Chatbox
 Amygdala
07:13:28 Amy/Anpmygdala
Armored unicorns she said🤣
 Caeruleum
07:12:31 Cae, Blue
ive been avoiding rhinos but rushing after grendel and ive just now realized grendel is actually worse than rhinos?? cmere you armored unicorns *^*
 Caeruleum
07:10:34 Cae, Blue
sounds like dreki alright
 Existence
07:09:52 Exist / Kuskyn
Draki keeps taking out my main wolf to keep him from fleeing then when he's 1-10 health he up and leaves ;-;
 Caeruleum
07:07:38 Cae, Blue
at least they dont hit and run like grizzlies :')
 Existence
07:06:51 Exist / Kuskyn
I would go back to forest if I stopped being batches of 6 bears ever 5 steps in level 60 x.x
 Caeruleum
07:05:13 Cae, Blue
ive been getting <60 enemies in mountains for days now ;-; at least in forest 50 enemies means profit lol
 Existence
07:04:36 Exist / Kuskyn
Mm level 10 and only 26 enemies.. This is why I prefer the mountains xD
 Amygdala
07:02:03 Amy/Anpmygdala
Malcuth
I know....ew...i will have to clean my car 😭
 Amygdala
07:01:36 Amy/Anpmygdala
Cae
Not forest 8...i got 22 enemies lol
 Malcuth
07:01:02 Wander
Its snowing :D
 Existence
07:00:35 Exist / Kuskyn
I can't help I avoid the forest xD
 Amygdala
06:59:53 Amy/Anpmygdala
Cae
Nope
 Caeruleum
06:58:08 Cae, Blue
does anyone know at what level forest starts giving 40 enemies? <.<
 Eros & Agape
06:55:33 Gay Hybrid Extremist
Last one today ain't bad either

-WP Click-
 Eros & Agape
06:54:26 Gay Hybrid Extremist
Woohoo first decent wolf of the day!

-WP Click-
 Amygdala
06:53:22 Amy/Anpmygdala
Cae
Oh come on.....she is cute 🤣
 Caeruleum
06:52:55 Cae, Blue
trigger warning whenever amy says "pretty", noted
 StarClan
06:52:49 Going to leave..
Sighs..

I said I was gonna quit but now I wanna come back.. should I?
 Amygdala
06:52:45 Amy/Anpmygdala
Cae
Seriously lmao

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The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 01:18 PM


Sir Froggington

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The Prince and His Posse - Phasian - A Literate Chicken Roleplay Reboot

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The bratty chicken prince of Phasian and his posse (including the geese pulling his wagon) travel through a rebelling countryside. His posse must keep him safe, as he is taken from all that is familiar. https://wolfplaygame.com/forums.php?f=28&t=90591&p=3012800&b=y

Introduction

Welcome to the world of Phasian.

This is a land of chickens. A land of kings. A land of rebels.

The peasants were sick of it. They had dealt with the heavy taxation, the poverty, the starvation and they were sick of it. What was the king doing? Stuffing his fat beak with shrimp! That’s what! Shrimp! An expensive delicacy whose price could feed an entire village!

They began to storm government buildings and began to take back their money from the unfair tax collectors. Whoever resisted was dead and then burned. They were cold (this is around early to mid winter) and chickens can't smell very well. When knights of the castle came to put things back into order, the rebels were waiting and later had several campfires up and running.

The king heard of this and was horrified. Soon news reached his ears of them wanting to assassinate the royal family and turn this monarchy into a democracy. The king would not risk this, especially with the rioting growing larger and larger. So he sent his children off into rural locations of his kingdom. His two young daughters would leave together with his wife, but he needed his five boys to go separately. They all left the castle with at least five days in between their leaving.

It is the last day of March and the youngest son leaves with a small escort of seven members. Five of them are trained soldiers. One is his favorite cook. He demanded that they’d go with him. The last one is possibly the most important member of their party. A member that he had such a ruckus about that it possibly echoed into the kingdom next over. This member is his best friend.

They are forced to pack lightly and dress shabbily like they aren’t associates of royalty. They each only get one other change of clothes and two (fairly small) personal items. They are loaded into an old, but sturdy, wagon pulled by two geese. One of the soldiers ride in the front, steering the two geese. The cook sits beside them with a map. Two soldiers sit in the back of the wagon and one soldier on each side of the wagon, looking out. The prince and his best friend sit in the middle of the wagon.

The wagon has a false bottom and is only roomy enough to fit two chickens inside. This is where the prince and his best friend are to sleep at night while the others are outside on the ground or under the wagon.

While they are traveling, the eldest brother is assassinated on the road. They do not know this.

Plot

Ten chickens are traveling through previously explored lands. They are apart of a prince’s posse. This prince is not very notable as he is 5th in line for the crown and is unruly as all get out. However, they are his guards, his cook, his personal servants and his best friend.

They are chickens. Remember this.

Why are they traveling? They are traveling to keep the royal line from dying out. There is an uprising from the peasants and the king has ordered that all his children are to be hidden in different locations until things settle. This is to keep them safe as rumors are spreading of an assassin. Things are getting messier and messier at the moment among the poor citizens. They are getting to the point where they are killing the sheriffs and the people who support the king. They are slaughtering the rich and splitting the plunder. The prince has a light posse of 10 to keep things less obvious that he is someone of some importance. However, it is enough to hopefully keep them on track and keep him protected.

He was the last one to leave and his carriage left right when the oldest brother, first in line for the crown, was assassinated. Right now, he does not know about this.

Credits to Argos (280360) and Myself for the roleplay and world of Phasia


Edited at June 7, 2024 01:29 PM by Sir Froggington
The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 01:27 PM


Sir Froggington

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Posts: 17694
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Argos and Sir Froggington made this roleplay together. They both have authority and knowledge on the roleplay. However, I don't think Argos plans on participating. If Argos participates they have equal authority. Tenebris Umbra and Freedom have been with this roleplay from the beginning and know a lot more about the lore and plot. I do want everyone to be able to contribute, but at the beginning until I see who is committed to keeping it going I will rely more heavily on them and have certain plot things we want to do. -Sir Froggington

Rules

-WP rules apply of course

-Respect our choices whether to decline or accept your characters

-Because there are limited roles it will be a little more first come first serve and who I think would be best suited for this roleplay.

-Two-character limit since we don’t have many roles

-Be active, don’t join just to quit. Post in the discussion at least twice a week. Optimum would be responding at least once a week to the roleplay. I understand that life gets busy, but I want this roleplay to get up and running, survive, and last.

-Literacy - I expect creativity, contributing to the plot, writing a post that gives players something to respond to and further the roleplay, and making affiliations. I know that there will be a solid faction of us who will be writing 500+ words per post. You can pm me for word count minimums or paragraph guidelines. However, it’s fair to say that quality isn’t always about quantity, so I don’t want to put that in the rules. I encourage getting a feel with other players about their characters even before you make your character.

-No OP characters and be somewhat realistic. I don’t want to see pink hens and bright blue eyes and/or chickens that can kill a boar with a single peck without getting their delicate feathers messed up. You get the picture.

-All characters are chickens and all other animals are wild, dumb creatures. No humans.

-Given that chickens aren’t really like this, wearing clothes and ruling kingdoms sort of thing or even getting along great with each other, I don’t expect too much research. We’ve got some wiggle room here because they’ll be using their wings as hands and stuff. It is medieval-themed, so I’d like to keep items, clothing, professions etc in the time. Even so, the culture is very much inspired by real life chickens, so please keep that in mind as you play your character.

-Make a chicken-related pun in your character sheet to prove that you have read the rules.

-Try not to spam this thread. Edit your post to say finished in other when you are done. If you have any questions, ask Sir Froggington. If we have a discussion, post it there and deal with conversations there. If not, use PMs. I like a nice clean sign up. I will try to be quick about editing the sign up list. If you are on there, you are accepted. I don't mind people who are interested in the roleplay and haven't been accepted yet to post in the discussion for whatever reason.

-Only Drama in the roleplay. We don’t want OOC drama.

-Ask permission before killing a character. I really doubt that will happen, but who knows? Chickens are ruthless.

-Romance is allowed, but don’t make it the main focus

-If you use photos, credit them to their proper owners and use WP approved sites. I suggest Deviant Art (DA). Don’t forget to use an image-hosting site.

The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 01:29 PM


Sir Froggington

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Posts: 17694
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A Bit About Phasian

Italics mean reading it is optional

Government

This is a hereditary monarchy where the crown in passed to the eldest son. Daughters will not rule and are taught music and literature. They are known as scribes and they write down current events or fictional stories. They are considered sacred and any rooster wanting to court one will have to impress the royal family with their talents or works. They will schedule appointments throughout the year to show off in order to gain the favor of the family. At the end of the year, they will get back the results.

Sons are expected to be skilled in the national weapon, a set of sai swords. They are taught in strategy, history, mathematics and science. If they want to, they can learn music, but it is seen as a feminine thing to do. They are to marry royals or nobles from other countries to keep the peace between the two. This is usually arranged from birth or when it is deemed necessary to keep the peace.

Religion

Chickens don’t really think about the afterlife, but they have a vague idea (I mean, they’re chickens!). They believe that their ancestors are in another world and have built homes for their descendants. Both the good and bad chickens are here. It’s just a new world, so not many chickens actual fear dying. Just pain.

Family

Peasants

Peasants are poor and at the bottom the feeding trough. So, they don’t have a lot of kids then, right? Nope. They are like rats and most have about fifty kids by the time they die (remember that chickens have an average of 12 eggs per clutch). Most of these chicks grow up and join the soldiery because it’s better than being a hungry beggar on the street. Plus they get paid some. Or they get some sort of training from neighbors or their father.

Fathers are supposed to provide. Some are good and they do. Usually they’re overworked and barely paid. Popular professions are carpenters, blacksmiths, farmers and soldiery. Bad ones don’t provide and usually leave before their second clutch has hatched. There is an unfortunate amount of fatherless chickens out there.

Mothers are supposed to stay home and they usually have a home workplace. Some do other’s laundry, some cook for travelers and others make clothes. They take care of the chicks and feed them. They get a good amount of chores done and some mother’s lease out their oldest to do some work for others.

First Clutch, the first clutch usually gets the most love. Chicks are new to the parents and they’ve yet to sweat over how they’re going to feed them all. However, that is only in the soft chick years. They get older and have to do more work. Then the second clutch comes and mom and dad are racking their brains on how they are going to provide. The first clutch finds jobs and help pay for their meals. Sometimes they do it willingly, other times they are forced. When they are of age to leave, they usually stick around the same town or around it. Some go and join the soldiery. Others get married and start their own family.

Second Clutch is usually when things go down hill. Mom and dad aren’t too thrilled anymore. They do still have some excitement, but it’s usually weighed down with dread. Once they can carry a bucket full of soapy water and a brush, they are sent off to work. The load gets heavier once the First Clutch are of age to leave the house and when Mom gets broody again. When they can leave, they run usually on their rarely celebrated birthday. They leave their home town and never return. Some of them steal younger siblings with them and rarely do their parents chase after.

Third Clutch is like the second clutch, but with more weary parents. No longer are they being raised by adults but rather their older siblings. They are being fed small bits and often scrounge around for food. They’ll get jobs just so that they can leave the house. By now it is difficult to find jobs. When the Second Clutch leaves, they take their older siblings places until they too can bolt out the door.

Fourth Clutch is a wild house. Mom and dad don’t care. They are filled with runaways that were never chased after. These usually died from the dangers of the wild. The survivors take in jobs from anyone and rarely do they ever come back. It’s just one less mouth to feed. Things spike up when the Third Clutch leaves because they can usually afford more variety of food. The fourth children usually leave without looking back.

Note that this isn’t every family. Just a sad average and prediction. Some families are more loving, others are less and some are fatherless and some are motherless. But this just gives an idea to how it is to be a peasant.

Peasants live in houses that are woven out of grass, forest vegetation, and/or vines on the ground similar to thatching. They can't afford the more comfortable perches high up where they will be safe. Chickens tend to live together as one large family unit. The hens share nesting areas. Either a hen gets broody and sits on the eggs, they rot, or something eats them. They don't like water, so they take dust baths to get clean wherever they find nice loose dirt.

Middle

Middle Class is better off. Usually they breed less with about two clutches per family. They are educated better and they can have some luxury. They could have a servant or two and a tutor.

Fathers are the providers of the household and are usually at work. These roosters are usually chickens who joined the soldiery for an education, but left with a specialization, which they probably expanded more on. To see the specializations, read the Soldiery section.

Mothers still sew, but they probably hire peasant women to do the laundry. They still look after their children and feed them, but they care more about their appearance. They could be very learned or ignorant and join their children’s classes.

First Clutch, doted upon from day one down to the last day. They are taught by a scholar on the week days who’ll teach them in whatever they have learned. Afterwards, they join the soldiery or are trained under their father or friends of their father. They get married to people of their same ranking. They’ve seen the peasants and don’t want that life.

Second Clutch is very much the same as First Clutch. While the family has both clutches, they might have to release one of their servants and start doing their own laundry to keep a comfortable life. They might go under apprenticeship of their older sibling if they are spaced out right.

The middle class live in wooden huts. Some of the middle class steal large feathers off of their family members to use as quills because it is too painful for them to pluck their own tail for a quill unless they are in a tight spot. Chickens tend to live together as one large family unit. The hens share nesting areas. Either a hen gets broody and sits on the eggs, they rot, or something eats them.

Nobility

Nobles are about the only ones who are rich. They are the ones that peasants are targeting. They want the life of a middler (as they call middle class individuals) so they don’t bother them as much. Nobles are usually born rich or they stole it. They usually only have one clutch.

Fathers don’t work with their hands or in fields. They work in an office and usually are appointed by the king to watch over an assigned section of land. Once every six months he has a group meeting with them. They send him the taxes they collected and updates on the land once a month.

Mothers are sewers and make tapestry. They are well educated ladies who are refined. They have manners and dress in fine clothes. Their dainty hands do not work hard. However, they are educated so their husband occasionally asks her about how to handle situations that he didn’t know how.

The Clutch is well educated in any and every manner. They are not in the soldiery and will not work that way. Instead they will be chickens of business and of politics, not some blacksmith in the dirt or a duck breeder in the mud. They are better than that. They are dressed well, fed well and are actually getting more than just a bit of fat around their girth.

The nobles live in stone castles. Nobles steal large feathers off of anyone nearby to use as quills because it is too painful for them to pluck their own tail for a quill unless they are in a tight spot. Chickens tend to live together as one large family unit. Nobles have their own nesting boxes, and they hire a broody hen to nest them when they want an heir. Chickens avoid water and the nobles have nice private loose dirt areas in the garden for their dust baths.

Apprenticeships

Apprenticeships can start as young as 10, usually no younger. They live and obey their mentors and they are under them and their rule. A mentor can treat their apprentice in anyway they want. They last for about seven to ten years. Apprentices are not payed and their parents or they, themselves, are paying their education.

Soldiery

Soldiers are either male or female, but most notably male. When a chicken reaches their twenty-first birthday (in chicken years. This would be four in human), they are eligible to be drafted. This is usually only during a time of war. Some soldiers are volunteers and some went because their fathers went. Some go because they get payed, they get an education and they get fed for free. Trainees are called fledglings. Fledglings graduate from training after four years of training (this process is sped up if in time of war). The mentors give them tests every quarter to see their performance and it is ranked on a scale of 0 to 100. A passing score is anything over 50. At the end of the year, their scores will be added together and then divided by 400 to see if they passed that year. They have to have a passing score to move on. Good mentors add notes to what the fledgling was doing wrong and/or how they can improve. After the fledgling passes a total of four years of training, they become soldiers. Soldiers will later on learn further into the following practices:

Anatinae, Weaponry, Mentorship, Guard, Knight

Chicken enemies are their normal natural predators and other chickens. The only other animals that can speak besides chickens are turkey, quail, and pheasants. Chickens understand pheasants fairly well, but there are often miscommunications between turkey, quail, and chickens. Chickens ride chariots into battle pulled by ducks or geese.

Depending on where they are positioned in the soldiery, chickens can have reinforced wings that shield them from weapons and make them hard enough where it would hurt to beat someone with their wings. Some do not wear that as they need to be able to maneuver and fly. They also have beak and spur reinforcements. A few of the more special chickens will reinforce their claws. They wear goggles to protect their eyes during up close combat. They also wear helmets with a split at the top so that their comb can come out comfortably. They also wear chain mail, chest plate, and neck armor when wearing a full suit.

During times of peace chickens play the game of chicken through their own form of jousting. They like to prove their bravery and strength. They wear long beak reinforcements and run at each other. One can either turn away or they try to spear each other.

Anatinae/Anatidae

Anatinae deals with geese and ducks. They all learn how to train them. They all study them, get hands on experience, learn how to control them and heal their wounds. They also learn the migration patterns of wild geese and ducks and reproduction. Soldiers with this speciality will be called into battle (if it occurs) to be the drivers these animals. Most of them go deeper into this field. Some specialize in training and train both war anatinae, simple household manners for the pets and break wild ones. Some just write books about them, but most of them only do this when they are too old to be wrestling a contrary goose. Of course, some go on and become teachers of this field for the next generation. Some become veterinarians, both during war and during peace. Some breed them, choosing anatinae with good genetics for whatever purpose. Some breed for war and battle, as larger geese and ducks pull war chariots. Others breed for fashion as showing beautiful or unique anatinae is popular among the more fortunate. One of the uses of downy feathers (chicken and anatidae) are to make comfortable mattresses for the anatidae to sleep on.

Weaponry

Weaponry deals with the making and sometimes inventing weapons. They will repair broken ones and decorate hilts. Some become well-known for their craft while others end up making more forks than daggers. Not to say that blacksmithing isn’t notable, but it is more mundane. They keep blades sharp and ready for anything unpredictable. While their skill needs a forge, they are a fairly stationary trade. Weaponry is a trade that will lead to more of a family life as it is more stable and in one place. It’s grueling work and you have to be diligent.

Mentorship

Mentorship deals with fledglings. You train them in different battle technics. An ally is teamwork and compliance. Make them do simple chores and exercises together and slowly they’ll shape into a team. They often delve deeper than just basic mentorship of all subjects. Some will teach fledglings archery, working and forming in a work and in a solid cadence. In the third year, fledglings learn how to shoot while on a moving chariot. Others will educate them in sword work and in Phasian’s national weapon, two sai. Soldiers in this profession will also train the fledglings in spear/javelin and also in strategy. Mentors might go further on and open private training facilities or become body guards.

Guard

Guard deals with guarding the castle. You keep your skills and body toned. You mentally have to be in shape too, so most of them have sworn off any type of alcoholic drink. You have a shift that you have to keep or you’re fired and the next in line takes your place. While you’re off shift you train and practice. It is one of the hardest professions to go into. It’s also a noble one. The guards walk by the servant passages which are straightforward and quicker to go by. They are taught in the castle’s defenses and weak spots. They learn how two open and close the drawbridge and traps. Every three years, they are talked to by a trusted official of the king and are questioned. This official is trained to find signs of lying. They ask hard questions about their loyalty to make sure that the guards are still for the king. If they aren’t, then they are privately executed then and there. They’ve learned too much about the castle and are a liability.

Knight

Knight deals with affairs outside of the castle. They patrol the lands and are similar to law enforcement. There are local sheriffs, but knights are the ones they call when a situation is too big for a sheriff and deputy to handle alone. They also are the ones called if the sheriff has captured a dangerous wanted criminal or fugitive from the law. They learn how to control a pair of geese or ducks from the Anatinae. They learn the land and have allies and informants everywhere. They’ve also learned some secrets that drift from one place to another. Like guards, they have to stay fit in all ways possible and most of them have sworn off drinking any strong drink. They also have to take a similar test that the guards take as well and the same fate lies ahead for them if they fail.

———

Each profession first begins with a week of shadowing masters of the craft to see which position you are interested in. If you are unhappy in your chosen craft, you have to wait until the end of the semester to quit and join a new one.

Pets

Given that they are chickens, they do not have dogs or cats. Instead they have mice as household pets and companions. Some of the more bolder and experienced trainers have tamed squirrels, but they are not like mice who are more loyal. Squirrels end up doing whatever they want to. The purpose of mice is that they are trained to protect food and grain from the wild rats. Larger animals, like geese, are used for security and for transportation. Chickens do no ride anything’s back, as they find it too unwieldy, and instead ride in wagons and carriages. Farmers are especially known to keep hoards of geese and mice.

Currency

They go by coins.

Pebble is a rounded metal ball that has a print of the king’s seal on the flat bottom. Two of these are usually a peasant’s weekly pay.

Stone is a flat small copper token that has the print of the king’s and the queen’s seal, the king on the head and the queen on the tail.

Rock is a slightly larger silver version of the Stone with the same markings except the queen is the head and the king is the tail.

Boulder is a larger golden version of a Pebble. It only has the queen’s seal on the flat bottom.

Twenty pebbles equal one stone.

Twenty-five stones is a rock.

Ten rocks equals a boulder

Legends

Dillan and the Meese Riders

Date:

Author:

Dillan was not the brightest bird and he often got lost. One day, he couldn’t find his way home, so as the sun began to set, he looked for a safe place to roost for the night.

-he finds a safe place

-he is found by the meese riders

-he thought moose were legends

-the moose do not pay attention to them.

-goose are geese, so Dillan called a group of moose meese and it stuck.

WIP

King Corncob and the Monsters

Date: 1500-1600 P.T. (Phasian Time)

Author of Legend: Pot Pie (written by Argos 280360)

The chicken lords often recall the legend of the Great King Corncob. King Corncob was a haughty, noble lord who was adored by his family and everyone. He ruled in a peaceful time of no strife and always prosperity. No one hated him. EXCEPT for the evil three Hunters who killed innocent ones for fun. They hated the king and plotted to destroy him forever and they did this by deceit. They, evil and vicious, plotted to give him a gift that would assassinate him.

They claimed that instead of bioengineering them themselves that they found this strange, mythical beast. This beast was larger than any dog, fox, or coyote. It was bigger than coops and it was a burly cloud of muscle and meat with savage talons in its savage, drooling jaws (aka bear). They claimed that they killed the beast and took its wicked spawn out of
“adoration of its cuteness.” These two spawn were taken to the king’s palace as a gift and before the day was over, they killed him.

Feathers were everywhere. Blood dripped from the royal roosting room and the two evil killers rejoiced by playing and defiling the royal, righteous king’s body with their terribleness. The king was mauled, but had nobly taken the two evils down with him.

As for the three wicked Hunters, they were planned to be executed the next morning. The execution stands were built during the night, while they were in the jailhouse. The Hunters, though, had snuck in a messenger bird and sent a message to their friends to help them escape.

The very next day, the Hunters were about to be executed by the kitchen cutting knife, but suddenly, there was a great stoppage. The Hunters’ friends followed through and rescued them by sending out the dogs of the forest to kill the rest of the royal family and many more. Hundreds fell, and the three hunters and their friend were never seen again.

Okay, so the above is the legendary version that every chick has heard of and believes. The below is what really happened:

King Corncob had a party of hunters in the forest just outside of the city limits. The hunters were supposed to kill the wild coyotes, foxes and dogs that prowled the area as they had been killing off citizens. There had been a massacre of thirteen, with four still missing. The hunters numbered a great number of two and a half dozen and were armed to the beak and spur. They traveled through the dangerous forest and killed any canine who dared approach them. However, they were soon met with something that was not a canine.

There was another creature. A larger creature. A creature with black, dull eyes and ragged black hair which was thick and matted. What they didn’t know was this was a bear. She was a mother to two adorable cubs who caught the attention of the hunters who then cooed at them because they were adorable. However, the mother bear did not like these strange chickens looking at her babies and attacked. They died by her fangs and brute strength, but they took her down with them. Only three remained. They were still amazed by the cute cubs and decided that they could be domesticated, trained, and used to defend their king. So they took them home to the king, who received them graciously. To reward them for their courage and abilities, he gave them a feast, to which two grew drunk on wine. The other had sworn to sobriety.

The king retired with his two bear cubs by his side. They were playful things and were attracted especially by his dangling, colorful tail feathers which rippled like ribbons. They merely wanted to play with their new “father” and accidentally killed him in his own chambers.

Servants found his brutally damaged body soon after and in fear of their lives, the guards allowed the cubs to escape back into the wild. They blamed the king’s death on the hunters who had gifted the cubs to the king. The two were in a drunken sleep, but the sober one was struggling to tie a message to a squawking messenger bird. The three were taken into the prison hold where there was a little window at the very top of the cell, too small to squeeze through. However, the messenger bird was small enough and the only awake one sent a note to a friend, telling of what had happened.

The stands were ready in the morning and the execution knives had been sharpened. The three were led up to their own platform. Each panted with the idea of death and dying. However, they did not die. The message had reached their ally in time, who had somehow captured and then released three wild dogs inside the square—an act that would kill over fifty innocent chickens. The three hunters, though, survived and, in the busyness of the situation, escaped.

They tried to find a way to prove that they did not mean to bring a gift that would kill their king and the fact that they did not mean to assassinate him at all. They ventured wide and far, moving under false names and pretenses. They never did.

The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 01:31 PM


Sir Froggington

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Posts: 17694
#3012804
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Explanation on Roles

The Driver (1/1)

AKA the soldier who drives the geese

The driver is trained as a soldier, but specializes in anatinae, aka the geese and duck family. They have had lessons on how to handle them and train them. They have a higher level of understanding the species than your average Joe.

The Lead-Soldier (0/1)

This soldier is experienced and one of the oldest in the group. They are thinkers and strategists and carry the characteristics of a good leader. They are to be respected by their men. He is in charge of them and in charge of their schedules. He sits wherever he needs to be while in the wagon.

The Soldiers (0/3)

The soldiers watch and are to protect the prince at all costs. The one at the back make sure that they aren’t being followed. They ones at the sides make sure that there isn’t someone coming in to T-bone them or anything. They are also in charge of looking ahead because the driver could be busy with the geese and the cook should be looking at the map.

———

The below applies to The Soldiers, The Lead-Soldier and The Driver: They will either be one of the above average in their class. The better ones are assigned to the older sons.

The Cook (0/1)

We all know what a cook is

They feed the group whenever they stop. They usually feed them greenery and fruit. They can scavenge too but the first couple meals will be pre-prepared. If provided, they will fix up some sort of meat or insects for food. They will not feed them chicken. Cannibalism is for the desperate and they haven’t reached that point yet.

The Best Friend (1/1)

AKA the whipping boy

Royalty has a whipping boy who is a friend from a lower rank. They grow up side by side together and are of the same age. They learn the same subjects that the prince does and play the same sports and games. But when the prince does something wrong, the best friend—the whipping boy—gets punished instead. It’s a stronger way to keep them in line as the royal will not want to cause their friend harm.

The Prince (1/1)

AKA the fifth in line for the throne

The prince is the prince focused on in the introduction. He is between 15 and 22 years old. He is probably going to snobbish. Remember that he caused a fit so that his favorite cook and best friend could go along. He is the youngest brother, but is older than is two young sisters.

~~~<<~>>~~~

Character Sheet

Bare minimum is below. You can add onto it if you want. If you are playing the prince, please remember that the character has four older brothers, two younger sisters and an alive (so far) father.

With the ages, act as if they are human beings. Just to make things more simple than trying to convert human years to chicken or vise versa.

For Soldiers

Name:

Age:

Sex (Rooster or Hen):

Role (and profession):

What is your experience with this role?

What do you think about the uprising?

What do you think about the king?

Weapon:

Appearance:

Personality:

Affiliations:

Family:

Other:

For Cook and Best Friend

Name:

Age:

Sex (Rooster or Hen):

Role:

What is your experience with this role?

What do you think about the uprising?

What do you think about the king?

Weapon:

Appearance:

Personality:

Affiliations:

Family:

Other:

For Prince

Name:

Age:

Sex: Rooster

Role:

What do you think about the uprising?

What do you think about the king?

Weapon:

Appearance:

Personality:

Affiliations:

Family:

Other:

The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 01:32 PM


Sir Froggington

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Posts: 17694
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List of Characters

The Driver

Bantam Orpington | 27 years | Rooster | Driver | Played By Freedom | Page #1

The Leader

Name | Age | Gender | Role | Played By | Page #

The Soldiers

Name | Age | Gender | Role | Played By | Page #

Name | Age | Gender | Role | Played By | Page #

Name | Age | Gender | Role | Played By | Page #

The Cook

Name | Age | Gender | Role | Played By | Page #

The Best Friend

Calhoun O'Malley | 15 | Rooster | Best Friend/Whipping boy | Played By Tenebris Umbra | Page # 1

The Prince

Wyandotte Faverolles "Whiny Wyan" | 15 years | Rooster | Prince | Played By Sir Froggington| Page #2


Edited at April 18, 2024 10:52 AM by Sir Froggington
The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 02:09 PM


Bobcat

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Posts: 2965
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Ignore

Edited at April 14, 2024 05:39 AM by Bobcat
The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 06:06 PM


Freedom

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Posts: 1430
#3012846
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Name

Bantam Orpington

Age

27

Gender

Male

Role/Profession

Driver

Goose Breeder

What is your experience with this role?

Bantam has been training to be involved in anatinae since he was twenty-one years old, and completed his training when he was twenty-five. For two years he’s been breeding geese for show and battle, though his interest lies more heavily in veterinary services. Bantam has loved geese since he was a chick, and his father bred geese.

What do you think about the uprising?

Bantam’s point of view is that there’s always a solution - one that doesn’t involve violence, looting, or large bonfires. Can’t everyone just sit in a circle and sing kumbaya? Or at least make a greater effort to avoid murder? That’s not to say the rebels are all wrong, but their methods greatly vex Bantam. He tries to see both sides of the issue.

What do you think about the king?

Bantam doesn’t like to share his opinions on political matters because he prefers to avoid argument, and so it may take some weaseling to find out exactly what he thinks of the king. Him being a soldier and from a wealthier middler family, though, one might assume he supports the king - plus he seems rather anti-violence.

Weapon

Bantam is really not much of a fighter, but when you’re in a situation like this it’s in your best interest to have a pointy thing to jab people with. Bantam can’t use many weapons so he’s opted for a small iron dagger with a broad handle for easy handling. The blade is like a pressed and sharpened cone, fat and roundish-looking. With no scabbard, Bantam has tucked the blade into his belt - which will probably mean it’s going to end up poking his butt at some point.

Image Credit to Me

Appearance

Bantam is an Australorp rooster, and weighs 9 lbs with a height of about 27 inches. He has midnight black plumage with long, shining feathers and a full-bodied build. Over his black base is a bottle-green shine with hints of blue, visible mostly in the sunlight. His great neck and chest are puffed out and he has excellent posture and a chickenly elegant way of walking. His tail feathers arch up and over, and his wings are large and even-feathered, long enough to give him good goose grip and maximum dancing capacity. On his right wing, if you brush some feathers aside, you can make out a scar that looks suspiciously goose-beak-shaped. When his wings are folded by his side, they seem to disappear, making him look like some sort of flightless bird. His legs are strong and sturdy, like big grey sticks, and end in four toes: three in the front, one in the back. They’re speckled with dinosaur-like scales of dark grey. His beak is small and black, and often he wears a chicken smile on that beak. His comb, wattle, and face are bright red, clashing in severe fashion faux pas with his blue-green overtones. His comb is a bit jaggedy-looking but a good size. His wattle, on the other hand, is incredibly large. He has his father’s excellent genes to thank for this. It’s a big, magnificent, fleshy red wattle that rests upon his arched neck. A red “mask” around his eyes completes the redness of his general facial area. His eyes are rounded, slightly less round at the tops, and are pure black with a certain rooster’s gleam in them. He often wears charcoal towards the tops of his eyes to give them a more rounded look.

Bantam always dresses well unless he’s with his geese, in which case he might wear something more practical. But for the most part you can find Bantam wearing finer clothing. One thing that you will always find Bantam with, no matter the place or time, is his sunshade parasol. This parasol is made of paper and is a delicate thing, but Bantam takes special care not to damage it in any way. While the chickens of higher status might be found with servants to carry their fine parasols for them, Batam is left to carry his own. Made to match his blue-green shine, the parasol’s paper is dyed sea green, the delicate wood a light brown color. A pattern of winged ants in black adorns the paper, making the parasol far and away the most valuable item Bantam possesses. Bantam’s style of clothing, when given the opportunity to dress up, is colorful and loose. He often wears button-up shirts, and his shirts are mostly blue, green, or red. They’re either linen or wool. The necks dip down in a V to show off his puffy-feathered chest and the sleeves are loose and short, draping around his wings but not far enough to trip him up. Over this shirt he often wears a vest in a starkly contrasting color: a green shirt with a red vest is a favorite combination of his. He tucks his shirts into his pants, which are also loose and flowing. The fabric goes from where his shirt ends, with a hole cut for his tail, and hangs loosely around his little stick legs. A rumpled ruffle of fabric covers his tail, draping over it like a fabulous waterfall. He has a thin and small leather belt which loops around his waist twice and is done up by tying the two ends together. He wears a low, flat-topped capotain hat in black, with the brim dipping lower in the back, and a slit near the bottom allows him to wear an American Buff Goose feather in his hat. His feet are wrapped in strips of wool on very fancy occasions, and are tied bows in the back. He wears a little bronze ring on his left middle toe, and his wattle is pierced: he has two wooden beads and a teardrop-shaped jade hanging down from it, draped on his chest.

When Batam isn’t dressing up, it’s probably because he’s working with his geese. There’s always the risk of getting trampled by the webbed feet of an angry goose, and what if your clothes get ruined? Not worth the risk. In this case, Bantam wears far more practical clothing. He loses the ring, the foot wraps, and the piercing (though he might opt for a lesser piercing - the geese will be impressed, at least). He wears plain clothing in darker colors so that stains don’t show up as well. Dark red’s always good in case a goose bites you. His pants and sleeves are a bit tighter, and he has no ruffles for his tail. A thick belt with a real buckle is much preferred, and he puts his parasol somewhere goose-proof. He keeps his hat but sometimes his geese get angry at the feather in it so he takes that out. Geese are so sensitive.

Personality

They say you can’t please everybody, but Bantam begs to differ - if you don’t count yourself, you sure can. He’s constantly conversing with the ladies, but not dedicated nor powerful enough to really pose a threat to the other roosters. He’s fancy enough to impress the upper class but his actual financial status helps him fit in with the middlers. He has fine clothing and a big wattle, but isn’t good-looking enough to piss anyone off. It’s the general impression that Bantam is a charming, delightful young rooster. He has an air of trustworthiness about him, and for the most part this is an accurate impression. His elegance and grace are as good as one could expect from a rooster with a parasol, and his wattle is just so . . . big. He’s always in a good mood, always willing to share and delighted to be of service. He may not always know how to do things, but at least everyone can get a good laugh watching him fail at stuff. He’s an active chicken who enjoys sports and long walks, but his physical strength leaves something to be desired. His feathers quiver with physical exertion when he wing-wrestles chicks, and his goose-wrangling abilities remind one of a tentative junebug. Bantam isn’t the kind to start fights, but he’ll end them - by running away. He readily obeys a stronger male and doesn’t attempt to take things over when he knows there’s someone more capable around. He doesn’t snipe back when he’s insulted, and doesn’t get involved in squabbles. In fact, for the most part he can be found in the company of ladies and heavily involved in their activities, letting the other roosters attend to their business without him. He’d rather make a delightful quilt than talk politics with skinny-necked roosters.

Bantam tends to spend more of his time with hens, and is an undeniable flirt. He shows interest in all hens around his age, no matter their looks, position, or disposition. But please, let’s give the women some credit here: it would take more than good looks and a few smiles to find a place in their hearts. What many find most attractive about Bantam is his immense respect for other chickens. He’s a polite and refined chicken, maybe not with the most up-to-date manners but a genuine gentleman. He’s helpful and straightforward, and while he shows no interest in long-term relationships, he’s very honest about this. He’s accustomed to rejection and takes it in stride, and if a hen isn’t interested in him he leaves her alone. He is far too refined of a rooster to lower himself to begging, bothering, or petty revenge. He’s nearly always willing to be friends with a hen he was rejected by or was once with, because Bantam is never a rooster who holds grudges. He might also be irritatingly comfortable around exes. He has an infinite ability to forgive which he thinks of as his best quality - what a great guy he is, he tells himself.

Despite his good qualities, Bantam is far from a perfect chicken. He may not like to start arguments, but he often does on accident anyway. He may be polite, but that’s only as far as his limited social skills allow. His remarks towards other chickens may be as harmless as giving them fashion tips or as catastrophic as giving them terrible life advice. Because Bantam loves to be helpful, he enjoys giving other chickens advice. Mostly unsolicited and unwanted, and rarely actually very helpful. His philosophies, while vague and unhelpful, are also rarely applicable to the situation. He often butts in with his help just to make himself useful, but his talents are another thing altogether. He seems under the impression that he’s good at everything. He’s a generally well-intentioned and excitable rooster, but he’s not actually an easy rooster to get close to. He makes an effort to make friends wherever he goes, but doesn’t put in the effort to keep them. His interactions with friends may be erratic and difficult to predict, and once the two begin getting close he often just stops communicating. He’s like this with a relationship too: he wants to go into it with the understanding that neither are serious, and if the hen starts getting serious then he can’t handle it anymore. Commitment is far from what he’s looking for from life.

Bantam’s two main talents are geese tending and dancing. Bantam, of course, works with anatinae, and he specifically breeds geese. He knows a great deal about geese and genetics specifically, and his interest in geese occupies some back part of his mind at all times. He likes to show off his geese to people, and his favorite thing in the world is when people ask for rides on his geese and he gets to guide them around while half-yelling interesting facts at the rider - geese are surprisingly loud. Around his geese is definitely when he’s most energetic, although he maintains a business aspect of goose-breeding because, after all, only chickens are sentient, could you even imagine anything else having thoughts and ideas? But he adores his geese and feels that they have strong emotions which are as close as a non-chicken is going to get to thoughts. Sometimes he has favorite geese who he keeps instead of selling. He’s also a good dancer, which is something that he taught himself. He always wanted to be a dancer after seeing professionals performing, though it never turned into anything. But he practiced hard as a chick and is still a good dancer today. He can’t play an instrument, so he’s always on the lookout for a chicken who can so they can collaborate.

Bantam is rather the dandy, but he believes that posture and clothing make a chicken more than their actual appearance (because then he would be screwed - black, green-blue, and red? A catastrophe). He has a good reputation for the most part, and he works hard to keep it that way. Of course, there will always be some chickens who will judge you for dating so many different hens, but Bantam just has to live with this. Bantam’s movements are fluid and calculated, which not only gives him the muscle control to control his geese but is also an important part of the way he presents himself. He dislikes having to wear common clothing, because he adores being noticed for his flashy clothing style. He likes to be seen as interesting or worth noticing, and this is the easiest way he knows. He also takes interest in the clothing choices of other chickens and may comment on this, for better or worse. This is one thing that he often makes suggestions on, and he likes to tell other chickens how he might tweak their fashion choices. Not higher-up chickens, of course. He’s no fool.

Despite his honesty and forthrightness, Bantam doesn’t like to share too much about himself. It’s not that he has much to hide or any part of his past he wants to hide. It’s just that when chickens start prying into that stuff, he feels like they’re getting too close and he does, after all, have an image to preserve. He doesn’t ask about other chickens’ feelings or stories, and doesn’t like to be asked about his. Instead, he prefers meaningless fluff conversations. If you want Bantam to leave you alone, the fastest way to do that is to start asking him intrusive questions. His feathers will puff out like an alarmed anime character and he’ll make a quick excuse to get away from you. He’s too dazzling for emotions. Whoever said chickens have to connect on a meaningful level? Bantam has been skimming his way through people’s lives without making a meaningful impression and he’s doing great.

Affiliations

Bantam often collaborates with other breeders, but he’s too young to be well-known in the breeding world and he’s not exactly an expert yet. His dad has a great client base but Bantam’s brothers have pretty much monopolized that. His friends come and go, as do his lovers, so he knows a lot of chickens but is close with none.

Group

Prince Wyandotte Faverolles

He's a freaking prince! A prince with whom Bantam is sharing the same general space. He's driving a prince around! How is this not the most amazing thing that's ever happened to him? He would just love to be noticed by Wyan at all, but also never wants Wyan to look at him or notice him ever.

Pets

Bantam is too young to have a great number of geese - all of the good geese that his father bred went to his older brothers, and he only got one old one who bites everyone. He usually sells the geese he breeds, and hasn’t had to actually drive a goose since he learned how to. Two of his bred battle geese are being used for this journey: Lagle and Bezai. Their heritage is mostly Arzamas geese, but they’re slightly larger and less quarrelsome. They’re brother and sister.

Family

Mr. Orpington

Bantam’s father was always called Mr. Orpington by his family, and to be honest Bantam can barely remember his real name. He was a well-off goose breeder who bred for showings, and he was much too busy to have anything to do with his chicks. He gave the boys from his first clutch a lot of his geese for breeding, the boys from the second a few geese, and by the time the third clutch came around he was done giving away geese. Bantam doesn’t know too much about him.

Wati Orpington

Wati was Bantam’s mother, a very overworked chicken who made a great effort to keep the household running, get her chores done, keep up with social obligations, and spend time with her children all at once. As a result, “quality time” was mostly stuff like going with her to pick up strawberries for dinner. Relentlessly optimistic and scatterbrained, she would often mix her children up but loved all of them equally.

Beckett Orpington

Beckett is one of the few siblings who actually stuck in Bantam’s memory, because he was the one who mentored Bantam. He was their father’s least favorite out of the first clutch, and Wati forgot his name a lot. He was the one who pretty much raised Bantam, a friendly, sarcastic, and fun-loving rooster. He taught Bantam about breeding geese and gave him his first goose, though it was rather old and mean-spirited.

Clutch One

Beckett was part of the first clutch, who were born twelve years before Bantam’s clutch. There were nine of them in total, a rather small clutch. Most of them were already in apprenticeships when Bantam was born, and he’s only met them at family gatherings. Beckett was still in the house because he’d had a disagreement with his mentor and left, and Mr. Orpington was too irritated to pay for another mentor.

Clutch Two

The second clutch was born nine years before Bantam’s clutch. There were thirteen of them, and finances got a little more difficult around then. They were around when Bantam was born but all had gone by the time he was six, and he doesn’t really remember them. He can remember more of their names than he can of the first clutch, though.

Clutch Three

This clutch was an accident, and was born much after the first two clutches. There were eleven of them, including Bantam, and these were the chickens that Bantam grew up with and remembers. Seven were boys, four were girls. They sort of raised themselves and had the servants running after them. Most were apprenticed to the second clutch. Some were more of bullies, and honestly they could be nasty little chicks. But Bantam did have three brothers and one sister of whom he was very fond, and he still sees them sometimes.

The Prince and His Posse | Chickens | Ed. III | OpenApril 13, 2024 08:13 PM


Sir Froggington

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Posts: 17694
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Accepted Freedom, thanks for coming back!
@Bobcat, because of the limited spots I want to look at multiple people's applications before accepting
The Prince and His Posse | Chickens | Ed. III | OpenApril 14, 2024 01:17 AM


Tenebris Umbra

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AT LONG LAST

Name: Calhoun O'Malley

Age: 15

Sex: Male/Rooster

Role:
The Best Friend | The Whipping Boy

Farmer

What is your experience with this role?
Calhoun was born into the peasant life as a farmer's son. His family has a grand farm, but cannot afford proper help. Thus, Calhoun and his many siblings were forced to help around to ensure a good crop yield. He is skilled in patience and doesn't shy away from work because of this. It has kept him humble despite growing up alongside of the Prince.

What do you think about the uprising?
He isn't pleased and rather dislikes what the situation has come to. Calhoun much prefers peace. Can things not be discussed? Why must it all come to this? He is displeased and disappointment, not to mention rather fearful. His best friend is involved, he has every right to be afraid! And what if they come after him too? Oh, the horror!

What do you think about the king?
Calhoun both likes and dislikes the king personally. He is grateful and enjoys his position, but dislikes being punished for things that weren't his doing. He is loyal to the crown and will do what he must to protect it. He grew up being poor, and the king himself gave him a chance at a better life. He is eternally grateful for that, and it outweighs the bad. Plus, he earned a best friend out of it, and Calhoun wouldn't trade Wyan for anything! Besides, better him than Wyan! If they hurt his dear friend, Calhoun would never forgive himself.

Weapon: Calhoun's weapon of choice is a large dagger. He carries one wherever he goes, always keeping it near and tucked away neatly beneath his wing in case he needs it. Does he know how to use it? No, but that's besides the point.

O-Malley-Calhoun.png

look at the babeeeeeee. credit goes to Freedom for this perfect picture of the little guy. i love it so much thank you 🥺

Calhoun is a Andalusian rooster that weighs approximately seven pounds in total with a height of twenty-five inches. His plumage is made of a unique series of hues. For the majority, his feathers consist of three main colors: black, cream, and brown. The feathers upon Calhoun's body create a fascinating appearance, each feather individually being colored in such a way that it is easy to espy. One may count each feather upon his body if they wish, as his feathers are colored in the utmost unique manner that would make it easy to do so. For instance, upon the majority of his body, his feathers are bordered with a series of blacks and browns. Within this border, however, the feather is a bright cream, thus, making it easy to see each individual one. It almost appears as if he looks marbled

However, when one gazes at his neck and head, there is a vast difference in terms of coloration. The colors have a very drastic cut off when comparing his body to his head. While Calhoun's feathers are predominately cream bordered with blacks and browns, his neck and head are entirely black. There is no longer any cream espied anywhere close to his head. These feathers separating his body colors from his head do not do so elegantly either. They do not fade into each other, no, it is a random cut off. It almost appears as if he wears the head of another from how drastic the color change is.

For his tail feathers, Calhoun's coloration is quite similar to that of his body's. However, while there is cream in the middle of each tail feather, this color fades into black, making his tail feathers almost appear gray in a sense. Adding onto that, his tail feathers stand tall behind him, and are so long that they appear wilted at the ends, like hair. The same goes for his wing feathers. While they are bordered, the interior being cream like the remainder of his body, the tips of his feathers appear black and are rather lengthy. This offers Calhoun a rugged, almost ungroomed appearance.

When examining his facial features, one may note that Calhoun has an rather small, black beak. However, while it isn't often noticed, one may see it if they stare. Upon either side of his face, beneath his eyes, rests a large white oval to compliment his appearance. Right above that overlapping the majority of his face rests a large, vibrant red "mask" that connects to his wattle. While his wattle is smaller than he'd like, the comb atop of his head is what he takes pride in the most. Like a crown it sits on his head, surprisingly large and elegant. Indeed, Calhoun often flaunts this comb around.

Attire: A simple Renaissance medieval shirt with a vest. He typically wears a short or long-sleeved shirt, and atop it, a brown vest. It is as plain and simple as that. However, when he's helping out his parents on the farm, he'll wear more simple attire that he doesn't mind getting dirty.

Social || Curious || Pest || Courageous || Humble || Bold || Cunning || Loyal

Calhoun is a social rooster, always seen flocking around other individuals or in the middle of a conversation. He is never spotted alone and is always near others, for he is an extroverted creature who always manages to find something to talk about. This is also due to his curious nature, always wishing to find answers or asking others questions. What can he say? He enjoys learning new things. This can make him seem like a pest at times, for he never rests unless he gets an answer.

He is also a courageous thing. Growing up alongside of the prince has taught him how to hold his head high and how to be brave. He will always stand up for his own and never backs down from anything unless ordered to. He has the mentality of a soldier when it comes to this. Calhoun never quivers in fear (well, sometimes), and always dives headfirst into situations without hesitation. This can equally be a positive or a negative attribute to his personality, as while he strikes immediately in the midst of danger, he lacks the ability to think things through.

The rooster is a humble thing, not to mention respectful. He never goes around flaunting his position or act cocky in any sense. Calhoun knows his worth, but he doesn't express it to belittle others. It simply isn't how he wishes to act. Of course, there may be one slip or two where he may accidentally seem insensitive or egotistical, but rest assured, Calhoun swiftly corrects himself dare such words escape his beak. He is meant to be a social, friendly thing, not an insensitive one.

He is also bold, but in a respectful manner. Say he disagrees with something, he won't act irrationally or speak poorly. He will address the situation calmly and bring up his own points to see if an improvement in the plan can occur. He never shuts ideas down, simply adds onto them. Building onto that, he is also cunning. Calhoun doesn't realize how intelligent he can be, often holding back and not unleashing his full potential.

Finally, Calhoun is extremely loyal, which he believes is his strongest trait. You would never see him betray those he cares about nor speak badly about them. He is highly respectful of those he befriends and would rather die than act distrusting towards them. He was raised with the idea that loyalty meant a great deal, and he has this mindset to this day.

Affiliations:

The Prince
Calhoun loves Wyan, that's his best friend! It is clear that he would do anything for him, from being punished, to running around and completing any favours. So long as he's around, Wyan shall not be in discomfort! Some may think that he works too hard on Wyan's behalf, but Calhoun enjoys providing service. Besides, he is rewarded handsomely for his efforts! Indeed, Wyan is a trusted individual in Calhoun's life, perhaps the most trusted. If anything new happens - if any secrets arise - Wyan is the first to know. They share similar minds, which is why Calhoun so enjoys being near his best friend. When Wyan is around, there is never an ounce of boredom! It is clear that Calhoun is very protective over him, and would even go as far as doing foolish things to ensure the safety of his friend. He is undoubtedly loyal.

Family:

Thomas O'Malley : Thomas O'Malley is Calhoun's father and was the one individual that was present in his life. Calhoun was born into a family of peasants, his father working on a farm. The only reason Calhoun was close to his father was because he often assisted in working on the farm with him. His father taught him what he knows about the land.

Gertie O'Malley : Gertie was Calhoun's mother, not that he truly knew her. She worked in laundry and wasn't very present. He never really grew close to her. He perhaps had some good conversation with her before she ran off with a rooster from the middle class. She had four clutches before vanishing. He hasn't seen her since, but he remembers her telling him stories before bed as a chick. He thinks about her often.

Judy O'Malley : Judy is Calhoun's sister from the fourth clutch, and is his favorite sibling. He is planning on mentoring her when she comes of age. He picked her because he sees potential.

Rigby O'Malley : Rigby is Calhoun's older brother from the very first clutch. He never bonded much with his older siblings besides Rigby. His brother often helps him out, and he looks up to him.

Clutch One : This clutch was born several years before Calhoun's clutch. There were twelve of them in total, and Calhoun knows most of them. Many spent their days working on their father's farm due to lack of finance and inability to find homes anywhere else. While some stayed, others risked it and departed. Calhoun hasn't seen the ones who left since.

Clutch Two : This clutch was born a few years before Calhoun's clutch, and there were ten of them in total. Four were lost due to lack of food,, finance, and deformities, so the clutch decreased to six. Many of them in this clutch departed and didn't help as much on the farm. Most also had loss of feathers and deformities, such as a crossed beak or splay leg. Those were the ones that passed away.

Clutch Three : This was Calhoun's clutch. There were ten of them in total once more. Half of them remained on the farm due to not having anywhere else to go, and half departed in hopes of finding a better life. He has not seen the ones that left since.

Clutch Four : This clutch was born a few years after Calhoun and the clutch where his sister, Judy, was in. There were seven of them in total, a very small number indeed, but that's because many did not hatch. The ones that did, some passed due to deformities once more, leaving this clutch with a total of five. More than half also had lack of feathers and many bald spots. This is also around the time their mother, Gertie, left, making it more difficult to care for them.


Edited at April 14, 2024 01:38 AM by Tenebris Umbra
The Prince and His Posse | Chickens | Ed. III | OpenApril 15, 2024 07:21 PM


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