Wolf Play : All About Rarity | v2 | WIP/DNP
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 Rosie
10:41:37 
Hello
 Rogue Turkey
10:41:19 Rogue is a Ghost
lol
XD
 Akio
10:40:20 
Hello
 Evelyn
10:38:43 
Hello
 The Funtimes
10:37:00 
Hello
 Spookybeast
10:36:10 Will
@Hades

Trust me, it really was *such* a good place the first three years. Things took a turn for the worst last year after the head chef left :(

I'm not sad for leaving it now, as it is, but more so for the fact that it's not the same place it was when I started?
And I'll miss the regulars, but thankfully it's such a neighborhood area I can easily go pop into another restaurant on the street to see them
 Spookybeast
10:34:35 Will
Oh lord
It has been sent 💀🤞
 Hades
10:34:02 
Spookybeast, oh no! Don't take it as a value judgement. I'm sure there's *something* at that job that potentially would have got me but I just didn't stick around long enough to find out.

Keeping a job that sounds... frankly, pretty chaotic for that long is super admirable though.

Are you a bit sad about leaving?
 Spookybeast
10:31:51 Will
@Hades

LMAO
In my defense
That was my first time crying in that position since I started, as a highschooler

Otherwise I would've chewed out every coworker I had about who was supposed to be taking care of the book when I'm not there X'D
 Spookybeast
10:30:44 Will
@Hades

Coolio perfect!
It's always odd looking with weekend shifts >>

 Hades
10:30:24 
Spookybeast, see? That was my issue. All of the other hosts were *really* sensitive and would cry so people were a lot less harsh with them.

I couldn't cry about that sort of stuff even if I wanted to so people were always emboldened to be so much worse to me, HAHA. Like I assure you sir, if I could muster up some feels about this, I'd feel them just for you. <|3
 Hades
10:29:15 
Spookybeast, yep, think so. Threw me for a loop for a second too.
 Rogue Turkey
10:29:09 Rogue is a Ghost
-WP Click-
 Spookybeast
10:28:22 Will
@Hades

Omg I had a six top walk in for a reservation that wasn't in the book

I straight up cried and they felt so bad they went across the street💀
 Hades
10:27:28 
Spookybeast, I'm the same, unfortunately. I always talk big game about jobs but I kind of pride myself on being able to stick out what others can't and customers at my job always *loved* me.

But uh, yeah. Feel you there. Or when people wouldn't write down reservations for significant parties (like 20+) and then they'd show up asking for their table and I had to tell them it would be a 2 hour wait because no one took them down. .-.

Send it! I'm sure it'll feel like a massive weight off your back as soon as it's done.
 Spookybeast
10:27:18 Will
Someone help me do a quick math check >>

If I'm working Friday + Saturday
And two weeks from today is Thursday, the 21st,
That means my last day would be the 16th?
 MLadySkylar
10:27:05 P'Sky
My dad sent me a picture of the grave he dug for my cat,
I can't keep the tears away ;-;
 The Tea Drinkers
10:26:52 Tea, Tea Queen
-WP Click- name suggestions? Preferably song names :D
 Spookybeast
10:24:49 Will
@Hades

I stuck around because we have some regulars and they made it slightly bearable
But yeah this past week was ... God
ToT
People were writing 7:00 reservations before 5:00???
Like I don't even know how you mess up that bad
It screwed up the whole night

Sending my message to the boss man now X"D
 Hades
10:22:33 
Spookybeast, I would give a 5 seconds notice at that rate.

Ohhh... yeah, as soon as you said host, I knew. My most recent job was a hostess job, HELL. Complete hell. But I still stuck it out for a year and some change.

... I quit because my job was deplorable and I still never had to do that. Step-by-step instructions, are you for real?

What was the final straw if that wasn't? xD

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All About Rarity | v2 | WIP/DNPOctober 18, 2018 09:53 AM


Slasher

Neutral
 
Posts: 1644
#1029067
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Rarity is an important feature on WolfPlay for breeding, so here's a guide to teach you the ropes.

https://i.postimg.cc/VsVGXfWv/divider.png

What is rarity?
Rarity is a tally of points based on the markings + certain features of your wolf.

Each marking has points from 1 to 5, based on how rare they are (5 points is the rarest; 1 point is the most common). Here's the list from of all the markings and how many points they add to a rarity score.

  • Points Color - 2
  • Leg Markings - 1
  • Head Markings - 1
  • Inner Ears - 2
  • Tail Type - 2
  • Muzzle Marking Type and Color - 1 each
  • Shoulder Color - 3
  • Brindle - 2
  • Piebald - 4
  • Piebald Type - 0 (this sets which variation of Piebald you want)
  • Okapi - 5
  • Leopard - 5
  • Back Marking Type and Color - 2 each
  • Speckle Type and Color - 3 each
  • Ear Edges Type and Color - 2 each
  • Harlequin - 4
  • Belton - 3
  • Somatic Mutation - 5

  • https://i.postimg.cc/VsVGXfWv/divider.png

    How to view a wolf's rarity
    You can either view it directly from your den page...
    https://i.postimg.cc/P5GSFSck/wolf-rarity.png

    or you can click your wolf's name and view the "Pelt Color" box, below your wolf's basic stats.
    https://i.postimg.cc/GtW6KdYW/pelt-color-box.png

    Divider + screenshots by me.

    Edited at October 18, 2018 10:21 AM by Heavydirtysoul
    All About Rarity | v2 | WIP/DNPOctober 18, 2018 09:53 AM


    Slasher

    Neutral
     
    Posts: 1644
    #1029068
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    Coats, Noses, and Eyes... Oh My!
    In April + July 2017, SixBears updated the rarity system so that certain coats, eyes, and noses will add rarity to your wolf.

    In February 2018, Dynamic pelts were introduced into the game. There are currently five variations. These special pelts change due to certain circumstances (usually based on time of day/season, depending on the pelt).

    The more points a feature adds, the harder it is to obtain via breeding. Below, you can see a tally of all the extra points these features offer.

    Coat Rarity Points
  • Common | +0 rarity points
  • Uncommon | +10 rarity points
  • Rare | +20 rarity points
  • Legendary | +40 rarity points
  • Dynamic | +45 rarity points

  • Eyes Rarity Points
  • Common | +0 rarity points
  • Uncommon | +5 rarity points
  • Rare | +7 rarity points
  • Legendary | +9 rarity points

  • Nose Rarity Points
  • Common | +0 rarity points
  • Uncommon | +5 rarity points
  • Rare | +7 rarity points
  • Legendary | +9 rarity points

  • https://i.postimg.cc/VsVGXfWv/divider.png

    How to tell the rarity of features
    Go to your wolf's page, then view their Pelt Colors box. On the far left side, you will see "Eyes:" / "Nose:" / "Base Coat:". These will show you your wolf's basic features.

    https://i.postimg.cc/pyb9Q5dK/rarity.png

    As in the above screenshot, the rarity of each one will be shown in parentheses next to each feature. In this case, this wolf has all Legendary features.

    https://i.postimg.cc/VsVGXfWv/divider.png

    Maximum Rarity
    The current highest rarity a wolf can have is 118 rarity. This includes dynamic pelt, legendary eyes/nose, and all markings.

    With common features only and all markings, the max score is 55 rarity.

    These are most easily made using the custom maker. However, it is possible to breed these scores. It is extremely rare and has only happened once so far. The very first 55R wolf was born September 7, 2018. A 118R pup being born has yet to be seen due to the colossal odds.

    https://i.postimg.cc/VsVGXfWv/divider.png

    How Offspring Rarity Works
    The offspring of a wolf will randomly inherit the markings of both their parents.

    As uncommon + higher features are random, these are not inheritable. -- wip

    Edited at October 26, 2018 03:23 PM by Heavydirtysoul
    All About Rarity | v2 | WIP/DNPOctober 18, 2018 09:53 AM


    Slasher

    Neutral
     
    Posts: 1644
    #1029069
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    Increasing the Odds of Marking Inheritance in Your Favor
    Not having any luck with your litters? Wolves just not tossing the high rarity pups you want?

    If you want to increase your chances of pups inheriting more markings, then you may find the Green Fern helpful.

    https://i.postimg.cc/WbnYHGMW/greenfern.png

    This item is available in the "Apples" section of Bart for five apples.

    wip

    Edited at October 18, 2018 11:09 AM by Heavydirtysoul
    All About Rarity | v2 | WIP/DNPOctober 18, 2018 09:53 AM


    Slasher

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    Posts: 1644
    #1029070
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    Common Rarity Terms
    Natural Rarity | This is used to refer to a wolf's rarity with no feature bonus points.

    High Rarity | This is a very subjective term based on the player. Usually, high rarity is considered to be a wolf with a 40+ natural rarity score.

    R## | The "R" simply stands for rarity. The numbers tell the wolf's rarity. This is commonly seen in sales chat + the forums.

    RR##/NR## | Similar to above, except it stands for "Real Rarity" or "Natural Rarity". It refers to the wolf's rarity with no uncommon+ features.

    AC | All Common, meaning they have no uncommon+ features.

    wip

    Edited at October 26, 2018 03:32 PM by Heavydirtysoul
    All About Rarity | v2 | WIP/DNPOctober 18, 2018 10:24 AM


    Slasher

    Neutral
     
    Posts: 1644
    #1029099
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    Post 5 - Q&A

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