The main thing that threw me for a loop was having to make things function for so many different devices. Responsive coding is a lot different than making a static website.
Would it not have been easier to update when all of the code was ready instead of live testing? :0 Or would that have been hard considering the number of different code files and pathways?
Eve I don't understand coding at all and it all looks so hard to me so you beeing able to code and run a whole game is really impressing, i am sure everything will go smoothly now and the game will continue to improve
One of the things I didn't mention is I have to update all the backend code that talks to the database to work with new libraries. So I'm doing front end and back end at the same time and for two games. So, it's been stressful.
Yes, that's was what was broken. The code that starts WoW. I fixed all the code in that script the other day. But didn't realize WoW didn't start. My bad. I have my hands full.
The main thing that threw me for a loop was having to make things function for so many different devices. Responsive coding is a lot different than making a static website.
Would it not have been easier to update when all of the code was ready instead of live testing? :0 Or would that have been hard considering the number of different code files and pathways?
Eve I don't understand coding at all and it all looks so hard to me so you beeing able to code and run a whole game is really impressing, i am sure everything will go smoothly now and the game will continue to improve
One of the things I didn't mention is I have to update all the backend code that talks to the database to work with new libraries. So I'm doing front end and back end at the same time and for two games. So, it's been stressful.
Yes, that's was what was broken. The code that starts WoW. I fixed all the code in that script the other day. But didn't realize WoW didn't start. My bad. I have my hands full.
Edit your wolf's breeding info. Keep all content PG-13.
Edit your wolf's personality description. Keep all content PG-13.
Edit your wolf's preferences description. Keep all content PG-13.
Edit your wolf's special skills description. Keep all content PG-13.
Males may breed up to 3 times per season.
Females may breed once per year.
Your wolf is unable to breed at this time.
Set A Custom Rank
This will override the default settings. To change the default settings or create a custom rank go to Manage Custom Ranks under Pack Activities.
Move your wolf to a different folder.
Make this wolf an Elder. They will retain their Dominance but will no longer compete for Dominance rankings in the Pack.
They will become wise old wolves who pass their knowledge to the young ones.
Your wolf must be at least 5 years of age to become an Elder.
This wolf will retire and exit the game. They will be available to place in your Memorial Garden.
You will receive bones from them. Be careful because you cannot get them back.
Leave the pack. This wolf will go to the Free Range, then exit the game. They have a chance to be picked up by the Sanctuary if they qualify.
Put your wolf up for sale. There is a 10% Commission on sales priced in Mushrooms.
If you have usable items, they can be used here.
Choose a Background for your wolf. Premium backgrounds cost one apple.
Equip/Unequip Gear from your wolf.
Gear is layered in the order it is equiped.
Set your wolf's default battle skill. This will be used when battling in Explore or PVP
Current Setting: None
Rate your wolf. It costs 50 mushroom to have a generic rating. It costs 1 apple for a numeric rating.
Your wolf's Howling Rating: Average
Rate Your Wolf In Howling
Your wolf's Wrestling Rating: Poor
Rate Your Wolf In Wrestling
Your wolf's Disposition Rating: Agreeable
Rate Your Wolf In Disposition
Choose a base image for your wolf. This will only change the art displayed.
Killsheet
Here is a list of creatures this wolf has defeated.