Wolf Play : Calculating Damage?
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 Collar
09:29:52 Vapor
Ciara

Ohh, hell yeah! I loveeed online classes <3

That's AWESOME
Not for the deadlines though </3

I totally get you haha <33
 Celestial Saga
09:28:46 Queen / Jo
Sort of I only have 103 spac3 free and I'm on my holiday too so I'm hoping to be able to keep an eye on them
 StarRun
09:24:31 
Cel
Sounds so great!! I love pups
 SpookyMountain
09:24:07 Silver/Pyro/Luna
I need a den expansion so bad😭😭😭😭😭😭😭
 Celestial Saga
09:22:50 Queen / Jo
Ahh I forgot I have 234 pups due today all at 73-74 hours now
 teddy
09:22:27 its yellow
does a wolf doing defenceive moves help only them from being hit or the entire pack?
 Celestial Saga
09:21:42 Queen / Jo
Hello all
 Saint
09:18:12 
i had a quest for killing 25 wolverines, took maybe 2 hours... now i completed it, ive seen 10 in 20 tiles
 SpookyMountain
09:17:09 Silver/Pyro/Luna
Hi Leon
 Leon
09:16:29 
Smokeheart stalks HoneyPelt.

Stats: Stealth +2
Mood: Playful
 Leon
09:15:53 
hello chat
 ataciara
09:14:58 ciara
@ vapor

it's a trip that's for sure. because i take my classes online (working toward my associates in enterprise management, predominantly online courses at my tech school), my class time is several weeks shorter. instead of ~15 I get 7-8 weeks, and there's 0 content cut
so my deadlines are CRAZY but i'm doing a lot better than i would in person so it works lol
 Collar
09:13:05 Vapor
Ciara

Ohh, man I haven't taken english in AGES LOL
Good luck <3

That's SO awesome what? So jealous omg TwT

That's awesome dude! hell yeah!!

All I do is work on dog game gear and cry </3
 Caeruleum
09:05:39 Cae, Blue
tsk.

thanks ^^
 limbo
09:05:04 ZD
cae,
naw, it doesnt give you an encounter v.v
 Magnus Bane
09:04:55 Mag/Maggy
Cae
I don't think so
 Caeruleum
09:04:37 Cae, Blue
hey, if your wolves dont have enough stealth for the sleeping dreki encounter, do you get to fight the big bastard? <.<
 Magnus Bane
09:04:11 Mag/Maggy
Looks like I'll be off tik tok and facebook for a few days lmao
 ataciara
09:02:56 ciara
i do need to replace my rp samples in my journal though looking at these is so sad when i think about what i've been writing since my hiatus started
 ataciara
09:01:36 ciara
@ vapor

nothing quite like procrastination to get people checking on virtual wolves

english comp is killing me and i'm ahead in my intro to business class

i only have 2 classes a semester so i'm sitting here like
do i really need the perfect english grade

they're both high 90s right now i can slack off for a day LOL

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Forums > Member Help
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Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

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Posts: 0
#240012
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Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

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