
Fri 09:29pm
Packs Online: 78
| Chatbox |
| Zeraphia |
| Ever Oh dang, yeah! That's totally fair. You could try cell shading, that was easier for me back when I did phone-art too. |
| Draconic Moon |
| Everred You're very welcome! Glad I could help! lol I can just imagine him knowing his own rigging and therefore winning it, only to hand off a ring and be like "and that's how you do it. Good luck." and watch with a big grin as the other guy just fails. I love a dose o' chaos lol |
| Evergreenhills |
| Vah Ooh that’s gonna be hard for me on a phone 😭 I’ll try though /silly |
| Evergreenhills |
| Vah Always gotta start somewhere lol It’s going to be very painful though </33 |
| Evergreenhills |
| Moon Holy fuck my man is missing his whole ass what the fuck Ooh they do look very saturated :0 thank youu !! His name is Anzu :D I don’t quite remember what the other guys name is but they belong to Doodle Dragon !! The game is very rugged !! It’s actually his game and he’s showing the other guy how to play XD he’s excited because he knows he’s gonna earn some money form them LMAO |
| The Rat Lord |
| Fuck yeah! I’ve got 3,271 mushrooms in my savings!! That’s a new record for me^^ |
| Evergreenhills |
| Katy Oof :’3 Vah Rendering would genuinely kill me Maybe one day Maybe one day |
| Draconic Moon |
| Lordy It is T-T when someone asks for constructive criticism I go all in, apparently lol. |
| Draconic Moon |
| Everred Ooo, pretty! The background actually looks so nice! Though, I think the balloons may be a bit too bright. I know carnivals are meant to be all kinds of bright colors, but normally for coloring (and I don't know how to properly explain this, so bear with me lol) normally you try to use colors to draw the eye, and would therefore use like brighter or just very different colors on the focal point/where you want a viewer to pay attention to compared to the background. (think, a forest at night with a pale colored character, or vice versa. It doesn't have to be dark v. light though. Color theory is your friend lol). I would suggest making them not so saturated. (I hope I explained that well, but if not, ask me to elaborate. I'll do my best :3) Also for the dragon, the placement of the leg that's holding the ring is placed a bit too forward. You have a side-view of the character, not a 3/4 or other view, so the shoulders should be about the same place either side. Also the poor guy just doesn't have their back half lol. (Which, honestly, is something I'd probably end up doing because sometimes there's just too many details in one spot for my poor brain to comprehend) It might help to space the characters out differently, alter the view, or change the poses if you're having a too-much-in-one-spot sort of issue there! (Honestly though, the only reason I noticed that is because you asked for constructive criticism. I hear that phrase and I just start studying the picture lol) I do think it's a really nice drawing though! The dragon (what are your characters' names?) looks like they're either about to cheat at the game or is just really excited and I love that lol. Go forth and enjoy your rigged carnival games. Also I feel like this is going to be super long and I'm so sorry about that. |
| The Rat Lord |
| Hell yeah! Domovoi is apparently good at poker so I just won 5 dog bones!! |
Refresh
You must be a registered member for more
than 1 day before you can use our chatbox.
| Quests |
| Alliance Battles |
| Challenges |
![]() | Snapping Turtle : -2 |
![]() | Red Fox : +3 |
![]() | Marten : -3 |
| Chatbox |
| Zeraphia |
| Ever Oh dang, yeah! That's totally fair. You could try cell shading, that was easier for me back when I did phone-art too. |
| Draconic Moon |
| Everred You're very welcome! Glad I could help! lol I can just imagine him knowing his own rigging and therefore winning it, only to hand off a ring and be like "and that's how you do it. Good luck." and watch with a big grin as the other guy just fails. I love a dose o' chaos lol |
| Evergreenhills |
| Vah Ooh that’s gonna be hard for me on a phone 😭 I’ll try though /silly |
| Evergreenhills |
| Vah Always gotta start somewhere lol It’s going to be very painful though </33 |
| Evergreenhills |
| Moon Holy fuck my man is missing his whole ass what the fuck Ooh they do look very saturated :0 thank youu !! His name is Anzu :D I don’t quite remember what the other guys name is but they belong to Doodle Dragon !! The game is very rugged !! It’s actually his game and he’s showing the other guy how to play XD he’s excited because he knows he’s gonna earn some money form them LMAO |
| The Rat Lord |
| Fuck yeah! I’ve got 3,271 mushrooms in my savings!! That’s a new record for me^^ |
| Evergreenhills |
| Katy Oof :’3 Vah Rendering would genuinely kill me Maybe one day Maybe one day |
| Draconic Moon |
| Lordy It is T-T when someone asks for constructive criticism I go all in, apparently lol. |
| Draconic Moon |
| Everred Ooo, pretty! The background actually looks so nice! Though, I think the balloons may be a bit too bright. I know carnivals are meant to be all kinds of bright colors, but normally for coloring (and I don't know how to properly explain this, so bear with me lol) normally you try to use colors to draw the eye, and would therefore use like brighter or just very different colors on the focal point/where you want a viewer to pay attention to compared to the background. (think, a forest at night with a pale colored character, or vice versa. It doesn't have to be dark v. light though. Color theory is your friend lol). I would suggest making them not so saturated. (I hope I explained that well, but if not, ask me to elaborate. I'll do my best :3) Also for the dragon, the placement of the leg that's holding the ring is placed a bit too forward. You have a side-view of the character, not a 3/4 or other view, so the shoulders should be about the same place either side. Also the poor guy just doesn't have their back half lol. (Which, honestly, is something I'd probably end up doing because sometimes there's just too many details in one spot for my poor brain to comprehend) It might help to space the characters out differently, alter the view, or change the poses if you're having a too-much-in-one-spot sort of issue there! (Honestly though, the only reason I noticed that is because you asked for constructive criticism. I hear that phrase and I just start studying the picture lol) I do think it's a really nice drawing though! The dragon (what are your characters' names?) looks like they're either about to cheat at the game or is just really excited and I love that lol. Go forth and enjoy your rigged carnival games. Also I feel like this is going to be super long and I'm so sorry about that. |
| The Rat Lord |
| Hell yeah! Domovoi is apparently good at poker so I just won 5 dog bones!! |
You must be a member for more than 1 day before you can chat.
Wolf Page
| ~ Ryland ~ 45 T | ||
| |
| Tweet |
|
→ Wolf Play is a fun game! Sign Up Now! ←
| ||||||
Wolf Number: 3039334 Gender: Female Age: Deceased Deathdate: Mar 8, 2021 Death Age: 17 Pack: The Heavens Breeder: Deadly Karma Weight: 141 Pounds Build: Thick Fur Type: Curly Generation: 4th Birthdate: Aug 27, 2020 Sire: ☣Akiro S Netzach VI |UL Dam: Ember Mood: Content Battle Experience: 0 Playfulness: High Birth Defect: None Boost: None Total Battle Earnings: 0 Total Mush Found: 0 Offspring Count: 18 Bred This Year: 0 Total Times Bred: 15 Affinity W/Your Pack: Excellent Talent: Stealth Perception Maternal Social Empathy Morals Wisdom Battle Talent Count: 12Injury: None
|
| ||
Base Coat: Red Wolf (Common) Eyes: Ice (Common) Nose: Black (Common) Inner Ears: Blue Leg Type: Low Leg Color: Blue Head Type: None Head Color: Blue Tail Type: Three Rings Muzzle Type: Stripe Muzzle Color: White Harlequin: Black Somatic Mutation: White Back Type: Sooty 2 Back Color: White Back Type #2: Sooty 1 Back Color #2: None Brindle: Silver Piebald 3: White Belton: White Okapi: White Speckle Type: Full Speckle Color: None Ear Edges Type: Full Ear Edges Color: Silver |
| ||
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Total Character Points: 618 |
| ||







Options