Wolf Play : Calculating Damage?
Chatbox
 Arctic Moon
11:35:27 NY, Malo, Arctic
Lamb
I fully agree with you. Minority groups should not have rights persecuted in any way shape or form. All i'm saying is that the U.S has survived terrible presidents before and what happened happened.
 Serpents
11:35:00 Waterfall,Zane,Pixal
well im off to the snnow also anyone got wintery newsyears pelt iteas pm me ill try and make them
 Baphomet
11:34:43 As Above So Below
Ashmaka nose Boops Drudueva in a meadow.

Stats: Social +3
Affinity: --- Strong Like
Mood: Flirty

flirty? ma'am that's a pup your flirting with
 To the Slaughter
11:34:15 Lamb
Wishing everyone in the US luck, at the very least. Stay safe gang. I'll even pay for your flights to the highlands
 Hades
11:33:20 
Feiella, sure.
 Baphomet
11:33:03 As Above So Below
my Pms are still open for political vents
 Feiella
11:32:54 Fei The Sleepy Ghost
Hades
That is enough
 Salem
11:32:34 Very Wisdom ✨
I know someone else said this earlier but if you'd like to vent and chat is clearing up about politics, my pms are open to anyone who wants that :P
 Mysterious Moon Clan
11:32:08 She/Her, Moon
Teddy

Oh cool :)
 teddy
11:32:07 its yellow
serpents
do you mean civil
 Hades
11:32:00 
"Harass." Hah. Okay.
Well, I hope you get everything you want from this presidency and more. God knows millions and millions won't.
 To the Slaughter
11:31:46 Lamb
No one is harassing eachother? what is going on
 icemoons
11:31:36 Hazbinhotelobsessed!
shit guys I'm overheating... POTS sucks...
 teddy
11:31:30 its yellow
myst
cool! my grandparents have a place in gothenburg. i visited tjolöholm slott this summer as well! i'm from stockholm
 Purgatory
11:31:23 Purgatorio/Purge
Delete my post, didn't see that.
 OneFourOne
11:31:16 Johnny, he/him
I'm actually scared to live in my own country nowadays. Only go outside if I have to. Online school to avoid the danger- I hate it here.
 Hades
11:31:09 
CriesInTheNight, it's the fault of the person who turns this mature conversation into "drama", not mine for bringing it up.

Hard topics can be discussed in WolfPlay chat and there's no rules against politics.
 Feiella
11:30:51 Fei The Sleepy Ghost
Hades, Purgatory
Enough
 Serpents
11:30:17 Waterfall,Zane,Pixal
it seems silvel to me and I have seen not sevil chats

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Green Python : +5
Black Bear : -5
Red Fox : +3
    Fall   Night  Weather:  Clear  Moon: 
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts: 0
#239852
Give Award
Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts: 0
#239959
Give Award
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts: 0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us