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Neutral
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So this guide was made a while back, when I still had a better understanding of this game. I'm not sure how much of this is still accurate, or if I forgot anything, so please feel free to correct me.
0-10R: 5 mush 20-29R: 10 mush 30-39R: 20 mush 40-49R: 30 mush 51-55R: 50 mush
Talents: 1 mush per talent CP:
+0.5 mush per CP (2CP=1 mush added) Battle Experience:
+1 mush per point of exp. Vitals:
+1= 2 mush +2= 3 mush +3= 4 mush +4= 4 mush +5= 6 mush
-1= -2 mush -2= -3 mush -3= -4 mush -4= -5 mush -5= -6 mush Boosts/Defects
Boost: +100 mush Neg. Defect: -50 mush Albino: +150 mush Vitiligo: +200 mush Mela: +300 mush
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Game Moderator Neutral
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We don't need a pricing guide like this. No wolf is or isn't worth a set amount of mushrooms/apples. It's completely up to the user how to price a wolf and they should feel like they're supposed to be restricted to pricing by a guide.
New users would very incorrectly be turned to thinking they do have to follow a pricing guide if one is listed in the game guides.
No price is wrong, but at the same time no price is fully right. People have full rights to freely price their stuff the way they want. If you want to try haggling that price with the seller, then try haggling, but trying to force them into lowering the price or argue with them they're over pricing a wolf/item based on what you feel it's worth isn't allowed.
Because of all this, I'm locking this Edited at July 15, 2018 05:28 PM by Destinations End
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