Chatbox
 VioletEcho
04:07:53 Vi, Echo, Aria
Desti
How are you?
 Destinations End
04:07:12 Toliska, Desti, Coy
@Vi
Hello ^^

@Fiab
It's fine
 FIAB
04:05:32 
@desti my bad
 VioletEcho
04:04:30 Vi, Echo, Aria
Hi Desti
 Destinations End
03:57:48 Toliska, Desti, Coy
@Fiab
That's a sales type question ^^'
 FIAB
03:56:39 
I need a PFP and banner... Anyone open to commission?
 Destinations End
03:56:04 Toliska, Desti, Coy
@Fiab
Hello :)
 FIAB
03:55:10 
Hey desti
 Destinations End
03:52:32 Toliska, Desti, Coy
Hey
 FIAB
03:50:06 
Wait is it broke?
 FIAB
03:48:16 
@zefhyr no, more is better here it's kinda backwards
 VioletEcho
03:04:52 Vi, Echo, Aria
Hi chat ^^
 Frozen Mist
02:57:12 Frozen - Mist
Oop. I poofed lol.
 ZefhyrMaracaibo
02:44:18 
mail me if you know why? i dont want to miss the answer
 ZefhyrMaracaibo
02:36:40 
so WHY doesnt feeding the hunt pack snacks in battle mode make the hunger meter go up?? it actually gets worse... ??
 Boeing
02:36:23 Boe is a bear, Rawr!
Dove
>.>
I take it back. You really do like expensive things, like the good pups that definitely came from your puppy boom lmao
 Frozen Mist
02:35:05 Frozen - Mist
Boing,
Probably not.

Uhm.... I have to go buy the good ones. XD
 Boeing
02:28:30 Boe is a bear, Rawr!
Dove
Is that a good thing? XD

And for every dud at least you got some good ones I guess :D
 Frozen Mist
02:27:22 Frozen - Mist
Boing,
I like expensive things. :'D


Duds upon duds upon duds. >.>
 Boeing
02:26:53 Boe is a bear, Rawr!
Dove
... and that too >.>
damn lmao
That's a lot of monies xD

What's wrong with your puppy boom though? So far what have you got

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The Eight Protectors (2.0) | Socrates x AdapaJuly 25, 2024 11:51 PM


Lost Memories

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Posts: 9493
#3045276
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Plot

Since the beginning of time, eight people have possessed powers that make up the entirety of the universe. The powers are passed down from generation to generation with the former holder choosing their successor based on either physical or emotional qualities they find. The power that each holder has is displayed by a tattoo on their arm, wrist, neck, ankle, or shoulder.

Together, this group of eight, usually only teenagers when chosen, are handed the ability to either destroy or protect the earth. Of course, it’s not easy, there are superpowers outside of the mortal realm that seek to destroy these people and what they hold. Not only that, but the group doesn’t always get along, and when an argument breaks out between them the whole stability of the world shifts. After all, with one of these people missing the entire group and the universe depending on them could easily fall apart.

As the last generation of power holders grows old and weak, they seek out their successors and place their blessings upon them silently, allowing them to discover their power over the course of a year or two before finally stepping down and giving them the full power of the universe.

Will the new generation learn to work together to bring peace and comfort to earth or will they be the cause of its downfall? Only time will tell.

---

Time

The first one chosen, the designated leader, and, most often the eldest of the group.

The holder of Time is given their power a bit earlier than the others of the group, sometimes as long as a year before. This is because the time power is the hardest to control and develop so without that extra time, the holder is likely to destroy something before any of the others have an opportunity to help. The extra time also allows the holder of the power to better understand the purpose of the powers of the others, resulting in better leadership skills and ideas than they would have otherwise.

The time power consists of the ability to control and change time (such as freezing time, turning it back, or even moving it forward temporarily.), seeing visions of the future, seeing other's pasts, and speeding up or slow down the progress of other people or objects through time.

When first given power, timekeepers are often blessed with visions or alterations of people/object speed throughout time first. The last power they usually master is the ability to control or change time.

The time holder must have strong leadership qualities and is usually known to be intelligent and very logical as well as determined and insightful. Their tattoo is of an eye with a swirling pupil.

---

Space

Typically known as the pathfinder of the group, the space holder has the ability to teleport, widen and close spaces, breathe outside of earth's troposphere, and gift others to do the same (temporarily), alter gravity, and levitate. The first skill they are usually blessed with is levitation or the ability to alter gravity, and the final skill they usually learn is teleportation.

The space holder is typically very numerically skilled, very open-minded, and creative. Space holders also have a tendency to appear a bit aloof, often caught up in their own heads. The space holder is important to the group as they are often the ones that help guide the group, especially outside of Earth. Plus, they’re good mediators along with the Emotional holder.

Their tattoo is of a crescent moon with a star hanging from the top of it.

---

Sound

Often known as the entertainer of the group, the sound holder holds the ability to suppress and increase sound, control how and where sound travels, ability to learn and pick up musical instruments and songs quickly (musical knowledge), and musical persuasion/captivating voice. The most common first powers for the sound holder to gain are suppression and increasing of sound or musical knowledge

The sound holder is usually extremely creative, outgoing, and overall a great entertainer. The sound holder is important to the group as they have a tendency to lighten the mood and keep a positive attitude even in hard times which can help boost morale.

The sound holder's tattoo is of a treble and bass cleft together in the shape of a heart.

---

Elemental control (fire, water, air, earth, metal, light, darkness)

The element holder doesn’t have a designated name or role within the group, as their personalities have been too inconsistent throughout the generations. Their role changes based on how they act. The element holder has the ability to manipulate, control, and create fire, air, water, earth, metal, light, and darkness. As they learn and master each of these powers, they will gain new powers within that one power. For example, once the element holder starts learning fire they will gain the ability to survive in extremely hot temperatures and create small, flammable explosions.

The elemental holder starts out with a primary element based on their personality, a primary element can only be one of what are known as the ‘original four,’ fire, air, water, and earth. An element holder that is chosen because of a calm and well-thought-out personality would be gifted the power of earth first, meaning that they could manipulate, control, and create small portions of land, communicate with animals, create plants out of thin air, and identify plants, animals, and other living things within a one-mile radius. They’d learn to communicate with animals first.

An elemental holder chosen based on a happy, laid-back, and more gentle personality would be given the power of air first. This would give them the ability to manipulate, control, and create air/wind, they’d be given wings and the ability to fly, the ability to control the weather, and the ability to alter the amount of air pressure in a certain area. They’d typically be given wings and the power of flight first.

An element holder chosen based on their passion and unwavering determination or strong will would be given the power of fire first. This would give them the ability to manipulate, control, and create fire, withstand severe heat, create small explosions, and radiation manipulation. They’d typically be given radiation manipulation or the ability to withstand severe heat first.

An element holder chosen based on their unpredictability, somewhat chaotic nature, or their curiosity would be given the power of water first. This would give them the ability to manipulate, control, and create water, breathe underwater, move underwater quickly and efficiently, communicate with underwater creatures, freeze water, unfreeze ice, and control water temperature. They’d typically gain the ability to breathe underwater first.

An element holder can only gain the abilities of light, darkness, and metal after they’ve already mastered all four ‘original four.’ Their tattoo is of the ‘original four’ elements in a circle pattern.

---

Physical

Often known as the protector of the eight, a physical holder has enhanced senses, enhanced speed, enhanced strength, shield, and knowledge of weapons. They often gain the shield power or knowledge of weapons first.

A physical holder is often chosen because of how motivated they are, their protective nature, and their willingness to defend others no matter the cost. The physical holder is extremely important to the group because they’re often the most driven and are always willing to defend the others, even against the rest of the group. They don’t typically choose sides based on who they like or dislike but what they think is right, still, their loyalty is never questioned, as a physical holder is almost always the most loyal of the group, only ever second to a truth holder.

The physical holder's tattoo is of a dumbbell.

---

Emotional/Healing

Often known as the heart of the group, the emotional holder, also known as the healing holder, has the ability to heal physical wounds (on others, not themselves), has a vast knowledge of both medicines and poisons, the ability to see and alter auras, and, though it’s often seen as more of a curse than a power, a healer is also very often and very easily influenced by the emotions of those around them. They typically gain the ability to heal physical wounds first.

An emotional holder is chosen because of a kind, understanding, and helpful nature. The emotional holder is arguably the most important member of the group, as they can save someone on the brink of death within a matter of minutes, they are also the main mediator of the group. Their kind and understanding nature allows them to see most sides in most situations, and the others trust them enough to listen to what they have to say.

The emotional holder’s tattoo is a snake wrapped around a staff.

---

Truth/Trust

Typically called the lawyer of the group, the truth or trust holder is given the ability to distinguish the truth from a lie, to quite literally speak the truth into existence (in other words, if they believe that something is the truth enough, they could make it the truth by saying it with enough belief.), binding words, and, though it is often seen as more of a curse than a power, much like the healers influenced emotions, the truth holder is unable to lie. They’d be given the ability to distinguish the truth from a lie first.

The truth holder is usually chosen because of a very intelligent, trustworthy, and maybe a little stuck-up personality. The trust holder is always the most believed person in the group. Even if they aren’t necessarily liked, they are always listened to because they cannot lie. Because of this, along with their internal ideas of liars and traitors, truth-holders are also always the most loyal of the group. Plus, they’re the best interrogators.

The trust holder's tattoo is of a handshake.


---

Manipulation/Judgement

Often labeled the snake or the Loki of the group, the judgment holder, sometimes also known as the manipulation holder, has the ability to mimic someone's voice and appearance perfectly, create illusions, influence people's ideas or thoughts, and identify people's reasoning behind action. They usually learn to create minor illusions first.

The judgment holder is chosen because of a more illusive or deceitful personality as well as their ability to read people. The judgment holder is by far the most disliked of the eight, often being blamed for problems and not trusted in the slightest, especially because they do what they want no matter what the others think. Still, the judgment holder plays an important role. They’re the best at understanding other sides of situations, despite what others may think, and without them, the others would have been caught by the enemy more than they have been.

The judgment holder’s tattoo is of a puppet on strings.

The Eight Protectors (2.0) | Socrates x AdapaJuly 25, 2024 11:54 PM


Lost Memories

Neutral
 
Posts: 9493
#3045278
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Master List

Time

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Space

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Sound

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Elemental

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Physical

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Emotional/Healing

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Truth/Trust

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

Manipulation/Judgement

Name | Age | Gender | Sexuality | Poly/Mono/Ambi

The Eight Protectors (2.0) | Socrates x AdapaAugust 6, 2024 07:39 PM


Lost Memories

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Posts: 9493
#3048265
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~Time~

Name;

Akira Casimir Toivo

*Name Meaning;

Akira: Bright/Clear/Ideal

Casimir: Peace

Toivo: Trust/Hope/Promise/Faith

*Shortened Name;

Kira or Aki

*Nickname(s);

Kira, Aki, anything you can come up with

-

Gender;

Nonbinary (They/Them)

Sexuality;

Demi-Omnisexual and Omniromantic (Masculine lean)

Poly/Mono/Ambi;

Ambi

Age;

19

*Birthday;

July 30

*Blood Type;

B-

Alignment;

True Neutral

Role and Starting Power;

Time Holder, alterations of people/object speed throughout time

-

Appearance;

Credit to @lof@[email protected]

Akira is about average height, standing at 5'9" and weighing at a slightly heavier than average 200 pounds, though the extra weight really is just muscle. Their skin is lightly tanned with warm undertones.

Their face is diamond-shaped with a smaller chin and forehead and slightly wider cheekbones. Their nose is what you may consider 'normal,' with a slight curve and rounded off end while their lips are thin and often pulled upward in a lazy smile.

Akira's eyes hooded and seem to sag slightly, colored amber. They're also accompanied by eye bags at all times. Their eyebrows are slightly bushy and have no obvious arch, hanging above Aki's eyes in a way that makes them look constantly determined and maybe even angry.

Akira's hair is dyed a dark purple and is just above shoulder length, with the back often pulled into a small ponytail. The front of their hair has a tendency to fall into their face and is very messy more often than not.

For scars, Aki has quite a few. The most obvious being one right across their nose, one around the length of their neck, and one across their cheek. Many more litter their back, legs, and arms, though Akira never specifies where they got all of them, only ever saying they were from "training accidents."

Their tattoo is located on their left shoulder.

*Attire;

Aki is often seen in a large array of colors, though blues, purples, and pinks are their favorites. They usually wear a colored shirt, simple pants (usually ripped in at least one place... accidentally), and plain torn-up work boots.

Oh, also, Akira is always cold. They're never seen without some sort of jacket or coat and usually sport a scarf as well. Seriously, it can be summer and they'll be freezing!

*Jewelry/Accessories;

Akira has a lot of piercings. Pretty much every ear piercing you can imagine, they've got it. They also have a nose piercing and a stomach piercing, though they don't wear charms and things on those as religiously as they do their ears.

Aki is also rarely seen without their fingerless gloves and yin-yang necklace.

*Voice;

Akira's voice is lower in pitch and generally pretty quiet. They speak somewhat slower than normal, taking time to find the correct wording before actually saying the words out loud. They also tend to draw out 'N' and 'M' sounds as well as hold onto s's. They're pretty easy to understand as long as you're close enough to actually hear them.

*Handwriting;

Aki's handwriting is typically pretty messy. Honestly, it kinda looks like chicken scratch. Plus, it's hard to read since Akira's spelling is horrendous, even despite being an avid reader.

Left/Right/Ambidextrous;

Right-handed

*Posture;

For the most part, Akira's posture is pretty good, they don't hunch so much that they appear much smaller than they are, but they don't have perfect posture either. It's usually relaxed, but overly so.

-

Personality;

Akira is... interesting to say the least.

On one hand, they absolutely love physical activity and hanging out with friends, and, on the other hand, they'll kill you if you wake them from their evening nap. Akira is both full of energy and completely drained at the same time... They don't even understand it themself!

That weird fact aside, Akira really is a complex character. They enjoy reading and relaxing (usually in their room alone), and they're generally a very chill person to be around. At the same time, however, they can never refuse a challenge. Whether it be a game of chess or a training duel, Aki is always very determined to win, and they won't stop until they do... only to complain about being tired later.

Aki is also a very kind soul. They can befriend basically anyone just by their ability to read the room and casually start up a conversation or just sit quietly and read in the same room as someone else as an extended hand of friendship. They care very deeply about their friends and are extremely loyal. No matter what. Once you've befriended them, they've always got your back, even if it gets them into trouble.

Admittedly, they do like to show off a bit, enjoying being applauded, but they never take up too much time, and you'll rarely hear them boasting about how they're better than someone else (outside of friendly banter), even if they are. They like to win fair and square, and, in their eyes, no one's really a loser if they tried their best.

That said, Akira will absolutely snap at someone who's beating down on someone else because they didn't win a game or, worse, failed at something out of their control. Aki hates bullies and is always quick to stand up and protect those who need it. They're a big softie, really.

Also, though, Aki can definitely be lazy if there's something they don't care about. They're very smart, but they don't always try their best when it comes to boring things like math and science. Sports and English are much more their style and any other stupid subject can burn in hell. You can find them lounging around their room or some other space that's clear enough for them to lie down in.

Oh, right. Akira also has a sense of humor. A very dry sense of humor. They crack a lot of jokes, but it takes a lot of being around them for you to know when they're actually joking and when they aren't. Also, they don't mind a few pranks here and there, as long as they aren't causing any harm. If they are causing harm though, Aki will quickly shut it down. They're too protective to let anyone do anything stupid enough to hurt someone else.

Overall, Aki is a kind, competitive, somewhat lazy, and protective soul. Oh, also, they really like food.

*Likes;

- Challenges
- Books
- Relaxing
- Warmth
- Food

*Dislikes;

- Bullies
- Being interrupted when they're napping
- People disrespecting other people
- Gender norms/misgendering

Strengths;

- Strategizing
- Running/Fighting
- Anything physical really
- Smarts

Weaknesses;

- Lazy
- Can be apathetic
- Food
- When in certain situations, they struggle to hold back and often end up hurting people
- Their past and mental health

*Fears/Phobias;

Aki's biggest fear is definitely seeing the people they care about hurt. Physically or emotionally.

-

Physical Health;

Extremely good. Akira's in amazing physical shape

*Immune System;

Very good

Mental Health;

Aki suffers from C-PTSD, generalized anxiety disorder, and moderate to severe clinical depression

*Allergies;

None

*Addictions;

Smoking and drinking

-

*Lover(s);

None yet

*Crushe(s);

None yet

*Ex(es);

Ava Millar (two-year relationship, very toxic)

Howard Barneby (two-year relationship, very toxic)

*Significant Other(s);

None yet

-

*Trivia;

*Themesong(s);

*Other;

---

~Sound~

Name;

Nico Cosmos

*Name Meaning;

Nico; Victory of the people

Cosmos; Order/Beauty/Universe

*Nickname(s);

Niki, anything you can think of

-

Gender;

AMAB Agender

Sexuality;

Queer

Poly/Mono/Ambi;

Ambi

Age;

16

*Birthday;

September 1st

*Blood Type;

O-

Alignment;

Chaotic Good

Role and Starting Power;

Sound. Musical Knowledge.

-

Appearance;

*Attire;

*Jewelry/Accessories;

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture;

-

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

-

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

-

*Lover(s);

*Crushe(s);

*Ex(es);

*Significant Other(s);

-

*Trivia;

*Themesong(s);

*Other;

---

~Truth/Trust~

Name;

Ingall Dara Featherlight

*Name Meaning;

Ingall: Angel

Dara: Intelligent/wise

Featherlight: Light as a feather

*Nickname(s);

Gal/Gall, Angel, anything you can think of

-

Gender;

Male

Sexuality;

Demisexual Panromantic (Male and NB lean)

Poly/Mono/Ambi;

Ambi

Age;

*Birthday;

December 5th

*Blood Type;

B-

Alignment;

Lawful Good

Role and Starting Power;

Truth/Trust. Distinguish the truth from a lie first.

-

Appearance;

*Attire;

*Jewelry/Accessories;

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture;

-

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

-

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

-

*Lover(s);

*Crushe(s);

*Ex(es);

*Significant Other(s);

-

*Trivia;

*Themesong(s);

*Other;

---

~Manipulation/Judgement~

Name;

Briar Sallow

*Name Meaning;

Briar; Thorny bush of wild roses/Brambles

Sallow; Willow tree

*Nickname(s);

B, Bri, whatever you can think of

-

Gender;

AMAB Nonbinary (they/them)

Sexuality;

Minsexual

Poly/Mono/Ambi;

Poly

Age;

17

*Birthday;

August 4th

*Blood Type;

AB+

Alignment;

Chaotic Good

Role and Starting Power;

Judgement/Manipulation. Minor Illusions

-

Appearance;

*Attire;

*Jewelry/Accessories;

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture;

-

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

-

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

-

*Lover(s);

*Crushe(s);

*Ex(es);

*Significant Other(s);

-

*Trivia;

*Themesong(s);

*Other;


Edited at August 11, 2024 04:55 PM by Lost Memories
The Eight Protectors (2.0) | Socrates x AdapaAugust 7, 2024 02:00 AM


Overthink101

Neutral
 
Posts: 12294
#3048434
Give Award

Major WIP

|~| Revan |~|

Name; Revan Rafe-Hassen Rowland.

Name Meaning;

Revan: “Revenge.”

Rafe: “Counsel, Advice, Wolf, to Heal.”

Hassen: “Handsome, Improver, Beautifier.”

Rowland: “Fame, Land, Brave.”

Nicknames; Nope, nope, nope. (“It’s free real estate,” said Garvin.)

/~/

Age; 18.

Birthday; January 20th.

Gender; Male.

Blood Type; AB-.

Sexuality; Queer.

Mono/Poly/Ambi; Ambi.

Alignment; Lawful Neutral.

Power/Rank; Space. Alter gravity.

/~/

Appearance;

*Attire:

*Jewelry/Accessories:

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture:

/~/

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

/~/

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

/~/

Lover(s): None yet.

Crush(es): None yet.

Ex(es): Only one. Monta.

Significant Other(s): None yet.

/~/

*Trivia:

*Themesong(s):

*Other:

|~| Aries |~|

Name; Gwyar Ariethous Fraoch.

Name Meaning;

Gwyar: “Gore, Blood.”

Ariethous: “Basically just another, longer name for Aries/Ares.”

Fraoch: “Wrath, Fury.”

Nicknames; Aries, Khorne, Ari, and whatever else.

/~/

Age; 17.

Birthday; June 23rd.

Gender; Male.

Blood Type; O-.

Sexuality; Demisexual.

Mono/Poly/Ambi; Ambi.

Alignment; Lawful Neutral.

Power/Rank; Physical. Weapon knowledge.

/~/

Appearance;

*Attire:

*Jewelry/Accessories:

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture:

/~/

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

/~/

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

/~/

Lover(s): Jakob Tengil.

Ex(es): There’s so many. Troy Giano, Smith Marshal, Derrick Reynold, and Quincy Jordan.

Significant Other(s): Jakob Tengil.

/~/

*Trivia:

*Themesong(s):

*Other:

|~| Garvin |~|

Name; Garvin. (And while he doesn’t know it, his middle and last name— Kelby Campbell.)

Name Meaning;

Garvin: “Rough, Rugged, Rough/Cruel Fate, Spear-Friend.”

(Kelby: “Lives at a farm near a well or spring.”)

(Campbell: “Wry/Crooked Mouth.”)

Nicknames; Anything you can think of! Please do, he loves nicknames. So much easier to remember compared to names. No one is safe from nicknames around him.

Age; As if he knows. He just knows he was ~5-7 when the orphanage had enough of him and he’s probably been out for, like, at least a decade by now (10-15 years). So like, at least 15, probably older though. (17).

Birthday; All he knows is it’s in July. (And while he doesn’t know it— July 22nd.)

Gender; Male.

Blood Type; He has no clue. Honestly, he doesn’t even know that there’s different types of blood. (And while he doesn’t know it— O-, my guy is so fucking unlucky.)

Sexuality; Demisexual.

Mono/Poly/Ambi; Ambi.

Alignment; Chaotic Neutral.

Power/Rank; Elemental. Fire.

/~/

Appearance;

*Attire:

*Jewelry/Accessories:

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture:

/~/

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

/~/

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

/~/

Lover(s): Depends on what all is being counted.

Ex(es): Depends on what all is being counted.

Significant Other(s): None yet. Or it at least depends on what's being counted.

/~/

*Trivia:

*Themesong(s):

*Other:

|~| Bernard |~|

Name; Bernard Joosten Harper.

Name Meaning;

Bernard: “Bear, Hard, Firm, Brave, Hardy.”

Joosten: “Lord, Rejoice, Just.”

Harper: “Harp Player, Harp Maker, Army, Bright, Bear.”

Nicknames; Bear, Joost, and whatever else you can come up with.

/~/

Age; 19.

Birthday; February 26th.

Gender; Male.

Blood Type; O+.

Sexuality; AroAce.

Mono/Poly/Ambi; N/A.

Alignment; Chaotic Good.

Power/Rank; Emotional/Healing.

/~/

Appearance;

*Attire:

*Jewelry/Accessories:

*Voice;

*Handwriting;

Left/Right/Ambidextrous;

*Posture:

/~/

Personality;

*Likes;

*Dislikes;

Strengths;

Weaknesses;

*Fears/Phobias;

/~/

Physical Health;

*Immune System;

Mental Health;

*Allergies;

*Addictions;

/~/

Ex(es): None.

/~/

*Trivia:

*Themesong(s):

*Other:


Edited at August 7, 2024 02:27 PM by Overthink101

Forums > Roleplay > 1x1
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