Chatbox
 Destinations End
10:15:51 Toliska, Desti, Coy
The link color isn't changed I don't think?
 Zeraphia
10:14:26 Vah is less okay
;-;

The point in time when I sleep wrong and my neck hurts.

Oohhh I'm old
 Caeruleum
10:14:15 Cae, Blue
but yes, it should be all you need ^^ i used it on my main palette
 Caeruleum
10:12:55 Cae, Blue
oh, for the text i forgot to add the semicolon at the end
 Serpents
10:12:47 Waterfall,Zane,Pixal
My mail faild to mail again :|
 Caeruleum
10:12:36 Cae, Blue
* a:link {color:#HEX;}

to change ALL links (including explore in the main menu)
 Liminal Space
10:12:07 I'm watching You
desti

how I changed all the text for my palette is where it says Mainline black and I added a code that's just .mainline with the rest the code that tthe .mainline black code has
 Destinations End
10:11:50 Toliska, Desti, Coy
@Cae
That's all I type, right? Along with the hex code?
 Caeruleum
10:11:46 Cae, Blue
use it at the top of your code and then if you change text color in certain areas later, it will override it ^^
 Destinations End
10:11:16 Toliska, Desti, Coy
Or maybe I would want to do link text in a different color
 Caeruleum
10:10:56 Cae, Blue
* {color:#HEX}
 Destinations End
10:10:36 Toliska, Desti, Coy
I kind of wish I knew how to change the text color on my palette for all text on the game (excluding the link colors maybe)
 Destinations End
10:08:48 Toliska, Desti, Coy
Or maybe a whole new option should be added specifically for pelts with both grayscale and brownscale
 Destinations End
10:07:18 Toliska, Desti, Coy
I personally almost think that pelts with both grayscale colors and brownscale colors should only appear under random. But that could just be me. I am also perfectly fine with how it works currently though too
 Hallow's Eve
10:06:28 Hallow, Eve
Cae

I just noticed the Wraith pup as well! I think he is good at throwing beauties. My fingers are crossed for you, I feel like I consistently stalk their litters XD
 Caeruleum
10:05:52 Cae, Blue
i confused iron with granite and was super confused when you said mostly black lmao
 Aurelius
10:05:47 Aure,Basil
desti

ohh that makes sense I suppose
 Aurelius
10:05:33 Aure,Basil
-WP Click-

paws for him?
 Caeruleum
10:05:21 Cae, Blue
he better be good to me with those two litters as well XD
 Destinations End
10:05:06 Toliska, Desti, Coy
@Basil
The game considers iron grayscale because it's mostly black I think. I am almost positive dalmation 2 is the same because it's mostly white

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Forums > Artwork > Art Help
   1 

How do I create palates?August 28, 2022 08:35 AM


Former Pack

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Posts: 0
#2801228
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Hello, um so I don't know how this whole code thing works. So how do I create and code a palate on mobile? Thank you!

Edited at August 28, 2022 08:37 AM by Spirit Paw
How do I create palates?August 28, 2022 09:15 AM


Kháos

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Posts: 3364
#2801234
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Pack < Pack Activities < Manage Your Palettes

If you need help from there, I have learned quite a bit over the months and don't mind helping you. There is also a guide to help.

Specials I can help with:

- Gradients
- Removing Borders1
- Hover Colors2
- Cursor Image1
- Background Images3
- Brown Bar in Game Mail
- Explore2

1) I am still learning more about these, but I have the setup for them coded into my own palette. 2) Please PM me on this, I am unsure of how to explain it. 3) The tree background, WPG image, the background that is in front of the tree background. 4) Also, these are just the special items [that I can remember right now]. I know how to work with the basic items that are already coded into the palette. I just need to learn more about how to code different fonts [at least from my knowledge].


Edited at August 6, 2023 11:26 PM by Jack Frost

Forums > Artwork > Art Help
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