Chatbox
 Frozen Mist
11:57:36 Frozen - Mist
>.> You send any of it back or more and I will send it back. You will become Mario.
 Boeing
11:56:58 Boe is a bear, Rawr!
Dove that's not fair >:O
You're not allowed to pay for a christmas gift >.<
 Red River Wolves
11:56:33 Redd Dead
Boe,
What? Is this something I'm too American to understand?
 Frozen Mist
11:55:41 Frozen - Mist
Its starting to sound like clobbering time. >.>
 Boeing
11:55:29 Boe is a bear, Rawr!
Red
you are hereby expelled
it is not sunday punday

Dove
Your throat is now voyage coloured. :D
 Red River Wolves
11:54:39 Redd Dead
Frozen,
Pun opportunity missed. This will not go un-pun-ished
 Frozen Mist
11:54:25 Frozen - Mist
Zeraphia,
>.> Well that was a wasted set of apples.

Boing,
-.- I am going to get wrinkles because of you.
 Boeing
11:53:46 Boe is a bear, Rawr!
-Click-
That wasn't so hard was it?
 Zeraphia
11:53:30 Festive Vah
Frozen

... probably, unfortunately.
 Frozen Mist
11:53:09 Frozen - Mist
Zeraphia,
Thats the only good one... aint it. >.>

Boing,
>.> And I will choke and die on it.
 Boeing
11:52:39 Boe is a bear, Rawr!
Dove
I will pour the dye down your throat >:0
 Zeraphia
11:52:28 Festive Vah
You've got a Muted Awareness boost.
 Frozen Mist
11:52:00 Frozen - Mist
I am NOT taking a free dye. >.> You will have to shove it down my throat.
 Frozen Mist
11:51:36 Frozen - Mist
Okay... Pup check?
 Boeing
11:51:34 Boe is a bear, Rawr!
Dove's Secretary
>.< Just take it
I just asked out of niceness which one you wanted
I'll just pick for you if you keep going like this
 Frozen Mist
11:50:41 Frozen - Mist
Mmmm... The taste of a threat at 10pm sure is tasty.
 Boeing
11:50:07 Boe is a bear, Rawr!
Dove's Secretary
This is a formal threat in a letter with a cute little bow stuck on it from the two dollar shop that I will make the gift two dyes if you keep refusing me
I doubt when Dove comes back online they'll be very happy about that
 Red River Wolves
11:49:28 Redd Dead
Frozen,
Well I also like the first one's pelt more. Otherwise they're very similar
 Frozen Mist
11:49:24 Frozen - Mist
Boing,
Mush war it is then.
 Boeing
11:49:11 Boe is a bear, Rawr!
Dove
There's two ways this can play out.
=> Mushroom war
or
=> Just take the dye >.<

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Forums > Member Help > Guides
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Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

Neutral
 
Posts: 2190
#22993
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24
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.

Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.

Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)

Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.

Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)***
---
800-824 = Play Dead (Def +31)
825-849 = Dodge (Def +32)
850-874 = Pin (Off +33)
875-899 = Decapitate (Off +34)
900-924 = Shake (Off +35)
925+ = Death Grip (Off +36)

Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
***Body slam takes 50 exp to learn the next move, not 25 exp.

Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.

As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.

Let me know if I'm missing anything that could be helpful for this!

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

Neutral
 
Posts: 2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

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Posts: 2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

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Posts: 0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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Posts: 0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

Game Moderator
Darkseeker
 
Posts: 5749
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

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Posts: 0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

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Posts: 2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

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Posts: 0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

Darkseeker
 
Posts: 831
#1608034
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moles?

Forums > Member Help > Guides
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