|
Neutral
|
Plot: Welcome to Ioana A world where your eye color decided your class. And if you were in the wrong class, then life was hell for you, or you were wanted dead. There are six classes. The Slaves, the Civilians/Workers, the Sentinel, the Government, the Monarchy, and the Deity. The Slaves were the lowest class. They had no abilities. Not many were alive, but those who were, worked for the higher classes. They were scorned at, disliked, and treated like trash. They had the worst of everything, clothes, houses, jobs, etc. The Civilians/Workers were those who lived in the kingdom. They had the ability to wield the elements, depending on the color of their eyes. They worked for the kingdom and kept it running. The Sentinel was the class that depended upon the Monarchy for survival. The Sentinel were the children of the Monarchy, if they were lovers, and so there were never a lot of them. The Government were the third most powerful of the society. They decided punishments and helped the Monarchy make decisions. They made sure laws were followed and made new ones. They wielded the silver blades that were deadliest to the Deity. The highest and most powerful class of the kingdom were the Monarchy. There were only two of them. They ruled as lovers, or mere partners. They overruled the Government's say, although it rarely happened. The only class that was considered more powerful than the Monarchy, were the Deity. However, there was only ever one Deity. They were forbidden, as the Deity were god-like. The Deity were often killed quickly and painless at birth. So, this class is extinct, but never forgotten. And yet, it turns out there is a seventh class. The Neophyte. Why does the kingdom not know of the Neophyte? Because the Monarchy fear them. They are the only class that could overpower the Monarchy and the Government. Because they had not one ability, but two. New abilities that will forever be unknown to the other classes. The Neophyte were not weak to silver like the Deity, which made them harder to kill. And so, the Monarchy kicked the Neophyte out, banishing the seventh class to the outskirts. Effectively cutting seven classes down to five. Years have passed and the Neophyte are all but forgotten by the kingdom. And while in banishment, the once large class has been reduced to small numbers. However, they are still alive. Led by one, a second in command, and a council of five. They have decided it is time to get revenge, and it just so happens that the Monarchy have become corrupt and tyrannical. So, the Neophyte gather their forces and start their move against the Monarchy. But how can one class make a move against five? Will classes switch sides? Will alliances be challenged? People will die, that's for sure, and this war will be bloody. But only one side can come out on top. Will it be the Monarchy or the Neophyte? Threads: Sign-ups: You’re here! Discussion: N/A RP: Here (Do Not Post) Edited at September 17, 2022 07:50 PM by Valorous
|
|
|
|
Neutral
|
Rules: Hosts: Dagger Pack Valorous 1.) Follow all of Eve’s rules. 2.) Only a maximum of 4 other packs will be accepted in order to keep this a small group 3.) Both the hosts reserve the same rights of accepting/denying forms as we see fit, and any rude behavior in response to being declined will not be tolerated. And of course, treat us both with the same respect please :) 4.) This is at the very least a Semi-Literate Roleplay, we expect at the very least 500 words minimum per post. Put Ocelot in other. Of course, writer’s block is very understandable, just don’t make it a habit to dip below the minimum. Semi-Literacy includes consistently writing with proper grammar, spelling, etc. as well. 5.) One higher rank per person; and please keep characters as realistic as possible. Unnatural eye colors and abilities aside, realism is a requirement. 6.) There is a minimum of 3 characters per person to keep this RP flowing as a small group; and a requirement for character forms includes a minimum of 150 words per character appearance and personality, as well as proper grammar, spelling, punctuation, etc. throughout the form. 7.) Be active. Don’t join just to never be active. Posts 1-2 times a week are heavily preferred, although if you’re going to be inactive/taking a small hiatus, please inform either of the hosts. It would be much appreciated, as would a time frame of how long you expect to be gone. 8.) No OP/Mary Sue’s, or insert other unwanted character types. 9.) Hate the character, not the player. OOC drama will not be tolerated. 10.) Reservations will last 48 hours, PM either me or Dagger Pack if you think you’ll need an extension. 11.) Character image references are not permitted to be used in your forms. Descriptions only, please and thank you. 12.) Obviously, no controlling another person’s character(s), and ask permission before harming/killing another character. 13.) Failure to abide by the rules above will result in a strike, three strikes and you’re out. 14.) Lastly, please PM either host with any questions to avoid clogging this thread. We don’t bite :) Edited at September 14, 2022 06:16 PM by Valorous
|
|
|
|
Neutral
|
Eye Colors: Golden Blue Grey Hazel Amber Brown Green Violet Black White Red Purple/Pink Dark Pink Magenta Galaxy Abilities: Elemental Control Those with blue, grey, hazel, amber, brown, and green eyes can control the elements. These are the civilians/workers. Of course, depending on what color your eyes are, depends on what element you control. Blue eyes control water. Grey eyes control air. Hazel and amber eyes control fire. While brown and green eyes control earth and nature. Magic Those with violet eyes, Government, control magic. There is natural magic and Enochian magic. Natural magic includes mainly alchemy, however some know herbology and a little bit of astrology. While Enochian magic is the ability to summon and control spirits. However, Enochian magic only allows for the summoning of good spirits. Light Monarchy with the white eyes control what they call light magic, or white magic. White magic is the magic of good purposes and often dubbed a selfless practice. White magic should never be harmful to anyone or anything. Spells cast using white magic are for the betterment and benefit of others. Supernatural powers are often part of this practice. White magic is categorized as high magic. Those with white eyes also have limited control of Natural magic. Dark Monarchy with the black eyes control what they call dark magic, or black magic. Dark magic has a few abilities. Necromancy was the practice of raising the dead. It was also called demonic magic that included corpses and the use of blood to conjure demons. Chaos magic encompasses all types of rituals, symbolism's and of course, occultism in order to obtain what you want. The magic is often self-directed and created using whatever pieces of other magic you desire. Folk magic includes chanting, spell casting, blood magic, and spirit summoning, such as conjuring demons or benevolent spirits. Atmokenesis Those with purple/pink eyes have the ability of Atmokenesis, they are part of the Neophyte. One with this ability can psychically generate clear skies, cloudy skies, winds, rain, lightning, thunder, fog, etc, at will. In addition, one can psychically generate wind storms, thunderstorms, tornadoes, hurricanes, blizzards, hail storms, cold waves, heat waves, drought, etc, at will. One could even psychically manipulate electricity, air/wind, water vapor, ice and heat/temperature individually, at will. Empathy/Apathy Neophyte with dark pink eyes have the ability to understand other's emotions. They can read the emotions as well as manipulate them. Although manipulating the emotions is harder then just reading the emotions. A person must also be willing to allow their emotions to change. One's emotions can be changed no matter what, but it depends on how powerful the Neophyte is, and it helps when the target is willing to cooperate. Zoolingualism The Neophyte with pink eyes have the power to communicate with animals. Any animals. They can also summon animals to them, and partly bend the animals will into obeying. However, it is not encouraged, taught, or accepted to force an animal to do anything against their will. So that part is hardly ever used or mentioned. Neophyte prefer having allies who work for/with them on their own free will. Chi Manipulation Neophyte with magenta eyes have the ability to manipulate anyone's Chi. They have the capability to achieve, or give another the ability to achieve, incredible superhuman feats of strength, speed, stamina, and durability by infusing bodies with dense amounts of Chi, however this cannot last very long and is considered a last move. Some are able to emit their Chi in the form of an Energy Attack or just revealing their Aura. The more powerful Chi manipulators have the ability to perform short and small feats of any elemental magic. They can sense others with Chi's, allowing easier tracking, but can also cut off Chi's to reduce the ability to track one's Chi. Clairvoyance The Neophyte with galaxy eyes have abilities to do with the future. There are variations of galaxy eyes and based on the variation comes the kind of ability. Those with mainly pink and purple have the ability to see into the future. Those with mainly blue and purple have the ability to see a possibility of the future. Those with mainly black and grey have the ability to see when people die, only when, never how. Those with green and blue have the ability to physically see a possible future, like an out of body experience. The rarest of all, the combination of all colors, red, blue, green, yellow, etc. They have the ability to change the future. Quite literally. They are the rarest and hardly are ever born. In this RP, they will not exist. Ranks: Slaves These are the golden eyes, they have no abilities and therefore are considered useless in society. They are used to do the gruesome and boring tasks like cleaning, taking out the trash, etc. Archmages These are the civilians/workers, they are called mages because of their ability to control elemental magic. However, only those who have the capability to use all of the magic within their elemental domain are called archmages. Chancellor These are the violet eyed Government. They are the ones who have control over Natural Magic. Senator These are the violet eyed Government. They are the ones who have control over Enochian Magic. King This is the Monarchy, whether be white eyed or black eyed. She/he is the rulers of Ioana. Queen This is the Monarchy, whether be white eyed or black eyed. She/he is the rulers of Ioana. Demonlord/lady This is the Diety. Often called Demonlord/lady because of the red eyes and the color of their magic. Blood red. They are considered godlings and the work of Evil. Archseer Neophyte with the ability of Clairvoyance Archshaman Neophyte with the ability of Chi Manipulation Archsage Neophyte with the ability of Empathy/Apathy Archbishop Neophyte with the ability of Zoolingualism Archjusticar Neophyte with the ability of Atmokenesis General These are the Neophyte Council. There are only five. Chaplain This is the Neophyte's second in command Templar This is the Neophyte's leader, elected by the Neophyte Classes: (Weakest to strongest) Slaves Civilians/Workers Sentinel Government Monarchy Neophyte Deity
|
|
|
|
Neutral
|
Welcome to Ioana: Major Towns- Ritha-Forestry Truhan-Coast Iprihan-Grasslands Krolon-Taiga Yudia-Tundra ZilsteadThis is the offical name for the Outskirts. Where the Neophyte live. It is a barren land with very few natural resources. The camp was built with what few resources they had found and the resources brought to them by spies within the kingdom. Qokmar: (Religion/Major gods and goddesses) The All Father The All Father is the king of the Qokmar gods and is the god of time, his name is Elion, however most just call him The All Father. He rules over the other gods and does his best to keep them in line, even if he's not always the best role model himself. His wife is Myrdin, The All Mother. While they have ten children; Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Elion has a sister who is the goddess of death, Selanar. The All Mother The All Mother is the queen of the Qokmar gods and is the goddess of knowledge and creation, her name is Myrdin, however most just call her The All Mother. She use to rule over the other gods alongside her husband, however some millennial ago, she disappeared for unknown reasons and has not been seen or found since. Her husband is Elion, The All Father. While they have ten children; Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Myrdin has a brother who is the god of creation and weather, Surrah. Soul Huntress The Soul Huntress is the queen of the underworld and the goddess of death, her name is Selanar, however most just call her The Soul Huntress. She rules over the afterlife/underworld and makes sure that the balance between life and death is kept, she makes sure her people are treated right and everyone receives fair punishment and treatment. She has no husband or children. However she has five nieces and five nephews; Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Selanar has a brother who is the god of time and king of the gods, Elion. Surrah Surrah is the god of creation and weather, and he lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. Surrah has no wife or children. However he has five nieces and five nephews; Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Surrah has a sister who is the goddess of creation and knowledge as well as queen of the gods, Myrdin. Gaelin Gaelin is the goddess of war, and she lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. Gaelin has a husband named Nithenoel, who is the minor god of storms. She also has two children, Myrrh and Orym. Gaelin also has nine siblings: Keryth, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Her parents are Elion and Myrdin. Gaelin also has an uncle, Surrah, and an aunt, Selanar. Keryth Keryth is the god of animals. He lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. He has no wife or children but has nine siblings: Gaelin, Rhalyf, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. His parents are Elion and Myrdin. He also has an uncle, Surrah, and an aunt, Selanar. Rhalyf Rhalyf is the goddess of love. She lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. She has a husband named Tanyth, minor god of plants, but no children. She also has nine siblings: Gaelin, Keryth, Nym, Elred, Caeda, Conall, Syvis, and Elidyr. Her parents are Elion and Myrdin. She also has an uncle, Surrah, and an aunt, Selanar. Nym Nym is the god of the moon. He lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. He has no wife or children and has no urge to have any. He has nine siblings: Gaelin, Keryth, Rhalyf, Elred, Caeda, Conall, Syvis, and Elidyr. His parents are Elion and Myrdin. He also has an uncle, Surrah, and an aunt, Selanar. Elred Elred is the god of the sun. He lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. He has no wife but many children from many different females. He has nine siblings: Gaelin, Keryth, Rhalyf, Nym, Caeda, Conall, Syvis, and Elidyr. His parents are Elion and Myrdin. He also has an uncle, Surrah, and an aunt, Selanar. Caeda Caeda is the goddess of messengers and messages. She lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. She has a wife named Ruehnar who is the minor goddess of medicine and health. She has nine siblings: Gaelin, Keryth, Rhalyf, Nym, Elred, Conall, Syvis, and Elidyr. Her parents are Elion and Myrdin. She also has an uncle, Surrah, and an aunt, Selanar. Conall Conall is the god of agriculture(Food). He lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. He has a wife named Meriel the minor goddess of rebirth. He has nine siblings: Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Syvis, and Elidyr. His parents are Elion and Myrdin. He also has an uncle, Surrah, and an aunt, Selanar. Syvis Syvis is the goddess of water and basically all the other liquids. She lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. She has a husband named Filverel who is a minor sea god. She has nine siblings: Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, and Elidyr. Her parents are Elion and Myrdin. She also has an uncle, Surrah, and an aunt, Selanar. Elidyr Elidyr is the goddess of fire. She lives on Kamouraska(Magical island that can't be found by the living. But it isn't really visited by the dead) alongside the rest of the major gods and goddess. She has no husband or children but has nine siblings: Gaelin, Keryth, Rhalyf, Nym, Elred, Caeda, Conall, and Syvis. Her parents are Elion and Myrdin. She also has an uncle, Surrah, and an aunt, Selanar. Extra: Landmarks The Aegis Spine-Large, snow-topped mountains known for the Aegis Trek (a long, almost perilous way to quickly get across the land). Easily identifiable from miles away due to its sheer size. The Aegis Spine is named after the God of Courage, who challenged the great serpent of Earth. It is said the mountains are pieces of his spin, and that the mountains are his final resting place. Maratane Plains -Wild, extremely flat grasslands that cover a majority of Iprihan. Some say savage beasts roam the grassy plains, stalking any who wander through Sanctuary of the Unknown-A large, abandoned temple of worn marble. Although unsure of what god(s) were worshiped, the carvings in the gold on the broken altar depict the figure of a woman being worshiped by all. Some scholars have suggested the All-Mother, a goddess of great power and knowledge who is attributed with the creation of life. Tecumdosa Forest-A sacred forest that is hard to find, it's exact location is unknown. The trees are bioluminescent and many of the ancient mythical creatures live within. The forest is considered a safe haven to any creature who enters. However, those who have bad intent are unable to enter. Edited at September 14, 2022 05:34 PM by Valorous
|
|
|
|
Neutral
|
Pack's Accepted (0/4): - - - - Characters: NPC's can be controlled by anyone Six Classes Deity(1/1) -Bernard Oliverson(Male/Deceased/Demonlord) Monarchy(2/2) -Acheloios MacRae(Black Eyed/Male/King/NPC) -Nadia MacRae(White Eyed/Female/Queen/NPC) Government(10/10) -Egidio Eric(Male/Chancellor/NPC) -Willie Nibbs(Male/Senator/NPC) -Marteena Enzor(Female/Chancellor/NPC) -Nicolaas Cauble(Male/Chancellor/NPC) -Desire Respicio(Female/Senator/NPC) -Ingalls Torstrick(Male/Chancellor/NPC) -Desire Respicio(Female/Senator/NPC) -Evaline Ransford(Female/Chancellor/NPC) -Theophile Braswell(Male/Senator/NPC) -Lakea Delprincipe(Female/Senator/NPC) Sentinel(4/4) -Donne MacRae(Amber Eyed/Male/Prince/NPC) -Allyn MacRae(Grey Eyed/Female/Princess/NPC) -Lena MacRae(Blue Eyed/Female/Princess/NPC) Savero MacRae|M|24|Prince/Green Eyed/Archmage|Valorous Civilizans/Workers(Lots of them/Only naming like five) -Sharlan Joma(Female/Blue Eyed/NPC) -Haemon Buchan(Male/Brown Eyed/NPC) -Charline Mignano(Female/Green Eyed/NPC) -Stepan Przewozman(Male/Hazel Eyed/NPC) -Sive Delagrange(Female/Amber Eyed/NPC) Slaves(Lots/Only naming like five) -Charline Mignano(Female/NPC) -Charline Mignano(Female/NPC) -Zvi Rathfon(Male/NPC) -Zvi Rathfon(Male/NPC) -Zvi Rathfon(Male/NPC) The Seventh Class Neophyte(6/32) Templar (1/1) Ruina Agarvran|F|20|Archshaman|Dagger Pack Chaplain (1/1) Enzo Verlice|M|21|Archseer|Valorous General (1/5) Inara Eris|F|22|Archshaman|Valorous - - - - Archseer - - - Archshaman - - - Archsage Tarron Norneiros|M|22|Dagger Pack - - Archbishop Ikaris Kline|M|21|Valorous -Riden Sparrow|M|42|Dagger Pack - Archjusticar Thaola Qinnala|F|20|Dagger Pack - - Edited at September 25, 2022 03:08 PM by Valorous
|
|
|
|
Neutral
|
The Form: (Feel free to make the form in your style, just as long as it includes the basic information listed below) Name: Nickname(s)/Aliases: Age: Gender: Sexuality: Rank: Appearance: Personality: Strengths: Weaknesses: Likes: Dislikes: Kin: Affiliations: Other: Edited at September 14, 2022 05:59 PM by Valorous
|
|
|
|
Neutral
|
Edited at September 28, 2022 01:03 AM by Valorous
|
|
|
|
Darkseeker
|
Ruina Agarvran"I am many things. A damsel in distress isn't one of them." Full NameRuina Amlugol AgarvranMeaning of NameRuina means blazing fireAmlugol means red dragonAgarvran means noble bloodNickname/AliasesRuTemplarNeophyte LeaderPlace of BirthZlistead(Outskirts of Ioana)AgeTwentyGenderFemaleSpeciesHumanClassNeophyteRankTemplarArchshamanSexual OrientationHeterosexual"If you're going to stand, stand like a giant."AppearanceRuina stands at a good 5'8. She is lean and muscular. However it is clear that she is still a female, and her muscle is well defined only at certain times. Her muscles are well defined when her skin is bare. However when she has clothes on, the only muscle that is clear would be those of her arms. She is somewhat tan from spending her days outside and is no longer the milky white she as born as. Her face is rounded at the cheeks, however her jaw is somewhat sharp. Her cheeks are not that defined, however her face does not give off a baby-ish appearance at all.Her hair is a platinum blonde that is long and wavy. At times she often puts it up in a ponytail or perhaps a bun. Yet, sometimes she will leave it down and on special occasions she will style it and make it look pretty. One eye is a fiery amber, while the other is a magenta color. It is honestly a little disorienting to stare Ruina straight in the eye. Having lived on the rough and cruel outskirts, her body is littered with scars. She does not flaunt them, however she does not exactly hide them either. She does not have too big of scars anywhere as most of them are small and hard to see.Despite Ruina's more manly appearance, it is not hard to tell that she is a female. Though she has that broadness and muscle of a man, she also has the lean, petite, and grace of a female. Her face is mainly smooth, however at certain times, lines will appear on her face and she will seem much older than she is. Already her aura gives off one of a determined and confident person. Her teeth are nearly perfectly straight, and are a pearly white. Despite her more broad build, she is surprisingly quick on her feet. "Everyone wants to be a beast... Until it's time to do what beasts do."
Personality Ruina is not one to play damsel in distress. She is a warrior leader through and through. Fierce and brave she will do just about anything and everything for those she loves and those she considers friends. She is also incredibly intelligent and can be just that hint of cunning. She does not think herself above anyone. Ruina is one to speak her mind. She doesn't often hold back whenever people ask her things. She often likes to say,"If you don't want to know the truth. Don't ask me." She does her best to lead the Neophyte and keep them safe despite the cruel and dangerous world they live in, scavenging off the outskirts.
Ruina can be quick with her words which can often get her in trouble. She has been in plenty of skirmishes with enemies in the outskirts. She protects her people and does her very best to keep peace among them. She promises them that one day something will change. She is not one to demand the full effort from her people without putting forward her own full effort. She is a fair and kind leader. She trains alongside them and although she is not exactly able to train each and every Neophyte in their abilities, she does her best to help them in any way she can.
This Templar is incredibly stubborn as well, if she sets her mind to something it is almost impossible to get her to change her mind. She can be incredibly harsh and sometimes will say things that she does not mean. Ruina, like most, has a mean side. She does not like it, and does her best to keep it away because when she gets mean she gets mean. She will throw just about any insult at you and many do their best to not cross her. She enjoys nature, and tries to enjoy and relax in it when she can. She loves hanging out with her people, who she considers family.
"Family don't end in blood."
Affiliations Ashera Agarvran Mother. Deceased. Ashera passed a few years ago, killed in a skirmish. Aelrindel Agarvran Father. Deceased. Died of a sickness Revalor Agarvran Eldest brother. Alive. Older twin to Ayduin. Revalor and Ruina are close. They respect each other and both strive for the same goal. The protection of their friends Ayduin Agarvran Elder brother. Alive. Younger twin to Revalor. Ruina and Ayduin get along great. Both enjoy the same kind of things and both have the same quick tongue so they often mess around with each other and see who can spin the worst insult. Tarron Norneiros Cousin. Alive. Tarron and Ruina are decently close. They have become closer over the years. Thaola Qinnala Best friend. Alive. There is no one else that Ruina is closer to. Thaola and Ruina share everything, all their secrets, anything and everything. They know everything about each other and are practically attached by the hip. They are typically together. While Thaola may not be as quick-witted and smart as Ruina, there is no doubt that their personalities link up decently well. Enzo Verlice Boyfriend. They are incredibly close. Although they aren't all lovey-dovey, especially in public, they do care deeply about it each. They also love to mess with each other. Enzo likes to tease her about the future, and Ruina loves to mess with his chi. It's a perfectly balanced relationship. Go ahead, call them a power couple. Riden Sparrow Close friend. Alive. Ruina and Riden have a sort of father-daughter bond, and are incredibly close. When Ruina's father passed away, Riden sort of took Ruina under his wing and raised her. Ruina thrived under Riden's care and now Ruina does her best to pay back everything Riden ever did for her.
"The fears we don't face become our limits."
Likes -Rain -Animals -Neophyte -Having fun Dislikes -Complaining -Abusive people -Monarchy -The Outskirts Strengths -Intelligent -Driven -Loyal -Her Archshaman abilities Weaknesses -Wrathful(She wants revenge on the Monarchy, the people who threw her and her people to the shittiest place) -Stubborn -Blunt -Rebellious
Edited at September 25, 2022 09:11 PM by Dagger Pack
|
|
|
|
Neutral
|
~Enzo Verlice~ “Oh? Were you talking to me? Sorry, I’m not fluent in stupid.” Full Name: Enzo Yevhen Verlice {Enzo–Winner, Ruler of the Home} {Yevhen–Well Born} {Verlice–Truth, Victory Bringer} Nickname(s)/Aliases: Eni(Ikaris) Chaplain Verlice Sir Place of Birth: Zlistead Age: 21 Gender: Male Species: Human Class: Neophyte Rank: Chaplain Archseer Sexuality: Heterosexual “I consider myself a well balanced man; angelic face, devilish thoughts.” Appearance: Enzo is an individual regarded as a dangerous kind of attractive. There is very much a ‘moth to a flame’ kind of aura surrounding him and his features as well. His diamond shaped face contains a chiseled jawline and softly defined cheekbones with a sharper chin to match. Enzo’s nose is both straight in contour and base, which makes it otherwise average in appearance. The rosy lips that usually sit twisted and upturned into his famous smiles or flashy smirks are a bit thinner than average, but don’t put a damper on his other defining features in the slightest. From those lips produces a deeper but alluring set of vocals that can easily resonate an intimidating or -more commonly- a charming sound undertoned with subtle mockery. His right eye is that of a sunset colored amber, being primarily orange and red tinted with flecks of a brighter jade green around his iris. The left eye possesses a delicate swirl of a gentle turquoise and a vibrant orchid. The collision of these colors provide those close enough to him to see the subtle shifts and swirls the colors embark on as they dance, and this goes to reflect his ability to see the ever changing possibilities of the future. While both eyes are equally bright and full of life, they do tend to have an unreadable gleam to them. The subtle angled eyebrows that rest above his eyes are always fairly expressive. Whether he's raising one brow, the other, or both, his eyebrows are very animated, especially when he’s speaking or focused on something. The hair that sits atop Enzo’s head is the color a deeper chocolate brown, with it being cropped on the shorter side, but not short enough to where he can't run his hands through it. It has a more ‘controlled chaotic’ aspect to it since it tends to hold a stylishly ruffled look to it constantly. While there are no defined curls or tufts of hair he possesses, it certainly tapers into being a bit wispier at the nape of his neck. Standing currently at a prideful height of 6”1, his taller height suits his relatively lean but sturdy frame. When it comes to general build, Enzo is akin to a more proportional rectangular figure. His shoulders aren’t exactly the broadest, but they square near evenly with his hips. It's pretty clear he isn't anyone who spends hours laboring their body into shape -not that he has to anyway- but he isn't lacking in defined muscle in any way. Most of his figure is lined with enough muscle to make him look more appealing and capable of great feats of agility, but without the muscle he does have he would possess a much more lanky look to him. The rest of his body would naturally seem relatively perfect -void of freckles, moles, and acne of any kind- but upon closer inspection, he has several smaller scars littering nearly his entire body. Most are small and faded, while others are larger and are accompanied by tales of glory (they’re not always true). His skin tone is best described as a soft olive, far from the ivory spectrum, but nowhere near faring heavily on the tanner end of complexions. His gentle but evidently neutral undertones provide a touch of compliment overall to his skin’s appearance as well. “Don’t step up if you can’t handle being put down.” Personality: Enzo is a person capable of many things. At best, he can be described as highly adaptive. There is usually always an ulterior motive he has in mind when he decides to converse with anyone outside of his usual posse. Whether it be him just being curious of a particular individual, or whether he's getting ready to play someone for a fool, it will be on his terms. His level of perception and observance allows him to play the part of what he believes will invoke the reaction he seeks. Which more often than not he pines for positive attention. And in this case usually all it takes is a flash of his heart throb of a smile followed by a mirage of pretty words to bend most people in his favor. It’s not uncommon for Enzo to switch between what side of himself he wears either. Whether that’s the flatterer, a firm Chaplain, or even the biggest prick in a room. His ability to beautifully play and shuffle through the many aspects of himself is dazzling. Truly his level of adaptation is best described as fluid, as he can change on a dime to suit most situations. Charisma and cockiness are some of his most defining traits, which are only natural considering he’s a being full of pride. A suave charismatic creature is Enzo, and amid his many masks, his charm usually fails to waver regardless of circumstance. It provides the young man a chance to verbally shuffle pawns into place with relative ease as well. Quite honestly though he thinks most people are expendable by his hand, and so he has little remorse for when he manipulates others into doing his biddings. Or sometimes, he manipulates others just for simple amusement. While his manipulations are usually kept to a minimum among his fellow Neophyte, the skill to practice it so gracefully makes him wonderful with delegating. As the Templar's right hand, delegation is certainly a useful tool to have mastered as well. Despite his manipulative nature, he tends to align with joy to some degree. While he most definitely uses his smiles to his advantage, he really does smile out of pure joy when in enjoyable company or when he’s genuinely having a good time. Most joy others perceive, however, is just a face to match the mask he’s parading in. While the energy that surrounds Enzo isn’t exactly calm, his aura is almost addicting to be around with how full of life it is. He’s not an entity one would ever feel suffocated in the presence of, although varying moods will determine the variations in the atmosphere hovering around him. Unless he’s pushed to being truly angry though, his demeanor is relatively easy going. And shall a person manage to befriend Enzo, he will be devotedly loyal for life. Anyone who gets close enough as well will see the warmth he has to offer, though usually not ever in vastly public places. Comfort and generosity is what he has to offer to those in his good graces, but he does catch on quickly when someone tries to take advantage of his offerings. There is no task too difficult when it comes to helping someone he values, and in the extreme, he would without hesitation give his life for the right person. It's sometimes difficult to tell whether his kindness is sincere though, as he knows how to put on quite a convincing show. But whether he's playing a person or not, his heavier presence of sarcasm and varying styles of humor are always something one can always count on with Enzo. Charm would be of little value if Enzo could not wield the essence of flirting well. And for certain, he is a rather flirtatious individual. It’s primarily his chosen method of communication for amusement, such as to fluster females that are the object of his desire for entertainment, and more often than not he has little warmth or authentic affection behind his antics. It’s led to a few being led on, it’s led to scorned hearts, and definitely more than one fling. Not all lovers take his disinterest well, and this he expects, so once the fun is done a line of great distance is drawn. Not all women abide by this line though, which is rather irritating, but Enzo usually manages to carefully dance his way out of any real consequences with exes. As captivating as he may seem, there are flaws deeply embedded into the young Chaplain. For one, in case it's difficult to tell, getting genuinely close to him is a difficult feat. Simply put, Enzo is very hesitant to trust people. The hurt he's experienced by the hands of people in the past is the exact reason he plays others with little to no remorse. It's not that he doesn't feel bad whatsoever, because he feels things very strongly -especially guilt-, it's just that he doesn't always care to indulge in or acknowledge those negative feelings. Call him what you will for some of his pricklier vocalizations and actions; whether that be a jerk, ass, or cold hearted bastard, you’re only wasting your breath by insulting him. With that being said, Enzo is fully capable of spitting leveling insults right back at anyone bold enough to try serving him first. Easily he makes being rude an art, and he is the master of that craft. Communicating well with others is something he definitely needs to work on, though considering his position, he’s not terrible at it. As someone who isn’t always pleased to be a team player, and more so desiring the role and stride as a prominent leader, working with others has always proven slightly difficult. Regardless, Enzo does what is needed of him without much rebuttal, and expects his word to be just as respected as his Templar's in most instances. The young man would have never even been considered as a Second in Command though if he didn’t possess the qualities necessary to lead, advise, and take over at his Templar’s request. It’s the manner of which Enzo accomplishes his tasks that have proven him fit for the role, and in so, the Chaplain hardly sees any protest given with his orders. Enzo is always fair, but fierce when he has to be, and that balance to his doings and ideals have thus far made him a valued right hand. “I advise you to take some time to do a little soul searching. You just might find one.” Likes: Flirting; though there is usually never any actual affection behind it Taking risks; preferably calculated Star gazing Weapons Being humorous “You may have a bark, but you’re not ready for my bite.” Dislikes: The Monarchy; he loathes them Conforming to expectations Following rules he deems ‘stupid’ Large bodies of water Being underestimated Strengths: Swordplay/Archery Charisma Humor Manipulation Quick witted Weaknesses: Hand-to-hand combat (he’s not terrible, just not flawless in this art) Stubborn Impatient Struggles with filtering some comments His overwhelming fear of water/drowning “I'm disappointed, but not surprised." Kin: Annika Verlice (Mother): Alive; Enzo doesn’t really have a positive or negative relationship with his mother, they just kind of exist in each other’s lives. She isn’t known for being very affectionate, or a nurturing figure in his life in general, so they’ve found it best to gravitate apart Saxon Verlice (Father): Deceased; was very deeply hated by Enzo. Saxon has exhausted everything in his power to turn Enzo into the man he wanted him to be. . . not the man Enzo wants to be. They never saw eye to eye, and more often than not couldn’t even be in the same room together without having some kind of conflict. Relationships: Ikaris Kline (Best Friend): Alive; where would Enzo be without his outgoing friend? They are definitely a dynamic duo, and each other's second halves. Honestly, if Enzo could have ever had a sibling he would have wanted it to be Ikaris, although they prove you hardly need to be blood to have a strong familial relationship. Ruina Agarvran (Girlfriend): Alive; Ruina has managed to do the impossible; capture the heart of someone with little faith and trust in love, and turned him into a devote believer. There's nothing he wouldn't do for his beloved girlfriend, and even better, he knows she'd do anything for him as well. Enzo is a protective and loving boyfriend, just as much as he's a dutiful second hand, and their dynamic on both fronts collides in a beautiful balance. Publicly his affections are expressed minimally, with the exception to occasional teasings and flirtations, but Enzo makes his place at her side very well known. Various exes with various standings… Affiliations: Open Edited at September 14, 2022 05:52 PM by Valorous
|
|
|
|
Neutral
|
~Ikaris Kline~ “What you call crazy, I call happy with a twist.” Full name: Ikaris Trist Kline {Ikaris–Follower} {Trist–He Who Riots} {Kline–Small} Nickname(s)/Alias: Ris(Enzo) Mouth(Only used by friends) Place of Birth: Zlistead Age: 21 Gender: Male Species: Human Class: Neophyte Rank: Archbishop Sexuality: Heterosexual "One trick pony? I'm sure for your sake you wish I was that unimaginative." Appearance: When one hears the word ‘ego’, one may envision Ikaris. His entire demeanor alone screams ‘I’m better than you’. Suited with a chiseled diamond structured face, high set cheekbones, and a slightly rounded chin, Ikaris could easily pass as a prissy male model. Annoyingly attractive if anything. Ikaris’ left eye is a brilliant cornflower blue with a few softer hazelnut flecks surrounding his iris. His right eye is that of a vibrant shade of pink that fares in the realm of being considered ‘ruby tinted’. Not only do his eyes radiate nothing short of ever present amusement, but they also vividly convey every emotion he is capable of flipping through. A thinner set of blonde, arched brows that reign above his striking orbs aren’t always as expressive as they could be, however he’s prone to often raising one or furrowing them together. The slightly concave nose he possesses actually adds a flare of beauty to his features as well, with it -dare be said- delicately fitting to his otherwise chiseled features. While his lips are that of a less bold pale rose, even this pretty boy has lips that can easily pull off a nice pout as well as a multitude of varying smiles and devilish grins. Ikaris’ voice is best described as resonant, and a voice capable of capturing both his ego and emotions in a fluidly smooth nature. Like some males, Ikaris channels a lot of grooming into his hair, although it really doesn’t need too much effort. His dirty blonde locks sit in a lightly curled fashion on top while the sides are cut a little shorter. The longer tufts aren’t long enough to fall into his eyes, with only a few curly wisps curtaining his forehead, but having no such strand braving beyond his brows to impair his vision. It’s styled to easily be long enough to comb his hands through, and to be blown astray should he face gustier winds. While it’s lacking in frizz, as well as any semblance of “poof”, evidently his hair holds much natural volume to it. Holding himself at a shorter 5”10, it’s actually harder to tell Ikaris is shorter to some of his peers due to how well postured he is. It helps that he walks around as if he’s 6”5 as well. Ikaris sports a bit of a paler skin tone, though he actually pulls it off rather well instead of looking sickly in any way. Complimentary cooler undertones to Ikaris’ already bolder ivory complexion allow his overall appearance to stand out in a way that’s still very much easy on the eyes as well. When it comes to build, Ikaris is akin to a more defined triangular figure. While his frame supports broader shoulders, his build begins to narrow when it comes to his hips. Ikaris is a much more agile and fitter entity, with the male primarily laboring himself into being an able bodied sprinter and swift combatant, so his legs and core possess the most toning to his build. There's an evident nimbleness to Ikaris as well, but he packs a nice punch. And while not exactly a male capable of using brute strength to his advantage, it doesn’t stop him from squaring his shoulders, puffing his chest, and engaging in confrontation. “Pretty, perfect, and priceless; I’m the epitome of a triple threat.” Personality: If one could explain Ikaris, there would be a few things that would come to mind. The most prominent aspect of his personality being his pride and arrogance. At all times, he is the most awesome person in any room. Always. The young male also enjoys sizing other people up -all people-, and looking at them as if they’re worth no more than an ant. Though, compared to this narcissist, everyone else might as well be an ant compared to his thunderstorm of a personality. Easily he is one of the biggest narcissists one will ever meet. Self-love is something he is not in short supply of, and honestly he can’t help but to admire himself from time to time too. If anything, his reflection in the mirror is one of his best friends. Ikaris knows very well his appearance backs up his pride though, and he is not ashamed to let those around him know they will never look or be as amazing as he is. Right, wrong, things such as ‘morality’ in general have no room in Ikaris’ life. He doesn’t care to be moral, since he very much dances to the beat of his own drum at all times. It certainly does not make him an easy person to be around considering he sees no issue in treating people like they’re lesser than him. Because they are lesser. Very few individuals are regarded as important to the narcissist, with his best friend -Enzo- being one of those few people. Most days that is; other days he may contemplate pushing his friend off a cliff. But he never would, so do you see? He’s such a great person. The best! Anger is a common emotion one may see Ikaris demonstrating. 0-150 in 2.4 seconds kind of guy. But not with just anger, no, with all emotions he is highly flippant. Ikaris is fully capable of shifting through roughly 20 different moods in under a minute. Surely that’s some kind of record. Maybe he’s a smidge crazy in that way, but never count on Ikaris being predictable. One of the biggest contributors to Ikaris’ general nature is his apathy and utter indifference. Sure, he has feelings, but he could honestly care less about most others’. Even his own feelings are so volatile he’s not even completely sure he wants to feel them, let alone discuss or reflect on them. All things considered, he does work to be a little more considerate of the feelings of those closer to him. Enzo in particular since they share a brotherly bond, but Ikaris isn’t completely heartless either. The narcissist, should you win a place among his roster of liked individuals, is loyal to a damn fault. If one is worthy enough, the narcissist may even lay his life down for one of those special people if need be. Ikaris’ affections are difficult to express, and often those in his better graces can hardly tell he’s being genuinely affectionate, but this diamond is just a bit rough around the edges. He’s trying. Vindictive and generally malicious characteristics are heavily associated with Ikaris as well. So while more often than not he’ll go toe to toe directly with anyone, special occasions require him to want to be a little more devious in his plotting. Wrong him? Run. And hide. Wrong his bestie? Death to those who cross Enzo! Wrong his friends? Meh, depends on how close he is to them. While Ikaris is naturally a more confrontational character, finding it highly entertaining to rile others up for his own sick pleasures, he won’t tolerate mistreatment of those close to him. And he will not tolerate being blatantly disrespected, and should one really get under his skin, be prepared for the male to throw hands. Overall, Ikaris is vastly flirtatious, and certainly there’s nothing more charming than someone who possesses practically no filter. Insensitive? Definitely. Inappropriate? Yep. Says things that make others question his sanity? All the time! One may never really know what’s going to come out of Ikaris’ vastly opinionated and silver tongued mouth next, unless there’s an opportunity for a pun. Dark humored or not, he’s sure to make one. At least one can come to him for complete honesty, because oh boy will he give it to those bold enough to ask for it. While he is someone who is vastly deceitful and a little bit of a pathological liar -not to mention possessing a villainous touch of sadism- Ikaris is still blunt when it’s needed. Good news, bad news, or just news, he’s sure to deliver it. And please. Forget drama Queen’s when it comes to Ikaris, because he's the whole damn royal family, and some. If he wants all eyes on him? Oh, he’ll get them. The man-child loves attention! Good or bad. When he’s really around people he likes though, the more dramatic and playful he is. The greatest thing anyone needs to keep in mind about Ikaris is this though; he is the epitome of an ultimate wild card. “I’m only here to establish a solid alibi.” Likes: Admiring Himself Flirting Having his ego stroked Being a showoff Having fun; no matter where he finds it Dislikes: Most Authority; void the Neophyte Templar and Chaplain, but even then he’ll push his boundaries a bit with being rebellious and generally snarky Staying Still Practicing Patience Crying; he doesn’t cry, but seeing others cry makes him greatly uncomfortable Chickens; they think they’re so great... it’s not safe to bring the topic up around Ikaris unless you’re ready to hear a lengthy tangent about chicken conspiracies Strengths: Combat (hand-to-hand and knives) Confident Loyal Energetic Socializing Weaknesses: Apathetic Prideful Footwork in combat Vindictive Little control over emotions “Why should I apologize for the person I’ve become, when no one has apologized for making me this way?” Kin: Nova Kline (Mother): Who knows where that bitch is, or if she’s still alive that is. She stuck around long enough to ruin Ikaris’ life though, so thanks to his mom, he turned out great (note the sarcasm). Herschel Kline (Father): Alive; not the best father in the world, not exactly the worst. Ikaris has a pretty neutrally toxic relationship with Herschel, and certainly wouldn’t shed a single tear if his father were to pass. Relationships: Enzo Verlice (Best friend): Alive, duh; Enzo is his bestie!! Enzo is the one person Ikaris has always gone to in the times he’s really needed a person's support. Enzo is also the only person that is allowed into Ikaris’ more silent struggles, and even then Ikaris isn’t keen on burdening his friend. Without a doubt though, Ikaris would go through hell and back with him, or even to hell and back for him. Thaola Qinnala (Girlfriend?): Alive; With Ikaris himself being quite the energetic individual, it't only natural he gravitates towards Thaola, a person just as spunky and mischevious as he. Their official status is. . . complicated? Not officially a couple in other words, although their chemistry would suggest something tipping more on the scale of relationship versus friendship. Affiliations: Open Edited at September 14, 2022 10:00 PM by Valorous
|
|
|