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@hana

My first defect bred was also pretty useless :,) entoprion. I'm sure you'll get lucky with RNG and get a nice boost or a pretty defect like chimera!
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forest

you're lucky! she looks like a siamese kitten! you bred your boost but i bred a defect that does nothing-
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broken link
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surprisingly enough I have yet to hate this drawing and I have been staring at it for nearly an hour
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I know the feeling. I never seem to finish me teams
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Forums > Roleplay > Sign-Ups
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Huntsmen of the Unseen | Hunter-RP | OpenNovember 29, 2022 05:11 PM


Cereal

Darkseeker
 
Posts: 8947
#2834343
Give Award

Huntsmen of the Unseen

Modern-Fantasy • LGBTQ+ • Semi-Lit to Lit

To a typical human, the world they're living in appears ordinary, with nothing seeming out of place. Humans go through misfortune and the loss of loved ones all the time, which they're accustomed to. What if I told you that humans were supposed to be semi-immortal? Having the ability to live an extended life without the fear of aging or getting sick. The Gods realized their mistake while creating humans. To keep them in check, the Divine Ones [Inner Gods] allowed their darker counterparts, Abyss-Walkers [Outer Gods], to generate monsters to hunt them. Not wanting to spread fear amongst the mortals, the creatures were made invisible to the transient eye. Gradually, the system worked perfectly and kept the world in balance. Until conflict broke out between the Inner and Outer Gods when one of the Abyss-Walkers killed a Divine One, bringing mayhem to the human plane as the once-controlled beasts went on a rampage. To keep the humans safe from harm, the Inner Gods blessed unborn children with the power to hunt down the offspring of the Outer Gods, but it came with a cost. The blessed losing one thing. . .their humanity and freedom.

───────────────

The Four Groups

These people were unborn children blessed by the Inner Gods to fight against the offspring of the Outer Gods. Each gift is unique to the individual, the same with their weakness. The Inner Gods wanted a diverse group of warriors, so they granted abilities to the children, separating them into two categories: those gifted with Magic and those gifted with Might. Magic-Gifted children can use things that many humans can't, with some having the ability to conjure elements and some being able to summon beings to fight for them. Children granted with Might have a body beyond that of a human and endure tough battles. For example, the power to jump higher than most and their bodies being highly resistant. Children with Magic are impervious to magic attacks yet weak against anything physical. The ones with Might are repellent to physical attacks but weak to anything with magic.

───────────────

The Ancient Groups

These two accept those that are trans, yet it's a rare thing to do. These two believe and follow their ancient laws. As the years go on, they're gradually changing their traditions to follow the current era.

The Spartans

The Spartans is a group of men and one of the first groups to be formulated eons ago. The Spartans are mainly filled with those containing the power of Might. A few members have the power of Magic within their ranks. They have the same code as Valkyries, but they handle things differently. Yes. They remain isolated from the mortal realm, yet they do missions with a bang. They're known for their hardened soldiers and craft the best armors-a reliable ally to the Valkyries. Their methods tend to spark a business rivalry with their female counterparts, but they won't mind working with them to get the job done, even if they uncover a bit of everything.

Commander (0/1)
Open

Generals (0/2)
Open
Open

Battalion Leaders (0/4)
Leader of Unit I: Open

Battalions:
Unit I (0/4)
Open

The Valkyries

The Valks are the second group to be made primarily filled with women. This group specializes in Magic yet has a few members that have Might. As mentioned before, they follow the same code as the Spartans by isolating themselves from human society and killing off any threat against humanity. Unlike the other group, they keep everything concealed and handle things as stealthily as possible. If you want missions done quietly and effectively, the Valks are perfect for jobs using stealth. These women are known for creating the sharpest weapons and their ability to formulate near-perfect battle tactics. With the aid of the Round Table, they help patch any leakage of the unseen world from the eyes of humanity.

Hersir (1/1)
Res by Me

Radningar (1/2)
Res by Spellbound
WIP

Huskarls (0/4)
Huskarl of Unit I: Open

Thegns
Unit I (0/4)
Open

───────────────

The Newest Groups

The youngest groups were created in the present era and are accepting of anyone. Their laws are recent to follow that of the current time, but they have a few inspired by the oldest two groups.

The Round Table

They want to keep humanity safe from harm like the other two; however, they mingle with human society and are not afraid to formulate bonds with them. Anyone is open to joining as long as you have a noble heart and a sense of justice. They're considered law enforcement to the group of four and fix any exposure caused by mistakes from the other divisions. Another word to describe them are the town guards, as they involve themselves with both the human and mythical realms. They're a perfect balance of Might and Magic, equally adored by the members. They have their struggles as they need to keep the humans safe while trying not to reveal anything to them while living amongst them.

Grand Master (1/1)
Res by Spellbound

Masters (0/2)
Open
Open

Seneschals (0/4)
Seneschal of Unit I: Open

Knights
Unit I (0/4)
Open

The Argonauts

The Argonauts are the second new group to be born and care little able the human race. Well, they do, but not unlike the other three groups. These people are blessed, but they don't care about the situation. They would get involved if the pay is either right or they're in deep trouble and need to defend themselves. This group has no actual hierarchy, yet they created one for the fun of it all. No law was formed, so everyone was free to do whatever, as long as they never took it too far. They're shunned due to their uncaring nature. Although, some of the members protect the humans whenever they feel like it.

Chief (1/1)
Res by Overthink101

Sheriffs (0/2)
Open

Captains (0/4)
Captain to Unit I: Open

Soldiers
Unit I (0/4)
Open


Edited at December 1, 2022 11:49 PM by Cereal
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 10:54 PM


Cereal

Darkseeker
 
Posts: 8947
#2835412
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Magic

OP powers are forbidden. For example, time and space are considered op and not allowed to be played as. PM me to make sure the powers you elected aren't overpowered.

Magic Users (3/5):
Res by Me
Res by Overthink101
Res by Spellbound
Open

Strengths
Magic can weaken those with Might through constant magical attacks
Magic has a high resistance to, you guessed it, magic attacks

Weaknesses
If hit by a weapon with anti-magic, their Magic would deplete
Overusing their powers can make their energy drain and leave them magic-less for some time

───────────────

Might

Those with Might have one unique skill involving their body. For example, one has superior speed over others while another has higher strength. Make sure to include one specialized bodily talent within your character sheet.

Might Users (0/5)
Open

Strengths
They have anti-magic weapons that can weaken Magic within someone
Might users be more durable than their Magic-counterparts

Weaknesses
They're weakened by constant magic attacks on their physical physique
They need to be cautious when using their bodies too much, or else they'll be paralyzed from overuse


Edited at December 1, 2022 11:39 PM by Cereal
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:04 PM


Cereal

Darkseeker
 
Posts: 8947
#2835415
Give Award

Other Forums

Thread Discussion Sign-Ups

Rules

All of Eve's Rules apply obviously
1 : Be active . Please don't join up just to leave - I would like this RP to last for a while. I expect posts 1-2 a week , and if you need to take a break or be inactive please inform be beforehand via PM or Discussion. Inactivity will lead to your character being removed from the RP.
2 : No OP or Mary Sue, Weeping Willow's , Gary's or any characters of the like.
3 : This is a Semi-Literate to Literate RP. I expect at least 150 + words per post. Put the missing number somewhere in your form, hidden. Also, I required a detailed and well-written appearance and description for your character. This includes proper grammar rules and any form not following these requirements will be declined.
4: No OOC problems. Hate the character but not the player - any instances of unbecoming behavior will not be tolerated, and mods will be contacted if needed.
5: Reservations last for 48 hours and you may only reserve two roles at a time. The reservation doesn't start until you actually post and begin working on the forms. You will be allowed to have 2 - 12 hour extensions if needed to complete a form, otherwise the spot will be open for someone else.
7: I as the owner of the RP reserve the right to accept and decline forms as I see fit. I will not tolerate rude behavior towards me just because you got declined - if you do get decline , try and work on your form and maybe it'll get accepted due to the corrections. Put, thunderbird in other. I hope to RP with many new faces - so come on, I don't bite.
8 : I will make a 4 character limit , however as the RP progresses people will die - so I suggest having 2 characters to start. You can also only reserve 2 characters at a time.
9: I will allow art for your characters since cartoonish human art is allowed - make sure they are properly credited and follow all of the WP regulations or this rule will be redacted.
10: This RP is not a heavy romance RP and their may be some hints of it so I'll get this out the way - no romances between your own character [the exception is if the character has a deceased lover or one that'll die later on.] Also, you are allowed to have your characters be siblings, cousins, and etc.
11 : Don't be the character constantly disrespecting the superiors and higher ups - it can be fun but it's also annoying. After all why do
you want your character to constantly get in trouble.
12 : Any questions are to be asked via PMs - I don't want this thread clogged up.
13 : I understand that backstories are fun and giving characters angst and tragedy makes them spicy, but come on - not every single character needs a sob story, but also please don't anyways make your characters have the best or perfect life. Happy middle class families are nice to hear about. But also be creative with this.
14 : Make sure to read everything !
15 : Have fun ;)

Edited at December 1, 2022 11:11 PM by Cereal
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:08 PM


Cereal

Darkseeker
 
Posts: 8947
#2835416
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Character Sheet

I don't care how you do your forums, but be sure to have the ones listed below in your sheet.

Also, Might have anti-magic enchanted weapons. While Magic has weapons that are enchantmented by their ability.

Name:
Age:
Gender:
Sexuality:
Current Group:

Former Group (Optional):
Rank:
Desired Rank:
Might or Magic?:
Special Body Trait (If Might; One Only):
Magical Ability (If Magic; One Only):
Personal Weapon (Only One):
Appearance:

Personality:
Significant Other:
Crush:
Exes:
Other:


Edited at December 1, 2022 11:14 PM by Cereal
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:09 PM


Cereal

Darkseeker
 
Posts: 8947
#2835418
Give Award
┏━━━✦❘༻༺❘✦━━━┓

Niel/Nyla Atkinson

"The Harbinger"

┗━━━✦❘༻༺❘✦━━━┛

Blessed Name:
Niel

Mortal Name:
Nyla Atkinson

Name Meaning:
Champion [English]

Nicknames:
Open

Code Name:
The Harbinger

─── ❖ ── ✦ ── ❖ ───

Age Chronologically:
Unknown, but hinted to be over 100 years

Age Physically:
In her mid-30s

Gender:
Female

Pronouns:
She/Her

Sexuality:
Poly-Bisexual (Female Lean)

─── ❖ ── ✦ ── ❖ ───

Group:
Valkyries

Rank:
Hersir

Desired Rank:
Retirement at this point

Might or Magic?:
Magic

Magical Ability:
Weapon Magic

Personal Weapon:
Verdict [A Sword]

─── ❖ ── ✦ ── ❖ ───

Appearance:

credits to joker @ neka.cc

WIP

─── ❖ ── ✦ ── ❖ ───

Personality:
WIP

Likes:
WIP

Dislikes:
WIP

─── ❖ ── ✦ ── ❖ ───

Significant Other(s):
None, Open

Crushes:
None

Exes:
Small Flings

Kin:
Nope

─── ❖ ── ✦ ── ❖ ───

Strengths:
WIP

Weaknesses:
WIP

─── ❖ ── ✦ ── ❖ ───

Affiliations:
Open, PM

─── ❖ ── ✦ ── ❖ ───

Other:
Huge WIP


Edited at December 2, 2022 12:32 AM by Cereal
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:19 PM


Overthink101

Neutral
 
Posts: 12095
#2835421
Give Award
Reserve Chief Argonaut Magic? Ha, I am here first >:3
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:36 PM


Spellbound

Lightbringer
 
Posts: 22807
#2835422
Give Award
Reserve Grandmaster The Round Table. [ Magic User ]
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:42 PM


Spellbound

Lightbringer
 
Posts: 22807
#2835425
Give Award
Also reserving a Valkyrie Radniagr
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:43 PM


Spellbound

Lightbringer
 
Posts: 22807
#2835426
Give Award
Name:
Age:
Gender:
Sexuality:
Current Group:
Former Group (Optional):
Rank:
Desired Rank:
Might or Magic?:
Special Body Trait (If Might; One Only):
Magical Ability (If Magic; One Only):
Personal Weapon (Only One):
Appearance:
Personality:
Significant Other:
Crush:
Exes:
Other:
Huntsmen of the Unseen | Hunter-RP | OpenDecember 1, 2022 11:43 PM


Spellbound

Lightbringer
 
Posts: 22807
#2835427
Give Award
Name:
Age:
Gender:
Sexuality:
Current Group:
Former Group (Optional):
Rank:
Desired Rank:
Might or Magic?:
Special Body Trait (If Might; One Only):
Magical Ability (If Magic; One Only):
Personal Weapon (Only One):
Appearance:
Personality:
Significant Other:
Crush:
Exes:
Other:

Forums > Roleplay > Sign-Ups
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