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 Wolf Pride
07:45:57 Wolf
That sounds cool. I would use that.
 Cybertronion
07:45:39 Cyber / Onion
thank you :D
 arlo
07:45:32 fruck frontman
hey chat ^^
 Cybertronion
07:45:23 Cyber / Onion
Wolf

Yep!
Also woo-hoo! That's four votes for glitter xD

I was worried it was too busy over the wolfie
 Mirko
07:45:13 Mir
Cyber
Glitter 100%
 Nobachey
07:45:05 Call me anything
Wolf
I'm not sure yet. I was think Stamush Stqeeye' "Warrior wolves"
 Wolf Pride
07:44:55 Wolf
I like the glitter better. This is for custom gear correct?
 Collar
07:44:54 ♰ Vapor ♰
Glitter: Always
 Cybertronion
07:43:59 Cyber / Onion
I could use some art input if someone feels like looking at pretty blue wings.

Glitter, or no glitter?
-Click-

-Click-

if I do glitter, imma clean it up and add twinkles, this is just some lazy blob-dots to map the concept
 Wolf Pride
07:43:39 Wolf
Yeah. If you would, what would you change it to?
 Nobachey
07:43:06 Call me anything
Wolf
Ooo that sounds yummy
 Nobachey
07:42:16 Call me anything
Wolf
That's an interesting idea. I've somewhat thought about doing something like that. I was also thinking of renaming the alliance to a hul'qumi'num name. Like
 Wolf Pride
07:41:29 Wolf
Chey
Now hummus I wouldn't go with but those tostitos with the cheddar cheese dip. I would die for
 Wolf Pride
07:40:53 Wolf
I think I spelled (copied) that correctly XD
 Nobachey
07:40:40 Call me anything
Wolf
Guacamole tostitos with red pepper hummus is SO good
 Wolf Pride
07:40:22 Wolf
Chey
It shouldn't be like that XD
 Wolf Pride
07:39:51 Wolf
Chey
You should totally make a course with your alliance for learning Hul'q'umi'num
 Mirko
07:39:49 Mir
Nobachey
Ooo, those sound good.

Winter
It kinda just spawns like the regular npc's. Nothing you can really do except hope you find it
 Nobachey
07:39:45 Call me anything
Wolf
I swear, when people fight me it goes like this, if you're below me and we fight, if you win, your rank goes down. If you're above me and we fight, you're bound to lose that spot. I don't why D:
 Wolf Pride
07:39:08 Wolf
Chey are you trying to make me hungry XD

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Chatbox
 Wolf Pride
07:45:57 Wolf
That sounds cool. I would use that.
 Cybertronion
07:45:39 Cyber / Onion
thank you :D
 arlo
07:45:32 fruck frontman
hey chat ^^
 Cybertronion
07:45:23 Cyber / Onion
Wolf

Yep!
Also woo-hoo! That's four votes for glitter xD

I was worried it was too busy over the wolfie
 Mirko
07:45:13 Mir
Cyber
Glitter 100%
 Nobachey
07:45:05 Call me anything
Wolf
I'm not sure yet. I was think Stamush Stqeeye' "Warrior wolves"
 Wolf Pride
07:44:55 Wolf
I like the glitter better. This is for custom gear correct?
 Collar
07:44:54 ♰ Vapor ♰
Glitter: Always
 Cybertronion
07:43:59 Cyber / Onion
I could use some art input if someone feels like looking at pretty blue wings.

Glitter, or no glitter?
-Click-

-Click-

if I do glitter, imma clean it up and add twinkles, this is just some lazy blob-dots to map the concept
 Wolf Pride
07:43:39 Wolf
Yeah. If you would, what would you change it to?
 Nobachey
07:43:06 Call me anything
Wolf
Ooo that sounds yummy
 Nobachey
07:42:16 Call me anything
Wolf
That's an interesting idea. I've somewhat thought about doing something like that. I was also thinking of renaming the alliance to a hul'qumi'num name. Like
 Wolf Pride
07:41:29 Wolf
Chey
Now hummus I wouldn't go with but those tostitos with the cheddar cheese dip. I would die for
 Wolf Pride
07:40:53 Wolf
I think I spelled (copied) that correctly XD
 Nobachey
07:40:40 Call me anything
Wolf
Guacamole tostitos with red pepper hummus is SO good
 Wolf Pride
07:40:22 Wolf
Chey
It shouldn't be like that XD
 Wolf Pride
07:39:51 Wolf
Chey
You should totally make a course with your alliance for learning Hul'q'umi'num
 Mirko
07:39:49 Mir
Nobachey
Ooo, those sound good.

Winter
It kinda just spawns like the regular npc's. Nothing you can really do except hope you find it
 Nobachey
07:39:45 Call me anything
Wolf
I swear, when people fight me it goes like this, if you're below me and we fight, if you win, your rank goes down. If you're above me and we fight, you're bound to lose that spot. I don't why D:
 Wolf Pride
07:39:08 Wolf
Chey are you trying to make me hungry XD




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Forums > Member Help > Guides
   1 

Research on Explore/Battle MechanicsJune 1, 2022 08:21 PM


Enigma

Neutral
 
Posts: 127
#2772530
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I didn't really know what to call this, but basically this thread is for conducting experiments and research on explore and battle mechanics to make discoveries on behalf of the WP community! Founded by devine and I, however anyone is welcome to add their data or propose experiment topics.

More simply put we fu-- mess around and find out.

Ongoing experiments:

1. Reproduction of BE training experiment

Future experiments:

1. Perception, its effect on finding prey in explore

2. Perception vs luck, which is better for relics

3. Wolf Party - percentage breakdown of prizes

~~

Relevant data for ongoing experiment:

- 6 wolves BE training, random attack order, maxed CP

- Testing whether there is a deficit in BE over time due to larger number of trainees

- 2 rounds, 71 and 63 enemies respectively. 100 BE per wolf, which means the rate is halved for 6 wolves


Edited at July 25, 2024 05:36 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 08:22 PM


Enigma

Neutral
 
Posts: 127
#2772531
Give Award

Findings:

- Wolves who have greater BE scores are named more in encounters. This is overridden in the case of one wolf having a significantly higher score in the CP field that the encounter relies on.
-Wolves can be entered into PvP while in labor.
-Positive vitals give a boost to not only damage, but ALL CP field-reliant encounters/chances in explore during natural disasters.
-A wolf with composure has a significant boost to battling (more likely to hit/dodge)
-It takes only a little extra time to train two wolves at the same time, instead of just one
-In an incident, wolves with ALL relevant CP fields maxed were able to BE train on their own at the same rate as singletons or doubles (spring 1, carried over two forest 2 floors with 71 and 63 enemies respectively)

Edited at July 25, 2024 05:44 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 09:09 PM


devine

Lightbringer
 
Posts: 169
#2772576
Give Award

My mini expirement in both runs have so far been consistent that composure does appear to impact the percentage your wolf will hit enemies in explore, but in wolves with similar resolve, it's not a large impact.
Wolves with higher BE also typically find mush more often in explore, but the amount seems to be random. This also applies for relics.
I also double checked the differences in the average amount of mush you find in each biome, per 400 tiles. This may vary depending on your wolves' BE and stats.
Ranked from most mush found to least, these are;
-Mountains(Avg 70)
-Swamp(Avg 66)
-Tundra(Avg 61)
-Desert(Avg 60)
-Jungle(Avg 58)
-Forest(Avg 38)
will update for relics soon

Edited at June 1, 2022 09:11 PM by devine
Research on Explore/Battle MechanicsJanuary 18, 2023 05:31 PM


Former Pack

Neutral
 
Posts: 0
#2853485
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So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.
Research on Explore/Battle MechanicsAugust 12, 2023 04:59 PM


Enigma

Neutral
 
Posts: 127
#2919708
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Moonbound said:
So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.


See our findings :) it does appear to have one
Research on Explore/Battle MechanicsAugust 13, 2023 04:20 AM


CriesInTheNight

Darkseeker
 
Posts: 6693
#2919901
Give Award
Oh hey enigma
nice post, i will see if i can contribute

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