with descriptions of said criminal. Terah is terrified of getting his father in more trouble somehow. Other: I actually really like Terah as a character
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