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 Forest Dwelling
08:26:15 I am on Wolflocke ok
Last year I got sick with a 3 month long illness on my birthday, this year I'm having neck pain/stiffness to the point where it hurts to look up too quickly 👍
 Feiella
08:24:33 Fei The Sleepy Ghost
Whispering
Please take that to sales chat
 EvergreenHills
08:22:15 Ever/Luna
morning chat!
 VioletEcho
08:21:54 Vi, Echo, Aria
40 f or 40 C?
 Feiella
08:19:34 Fei The Sleepy Ghost
Desti
it is almost in the 40s in the mornings.

I always prefer cool weather when it isn't too hot or too cold.
 Eagle's Sorrow
08:18:31 eagle, they/them
Me forgetting the reference again
 Eagle's Sorrow
08:16:55 eagle, they/them
You may play again in 0 minutes.
Oh yeah? Try me 😋😋
 Destinations End
08:13:42 Toliska, Desti, Coy
@Feiella
Oof.. I hope you get more cold days soon.

I can't handle the heat at all unless I am sick and even then prefer to be cool and cold.
Anything over like 65-67 is to hot for me
 Eagle's Sorrow
08:12:03 eagle, they/them
Oh yeah, to those who didn't hear yet, I got fishnet sleeves!
 Feiella
08:11:13 Fei The Sleepy Ghost
Desti
I would love if it was cold instead of hot, but the only not hot day is on Christmas.

Give me cold over hot any time.
 Eagle's Sorrow
08:10:39 eagle, they/them
slipping this here ^^
-WP Click-
 Ámor
08:09:07 Lil' Pumpkin
Well looks like im calling off again. If im still sick tomorrow ill go to the doctor
 Destinations End
08:08:35 Toliska, Desti, Coy
@Feiella
You're wanting it colder?

I personally love and always will/would prefer cold over hot, and even over warm
 Feiella
08:07:10 Fei The Sleepy Ghost
Can the weather please drop from the 30s? It is 34 now and it is 10pm
 Eagle's Sorrow
08:06:33 eagle, they/them
Aci

Oh yeah that's so cute!
 Aci
08:05:41 Aci
-Click-
Love hate relationship at it's finest with this artwork honestly xD
 Destinations End
08:04:22 Toliska, Desti, Coy
@Eagle
Let me message you :)
 Eagle's Sorrow
08:03:56 eagle, they/them
Desti

Oooh

Can I draw you one ? :)
 Eagle's Sorrow
08:03:27 eagle, they/them
My mom doesn't know I play wpg and asked what are those numbers.. I said they were random numbers that I put.. (I can't tell her it's my pack number or she'll tell me I can't play wpg anymore
 Destinations End
08:01:47 Toliska, Desti, Coy
Did I hear bat? :o
I absolutely adore bats. I actually have two different types of bat sonas and several bat anthro ocs.

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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

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#240012
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Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

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