Chatbox
 Salem
04:28:16 Coven / Wynn
whats cyber monday, is there an event or something? ^^"
 Magnus Bane
04:20:21 Mag/Maggy
<.> I should buy apples
 jaune
04:19:42 chat is this real
i dunno how i didnt see that option when i was searching earlier, not my brightest moment lol
 jaune
04:19:07 chat is this real
dude awesome, thank you guys!
 Feiella
04:16:28 Fei The Sleepy Ghost
Jaune
Seek packs>former pack name
 Iruna
04:15:35 *Iruna noises*
Jaune
Isn't there a search by previous name? Another method I do is go digging for mutuals/old forum posts of theirs
 jaune
04:14:36 chat is this real
how would i go about finding a pack by their old name. all i have for credits is a pack name but it isnt in use anymore :(
 LeafClan
04:08:21 Leaf she/her
I am gonna poof for a little to eat bye!
 LeafClan
03:53:27 Leaf she/her
I have 330 mush and am still broke..
 LeafClan
03:51:43 Leaf she/her
Okay thanks Forest!
 STS
03:51:14 TS, Speckles
Forest. Okay thank you, so not too bad then,
 Salem
03:50:56 Coven / Wynn
Leaf
Forest answered you. Scroll down in chat
 LeafClan
03:50:39 Leaf she/her
Guys what is hubris?
 Forest Dwelling
03:49:56 I am on Wolflocke ok
@STS

Probably increases battle damage by 2 like any other boost
 STS
03:48:58 TS, Speckles
anyone use a wolf with overgrown teeth as a battle wolf, Does it do anything? Can't decide if its worth training
 LeafClan
03:48:29 Leaf she/her
Entertaining Fire and Raven Stripe of pack Willow Tribe watch the sunset together.
And what is Hubris?
 Salem
03:48:19 Coven / Wynn
Hey Leaf
 Forest Dwelling
03:47:58 I am on Wolflocke ok
@LeafClan

According to the Oxford dictionary: excessive pride or self-confidence.
 LeafClan
03:47:48 Leaf she/her
Hi Salem!
 Salem
03:46:55 Coven / Wynn
Malice
I have a game I've been playing for about a year now and it's not a nice game but it's a hyperfixation </3
I so badly wanna just not but blegh
Cass??

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Black Bear : 0
Wolverine : -1
Polar Bear : +5
    Fall   Day  Weather:  Heavy Rain
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Roleplay > 1x1
   1 

The Vampires Gaze | Salem x EdenMarch 25, 2024 07:37 PM


Salem

Neutral
 
Posts: 5241
#3005095
Give Award
Please do not post if you are not Salem or Eden.
This is a horror x fantasy type of RP
~
Basic Plot:
Character 1 moves into a new town, new house, new community. New everything. Character 1 has been here before, but only for visits and had to move for unknown reasons (you'll have to make it up). Character 2 sends Character 1 letters that progressively get creepier as time goes on all while making friends with Character 1.
~
Extra Details
Stalker played by Salem
House Owner played by Eden
Town Name: Silentstone
I'll add to this when we get new information :3
The Vampires Gaze | Salem x EdenMarch 25, 2024 07:37 PM


Salem

Neutral
 
Posts: 5241
#3005096
Give Award
Name
↪ Draven Saima
Nicknames
↪ Drave, Sai
Age
↪ Unknown, appears mid 20s
Gender
↪ Male
Sexuality
↪ Pansexual
Pronouns
↪ He/Him
Species
↪ Vampire
Powers
↪ Enhanced Sense, Enhanced Speed, Immortality, Self Healing, Hypnosis
Drawbacks
Enhanced Senses. While enhanced senses grant vampires extraordinary perception, they are susceptible to sensory overload. This drawback happens because their heightened senses amplify every sensation, making them vulnerable to overwhelming stimuli. In bustling urban environments or chaotic situations, the flood of sensory input can become disorienting, hindering their ability to focus and react effectively. Vampires must learn to manage their heightened senses to avoid being incapacitated by sensory overload.
Enhanced Speed. The incredible speed of vampires places immense strain on their bodies. This drawback arises because their muscles, joints, and bones may struggle to withstand the forces generated during rapid movement. Overexertion or prolonged use of enhanced speed can lead to muscle fatigue, joint pain, and even skeletal injuries. To mitigate this drawback, vampires must balance the benefits of swift movement with the risk of physical exhaustion and injury.
Immortality. Despite their immortality, vampires experience profound emotional drawbacks, particularly the pain of witnessing the loss of loved ones over centuries. This drawback occurs because vampires form deep connections with mortals who age and die, leaving the vampire to endure endless cycles of grief and loneliness. The passage of time can also exacerbate feelings of detachment and alienation from humanity, leading to a sense of existential despair. To cope, vampires may struggle to maintain meaningful relationships and find purpose in their eternal existence.
Self healing. While self-healing allows vampires to recover from injuries swiftly, it depletes their energy reserves. This drawback happens because the process of regeneration requires a significant amount of metabolic energy. Rapid healing can leave vampires feeling drained and fatigued, especially after sustaining severe wounds or engaging in prolonged combat. To replenish their energy stores, vampires must consume blood regularly, risking exposure and conflict with humans or other supernatural beings.
Hypnosis. Despite their ability to hypnotize others, vampires may encounter individuals with innate resistance to mental manipulation. This drawback occurs because some individuals possess strong willpower, mental fortitude, or psychic defenses that make them immune to hypnosis. When faced with such individuals, vampires find their hypnotic commands ineffective, forcing them to rely on alternative methods of persuasion or coercion. To overcome this drawback, vampires may seek out vulnerable targets or hone their hypnotic techniques to bypass resistance.
Appearance
↪ Draven Saima possesses a striking yet subtly supernatural appearance, exuding an air of mystery and allure. His most distinctive feature is his captivating gaze, with eyes the color of deep, rich blood red. These eyes, reminiscent of coals glowing in the darkness, seem to hold secrets untold and depths unexplored.
His short, fluffy black hair frames his face in a tousled yet effortlessly stylish manner, adding to his enigmatic allure. Despite its casual appearance, his hair always seems perfectly coiffed, as if each strand falls into place with intention and precision.
Draven often opts for a casual yet stylish ensemble, typically seen in a plain pull-over hoodie that drapes comfortably over his lithe frame. The hoodie, in a deep shade of black, contrasts beautifully with his crimson eyes and adds an air of understated elegance to his appearance.
Paired with the hoodie, Draven wears sleek black sweatpants that hug his form in all the right places, emphasizing his athletic build and exuding an aura of effortless confidence. The sweatpants, tailored to perfection, lend him a relaxed yet undeniably chic vibe.
Completing his ensemble, Draven adorns his feet with sturdy combat boots, also in black, which add a hint of ruggedness to his overall look. The boots, though practical, possess a certain sleekness that perfectly complements his attire, hinting at his readiness for any challenge that may come his way.
Upon closer inspection, one might notice a subtle yet distinct feature that sets Draven apart from mere mortals: his ears, slightly pointed like those of an elf. However, these pointed ears are more subtle, blending seamlessly with his otherwise human-like appearance. It is a feature that one could easily overlook, mistaking him for an ordinary human at first glance.
But perhaps the most striking aspect of Draven's appearance is revealed when he speaks or smiles, revealing his sharp, elongated fangs.
Personality
Charm. Vampires often possess a natural charm and charisma that draws others to them effortlessly. They are adept at captivating the attention and admiration of those around them.
Sophistication. With centuries of life experience, vampires tend to exude an aura of refinement and sophistication. They possess a cultured demeanor and impeccable manners, which can be both captivating and disarming.
Resilience. Vampires are often portrayed as resilient beings, capable of enduring physical and emotional challenges with stoicism and grace. They possess a tenacity and inner strength that enables them to overcome adversity.
Intelligence. Many vampires are depicted as highly intelligent and cunning individuals. They possess keen intellects and sharp minds, which they use to navigate the complexities of their immortal existence and outmaneuver their adversaries.
Loyalty. Despite their solitary nature, vampires are known to form deep and enduring bonds with those they trust. They are fiercely loyal to their loved ones and allies, willing to go to great lengths to protect and support them.
Manipulative. Vampires often employ manipulation and deception to achieve their goals. They are skilled at exploiting the weaknesses and desires of others to further their own agendas.
Predatory Instincts. Rooted in their nature as hunters, vampires may exhibit predatory instincts that can manifest as ruthlessness or aggression when pursuing their prey or adversaries.
Isolation. Despite their charm and allure, vampires often struggle with feelings of loneliness and isolation due to their immortal nature. They may distance themselves from others to avoid forming attachments that could lead to heartache or exposure.
Arrogance. Some vampires exhibit a sense of superiority or entitlement, viewing themselves as superior beings compared to mortals. This arrogance can lead to hubris and disdain for those they perceive as beneath them.
Bloodlust. Perhaps the most defining trait of a vampire, bloodlust represents their primal urge to feed on the life essence of others. While some vampires may control this urge with restraint and discipline, others may succumb to their cravings, endangering those around them.
Strengths
↪ Resilience. Draven exhibits remarkable resilience in the face of adversity. Despite the challenges and tribulations he has faced throughout his immortal existence, he remains steadfast and resolute, refusing to be broken by the weight of his past or the uncertainties of the future.
Adaptability. Draven demonstrates a remarkable ability to adapt to new circumstances and environments. Whether navigating the complexities of vampire society or confronting unexpected challenges, he possesses a flexible mindset that allows him to adjust his approach and thrive in ever-changing situations.
Empathy. Despite his solitary nature, Draven harbors a deep well of empathy and compassion for those in need. He is attuned to the emotions of others and possesses a keen understanding of their struggles, offering solace and support to those who seek his guidance.
Courage. Draven displays unwavering courage in the face of danger, refusing to back down in the pursuit of justice or protecting those he cares about. He confronts threats with a steely resolve, willing to risk his own safety to ensure the safety and well-being of others.
Self-awareness. Draven possesses a profound level of self-awareness, understanding his strengths and weaknesses with clarity and honesty. He is introspective and reflective, constantly striving to learn and grow from his experiences, rather than allowing them to define or limit him.
Independence. Draven values his independence and autonomy, refusing to be beholden to the expectations or demands of others. He charts his own path in life, guided by his own convictions and principles, rather than conforming to societal norms or pressures.
Creativity. Draven possesses a creative and imaginative spirit, finding solace and inspiration in artistic pursuits such as writing or music. He channels his emotions and experiences into his creative endeavors, expressing himself with depth and authenticity.
Determination. Draven is driven by a powerful sense of determination and purpose, refusing to be deterred by obstacles or setbacks. He sets ambitious goals for himself and pursues them with unwavering resolve, overcoming challenges through sheer perseverance and tenacity.
Integrity. Draven upholds a strong sense of integrity and honor, guided by a moral compass that dictates his actions and decisions. He holds himself to high ethical standards, striving to do what is right, even when faced with temptation or adversity.
Forgiveness. Despite the betrayals and injustices he has endured, Draven possesses the capacity for forgiveness and reconciliation. He understands the complexities of human nature and recognizes that forgiveness is often the path to healing and redemption, both for himself and others.
Weaknesses
Isolation. Draven's tendency to isolate himself from others, stemming from his secretive nature and the necessity of concealing his true identity as a vampire, can leave him vulnerable to loneliness and a lack of social support.
Trust Issues. Due to the betrayal and deception he has experienced throughout his long life, Draven may struggle to trust others fully. This reluctance to confide in or rely on others could hinder his ability to form meaningful connections and alliances.
Recklessness. Draven's strong sense of independence and determination may sometimes manifest as recklessness or impulsivity, leading him to take unnecessary risks or act without considering the consequences.
Obsession with Control. In his efforts to maintain secrecy and protect his vampire identity, Draven may develop an obsession with control, striving to micromanage every aspect of his life and surroundings. This need for control could lead to feelings of anxiety or frustration when faced with situations beyond his influence.
Vulnerability to Temptation. Despite his strength of character, Draven is not immune to temptation, particularly when it comes to his vampiric instincts and desires. The lure of blood and power may occasionally cloud his judgment, leading him down a dark path if he succumbs to his primal urges.
Fear of Exposure. Draven's fear of discovery as a vampire could become a significant weakness, driving him to extreme lengths to conceal his true nature and avoid detection by humans or vampire hunters. This fear may cause him to act impulsively or irrationally when faced with perceived threats to his secrecy.
Emotional Detachment. Draven's long lifespan and experiences of loss may result in emotional detachment or a sense of numbness towards others. This emotional distance could hinder his ability to form deep emotional connections or empathize with the struggles of those around him.
Hubris. Draven's confidence in his abilities and knowledge, coupled with his longevity, could lead to a sense of arrogance or overconfidence. This hubris may blind him to his own weaknesses and vulnerabilities, making him susceptible to manipulation or underestimating his adversaries.
Guilt and Regret. Despite his best efforts to reconcile with his past, Draven may be plagued by feelings of guilt and regret over the mistakes he has made and the lives he has affected throughout his long existence. This emotional burden could weigh heavily on him, leading to periods of self-doubt or self-flagellation.
Identity Crisis. As a vampire navigating the complexities of the modern world while concealing his true nature, Draven may struggle with an ongoing identity crisis. The tension between his human facade and his vampiric instincts could cause internal conflict and uncertainty about his true self.
Likes
Red Wine. Draven may have a fondness for red wine, appreciating its rich flavor and deep, complex aroma. The deep crimson hue of the wine may also remind him of the blood he craves, satisfying his vampiric instincts in a socially acceptable manner.
Dark Chocolate. Draven may enjoy indulging in dark chocolate, relishing its bittersweet taste and velvety texture. The intensity of dark chocolate's flavor profile may appeal to his sophisticated palate, providing a satisfying treat during moments of contemplation.
Rare Steak. As a vampire, Draven may have a preference for rare or medium-rare steak, savoring the savory juices and tender texture of the meat. The iron-rich taste of the steak may also serve as a subtle nod to his need for blood, albeit in a more socially acceptable form.
Espresso. Draven may have a penchant for espresso, appreciating its bold flavor and invigorating caffeine kick. The potent brew may help him stay alert during his nocturnal activities, providing a much-needed energy boost as he prowls the shadows.
Spicy Foods. Draven may enjoy spicy foods, relishing the fiery sensation that accompanies each bite. The intense heat of spices such as chili peppers may evoke a primal thrill within him, heightening his senses and igniting a sense of excitement.
Dislikes
Bright Lights. Draven may have a dislike for overly bright lights, particularly neon or fluorescent lighting. Such illumination can disrupt his sensitive eyesight and draw unwanted attention to himself, making him feel exposed and vulnerable.
Crowded Places. Given his secretive nature and preference for solitude, Draven may dislike crowded places such as bustling city streets or packed restaurants. The noise and chaos of large crowds could overwhelm his senses and hinder his ability to move discreetly.
Strong Scents. Draven may have a distaste for strong or overpowering scents, as they can interfere with his keen sense of smell and make it difficult for him to remain undetected. He may avoid perfumes, colognes, or heavily spiced foods that emit conspicuous odors.
Garish Clothing. Draven may have a disdain for loud or garish clothing styles, preferring instead to dress in understated, neutral tones that help him blend into the shadows. Outlandish or attention-grabbing attire could attract unwanted notice and compromise his ability to stalk his prey unnoticed.
Hot Beverages. Draven may dislike hot beverages such as coffee or tea, particularly when served scalding hot. As a creature with a lower body temperature than humans, he may find such drinks uncomfortable to consume and prefer cooler alternatives.
Affiliations
↪ TBA
Other
He cannot enter into anyones house without an invite
No, he does not sparkle

Edited at March 26, 2024 06:04 PM by Salem

Forums > Roleplay > 1x1
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us