Full Name
Shinra Yasha Yomi
Nicknames
Yomi, Shiro, Sora, Open for More!
Name Pronunciation
Sheen-rah, Yah-shah, Yo-mee
Name Meaning
Heart/Mind/Soul, Daemon, Land of the Dead
Gender
Male
Pronouns
He/Him
Sexuality
Straight..ish, he'll say he is
Moral Alignment
Chaotic Evil
Personality
Sadistic. Shinra finds joy in the pain of others. He delights in their fear and suffering, often going out of his way to cause harm. Watching someone break under his influence brings him a thrill that he cannot resist.
Arrogant. Shinra believes he is above all others. He often looks down on those around him, sure that no one can match his strength or cleverness. This pride makes him dismissive of advice or help, thinking he knows best.
Intimidating. With a fierce glare and a strong voice, Shinra makes people shiver. He uses his size and presence to make others feel small. Many find it hard to stand against him, fearing what he might do next.
Reincarnationist. Shinra thinks death is not the end. He feels that life is a loop, with chances to come back and try again. This belief gives him a carefree view of life, as he does not fear loss or death.
Self-Serving. Shinra acts only for his own gain. He puts his needs first and often uses others to get what he wants. Friends mean little to him if they do not serve his goals.
Restless. Shinra cannot sit still for long. He is always looking for the next thrill or fight, never satisfied with what he has. This need for action drives him to seek chaos wherever he goes.
Emotionally Volatile. Shinra’s mood can flip in a flash. One moment he may laugh, and the next, he is filled with rage. This wild shift makes him hard to read and even harder to trust.
Malevolent. Shinra's heart is dark, and he revels in harmful acts. He takes pleasure in hurting others, finding ways to spread pain and fear wherever he goes. His actions often leave a path of ruin behind.
Amoral. Shinra does not follow rules or care for right and wrong. He sees life as a game and plays by his own rules. This lack of morals lets him do as he wishes, without guilt or shame.
Dedicated. Once Shinra sets his sights on a goal, he pursues it with fierce focus. He does not back down easily and will work hard to achieve what he wants, often at great cost to others.
Protective. Even with his darker traits, Shinra can show fierce loyalty to those he cares about. He will go to great lengths to defend them, using his power to keep them safe from harm, even if it means causing pain to others.
Temperament
Shinra’s temperament is shaped by how he sees the people around him. With fellow exorcists, he puts on a friendly face. He knows it helps to act nice in their line of work, so he jokes and laughs with them, trying to seem like a team player. He uses charm and humor to gain their trust, but deep down, he is always watching. He thinks about their strengths and weaknesses, looking for ways to get ahead. His friendly laugh hides his true motives.
When he talks to regular people, Shinra changes. He becomes more distant and a bit harsh. His arrogance shows, and he doesn’t feel the need to be polite. He uses sharp words and sarcasm that can make others feel small. He finds some joy in making them uncomfortable, using it to feel more powerful.
Enneagram Type
Type 8 - The Challenger
Being an Enneagram Type 8 affects Shinra both mentally and behaviorally in several ways. Mentally, he often feels the need to assert his power and control over situations, leading him to view the world as a place where strength and dominance are essential for survival. This mindset makes him confident but can also lead to feelings of mistrust and suspicion toward others, as he believes that weakness is dangerous. Behaviorally, Shinra tends to be assertive and direct, often coming off as intimidating to those around him. He struggles with vulnerability and may avoid showing his softer side, fearing that it will make him appear weak. His emotional volatility can lead to quick shifts in mood, making it hard for others to predict his reactions. While he can be fiercely loyal to those he cares about, his need for control and dominance often drives him to prioritize his own needs above all else, making it challenging for him to form deep connections.
MBTI
ENTJ
Being an ENTJ affects Shinra both mentally and behaviorally in significant ways. Mentally, he is driven by a need to achieve his goals and often thinks several steps ahead, which helps him strategize effectively. This focus on long-term outcomes makes him highly ambitious and confident in his decisions. However, it can also lead to impatience with others who he sees as slower or less capable. Behaviorally, Shinra tends to take charge in social situations, often coming off as commanding and assertive. He is not afraid to express his opinions and can be quite direct, which may intimidate those around him. His preference for structure means he likes to plan things out and can become frustrated when faced with chaos or unpredictability. While he can be a strong leader, his intensity and focus on results can sometimes make it difficult for him to connect emotionally with others, as he may prioritize efficiency over personal relationships.
Appearance
Shinra Yomi stands at 5'11", sporting a muscular and lean physique that hints at both strength and agility. His skin tone is a unique blend of sunkissed and slightly pale, giving him a fair complexion. His eyes are a striking pale green, but when he shifts into his demonic form, they turn a fierce red. His lips are a subtle pale red, and when his demonic side shows, he reveals sharp fangs.
Shinra's hair is a deep midnight black, cut short and styled in a wild manner typical of an anime boy. When it grows longer, it takes on a look similar to Suguru Geto from Jujutsu Kaisen. On his left hand, he has a tattoo of black glass shattering, a striking design that adds to his edgy look. Although he has large dragon-like wings on his back, they remain hidden from view. (Also a tattoo)
His default expression often gives off an air of boredom, and he carries himself with a relaxed and confident posture. In terms of accessories, he favors silver jewelry, including necklaces and rings on his right hand, along with some fake silver cross necklaces that he occasionally wears.
Shinra's clothing style is distinctly gothic. He often dons a leather jacket adorned with smaller silver spikes along the arms and shoulders, paired with a black t-shirt and black jeans. His footwear consists of sturdy combat boots. On days when he has to work, he switches to a black waistcoat layered under a black cape coat, complementing slightly ripped jeans while keeping the same boots. This blend of styles creates an overall look that is both intimidating and effortlessly cool.
Voice & Accent
Shinra's voice matches his cool and strong look. It has a low, smooth tone that can draw people in. When he speaks, there’s a bit of a bite to it, showing his bold side. His words can come out sharp, but he also has a way of making them sound calm and sure. When he gets angry or excited, his voice gets louder and more intense, showing the fire inside him. Even when he’s bored, there’s a strong feel to his voice that makes people pay attention.
Abilities
Rage Amplification. Shinra has the power to tap into the anger of those around him. When he focuses on someone’s feelings, he can make their rage grow much stronger. This can lead to fights and chaos, as he fans the flames of their anger. The more rage he pulls from them, the more it clouds their mind, making it hard for them to think clearly. In a fight, this can turn allies against each other or make foes reckless. Shinra enjoys watching the struggle unfold, as people lose control. He sees this ability as a game, where he can shape the outcome just by pushing the right buttons.
Enhanced Strength. While he is not a giant, Shinra has a good amount of strength that makes him a tough foe. He can lift heavy things and hold his ground well in a fight, making it hard for an exorcist to pin him down. His muscles are not huge, but they are toned enough to give him an edge in close combat. This means that he can trade blows and make it a struggle for anyone trying to take him down. His strength helps him break free from holds or grapple with others, making it clear that he is not to be taken lightly, even though he is not the strongest around.
Fire Manipulation. Shinra can create small flames, enough to spark a fire or keep warm. He can toss fireballs that are not too big but can sting and cause pain. He can also make flames dance around his hands, giving him a flashy look in battle. However, he must focus to control the flames, as they can get out of hand if he is not careful. This ability is useful for intimidation and creating a sense of danger, but he does not rely on it for big attacks. His fire can be a distraction.
Destructive Touch. When Shinra wants to, he can make things fall apart just by touching them. This ability only works if he intends it, so he does not set things on fire by accident. Instead, he can choose to break objects or cause damage with a single touch. This makes him a threat, as anything he touches can fall into ruin. He enjoys using this ability to mess with people’s minds, showing them that he can destroy their things if he wishes. It serves as a reminder that he has power, but he must be careful not to let it go too far.
Wrathful Regeneration. When Shinra gets hurt, he can heal quickly for a short time, but this power has limits. If he gets a bullet in a spot that could kill him, it will not save him from death. Instead, it can help him recover from wounds that are bad but not fatal, like cuts or bruises. This regeneration kicks in when he is filled with rage, allowing him to push through pain and keep fighting. However, the healing slows down if he is calm or if too much time passes. It is not a cure-all, but it does give him an edge in battle, allowing him to keep going when others would fall.
Sin
Wrath
Fears/Phobias
Agoraphobia. Shinra feels a tight grip of fear when he is in wide open spaces or surrounded by many people. In these moments, he senses that he is vulnerable and can be attacked without warning. This fear often makes him uneasy, and he prefers to stay in tight places where he feels he has control. Crowds can make him feel trapped, as he worries that he cannot escape if things go wrong. When he is in a busy area, he often scans the crowd for possible threats, making it hard for him to relax. This fear adds to his aloof nature, making it hard for him to connect with others, as he avoids situations where he could feel cornered or exposed.
Acrophobia. Though he does not let it show, Shinra has a subtle fear of heights. He feels a small flutter of unease when he is up high, like on a tall building or a steep hill. This fear is not strong enough to stop him, but it makes him feel a bit uncomfortable. He can fake calmness and act like he is fine, but inside, there is a small voice that reminds him of how far he could fall. This hidden fear can catch him off guard at times, especially when he has to face high places. He often jokes about it to cover up his discomfort, using humor to deflect any questions and keep people from seeing his true feelings.
Anthophobia. Shinra has a deep dislike of flowers that stems from a painful memory. At one point, he cared for a human who loved flowers. When that person passed away, their funeral was filled with blooms, each one a reminder of their lost life. The sight of flowers brings back the pain of their death, making him feel both anger and sadness. Each flower he sees reminds him of what he lost and the joy that has been taken from him. As a result, he avoids places where flowers are present, seeing them as symbols of beauty that he can no longer appreciate.
Favourite Quote
"The last thing I want to do is hurt you. But it’s still on my list."
Theme Song(s)
"Graveyard" by Halsey
"papercuts" by mgk
"Monsters" by All Time Low
"Blood // Water" by grandson
"Take Me to Church" by Hozier
"Panic Room" by Au/Ra