Coats, Noses, and Eyes... Oh My!
In April + July 2017, SixBears updated the rarity system so that certain coats, eyes, and noses will add rarity to your wolf.
In February 2018, Dynamic pelts were introduced into the game. There are currently five variations. These special pelts change due to certain circumstances (usually based on time of day/season, depending on the pelt).
The more points a feature adds, the harder it is to obtain via breeding. Below, you can see a tally of all the extra points these features offer.
Coat Rarity Points
Common | +0 rarity pointsUncommon | +10 rarity pointsRare | +20 rarity pointsLegendary | +40 rarity pointsDynamic | +45 rarity points
Eyes Rarity Points
Common | +0 rarity pointsUncommon | +5 rarity pointsRare | +7 rarity pointsLegendary | +9 rarity points
Nose Rarity Points
Common | +0 rarity pointsUncommon | +5 rarity pointsRare | +7 rarity pointsLegendary | +9 rarity points
https://i.postimg.cc/VsVGXfWv/divider.png
How to tell the rarity of features
Go to your wolf's page, then view their Pelt Colors box. On the far left side, you will see "Eyes:" / "Nose:" / "Base Coat:". These will show you your wolf's basic features.
https://i.postimg.cc/pyb9Q5dK/rarity.png
As in the above screenshot, the rarity of each one will be shown in parentheses next to each feature. In this case, this wolf has all Legendary features.
https://i.postimg.cc/VsVGXfWv/divider.png
Maximum Rarity
The current highest rarity a wolf can have is 118 rarity. This includes dynamic pelt, legendary eyes/nose, and all markings.
With common features only and all markings, the max score is 55 rarity.
These are most easily made using the custom maker. However, it is possible to breed these scores. It is extremely rare and has only happened once so far. The very first 55R wolf was born September 7, 2018. A 118R pup being born has yet to be seen due to the colossal odds.
https://i.postimg.cc/VsVGXfWv/divider.png
How Offspring Rarity Works
The offspring of a wolf will randomly inherit the markings of both their parents.
As uncommon + higher features are random, these are not inheritable. -- wip