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 Mythology
01:16:00 
Braveheart

Hes beautiful I say keep, breed him and see what he gives you
 BraveHeart
01:14:44 
Worth keeping or nah?

-WP Click-

cuz I can't figure out if I want to or not XD Like is he worth breeding? XD
 Acornclan
01:13:58 Acorn (She/Her)
-WP Click-
Have a random link chat because yall reminded me of it
 BraveHeart
01:13:25 
Myth - Thanks!
 Mythology
01:13:22 
-WP Click-

Paws for him?
 Mythology
01:12:03 
Braveheart

Battle experience
 BraveHeart
01:05:54 
What's BE? >.>
 Desire of The Hills
01:00:52 Hills / Desire
Oh just realized Quin passed 1k BE :0 my babyy so happy
 Desire of The Hills
12:59:58 Hills / Desire
I swear all my wolves give birth when I'm at school sigh
 BraveHeart
12:58:09 
Thousand - Fair enough!
 Thousand Winds
12:52:20 
Brave
Well-that is kind of true. I have another account from back in July last year, but I haven't touched it in a while. So the pack specifically is new lol
 BraveHeart
12:51:02 
Thousand - Oh no way! Welcome to Wolfplay! I totally just assumed you've been here for forever XD
 Thousand Winds
12:47:24 
Myth
Felt. my last wolf to pop went 93 hours until i was like. Frick this and gave her a toucan feather
 Mythology
12:46:09 
-WP Click-

Go into labor already
 Thousand Winds
12:45:36 
It seems the pairing I did was pretty good. Or maybe it was just luck lol
 Mythology
12:45:24 
Hi chat
 Thousand Winds
12:44:39 
Brave
Yea. I just started so low rarity isn't really a huge issue right now
 BraveHeart
12:41:53 
That is so fair, I've had all heroes the entire batch, but they just weren't what I was looking for, and selling them when they are age 4, is now super difficult. >,<
 Thousand Winds
12:38:24 
The pups are low rarity...but still. A hero is a hero and a boost is a boost lol
 BraveHeart
12:37:53 
Thousand - I'm jealous XD
My last litters (from like 4 months ago) were way too plain and below Rarity 40 so they all had to go.
Working on the new breeding batch now.

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Chatbox
 Mythology
01:16:00 
Braveheart

Hes beautiful I say keep, breed him and see what he gives you
 BraveHeart
01:14:44 
Worth keeping or nah?

-WP Click-

cuz I can't figure out if I want to or not XD Like is he worth breeding? XD
 Acornclan
01:13:58 Acorn (She/Her)
-WP Click-
Have a random link chat because yall reminded me of it
 BraveHeart
01:13:25 
Myth - Thanks!
 Mythology
01:13:22 
-WP Click-

Paws for him?
 Mythology
01:12:03 
Braveheart

Battle experience
 BraveHeart
01:05:54 
What's BE? >.>
 Desire of The Hills
01:00:52 Hills / Desire
Oh just realized Quin passed 1k BE :0 my babyy so happy
 Desire of The Hills
12:59:58 Hills / Desire
I swear all my wolves give birth when I'm at school sigh
 BraveHeart
12:58:09 
Thousand - Fair enough!
 Thousand Winds
12:52:20 
Brave
Well-that is kind of true. I have another account from back in July last year, but I haven't touched it in a while. So the pack specifically is new lol
 BraveHeart
12:51:02 
Thousand - Oh no way! Welcome to Wolfplay! I totally just assumed you've been here for forever XD
 Thousand Winds
12:47:24 
Myth
Felt. my last wolf to pop went 93 hours until i was like. Frick this and gave her a toucan feather
 Mythology
12:46:09 
-WP Click-

Go into labor already
 Thousand Winds
12:45:36 
It seems the pairing I did was pretty good. Or maybe it was just luck lol
 Mythology
12:45:24 
Hi chat
 Thousand Winds
12:44:39 
Brave
Yea. I just started so low rarity isn't really a huge issue right now
 BraveHeart
12:41:53 
That is so fair, I've had all heroes the entire batch, but they just weren't what I was looking for, and selling them when they are age 4, is now super difficult. >,<
 Thousand Winds
12:38:24 
The pups are low rarity...but still. A hero is a hero and a boost is a boost lol
 BraveHeart
12:37:53 
Thousand - I'm jealous XD
My last litters (from like 4 months ago) were way too plain and below Rarity 40 so they all had to go.
Working on the new breeding batch now.




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts: 0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

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Posts: 0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts: 0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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