Chatbox
 Transcendence
04:24:40 anti gen ai
Usually sparkly colorful wolf design but with raccoon stripe hair lol
 Amygdala
04:24:18 Amy/Anpmygdala
Loki
Yay XD

He just looks like archie, no idea why
 LeafClan
04:23:56 Leaf she/her
Gibbs me!
 The Avengers
04:23:45 Loki
Thanks for the suggestions! I like Archie the best tho!
 Amygdala
04:23:33 Amy/Anpmygdala
Leaf
Why

Transcendence
What us a scenewolf coat?
 Blue Ridge Hounds
04:23:24 Gibbs 1999-2023
anyone breed for ratings on here?
 Transcendence
04:23:19 anti gen ai
Scenewolf is peak wolf character making back in the day lmao
 Transcendence
04:22:34 anti gen ai
We have rainbowy sparklewolf colors too

Im surprised no one has suggested a scenewolf coat or marking 💀
 Forest Dwelling
04:22:06 I am on Wolflocke ok
@Loki

Luke, Ronan or Justice comes to mind
 Amygdala
04:21:41 Amy/Anpmygdala
Loki
Archie
 LeafClan
04:21:22 Leaf she/her
I am gonna go crawl into a hole and die.🪦
 Forest Dwelling
04:20:58 I am on Wolflocke ok
@Amy

The literal black sheep of the family
 The Avengers
04:20:46 Loki
Hi Chat!
What should I name him?
-WP Click-
 Amygdala
04:20:16 Amy/Anpmygdala
Funniest shit is breeding 2 albinos and you get a mela wolf lol
 Transcendence
04:19:59 anti gen ai
Also the rarer chance of rarer coats or mutations lol
 Nobachey
04:19:50 
Got a septum couple days ago and I keep forgetting it's there and I go to rub my nose and I keep hitting it and my goodness it makes my eyes water every time.
 Transcendence
04:18:51 anti gen ai
WolfPlay color breeding function is nothing like irl canine genetics lol
 Blue Ridge Hounds
04:18:09 Gibbs 1999-2023
ok. I wish we could do genetic tests like in HEE and DT.
 kycantina
04:18:07 no. 1 swamp defender
Blue, rare coats are harder to pass on so you'll get random common coats quite often, generation doesn't have anything to do with it
 Forest Dwelling
04:17:53 I am on Wolflocke ok
Votes? I'm gonna need a lot
-WP Click-

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Forums > Member Help
   1 

0 Enemies bugFebruary 24, 2021 11:40 PM


Former Pack

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Posts: 0
#2470109
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So! Dire recently explained that usually, people get to just immediately restart forest 5 by just continuing exploring, and more enemies appear.
However, this doesn't happen in my case.
As soon as I've explored everything, and killed all enemies and it moves me to the next level, it says "0 Enemies". I thought it meant Forest 6, and was continuing on my way by leaving and waiting 20 minutes for the next level repeat to load (Even though it always said Forest 5 when this happened?).

This bug has been happening since I started WP back in May 2020, and I'd really like it fixed ^^"
I can provide a screenshot for proof, but I don't have one right now so it'll take a while (Running through forest 5 completely, then screenshotting the reset).
Please help me out with this, it's a tad annoying!!
0 Enemies bugFebruary 25, 2021 02:29 AM


Dire

Neutral
 
Posts: 2391
#2470157
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Hi, are you referring to that?



This is what normally happens when you level up when replaying a lower level (in this case, kill all the enemies and explore all the 400 tiles forest 5, the zero there is because you killed all the enemies). After that, you could just move a tile and it will change to "Forest Level 6" and its actual enemy count should appear (so it doesn't show 0 anymore).



It's not recommendable to explore a replayed level completely ( So don't explore all the 400 tiles , leave at least one unexplored).
If you do it, there is a 100% of chance you get the [Battle/Hunt] button not appearing bug in prey/enemy encounters when getting back to your highest level. (this is not the only way to get that last bug, but I believe it's the most common)

(It was caused for leveling up from forest 5 to 6 during a replay)

Edited at February 25, 2021 02:31 AM by Dire

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