Wolf Play : Mortifera Academy | Grim Reaper RP | Open!
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I like how explore decided to give me a pack encounter, spirit ancestor and dig encounter all in one tile, and I could only choose one of the buttons to click
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Anyone up for a human or shifter romance pm role play?
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ah, cool. thanks for letting me know <:
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sat
ah, thanks so much!
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corrupted_script, no worries. Don't feel bad at all. We all forget stuff sometimes.

Injuries won't go away on their own but for Infected Wounds, you can cure them pretty cheaply with a red healing potion, if I'm not mistaken. ^^
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Corrupt-
For that one you need red potion or robin feather.
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I keep forgetting he has long floppy ears until i write for him again XD

I need to get more art of him.
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hey chat --

one of my wolves is injured (infected wound) and has been for a bit now. i'm fairly sure there are items you can use to cure specific wounds (though, correct me if my wrong!). what i can't for the life of me recall is if the injury will eventually go away on its own, or if there is anything else i can do to speed up that process?

(sorry, relearning the game.)
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Technoblade, ugh. I love Taker's ears so much. :')

They look so soft.
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Vah
Id probably be laughing at you lol, im still able to walk around in shorts and a tshirt when outside
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it's 70 where I am but my room feels like mid 50s
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I feel like he's gonna have floppy bunny ears like Taker at some point
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Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 11:35 AM


Salem

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Posts: 4979
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Table of Contents
Post One - Table of Contents
Post Two - Rules
Post Three - Plot
Post Four - Roles
Post Five - Sign Up Form
Post Six - Extra Details
Post Seven - Threads

Edited at June 12, 2024 12:24 PM by Salem
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 11:59 AM


Salem

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Posts: 4979
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Rules
1. Eve (Sixbear)'s rules must be followed at all times.
2. LGBTQ+ is allowed here, I'll fight anyone who has issues with that.
3. Don't be petty if or when a character sheet is declined. Nobody cares for that stuff, just leave silently and with some dignity. If you keep being annoying I'll get a mod <3
4. Reservations last 24 hours, no more and no less. Reservations can get you an extra day if you absolutely need it, PM me.
5. You must reserve your own role, nobody can do it for you.
6. I expect 300+ words for the RP. I understand writers block and sometimes low motivation and you just can't get something amazing out, but try your best and we'll accept ya for it.
7. I expect active players. One or two posts a week, with consistant chatting in the discussion.
8. It's up to you to keep up with the rules so keep yourself updated. This will likely be changed at some point.
9. Include the word "Grim", "Mortifera" or "Scythe" somewhere in your 'Other' section to let me know you've read the rules.
10. PM me when a character sheet is done. It's hard to keep track of when it's done. Also mark it as a WIP up until that PM.
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:12 PM


Salem

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Posts: 4979
#3032584
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1
Plot
In the shadowy realm known as Mortifera, where grim reapers dwell and toil, there stands a singular institution: Mortifera Academy for the Damned. This academy is not just a place of learning but a bastion of the Mortifera legacy, where the most formidable reapers have honed their skills and learned the intricate dance of life and death. The academy's reputation is unparalleled, its name whispered with reverence and fear across the realms. Mortifera Academy has a storied history, a legacy built upon the formidable deeds of its alumni. Among the most renowned of these are Mara and Ophelia, legendary grim reapers whose prowess and efficiency have earned them the highest kill counts in history. Their names are etched into the very walls of the academy, serving as a testament to the heights of skill and dedication that every student aspires to reach.

Currently, two names are rapidly rising through the ranks, threatening to eclipse even the legends of Mara and Ophelia: Marley Mao and Sterling Yami. These two Mortifera have shown extraordinary potential and dedication, their skills sharpening with each soul they reap. The academy buzzes with the exploits of Marley and Sterling, their names becoming synonymous with excellence and fear among their peers. Their presence is a constant reminder of the high standards the academy upholds and the relentless pursuit of perfection that defines the life of a Mortifera. For those entering the academy, the bar has been set exceedingly high, and the pressure to succeed is immense.

For this roleplay, Mortifera Academy will be your crucible, a place where your abilities will be tested and your limits pushed. The academy's curriculum is as rich and intricate as its history, designed to teach you the art of reaping souls with precision and efficiency. You will learn the ancient traditions and secrets that have been passed down through generations of Mortifera, honing your skills to become one of the elite. The academy's halls are filled with the echoes of past deeds and the whispers of those who have walked these paths before you. Every lesson, every challenge, and every soul you reap will bring you closer to understanding the delicate balance of life and death.

Under the tutelage of Sterling Yami, a rising star in the Mortifera world, you will face rigorous training and immense pressure. Sterling, managing a small but talented class, imposes exacting standards on his students. His expectations are high, and the weight of his reputation bears down on every new recruit. Yet, within this pressure lies the opportunity to learn from one of the best, to absorb his wisdom and techniques. The path ahead will not be easy, but with determination and skill, you can rise to the challenge and carve your own name into the annals of Mortifera Academy for the Damned. Your journey begins here, within these hallowed halls, where the legacy of the grim reaper is both your inheritance and your destiny.

Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:16 PM


Salem

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Posts: 4979
#3032587
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Roles
The Teacher
Sterling Yami | M | Played by Salem
The Newbies
Maverick Hayes | M | Played by The Tea Drinkers
Elohim Zorro-Krasnyy | M | Played byNochnoy
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The Humans
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Edited at June 14, 2024 05:41 AM by Salem
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:22 PM


Salem

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Posts: 4979
#3032589
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Sign Up Form
Name
Name Meaning*
Name Pronounciation
Nickname(s)*
MBTI
Gender
Sexuality*
Pronouns
Languages Spoken
Native Language
Appearance (Min 7 Sentences.)
Personality (Min 6.)
Likes*
Dislikes*
Strengths (Min 4.)
Weaknesses (Min 4.)
Abilities (Keep it Reasonable)
Moral Alignment
Affiliations
Other
Seeing * means optional. All or nothing here. Feel free to mix and match the options within reason or use your own character sheet but I'd like for it to be detailed at least somewhat. Any questions? Please PM me.
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:51 PM


Salem

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Extra Details
Mortifera Academy for the Damned - Mortifera Academy for the Damned serves as the home and training ground for countless reapers, though not all find success within its shadowed halls. This institution is designed to impart all the knowledge and skills necessary to become an exceptional grim reaper. The majority of its graduates emerge either famous or highly skilled, a testament to the academy’s rigorous training and demanding curriculum. The pressure to excel is immense, especially under the guidance of Sterling, who leads the primary class with exacting standards.
While there is a principal and other administrative figures, Sterling is the cornerstone of your experience at Mortifera Academy. He will be your first point of contact for all matters, offering mentorship and instruction that will shape your journey. The academy's grounds are vast and intricate, equipped with a detailed map to help you navigate its many corridors and facilities. Upon enrollment, your living arrangements will be meticulously organized, ensuring you have a place to call your own as you embark on this challenging path.
The academy’s environment is designed to foster growth and excellence, providing everything from state-of-the-art training arenas to serene meditation gardens. Each aspect of your stay at Mortifera Academy is carefully curated to support your development as a reaper. From the moment you step through its ancient gates, you are immersed in a world where the art of reaping is revered and perfected, preparing you to join the ranks of the most skilled and renowned reapers in history.
Reapers - Reapers may choose to have either a single name or a full human name, with a strong preference for the latter. Reapers can be either angels or recently deceased human souls who have found their way to the academy. If you hail from angelic bloodlines, you are likely here to avoid becoming a fallen angel. This is an excellent choice, as you now have the opportunity to surpass the status of a regular angel. However, you must be prepared for the challenges and inevitability of death.
While a humanoid form is preferred for reapers, you also have the option to take on a form inspired by another mythology. This diversity enriches the academy, blending various cultural mythologies and enhancing the unique abilities of each reaper.
Humans - When humans pass away and cannot be promptly processed by the angels of death, they find themselves at Mortifera Academy. This typically occurs during periods of soul overload, when reapers are overwhelmed and unable to keep up with the influx of departing souls. As a newcomer to the academy, you may experience a disorienting arrival, unsure of your circumstances and purpose. However, this transition marks the beginning of your journey to becoming a reaper, a path paved with guidance and mentorship from experienced figures like Sterling.
Similar to Sterling's own arrival at the academy, your unexpected presence here offers an opportunity for growth and learning. Despite the initial confusion, you will receive the necessary training and support to excel as a reaper. Your journey will involve adapting to the academy's rigorous curriculum and embracing the responsibilities that come with guiding souls to their final destinations. Rest assured, the academy provides a nurturing environment where you can develop your skills and fulfill your destined role as a reaper.
Other - PM me for questions. I'm much too tired to overload you with information, be happy <3
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:52 PM


Salem

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Posts: 4979
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Threads
The Discussion Thread ♱
The RP Thread ♱
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:56 PM


Salem

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Posts: 4979
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Name
Sterling Salem Yami
Name Meaning
Excellent, Safe/Perfect, Darkness/Despair
Name Pronounciation
STUR-ling, SAY-lum, YAH-mee
Age
Infinite.
Gender
Male
Species
Mortifera (Reaper.)
MBTI
INFJ
Sexuality
Unknown (Abrosexual)
Birthday
October 15th of Unknown
Place of Birth
Exanimis
Occupation
Reaper/Angel of Death/Death/Psychopomp
Languages Spoken
Latin, English, Old English, Gaelic
Native Language
English
Appearance
Sterling Yami cuts an imposing figure, standing at a towering 7 feet tall, his mesomorphic physique a blend of lean muscle and raw power. His pale skin, though nearly unnaturally fair, manages to blend in among humans on Earth, masking his otherworldly origins. Across his chest, an X-shaped scar serves as a testament to battles long past, while three jagged scars trace along his left arm up to his shoulder. On his right arm, twelve dotted scars tell their own silent story of unseen struggles.
His short, jet-black hair falls just over his eyes at the center, its soft texture contrasting sharply with the intensity of his almond-shaped, dark blue eyes. In his human guise, these eyes convey a perpetual sadness, a stark contrast to his true form where they transform into swirling orbs of mist with a black center, exuding an aura of aggression and madness.
Sterling bears no tattoos or piercings, preferring instead a mask in the human realm. This plain black mask features a stylishly macabre skull, its grin unnervingly unsettling to those who cross his path. His attire matches his enigmatic persona: a casual black leather jacket draped over a sleeveless black t-shirt, paired with ripped jeans and combat boots, all in shades of black.
In his native realm, he sheds the trappings of human attire, existing as a shadowy figure—a formless black fog that vaguely resembles a humanoid shape. Back on Earth, however, he adorns himself with three silver chain necklaces and four silver rings, each piece reflecting an aspect of his mysterious nature.
Sterling carries himself with the regal posture of one who believes himself above mortals, his presence an embodiment of death itself. His expression, when unmasked, holds a chilling intensity—an unsettling combination of a serial killer’s detached focus and the haunting whispers that haunt his mind.
From a distance, many might find him strangely attractive, drawn in by his commanding presence and enigmatic allure. Yet, those whose souls he reaps understand the truth—he is not merely dangerous, but a harbinger of doom, a figure whose touch brings an end to all things.
Voice
Sterling possesses a voice akin to that of a charming serial killer. Smooth and seductive, it has a way of drawing you in, luring you closer with its deceptive allure. However, in moments when he is not reaping souls, his voice undergoes a stark transformation. It turns rough and menacing, evoking the chilling essence of death itself—an unsettling cadence that echoes with a depth that can only be likened to the grave.
Personality
Sadistic. Sterling takes pleasure in the suffering of souls he reaps, often prolonging their torment to savor their fear and pain. He finds twisted satisfaction in manipulating their emotions and watching them descend into despair.
Ruthless. When it comes to fulfilling his duty as a grim reaper, Sterling is unyielding and relentless. He shows no mercy or hesitation in delivering judgment, regardless of the circumstances or pleas for clemency.
Narcissistic. Sterling is deeply enamored with his own power and status as a reaper. He sees himself as superior to both humans and other supernatural beings, reveling in the fear and awe he elicits from those around him.
Misanthropic. Sterling harbors a profound distrust and disdain for humanity, viewing them as inherently weak and corrupt. He sees their lives as transient and insignificant compared to the cosmic order he serves.
Intimidating. Sterling exudes a chilling aura that instills fear in both mortals and spirits alike. His towering stature, deep voice, and piercing gaze leave no doubt about his authority and the consequences of defying him.
Vindictive. Sterling never forgets a slight or betrayal, holding grudges with unwavering determination. He takes pleasure in exacting revenge on those who cross him, ensuring they suffer consequences for their actions.
Psychopathic. Sterling lacks empathy or remorse for those he reaps. He sees souls as mere commodities in his grim duty, indifferent to their pain or pleas as he fulfills his role with cold efficiency.
Control Freak. Sterling meticulously plans and orchestrates every aspect of his reaping missions, ensuring every soul meets its predetermined fate according to his exacting standards. He brooks no deviation from his meticulous plans.
Fatalistic. Sterling believes in the inevitability of death and the futility of human resistance against their ultimate end. He sees his role as a grim reaper as a natural and necessary part of the cosmic balance.
Machiavellianism. Sterling manipulates souls and even other supernatural entities to serve his own ends, using cunning and deception to achieve his objectives without revealing his true intentions.
Paranoid. Sterling is constantly suspicious of others' motives, always on guard against potential threats or betrayals. He trusts no one completely, fearing that even allies may turn against him given the opportunity.
Obsessive. Sterling becomes fixated on his reaping duties, obsessively ensuring that every soul is collected according to his meticulous standards. He dedicates himself entirely to his grim task, leaving little room for distractions.
Apathetic. Sterling is indifferent to the emotional turmoil or suffering of those around him, viewing mortal concerns with detached disinterest. He remains aloof and unaffected by the pleas or emotions of others.
Loyal. Despite his dark nature, Sterling is fiercely loyal to the cosmic order and the hierarchy of the underworld. He adheres strictly to the rules governing his role as a reaper, faithfully executing his duties without question.
Charismatic. Sterling possesses a mesmerizing charm that can be both beguiling and unsettling. He manipulates others with his smooth words and persuasive demeanor, effortlessly bending them to his will.
Honest. Despite his manipulative nature, Sterling prides himself on being brutally honest about the nature of death and the consequences of one's actions. He never sugarcoats the truth, delivering harsh realities with unwavering clarity.
Open Minded. Sterling occasionally surprises others with his willingness to consider alternative perspectives or methods, especially when it comes to navigating complex supernatural or mortal dynamics. However, his open-mindedness is always tempered by his own ruthless pragmatism and adherence to his grim duties.
Strengths
Detachment. Sterling possesses an exceptional ability to maintain emotional distance and detachment from the harrowing experiences he encounters as a grim reaper. While others may struggle with the emotional toll of reaping souls or witnessing intense suffering, Sterling remains resilient, able to compartmentalize his emotions effectively. This detachment allows him to execute his duties with ruthless efficiency without being overwhelmed by empathy or guilt.
Clarity. Unlike many other beings, Sterling has a profound and unwavering understanding of the cosmic order and the role of death in the grand scheme of existence. He possesses an existential clarity that transcends mortal fears and uncertainties about life and death. This clarity grants him a sense of purpose and direction, enabling him to navigate complex supernatural realms and confront existential dilemmas with an unmatched sense of resolve and insight.
Weaknesses
Memories. Despite his detached demeanor, Sterling is haunted by memories and emotions tied to his past mortal life. His previous connections with humans, particularly those he cared deeply for, occasionally resurface in his mind, causing moments of vulnerability and doubt in his otherwise stoic facade. These lingering attachments can sometimes cloud his judgment or weaken his resolve, especially when faced with situations that echo his past experiences.
Angst. Despite his existential clarity, Sterling grapples with an underlying sense of existential angst. He harbors deep-seated questions about the meaning of his existence as a grim reaper and the eternal cycle of life and death. This angst occasionally leads to moments of introspection and existential crisis, where he questions the purpose of his role and the consequences of his actions in the cosmic order. This internal conflict can sow seeds of doubt and inner turmoil, challenging his resolve and conviction in fulfilling his duties as a reaper of souls.
Likes
Affection. Despite his grim and solitary nature, Sterling harbors a deep-seated fondness for affection, albeit in a twisted sense. Having once experienced genuine love and closeness in his mortal life, he now craves moments of intimacy and connection, albeit on his own terms. The warmth of affection, even if tinged with fear or reverence, provides a fleeting respite from the coldness of his existence as a grim reaper. It reminds him of his humanity and the fleeting moments of joy he once cherished. Whether it's the hesitant touch of a soul he guides or the fleeting gratitude of those he interacts with, these moments of affection offer a glimpse of the emotions he once held dear, however distorted they may now seem.
Malicious Interactions. Sterling finds a perverse satisfaction in malicious interactions, drawn to the raw intensity and unpredictability they offer. As a grim reaper, he often navigates the darker aspects of human nature and revels in the complexities of manipulation and power dynamics. Malicious interactions provide him with opportunities to exercise his innate cunning and psychological insight, allowing him to unravel the vulnerabilities and fears of those he encounters. Whether it's orchestrating a subtle mind game or subtly influencing mortal decisions, Sterling derives a dark thrill from the control and chaos that malicious interactions can create, feeding his sense of superiority and prowess in the cosmic dance of life and death.
Compliments. Sterling has a peculiar appreciation for compliments, albeit with a cynical twist. As a figure associated with death and fear, genuine compliments are rare and often come with an undercurrent of unease or apprehension. Yet, when they do come, they serve as fleeting validations of his existence and purpose. Compliments acknowledge his prowess as a reaper and the impact he wields over mortal lives, offering a fleeting sense of affirmation amidst the existential solitude he often faces. While he may outwardly dismiss or downplay compliments, inwardly, they serve as rare moments of reassurance, reminding him of his significance in the grand tapestry of existence and validating the role he plays in the intricate balance of life and death.
Pranks. Despite his ominous presence, Sterling harbors a subtle fondness for pranks, albeit of a more sinister nature. Pranks allow him to indulge in a mischievous side, often playing with mortal perceptions and expectations. Whether it's subtly altering the environment to provoke unease or orchestrating eerie coincidences to unsettle his targets, Sterling delights in the psychological impact and confusion that pranks can create. It serves as a stark contrast to his grim reaper persona, offering moments of dark humor and amusement amidst the solemnity of his duties. Pranks also allow him to test mortal resilience and perception, observing how individuals react under pressure or in moments of uncertainty, further enriching his understanding of human nature and mortality.
Dislikes
Silly Behaviour. Sterling harbors a disdain for what he perceives as frivolity or triviality in behavior. As a grim reaper tasked with the solemn duty of guiding souls to the afterlife, he views silliness as a distraction from the gravity of existence and the inevitability of death. Silly behavior, to him, represents a lack of respect for the weight of mortality and the responsibilities he bears. It undermines the seriousness with which he approaches his duties and disrupts the somber atmosphere he prefers to maintain. Sterling's intolerance towards silly behavior stems from a deep-seated belief in the importance of reverence and dignity, even in the face of the fleeting moments that mortal life entails.
Affection. Despite his paradoxical fondness for affection, Sterling also harbors a complex disdain towards it. His experiences as a grim reaper have hardened him against the vulnerability that affection often brings. While he craves fleeting moments of connection, genuine affection serves as a stark reminder of the emotional depth and humanity he has lost. It represents a painful contrast to his current existence, where his interactions are often tinged with fear or reverence rather than genuine warmth. Sterling's disdain for affection is also fueled by a sense of bitterness towards the mortal world, viewing it as a realm where such emotions are fleeting and often illusory, serving only to deepen the existential void he grapples with.
Complaints. Sterling holds a profound disdain for complaints, viewing them as a manifestation of weakness or self-pity. As a figure associated with death and inevitability, he sees complaints as futile protests against the natural order of existence. To Sterling, complaints reflect a refusal to accept one's circumstances and an unwillingness to confront the inevitability of mortality. He views them as a distraction from personal accountability and resilience, preferring individuals who face adversity with stoicism and fortitude rather than vocal discontent. Sterling's aversion to complaints is also rooted in his belief in the futility of resistance against the cosmic forces he embodies, reinforcing his detached and impartial stance towards mortal grievances.
Physical Intimacy. Sterling harbors a deep-seated aversion towards physical intimacy, viewing it as a vulnerability that undermines his role as a grim reaper. His encounters with mortal desires and passions have reinforced his detachment from the physical realm, where intimacy represents a fleeting distraction from the eternal truths he embodies. Sterling's aversion to physical intimacy also stems from a fear of losing control over his emotions and impulses, which could compromise his ability to fulfill his duties impartially. He views physical intimacy as a transient indulgence that distracts from the solemnity of mortality and the responsibilities he bears, preferring the emotional distance that characterizes his interactions as a grim reaper.
Habits
Record Keeping. Sterling has developed a meticulous habit of record-keeping throughout his eons-long existence as a grim reaper. He maintains detailed journals, both physical and metaphysical, where he documents the souls he reaps. Each entry includes not only the mundane details of their lives and deaths but also profound insights gleaned from their final moments. These records serve as a chronicle of his eternal duty, offering him a sense of continuity amidst the ever-changing tapestry of mortal lives. The act of recording allows Sterling to honor the memories of those he encounters, preserving their essence in a realm where time holds little sway.
Physical Training. Despite his ethereal nature and supernatural abilities, Sterling engages in rigorous physical training as a habitual routine. He views physical conditioning not only as a means to maintain his mesomorphic physique but also as a discipline that hones his focus and sharpens his senses. Sterling's training regimen includes intense sessions of martial arts and combat exercises, practiced in secluded realms where mortal eyes seldom wander. This habit not only prepares him for rare confrontations with otherworldly adversaries but also serves as a meditative ritual, grounding him in the physicality of his existence amidst the intangible realms he traverses.
Collecting Momentos. Sterling harbors a curious habit of collecting mementos from the souls he reaps, artifacts that serve as tangible reminders of their mortal lives. These could range from simple tokens like jewelry or trinkets imbued with sentimental value, to more esoteric relics imbued with spiritual significance. Each memento tells a story, a fragment of a soul's journey through the tapestry of existence, and Sterling meticulously catalogs these items in a hidden sanctum within his realm. This collection not only connects him to the fleeting lives of mortals but also provides a source of solace amidst the perpetual cycle of death and rebirth he oversees.
Isolation. Sterling has cultivated a habit of seeking isolation and solitude as a means of introspection and rejuvenation. He retreats to desolate corners of his realm, far from the clamor of mortal existence, where the veil between realms grows thin. In these secluded sanctuaries, shrouded in perpetual twilight, Sterling finds respite from the ceaseless demands of his role as a grim reaper. Isolation allows him to reflect on the weight of his eternal duty, to reconcile the emotions stirred by the souls he reaps, and to confront the existential questions that linger at the edge of his consciousness. It is in solitude that Sterling finds clarity amidst the swirling mists of the afterlife.
Masking Emotion. As a grim reaper tasked with the solemn duty of guiding souls to their final rest, Sterling has developed a habit of masking his emotions with an almost stoic demeanor. He conceals the tumultuous currents that swirl beneath his ethereal exterior, presenting a facade of detached impartiality to those he encounters. This habitual masking of emotion is not merely a matter of professional decorum but a shield against the overwhelming empathy that threatens to engulf him in the wake of each soul's passing. Sterling's stoicism belies a profound inner turmoil, a silent struggle to reconcile the inevitability of death with the fragile beauty of mortal existence.
Fears
Failure. Sterling's fear of failure is deeply ingrained, stemming from the immense responsibility he bears as a grim reaper. He dreads the possibility of faltering in his duty to guide souls to their rightful destinations. The weight of this responsibility presses upon him constantly, driving him to meticulously plan and execute each reaping with precision. Failure, to Sterling, isn't just a personal setback but a catastrophic event with far-reaching consequences in both the mortal realm and the afterlife. It represents a breach of trust, an erosion of his purpose, and a potential disruption to the cosmic balance he strives to uphold. This fear fuels his determination to excel, yet it also gnaws at him, whispering doubts about his capabilities and haunting him with the specter of inadequacy.
Permanent Death. Despite his status as a supernatural being, Sterling harbors a profound fear of permanent death. Immortality does not shield him from the primal dread of ceasing to exist, of being erased from the fabric of existence. While he is tasked with ushering souls into the afterlife, the concept of eternal oblivion terrifies him. It represents an irreversible end, a cessation of consciousness, and a departure into the unknown void he spends eternity navigating. This fear underscores his respect for mortality and the fragile nature of life, reminding him of the stark contrast between his eternal existence and the fleeting, precious moments of mortal beings.
Loss of Identity. Sterling's identity is intricately tied to his role as a grim reaper, yet he fears losing sight of who he truly is beyond this mantle. Immersed in the endless cycle of death and transition, he grapples with the fear of becoming a mere vessel for his duty, devoid of personal desires or individuality. The prospect of losing his distinctiveness, his memories, and the essence that defines him as Sterling fills him with dread. He clings to fragments of mortal experiences and fleeting emotions, grounding himself amidst the ethereal currents of his existence. This fear drives him to seek moments of introspection and solitude, where he can reaffirm his sense of self amid the perpetual flow of souls and cosmic responsibilities.
Ailurophobia. Sterling's irrational fear of cats perplexes even himself, considering his formidable stature and ethereal nature. Yet, the piercing gaze of felines unsettles him deeply, stirring an irrational apprehension that defies logical explanation. He attributes this fear to their enigmatic eyes, which seem to peer into the depths of his soul with an unsettling intensity. Despite his supernatural abilities, Sterling finds himself instinctively avoiding encounters with cats, feeling an inexplicable vulnerability in their presence. This fear, though irrational, serves as a reminder of the unpredictability of mortal phobias and adds a quirky dimension to his otherwise imposing persona.
Alignment
Lawful Evil
Philosophy of Life
"Fear is the currency of power in this universe. Embrace it, wield it, and you shall command the very essence of existence."
Mannerisms
Intense Stare. Sterling's stare is piercing and unnerving. His dark blue eyes lock onto his target with a cold intensity, conveying a sense of scrutiny and calculation. It's a gaze that can make even the bravest souls feel uneasy, as if he's peering into their very essence to uncover their deepest secrets or weaknesses.
Subtle Smirk. Occasionally, Sterling wears a subtle, unsettling smirk. It's not a smile of joy or warmth but rather one that hints at his sadistic enjoyment or amusement in darker matters. This smirk often appears when he's confronting adversaries or dealing with souls, adding to his eerie and enigmatic presence.
Confident Posture. Sterling carries himself with unwavering confidence and a hint of arrogance. His posture is erect, shoulders squared, and head held high. This confident stance reinforces his belief in his own power and authority, making it clear that he sees himself as a figure of dominance and control.
Minimal Gestures. Sterling's gestures are deliberate and controlled. He rarely engages in expansive or unnecessary movements, preferring instead to convey his thoughts and intentions with subtle hand gestures or shifts in body language. This minimalistic approach adds to his air of composed and calculated demeanor.
Mask Adjustment. In the human world, Sterling occasionally adjusts his mask with meticulous care. Whether it's ensuring the mask fits perfectly or subtly readjusting it to maintain its alignment, this habit reflects his meticulous nature and desire to maintain a facade that conceals his true emotions and intentions.
Grim Chuckle. There are moments when Sterling lets out a low, grim chuckle. This chuckle is often triggered by morbid or ironic situations, showcasing his dark sense of humor and his ability to find amusement in the darker aspects of existence. It's a sound that sends chills down the spine of those who hear it, further emphasizing his ominous presence.
Eyes Narrowing. When Sterling is analyzing a situation or sizing up an individual, his eyes narrow slightly. This subtle narrowing intensifies his already penetrating stare, signaling his focus and concentration. It's a non-verbal cue that indicates he's processing information or preparing to make a decisive move.
Occasional Pacing. During moments of deep thought or agitation, Sterling paces with deliberate steps. His pacing is not frantic but measured, suggesting a mind that is constantly at work, strategizing and planning his next actions. It's a habit that underscores his restless energy and his penchant for contemplation.
Finger Tapping. When Sterling is impatient or deeply engrossed in thought, he taps his fingers rhythmically against any nearby surface. This tapping is steady and methodical, reflecting his inner tension or urgency. It's a subtle yet noticeable habit that reveals his restless nature and his tendency to constantly assess his surroundings.
Gaze Diversion. In rare moments of vulnerability or when discussing personal matters, Sterling may briefly divert his gaze. This subtle gesture contrasts with his usual intense stare, hinting at emotions or thoughts he prefers to keep guarded. It's a fleeting glimpse into his inner complexities and the layers of his personality hidden beneath his stoic exterior.
Family
Mother - Dove Ray Yami
Father - Sawyer Cliff Yami
Older Sister - Robin Falcon Yami
Half Sister - Isabella Rose Yami
Friends
Mia Claire
Elijah Carter
Levi Evans
Isla Morgan
Ezra Roberts
Morticia Grimm
Dante
Ophelia
Enemies
Azrael
Styx
Romantic Interests
Selene Valle
Morrigan
Mentors
Mara
Pets
N/A
Backstory
Sterling was once human, though the horrors of his past are secrets he will never divulge. From what little others can infer, his life was marked by profound trauma and unimaginable suffering. Paradoxically, his death was the first experience that brought him solace. When he crossed over, he was reborn as a grim reaper, charged with the solemn duty of collecting souls.
His transformation was not immediate; he underwent rigorous and grueling training at the academy for reapers. Sterling excelled in every aspect, mastering the art of soul collection with an unsettling precision. His instructors noted his intense focus and relentless drive, traits that set him apart from his peers.
Upon completing his training with distinction, Sterling was granted a human disguise. This guise allowed him to blend seamlessly into the mortal world, his true nature hidden beneath an unassuming exterior. Clad in a casual black leather jacket, ripped jeans, and combat boots, he could easily pass as an ordinary man, save for the subtle, haunting aura that surrounded him.
Now, Sterling roams the earth, moving through bustling cities and quiet towns, always on the lookout for the next soul on his list.
Regrets
Sterling regrets not finding love in the human world. Love is now forbidden for him, a rule etched into the very fabric of his existence as a grim reaper. This loss of potential companionship haunts him, a deep, unspoken sorrow that gnaws at his core. During his human life, he lived in a constant state of isolation, never truly connecting with anyone. The loneliness he felt then is magnified now, knowing that even the hope of love is forever out of reach. It is a bitter irony that love, which he now understands as a profound and complex emotion, was something he never experienced. The absence of it left a void that he has never been able to fill.
In his mortal days, Sterling had a penchant for gambling. The thrill of the game, the rush of adrenaline, and the promise of fortune captivated him. Yet, it was this very vice that led to his demise. He often recalls that fateful night, the smoky room filled with the clinking of glasses and the shuffle of cards. He was confident, too confident, and he wagered more than he could afford. The stakes were high, and his opponents ruthless. With a single, disastrous hand, he lost everything. The debtors were merciless, and the consequences of his loss were swift and brutal. Sterling regrets that game, not just for the loss of his life, but for the way it ended. It was a moment of recklessness, a decision driven by desperation, that sealed his fate.
Now, as a grim reaper, Sterling employs the concept of love as a mere tactic. He knows the power of affection, how it can lure and disarm, and he uses this knowledge to fulfill his duties. It's a cruel twist, using what he never had to deceive others. Each time he manipulates a soul with the promise of love, a pang of regret stabs at his heart. The sadness of knowing he had nobody on Earth when he was alive is a constant shadow. The connections he might have formed, the relationships he could have cherished, are all lost to the annals of what might have been.
Secrets
Sterling doesn't have love. He doesn't, that's what everyone says. Emotions, especially love, are luxuries he can’t afford in his line of work. Assigned to a mission a few days ago—though it could be months now, time blurs together in his existence—Sterling was tasked with gathering the soul of a woman who had lived a life eerily similar to his own. She was destined to become a grim reaper, much like him, if she managed to pass through the academy's rigorous training.
The mission, however, has proven to be more challenging than anticipated. Every time Sterling gets close to her, she vanishes, as if she’s escaping death itself. It’s a maddening chase, her elusiveness testing his skills and patience. The woman seems almost spectral, slipping through his grasp time and time again, and each failed attempt only fuels his determination to succeed.
But as Sterling hunts her down, something unexpected happens. He starts to learn more about her past, her struggles, and her spirit. He sees reflections of his own lost humanity in her defiance and resilience. Slowly, an unfamiliar emotion begins to stir within him—an emotion he has long since buried and despised: affection. The very concept of love, forbidden and scorned in his existence as a reaper, starts to creep into his thoughts.
This newfound feeling confounds and frustrates Sterling. He is supposed to be detached, a harbinger of death without personal entanglements. Yet, he can't help but admire her strength and tenacity, qualities he recognizes and respects. This secret, this budding emotion, is something he keeps tightly guarded. It’s a dangerous vulnerability in a world where he cannot afford any weakness.
Abilities
Soul Harvesting. Sterling's primary ability as a Grim Reaper is to collect the souls of the deceased. He uses his scythe, a tool that channels his power, to sever the ties between a soul and its mortal vessel. When he performs a harvest, it’s a solemn and precise act, done with an almost ritualistic reverence. The collected souls are gently guided to their next destination, whether it be rest or reincarnation.
Intangibility. Sterling can pass through solid objects at will. This ability allows him to navigate the physical world with ease, slipping through walls and obstacles without being hindered. It is particularly useful when accessing places where death occurs unexpectedly or when stealth is required. He can activate and deactivate this ability effortlessly, making him an elusive figure to mortals.
Telepathy (With other Reapers). Sterling can communicate mentally with other Grim Reapers. This telepathic connection allows for silent, instant exchange of thoughts and information. It is a critical ability for coordination and strategy, especially during large-scale events where multiple reapers are needed. This connection also provides a sense of camaraderie and support, as reapers often work in isolation.
Death Sense. Sterling has an acute sense of when and where death will occur. This premonition manifests as a subtle yet undeniable feeling that guides him to his next assignment. It allows him to arrive precisely at the moment a soul is ready to be harvested. This sense is always active, making him a vigilant and ever-prepared reaper.
Flight. Sterling can levitate and fly, a capability that grants him swift and unrestricted movement. This ability is particularly useful for traversing large distances quickly, reaching high places, and evading potential threats. When he flies, he does so with a grace that belies his imposing stature, often appearing as a dark silhouette against the night sky.
Memory Manipulation. Sterling can alter or erase the memories of mortals. This ability is used sparingly and primarily to maintain the secrecy of the reapers’ existence. If a human witnesses a reaper or a soul harvesting, Sterling can modify their memory to prevent panic or confusion. This power is delicate, requiring precise control to avoid unintended effects on the person's mind.
Dream Walking. Sterling can enter and influence the dreams of mortals. This ability allows him to communicate indirectly, provide warnings, or gather information without being physically present. In the dream realm, he can manipulate the environment and scenarios to his advantage. Dream walking also offers a way to understand the subconscious fears and desires of the souls he is about to harvest, adding a layer of empathy to his otherwise grim task.
Limiations
Sterling can only harvest souls of those who are destined to die according to the natural order. He cannot take the souls of the living or alter someone’s time of death. This restriction ensures that he works within the boundaries set by higher powers, maintaining the balance between life and death.
While Sterling can pass through most solid objects, he cannot pass through certain barriers or wards designed to repel or trap supernatural beings. These barriers can be created by powerful magic users or certain artifacts, and they can hinder his movement and effectiveness.
This ability is limited to communication with other Grim Reapers. Sterling cannot use telepathy to read the minds of mortals or non-reaper beings. Additionally, if another reaper is too far away or if there are magical interferences, the telepathic link can be weakened or blocked.
Sterling’s death sense is not always precise. It can give him a general feeling or direction but not the exact location or time. This can sometimes lead to near misses or require him to search extensively for the dying individual. Also, powerful beings or certain situations can obscure this sense, making it unreliable at times.
Sterling’s flight is limited by his physical and mental state. If he is injured or exhausted, his ability to fly can be impaired. Additionally, he cannot fly at extremely high speeds or for prolonged periods without needing to rest, which can be a disadvantage in urgent situations.
Memory manipulation requires concentration and precision. If Sterling is distracted or hurried, he can accidentally erase or alter the wrong memories, causing unintended consequences. Moreover, individuals with strong wills or mental fortitude can resist or detect the manipulation, making the ability less effective.
Dream walking can only be done when the target is asleep. If the individual is awake or in a state of unrest, Sterling cannot access their dreams. Additionally, manipulating dreams takes a toll on his mental energy, and repeated use in a short period can leave him mentally exhausted and vulnerable.
Although Sterling is a powerful Grim Reaper, he can still be physically injured by certain weapons or attacks, especially those imbued with holy or anti-reaper properties. Such injuries can take longer to heal compared to mortal wounds.
Sterling is bound by the strict laws and codes of conduct set by the Grim Reaper hierarchy. Violating these laws can result in severe consequences, including loss of powers or even permanent banishment. This constraint forces him to operate within specific ethical and procedural boundaries.
Fighting Style
Sterling’s fighting style, Shadow Infused Krav Maga, combines the brutal efficiency of Krav Maga with his supernatural abilities of intangibility and flight. In combat, he employs direct, devastating strikes aimed at vulnerable areas, neutralizing opponents quickly and effectively. His seamless integration of intangibility allows him to phase through attacks and obstacles, making him an elusive target who can reappear behind his assailants, catching them off guard. His ability to fly adds a unique dimension, enabling him to attack from unexpected angles and traverse difficult terrain swiftly. Sterling's adaptability ensures he can handle any situation, using available resources as improvised weapons and turning everyday objects into tools of destruction.
Moreover, Sterling leverages psychological warfare to his advantage. His imposing presence, confident posture, and grim chuckle create an intimidating atmosphere that unnerves his foes. He uses his intangibility to disrupt opponents' focus, reappearing suddenly to create openings for his attacks. This psychological edge, combined with his practical combat skills, makes Sterling a formidable and unpredictable fighter. His Shadow Infused Krav Maga allows him to maintain control of any confrontation, ensuring he remains a deadly force capable of neutralizing threats with both physical prowess and psychological cunning.
Weapons
Sterling wields a scythe befitting his role as a grim reaper, a weapon crafted from black obsidian infused with darkness itself. The blade, transitioning seamlessly from the obsidian shaft, transforms into bone near its cutting edge. Intricately carved designs of wilting branches adorned with falling leaves adorn the bone, a haunting testament to its purpose as a harbinger of death.
Accompanying his scythe are spectral chains that encircle Sterling, their ghostly white forms ethereal yet discernible to those who have passed beyond the veil of life. Transparent yet unmistakably present, these chains serve as tools to ensnare souls, binding them until they are transported to their final destination. Not visible to the living, these spectral artifacts are an integral part of Sterling's arsenal, aiding him in his solemn duty as a collector of souls.
Favourites
Sterling's tastes and preferences paint a vivid picture of his complex and enigmatic persona. His favorite food, dark chocolate truffles, reflects his appreciation for bitter pleasures, mirroring the darker aspects of his existence as a grim reaper. Accompanying this is his preferred drink: black coffee, strong and unsweetened, matching his preference for intensity and focus.
Midnight blue is Sterling's favorite color, reminiscent of the deep hues seen just before dawn breaks, echoing his affinity for shadows and the transition between life and death. His taste in music varies between heavy metal, rock, and haunting piano compositions, each resonating with themes of darkness, melancholy, and introspection.
In literature, Sterling finds solace in dark fantasy with tragic endings, drawn to narratives that explore the complexities of mortality and the supernatural. This interest extends to supernatural thrillers in movies, where he revels in stories that blur the line between the tangible and the ethereal.
Late autumn holds a special place in Sterling's heart, with its crisp air and whispering leaves, evoking a sense of quiet introspection and transition. He finds beauty in thick fog, which obscures reality and enhances the mysterious allure of forgotten graveyards with their weathered tombstones, his favored places for contemplation.
Sterling enjoys the solitude of walking silently through mist-shrouded forests, where the presence of ravens, his favorite animals, adds to the atmosphere of ancient wisdom and watchful guardianship. His favorite quote, "Death is not the end, but a new beginning," reflects his philosophical outlook on existence and the cyclical nature of life.
Crafting intricate skull motifs in obsidian serves as both a creative outlet and a reflection of his connection to death's symbolism. Dusk, with its blend of fading light and encroaching darkness, holds a special allure for Sterling, a time when the boundary between the living world and the realm of shadows becomes blurred.
Sterling's olfactory preferences lean towards the earthy scents of graveyard moss and Patchouli, adding to his fascination with the macabre and the mystique of ancient burial grounds. Black dahlias, symbolizing inner strength and elegance amidst darkness, are his favorite flowers, resonating with his own enigmatic nature.
He finds intrigue in mythological creatures like the dullahan, a headless rider of Irish folklore, embodying both fear and respect for the supernatural. Flight serves as Sterling's preferred mode of transportation, reflecting his ethereal nature and ability to transcend earthly limitations.
In fashion, Sterling gravitates towards Victorian-era gothic attire, appreciating its blend of elegance and morbidity. His favorite art style, symbolism, captures the hidden meanings and deeper truths of existence, aligning with his introspective nature and fascination with the metaphysical.
Reading serves as Sterling's preferred form of entertainment, offering him insights into human emotions and experiences that he observes from his unique perspective. The element of shadow resonates deeply with him, symbolizing the essence of his being as a grim reaper.
Among his abilities, dream walking holds a special significance for Sterling, allowing him to navigate the subconscious fears and desires of mortals, further enriching his understanding of human existence and the complexities of the afterlife. These favorites collectively define Sterling's nuanced personality, reflecting his affinity for darkness, introspection, and the mysteries that lie beyond mortal comprehension.
Theme Song(s)
"Bring Me to Life" by Evanescence
"In the End" by Linkin Park
"Bleed It Out" by Linkin Park
"The Sound of Silence" by Disturbed (Cover)
"Hurt" by Nine Inch Nails (or Johnny Cash cover)
"Blackbird" by Alter Bridge
"Welcome to the Black Parade" by My Chemical Romance
"Behind Blue Eyes" by The Who (or Limp Bizkit cover)
"Creep" by Radiohead
"Hollow" by Alice in Chains
"I Will Follow You into the Dark" by Death Cab for Cutie
"Down in a Hole" by Alice in Chains
"The Kill (Bury Me)" by 30 Seconds to Mars
"Mad World" by Gary Jules
"Numb" by Linkin Park
"Hallelujah" by Leonard Cohen (or Jeff Buckley cover)
"I Miss You" by Blink-182
"Dance with the Devil" by Breaking Benjamin
"Everybody's Fool" by Evanescence
"Whisper" by Evanescence
"Bother" by Stone Sour
"Fade to Black" by Metallica
"The Unforgiven" by Metallica
"Falling Away from Me" by Korn
"So Far Away" by Avenged Sevenfold
Quote(s)
"A shadow among the living, a specter among the dead."
"Silent, yet his presence speaks of inevitable endings."
"In darkness he walks, where souls tremble and shadows dance."
"Cross me, and your fate will be etched in shadows."
"You mistake my patience for weakness. It's a fatal error."
"Each breath you take brings you closer to my domain."
Other
Voice Claim: Benjamin Burnley
Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:57 PM


The Tea Drinkers

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Mortifera Academy | Grim Reaper RP | Open!June 12, 2024 12:59 PM


The Tea Drinkers

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Name

Maverick Briar Hayes

Name Meaning

Maverick: an independent man who avoids conformity) Briar: Brambles) Hayes: Hedged Area

Name Pronunciation

MAV-uh-rīk BRI-uhr HĀZ

Age

Irrelevant

Gender

Male

Species

Reaper ( based off Śmierć~Polish envisioning of Death/Reapers)

MBTI

ENFJ-T

Sexuality

Anything and Everything

He’s a thirsty boy

Birthday

June Ninth of a year

Place of Birth

[Redacted]

Occupation

Soul Sucker

Languages Spoken

French, Italian, German, Polish, Czech

Native Language

Polish

Appearance

Mav is a rather unimpressive looking individual at first glance. He stands at around six feet, although he usually tells people that he's 6'2, with a lean and toned build. He's nowhere near being a muscular being, but he has definition to his body, and takes care that he looks nice. His skin is pale, and on his chest and hands, nearly translucently so, which occasionally leads to humans being concerned for his health, which only makes him laugh and laugh. He is covered in nicks and scars, most of them from stupid decisions he's made, but also from the more difficult aspects of his earlier life and job. The largest scar he has is a burn mark across his left arm, one that stands out quite a bit. The skin is healed, but forever marred with a dark, twisting reminder of this failure in his past.

He doesn't have the dark, brooding looks normally associated with reapers, instead, his hair is a rich brown, and the tips are nearly always bleached blond, as if he's still living in the 2010's. Mav's eyes are large and round, and his heterochromia is something he is very proud of. His right eye is bright green, vivid and the colour of new leaves, and a mischievous twinkle can often be found there. His left eye is such a pale grey that it's nearly silver, and has a haunting coldness to it. The odd mix of the two gives him a very strange aura, as if his dissimilar eyes are threatening to some. He has quite a few tattoos, most of them lighthearted and fun. He has a compass pointing south on his right hand, and a rope around his left wrist, as well a rose blooming across his abdomen all the way past his navel in an intricate and mesmerising design. Each tattoo has a meaning, and he is normally willing to talk about them, and is always down to get another.

His style is rather unassuming in his humanoid form, he goes back and forth between certain brands and ways of dress. Consistently, however, in order to not frighten his usual charges, he dresses in light, fun clothing, often with characters that the children know, or simply with silly designs to make them laugh. Occasionally he will also don sports jerseys and the sort, depending on the day.

When he is not on the earth, collecting souls as one does, he holds a similar form, but gains a much more superior look. He dresses in shockingly white flowing robes, almost more angelic looking than reaper looking.

He loves to accessorise, but only with silver chains, he can't stand gold. He prefers more natural additions anyways, normally wearing leather bracelets, or those woven of grass. He even has a few that seem to be woven of human hair.


Personality

Extroverted- Mav is known for his willingness to talk people's ears off, and that is true of anyone. He likes starting up new conversations with people, especially if they have ideals or morals that differ from his. He doesn't mind debating, but he prefers calmly and fully explaining, and then listening instead.

Outgoing- This trait is a good one for him. Since he so often interacts with children, being able to figure out what makes them laugh or can down is good, especially when they're having a tough time letting go. Mav loves to make the people he likes feel confident and at ease.

Loyal- Although not all the reapers are huge fans of many of Mav's ways of life, he still feels a huge sense of loyalty to them and their jobs. He would never talk poorly about a reaper, no matter what they would say or do to him.

Simple- Mav doesn't have that many huge issues, so his lifestyle isn't complicated. He stays mostly in touch with his family, is happy with his friends, adores his older brother. It doesn't take that much to make him happy or to keep him happy.

Childish- Everyone knows that Mav is quite immature, which is one of his personality traits that he's proud of, but bothers many others. He is always laughing at some joke, and considers the ability to stay childish very important. Although the children he interacts with will never be able to change the world, he still thoroughly believes in considering them the future of both worlds.

Perfectionist- Everything always had to be perfect. Whether he's baking, reaping souls, whatever it is, it has to look nice and go smoothly. He often looks back on what he's done with distaste, calling it sloppy and poorly done, although it has usually gone just fine.

Creative- Mav likes to keep his creative juices flowing at all times. Whether he's making up ridiculous excuses to get out of a pinch, or calling death by a different name to help a scared child, he wants to never lose the sense of being able to come up with a good story.

Blunt- Mav is very good at telling people things they don't want to hear, not because he's insensitive, just because he doesn't see it as being rude. Since people pointing out his flaws normally doesn't bother him, he tries to do it in return, but often in an overly blunt and sharp manner.

Dramatic- Mav is as dramatic as a teen girl during a breakup, and his emotions can often get in the way of making logical decisions. From getting distracted by a cute guy while on the clock to refusing to do his job because of how he feels, this trait often comes at the worst of times.

Lusty- Everyone knows that Mav is a bit of a player. He's often seen with different beings, and is always down for a steamy time. He tries to keep it on the down low, but his propensity for gossip normally exposes him.

Irritable- Because of his so called 'divine calling' Mav is often teased for only taking the souls od children, which upsets him easily. He won't hesitate to be a little more biting than usual when it comes to the way he feels, and especially if he hasn't gotten enough sleep, the simplest remark can set him off.

Charismatic- Maverick is known for his silver tongue and persuasive nature, which works on most students, and even occasionally the staff. However, he uses his delicately innocent tone to get himself and his annoying buddies out of scrapes.


Voice

The voice of this young man is often described as soothing and gentle, but in reality, when he's not working, his voice is slightly nasal and forceful. When he is engaged with a…client, he uses a lower version of his voice, which sounds less dark and ethereal, and more amusingly tolerant.


Strengths

Gentle-This young reaper is as gentle as a kitten, and even more so when he's with the souls of children. He takes great care to not scare or upset the young ones.


Easygoing- Mav likes to let the good times roll, no matter what that means for those around him. It could mean that he would be on your doorstep in five minutes, or he's linedancing, and your mental breakdown and/or death will have to wait.


Cheerful- He sees this as a strength, but many reapers don't. This boy is always smiling, and loves making the less effervescent reapers crack a smile or even laugh occasionally.


Silver-tongued- He sees the best in everyone, and loves to paint pictures with his words. He can be very persuasive, and occasionally for a good reason too.


Organised- Mav likes having things perfectly in order, meaning…where he can find them. Normally they will be in a half-reasonable place, but there's always one or two things that no one can find.


Transparent- Just like the glass and nature that he holds so dear to himself, his feelings are similar, always painted on his face. This can lead to problems if he interacts with someone he doesn't like, but for the most part, it helps others understand him.


Independent- The job requires not needing anyone else, and for the most part, Mav does fine with this. He talks to himself more than anyone else, so being alone just means he’s with the best conversationalist he knows.


Diligent- Although he’s a bit prone to be distracted, he will always finish a job. He prioritises getting the chores and hard parts of his life and job out of the way as quickly as possible, so he has more time to spend messing around.


Weaknesses

Clumsy- This young reaper, especially when tipsy or very happy, has the coordination of a puppy. He occasionally trips on the air, on his own feet, and hot boys he wants to have an excuse to talk to.


Distractible- Mav likes to stay on task. Not. He is always running off on side adventures, especially with anyone who he looks up to. He thrives on being with his friends, so if one of them even mentions something to do, he’ll be putting his shoes on.


Too focused on details- When he’s begun something, he goes on a deep dive into the backstory, family history, and anything else he can get his hands on. This has led to problems where things begin to take too long, and he becomes overly invested in the smallest details.


Extremely extroverted- This young Reaper has gotten himself into trouble time and time again for being too friendly. He’ll talk to anyone and everyone, and once he’s gotten going, he doesn’t shut up. He also then tries to spend time with too many people at a time, and feelings are hurt, though it won’t be admitted.


Overly Thirsty- Mav is a being who is very in tune with his needs, and spending time with attractive people really helps these hankering desires. He can easily be swayed by lusty words, and his opinions usually stem from those of whoever he currently has his eye on.


Blunt- Sometimes the transparency that Mav values so much in himself can be very hurtful and coarse when first said. He doesn’t take the time to think it over, and the way it may hurt someone, and his words can sting like knives, especially in criticism that was unwarranted.


Likes

Nature- This young reaper is very in tune with the outdoors, and likes to carry little pieces of it with him wherever he goes.

Lying- Although this is not a very nice thing to do, he finds great pleasure in omitting details, or twisting the truth to see how far his games can go.

Riddles- The mind games and puzzles that riddles offer are scintillating to Mav, and he enjoys the fact that the smallest words and details are so necessary to the answer. He also likes to memorise them, and share them with his friends.

The Beach- The movement of the waves and the soft sounds the breeze and water offer are something that Mav likes very much. His favourite activity is to wander the sand and search for shells and seaglass. Especially sea glass, he takes great wonder in the way the waves wear down rough edges and take away the initial shine.

Children- Both human and reaper children amuse Mav, he enjoys their carefree way of living, and their willingness to laugh. He prioritises taking children’s souls in the gentlest ways possible.

Heights- From high sloping ceilings and stained glass windows to standing on mountain peaks, Mav craves the rush of adrenaline he gets in the pit of his stomach that only these few offer.

Habits

Chewing on his lips- Mav is known for chewing on his lips for a variety of reasons. It started as a nervous habit as a child, and has just carried on through his teen and early adult years. Now, he mostly does it to be flirty.

Odd speech patterns- Mav has some strange ways of speaking, mostly because he picks up a lot of random words and phrases from people he meets. He uses 'right?’ To fill silences, and nearly always start his sentences with so, or um.

Pouting- A near consistent thing he does with his full pink lips is pouting. It was never innocent, although some people like to pretend it was. He can use it in a more innocent way, and often teases children with a more friendly pout.

Standing with his hands on his hips- Mav mostly does this to take up more space. He's self conscious over the fact that he's so much shorter than many other Reapers, and so taking up space to the side is the best he can do.

Using nicknames for everyone - Stemming from a childhood of rarely being called by his full name, he doesn't really do it either. Sometimes the nicknames make sense, sometimes not. And they change on the daily, though he will have some more consistent ones.

Fears

Tonitrophobia: Ah, yes. The fear of lightning. Mav isn't really sure why it frightens him so, but it does. He hates the flashing light and the arcs through the sky. However, he adores thunder, so during storms, he is very conflicted.

Agoraphobia: Isn't everyone afraid of being in a humiliating situation, or feeling helpless? Mav is no different. As soon as he begins to feel like he's losing control of a situation, he disengages immediately.

Autophobia: Mav hates being lonely. There's a difference between being alone and being lonely, and he feels it very deeply. The silence makes his brain start talking more than he'd like. He does his best to deal with it, and this is a less common fear of his.


Alignment

Chaotic Neutral


Philosophy of Life

‘The World is indeed full of peril, and in it there are many dark places; but still there is much that is fair, and though in all lands love is now mingled with grief, it grows perhaps the greater.’

Friends

TBD

Enemies

TBD

Family

Lysa Raelynn Hayes (mother)

Garrick Hamilton Hayes (father)

Maddox Cruz Hayes (older half-brother)


Romantic Interests

👀👀

Mentors

TBD

Pets

N/A

Backstory

WIP

Abilities

Animation of Corpses- Mav can, within reason, call up corpses and puppeteer them. This ability disgusts him, and he does it best to use it as little as possible. It is easier for him to animate newer bodies, and the aftermath is not pretty.

Adrenaline Dipping: He can share in the positive effects of adrenaline that everyone within his range is experiencing. Big on hysterical strength and disaster response operations.

Night Vision- Although it may not seem like that much, this is one of Mav’s only powers that he likes, and uses. Many souls are ready to be reaped at night, and he would rather not his clumsiness be so obvious, unless it is a child.

Calming Properties- Almost like an herbal tea or a sleeping pill, Mav can use simple things such as pheromones to help with his job. He is particularly fond of this power, and prefers it over all his others.

Limitations

Maverick cannot call up corpses in the daylight hours, and the older the corpse, the harder it is for him to call it up, and the shorter he is able to animate it. When the power fades, the body is left somewhat mangled, and is not returned to its original grave unless it is taken there.

Mav’s adrenaline dipping doesn’t work if he is under a lot of stress or pressure, and once it has left him, he is always exhausted and usually nauseous. He also cannot control when it does or does not happen.

Fighting Style

Koluchstyl is Mav’s preferred fighting technique. A Swedish form of Martial Arts, it combines the physical aspects of fighting with the physiological and spiritual ones. It is more of a sport fighting, but he is able to use it in a way that could be deadly if necessary. This form of fighting is almost fully offensive, aligning with Mav’s feelings on the aggressive tendencies of those around him. He also enjoys the focus on the mental and spiritual portions, training his mind on what is actually important.

Weapons

Maverick carries only a smaller dagger with him. It is a well-forged blade, with a razor sharp double edged blade, and a ruby red stone affixed to the handle. This weapon is usually in a small sheath that sits beneath his clothing, between his shoulder blades.

Favourites

WIP 🚧

Quote(s)

Swim Fast, Smoke Grass, Eat Ass

-Mav

Other

Maverick believes that it is his duty and calling to only take the souls of children, especially those with severe and painful diseases. He wants them to not be afraid of death, and often visits them before it is truly their time to go, so that the chance of fear will be lessened. He also does his best to give them the time they need, time and time again he hears them saying they aren’t ready, but he can’t always give them the time they need. He does not use a scythe, not wanting to add to the darker side of death, and instead uses the silver chain that is always around his neck, as chains are ‘butted.’ There is always one link that does not touch, showing the cyclical nature of life, and how lives are always intertwined.




Edited at June 13, 2024 01:48 PM by The Tea Drinkers

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