Two hundred and eighty years ago, the Land of Eir was peaceful... or as close as you could get to that in a world with fire-breathing dragons. The kingdom of Tyris was known not only as the land's most militarily powerful kingdom but also for the magic that lay within everyone born there—whether that be the ability to teleport or wield fire. These people were The Esteemed, a proud and formidable populace whose talents were celebrated in both the court and the fields. Tyris was a monarchy, ruled by the first ever rulers; King Luran and Queen Fiona—known and loved deeply by nearly everyone, not only for their just rule but also for their unwavering support of the arts and education, ensuring that every child had the opportunity to learn and grow.
This kingdom sat in the pine forests of Eir's southern border, atop a great plateau that dropped to raging sea cliffs, where the waves crashed against the rocks like a relentless army. Food was plentiful because of the river that wound its way through the kingdom, nourishing the farmers and their crops, ensuring that the tables of Tyris were always full. The people thrived in a vibrant community, celebrating life with grand festivals that filled the air with laughter and music. Even a new heir had been born, Prince Raphel, a child of promise who was destined to inherit a legacy steeped in magic and valor.
However, a few years later, the King received word of a group of warriors—humans without abilities—who were navigating the treacherous Southern Mountain Range, notorious for its brutal fire-breathing creatures that lurked in the shadows. As any decent ruler would do, King Luran sent out a group of his most elite soldiers to ensure the warriors had safe passage through the mountains, a gesture of goodwill that would soon lead to unforeseen consequences. These warriors, weary from their journey, took cover in Tyris, where they were welcomed with open arms and warm fires.
The head general of the warriors, Dorian Gray, formed a sort of alliance with King Luran—promising military strength and protection in exchange for food and shelter, a mutually beneficial agreement that seemed to herald a new era of cooperation. An alliance began, flourishing for the next thirty years, during which both kingdoms shared knowledge, resources, and even cultural practices, creating a tapestry of unity that stretched across the lands. However, as seasons changed, so did the hearts of men, and Dorian's true intentions began to surface. His ambition to overthrow and conquer the Land of Eir culminated in a brutal betrayal that resulted in the shocking death of Tyris's beloved Queen Fiona. The kingdom mourned, its grief palpable in the air, as the loyal subjects struggled to comprehend the loss of their guiding light.
King Luran, heartbroken and desolate, succumbed to the weight of his sorrow, leaving young Prince Raphel thrust into the tumultuous role of ruler far too soon. In the wake of this tragedy, Dorian's soldiers and their children fled to the safety of the mountains, establishing their own dominion known as the Kingdom of Hael, confident that King Luran would never dare send his troops into the dragon-infested cliffs that Dorian's group was so accustomed to navigating. The people of Tyris hung their heads in despair, grieving not only for their fallen Queen but also for the loss of their once-unbreakable unity.
As the years passed, the weight of leadership pressed heavily on Prince Raphel's shoulders. The kingdom's need for more land grew alongside its burgeoning population, and in a desperate bid to secure the future of Tyris, the head councilman, Emile Rol, proposed an audacious idea. The council convened, deliberating late into the night, until it was decided they would move across the river and conquer the territory there. With a heavy heart, King Raphel agreed, sending along his most trusted warriors with Emile to establish a new foothold. The Kingdom of Dagon came to be, a new ally that would hopefully bolster Tyris’s strength.
Yet, as the days turned into years, it became increasingly evident to King Raphel that most of his military had been dispatched to Dagon, leaving him vulnerable and isolated in a kingdom that once stood proud and invincible. The specter of Dorian's treachery still loomed large, casting shadows over any hope of stability. In this precarious situation, King Raphel needed to think creatively. Dragons. The fire-breathing creatures were known to travel south every winter in search of warmer climates, and it was this seasonal migration that sparked an idea in the young king's mind.
Harnessing the power and majesty of these magnificent beasts, King Raphel instituted the annual Dragon Taming Tournaments—a tradition that would not only rekindle the spirit of Tyris but also renew its military strength. Young warriors would come of age and, upon turning eighteen, would have the privilege of taming a dragon, forging a bond that would elevate them to a new level of respect and power within the kingdom. As the years rolled on, this practice became a rite of passage for the youth of Tyris, symbolizing resilience and the indomitable spirit of the Esteemed.
Yet, amidst the excitement of the tournaments, a burning hatred for the Loemen—the traitorous faction that had once sabotaged their kingdom—festered in the hearts of many. This animosity would shape the future of Tyris, as whispers of revenge began to circulate through the kingdom’s halls and taverns, threatening to ignite a firestorm of conflict that could engulf not only Tyris but the entire Land of Eir. As the dragons soared above the cliffs, their roars echoing through the valleys, the stage was set for a tale of ambition, betrayal, and the relentless pursuit of peace in a world forever at the mercy of fire and fury.