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 Malcuth
06:01:24 Wander
Thats really cool! I've always been really into mythology in general. I can't stay on a theme, I name my wolves random names xD some of them are named after my pets
 Existence
05:57:44 Exist / Kuskyn
I was very tempted to go full greek mythology names for my den but then I kind of got side tracked and forgot about it. He is a literal legend in my den, I'm pretty sure that he is a Exw and Exh which is why he got the name ^^
 Malcuth
05:53:30 Wander
I love his name! That's my favorite mythology story :) I played eurydice in highschool theater competition lol.
 Existence
05:49:28 Exist / Kuskyn
I love Orpheus he's beed such a good boost producer for me x.x I am worried my SV pile will drop once he passes
 Malcuth
05:48:01 Wander
He throws leucs constantly. I don't even know what to do with the xD
 Malcuth
05:45:18 Wander
I'm quite proud of my wolf School Boy Q. He has produced quite a few boost+defects and a couple of HHs and all kinds of other stuff.
 Existence
05:44:15 Exist / Kuskyn
They definitely match her coat ^^ I will give them that
 Malcuth
05:43:33 Wander
She's so cute! Topaz are my favorite eyes too
 Existence
05:42:41 Exist / Kuskyn
I got this little chaotic soul is her first litter and well aince then I'm the worst pixel wolf dad according to Deity xD
-WP Click-
 Malcuth
05:40:19 Wander
I feel the same way about my two axanthics. Neither of them has ever giving given me one. But I get literally anything but axanthic
 Existence
05:39:04 Exist / Kuskyn
She's had 1 sv and I think she is smiting me for trying to breed her to another stud other than her boy vessel honestly xD
I get SVs when I don't what them born xD Or I get them on my side account xD
 Malcuth
05:37:32 Wander
She doesn't like giving you SV? I've been trying to breed them too but my girls SVs don't like giving them
 Existence
05:36:21 Exist / Kuskyn
But unfortunately no boost x-x Deity being the mental menace she is 10/10
 Malcuth
05:35:40 Wander
Well that 50r girl is pretty cute :)
 Existence
05:35:32 Exist / Kuskyn
Well I got another 50R xD
 Malcuth
05:34:14 Wander
I hope it gives a higher chance
 Existence
05:33:49 Exist / Kuskyn
-WP Click-
Well we can put both on xD
 Existence
05:33:16 Exist / Kuskyn
Male watch Deity be the menace to my sanity xD
 Malcuth
05:30:33 Wander
Oo let me know the results:3
 Existence
05:29:45 Exist / Kuskyn
Malcuth If I had a spare jasmine I'd do it right now xD

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Forums > Member Help
   1 

Battle WolvesSeptember 30, 2020 12:36 PM


Valkyriee

Darkseeker
 
Posts: 21
#2296913
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How do I know If my wolves are battle wolves?
Battle WolvesSeptember 30, 2020 01:10 PM


Dire

Neutral
 
Posts: 2391
#2296975
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2
Basic and most important requirement:

Having filled the battle attribute (200 or 250 CP ), no defects that have penalties in the battle attribute
Battle CP is directly related to how much damage your wolf deal. Having filled that attribute allows the wolf to deal the most damage.

Extra requirements (tier 1): have effect in any battle your wolves are in
Battle experience: Your wolf can gain extra damage bonus if they reach a certain amount of battle experience.

A wolf with 200/200 battle who has 0 battle experience, will deal a "max basic damage" of 23 HP.

Reaching the "Slashing Bite" (275BE) and "Neck Snap" (525BE) moves will give each, a +2 extra damage bonus . Appling those to the "max basic damage" it will be 25 HP damage for a wolf with 275BE (useful to defeat a wolf in four hits instead of five in a PvP battle), and 27HP damage for a wolf with 525BE or more.

The ultimate battle move a wolf can learn is "Death Grip" (925BE),
this leads to have the max chance of hitting critically (a critical hit makes your wolf deal a +15 extra damage in explore and +10 damage in PvP). Most battle packs want to train their wolves to that point. If a death grip wolf doesn't hit a NPC it will be because they avoided the hit and not because your wolf "misses".

Resolve and agility CP:

Resolve is useful for accuracy, your wolf will miss less hits.

Agility is useful for evasion, your wolf will dodge more hits from enemies.

Battle boost: best is at the top.

-Divine health: your wolf have 150 HP instead of 100HP.
-Elite Speed: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them. Chance of hitting twice
-Crushing Strenght: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them.
-Nimble Foot: allows a max agility of 250HP.
-Unparalell Learning: allows a max resolve of 250HP, chance of getting 2BE instead of 1BE per kill. This chance is aproximately 5%.

Extra requirements (tier 2): less important than the ones in tier 1 but still would make battle training easier.

Weight:
Weight matters for explore, but does not for PvP. People tend to look for 130+lb wolves as known as "heavyweight"

Weight bonus is applied for the "basic max damage" which is 23 for a nontrained wolf.
Weight Bonus
75lb ~ 89 lb -5 damage, +5 agility
90lb ~ 109 lb -2 damage, +2 agility
110lb ~ 129 lb +2 damage, -2 agility
130lb ~ 150 lb +5 damage, -5 agility

Vitals:
a wolf will get a damage bonus/penalty depending of which values they have in their vitals, when a natural event is occurring (Flood, Earthquake, Hurricane, Blizzard).

Having all these values positive is the most ideal situation.
Again, this only affects explore and not PvP. And the event that you'll see more often is Blizzard.
Vitals won't give more than a +5 damage bonus

Edited at September 30, 2020 01:25 PM by Dire

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