Chatbox
 BuggyOs
01:05:44 Bugfood
Ky
aww I hope that's not too bad for you :(
 BuggyOs
01:05:24 Bugfood
ET
no problem! I can't art much myself because I struggle with fixing all the flaws
 United force
01:04:51 
How about this wolf so cool -Click-
 kycantina
01:04:44 ky / dh hoarder
the other thing is that I realized around 100 moves in that I've messed up my dom staggering and am gonna have to fix it rip
 Eternity
01:03:12 ET
BuggyOs
Thank you! :0
Hopefully, I really struggle with heads in this angle
 kycantina
01:02:37 ky / dh hoarder
Bug, ooh smart. I do like 400 moves per session so that's how many I buy at a time
 BuggyOs
12:59:31 Bugfood
ET
it does look better! I think it looks really good like that, but I hope you get it to where you are happy without too much trouble :)
 BuggyOs
12:58:40 Bugfood
Ky
I started buying moves and having like 2000 stockpiled at a time, So whenever my team dies or at the end of a battle I just dip if I wanna
 Eternity
12:58:38 ET
BuggyOs
I'll try that too, thiiink this looks better but now I'm far too aware of the eyes being uneven LOL
-Click-
 kycantina
12:57:24 ky / dh hoarder
Bug, it's great don't get me wrong but goddddd I just wanna get to spending my earnings lol
 BuggyOs
12:55:18 Bugfood
Ky
that's why I have all heroes lmao
 kycantina
12:54:57 ky / dh hoarder
taking heroes out isn't for the weak, I've done 2 levels in 200 moves ;-;
 United force
12:54:13 
You can zoom in
 BuggyOs
12:53:59 Bugfood
ET
if that's not it, maybe tilt the eyes down more too? I googled references and that may be what's off also
 United force
12:53:43 
How about this one? -Click-
 Eternity
12:52:22 ET
BuggyOs
Thank you! :0
And cool, cool, I might move 'em a smidge closer together, something's definitely not quite right but I can't work out what </3
 BuggyOs
12:45:57 Bugfood
et
maybe a smidge? it looks really good though
 Eternity
12:45:02 ET
We fixed the scaling B) back on track
-Click-

Also do we think the wolf's eyes are too far apart-?
 BuggyOs
12:41:54 Bugfood
My throat hurts still so I'm eating chicken flavored dough balls my mom made :)
 United force
12:38:37 
-Click-

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Forums > Artwork > Art Help
   1 

bruisers art assistanceDecember 23, 2024 12:02 AM


Bruiser

Neutral
 
Posts: 1216
#3077584
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hello all. this is where i will be posting tips and tricks for anyone! some of these can be requests, others will be general tips, some may pertain to medibang (which is what i use), certain techniques, etc.

NOTE: this is not a place for me to tell you how to draw - it's simply how i do things. there is no right or wrong way on how to do things :)

you may request here or pm me!

toc
i. intro
ii. very basics
iii. how i shade (wip)

to do (requests)
n/a

Edited at December 23, 2024 12:03 AM by Bruiser
bruisers art assistanceDecember 23, 2024 12:24 AM


Bruiser

Neutral
 
Posts: 1216
#3077590
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the very basics

drawing can be a bit difficult at times - whether it's not motivation, having a hard time finding reference images, or you're just not having an artsy day - it's a challenge. but when everything falls into place, it's exciting with each stroke you put down on your canvas.


these are my very basic steps that i do when i begin drawing;

1. depending on whether or not i am working from an order/description, i try to find a number of images that give an overall mood. i usually use something like pinterest for this as its algorithm is fast and it's easy to save a bunch of similar images. it can be colors, poses, vibes, themes, etc. while i don't do this for every piece, it's nice to have for the larger scenes. sometimes i look at other artists, especially on something like dA. it helps give inspiration.

2. after that, i start looking for pose references and such to help with anatomy. after i gather these pictures, i go ahead and begin my sketching process. sketching should be very loose and not very defined. don't worry too much about detail here but rather shapes and a basic composition. very rarely do i sketch a background, but you can do that as well. tip: always put a neutral color on your canvas. this is less daunting to draw on and easier for your eyes!

3. after i sketch, i make a new layer and basically start a more refined sketch. i still keep things simple, but add more detail. i refine the shapes, eyes, face, etc. things begin to look a bit more full here.

4. because my style is a bit more messy, my lineart appears to be something of a bit of a mess, but i add another layer and do some more refining, final details in regards to the lineart, and make sure everything is as clean as possible.

5. i make a layer underneath all of my lineart but on top of the neutral color layer and start my background. i work from the furthest point to the closest point, making sure that there is some sort of composition that makes sense. a lot of the times, i blur out the foreground and background, leaving the middle ground the most visible with the character. doing my background before coloring and shading the character gives me an idea of lighting as well, though you could still do a base layer of color before this if you so please.

6. following my background is coloring. all i do is make a layer beneath the lineart, select the character (most likely after filling in gaps), color it in, and then lock the layer. from there, i add the design. at this point i may change the lineart color to better fit as sometimes black is a bit harsh. i normally decide with a darker shade of the base color or sometimes a really dark blue or red, but i don't always do this.

7. next is shading. since i already did the background, i can get an idea of the light source and begin using a color that complements the character well. depending on how dark the environment is, i may choose a color that is only dark enough or super dark to make things extra dramatic. my shade layers are always a lowered opacity with multiply as the blending. i shade according to the direction. after that, i add my lighting. for lighting, i usually use either a lighter color of the shading color, or a yellow (sometimes it looks a little questionable depending on the character's colors). this layer is set to a lower opacity with either the overlay or dodge blending mode.

8. at this point, i add any final details. i may add more dramatic lighting, add extra grass around the character's feet, make the eyes glow, add some more prominent highlights, etc.

9. finally, i add my pack number or signature and it's complete!

Forums > Artwork > Art Help
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