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Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 12:56 AM


Meian

Darkseeker
 
Posts: 3436
#2787580
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~~~~~~~~~~
~~~~~~~~~~

The university of Argates is one that isn't very well known by the population any town, state, or country. However, you aren't just another human. You are part of a culture called the Antion, unknown to nearly all humans. These are a mystical people that disguise themselves as normal and live among other non-magical people, or Nons, during much of their lives. Antions come in all shapes, sizes, and species. Once an Antion reaches a certain age, the age to have graduated the human high schools after learning basic things and move on to learning more about their craft, they will submit applications to Argates, and may or may not be chosen based on their background, their grades in human school, whether or not their parents attended, and even how their parents performed if they did attend.

What exactly is learned at this university? Well, it is renowned for teacing shape-shifting, an art that must be mastered by every Antion before they become full members of their society. However, the school also teaches things such as brewing potions, casting spells, handling mystical beings, and dueling skills (which includes defending themselves against dark magic).

If an Antion fails their classes (which happens so incredibly rarely that an individual becomes infamous if this occurs), they are stripped of their powers and rejected from the society to become Nons. If an Antion isn't accepted into the university, they tend to rebel and become Darions, Antions that practice dark magic and have spoiled their shape shifting forms by turning them into dark beings. There are very few who aren't accepted, and it's always a fault of their own. It is said that Darions have recently started banding together and somehow getting their children into Argates without the headmaster knowing. It is said that they plan on overthrowing the Antions and creating a new culture founded on dark magic. This has set many on edge, and those attending are on high alert for the Darions that are rumored to be roaming the halls alongside them. However, Darion children aren't their parents, and perhaps being around the Antion students will actually reveal to some that they would like to revert to being Antion. Darion children also don't have their shapeshifting forms spoiled yet, as they were born into the dark "culture" rather than chose it. They must accept it to become genuine Darions.

However, you don't have to worry about your application being rejected. Your family has been accepted into the school for so many generations, the family has lost count. Therefore, you are blessed with trivial worries such as, with whom will you spend your time, what clothes should you bring, will you find a love interest...? The list goes on. However, even with the acceptance guaranteed, you could still fail your family. Will you fail, succeed and carry on the legacy, or perhaps even make history and save your people from Darions?

~~~~~~~~~~
~~~~~~~~~~
Table of Contents:
- Plot
- Rules & expectations
- Explanations of Wings & years
- Species
- Characters (NPC) & Setting & Schedule
- Characters (Played)
- Signup Form
(I KNOW IT'S A LOT, I"M SORRY D"X - don't really gotta read everything though.)
.
Ad: https://wolfplaygame.com/forums.php?f=28&t=81752 Darkness broods over the ancient university of Argate. The magic-wielding students can feel it... their enemies are soon to be upon them. Will the school face a dark fate, and crumble.... or will the magic live on?
~~~~~~~~
ROLEPLAY THREAD

Edited at August 16, 2022 12:02 PM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:03 AM


Meian

Darkseeker
 
Posts: 3436
#2787581
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Roleplay Rules:

- As a basic, follow all Eve's rules
- No god modding. If you are physically or verbally fighting with another person, please give them time to respond. You will not hit successfully every time, and you will not dodge successfully every time.
- No perfect characters! Your character can't be the strongest, fastest, smartest, and most beautiful (look at posts below for species strengths/ weaknesses).
- No gary/ mary sues, weepy willows, spotlight susans, etc.
- Literacy is a must! At least 300 words per post, for every character. Minimal grammar/ spelling issues, as well
- remember that I have the right to accept and deny form as I see fit
- LGBTQA+ is completely acceptable
- This is not a 1x1 RP, so be sure to include everybody. I don't want to see any two players going back and forth with each other for a whole page.
- This is a somewhat active RP, so, please, respond at least once a week. I understand that we're all busy. More posts are always appreciated, but not mandatory.
- You are allowed 3 characters
- Keep everything PG-13, and no extreme gore
- In case you were wondering, there is no word or phrase hidden in the rules

------------------------------------

University Rules:

- No leaving campus grounds without letting a professor know, and you must have at least one other person to accompany you
- Don't go into the Dark Woods unless with your professor on a field trip. If you go in there alone of your own merit, we aren't chasing after you. Try not to get eaten.
- To go into the Sodden Forest, take at least one person with you and let a teacher know. We've had too many incidents with kelpies
- Vampires may only drink the blood provided by the cooks. No more drinking from your classmates or woodland creatures on dares! Anyone caught doing this will receive daily detention for a week.
- Ditching class will earn you an assignment separate from your classmates, that you will have to do in addition to your original work
- Students are not permitted to shift during class, it's distracting (Unless, of course, it's shape shifting class). This means be in your human form when going in and coming out of the classroom.
- No magic in the halls! How many times do we have to say this? (*Cough* fairies *cough*)
- Any pranks played on professors will receive retaliation to the fullest of the professors' abilities.
- Obey professors under all circumstances. (Unless they're under the control of a mind spell like last year. We will find out who that was!)
- If you absolutely must go Imp hunting in the woods during your longer break, please make sure you're using non-lethal spells. We don't want to be on the verge of war with them due to you foolish students. Also, expect retaliation. You don't mess with Imps unless you're ready to handle their shenanigans.
- No practicing explosive potions anywhere other than the alchemy classroom and the designated fields
- Your free/ tutoring period can be spent however you please, just don't get into any trouble

Edited at August 16, 2022 11:37 AM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:21 AM


Meian

Darkseeker
 
Posts: 3436
#2787583
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Seedling (Seed): First year, represented by aqua, 20-21 years old. In your first year, Seedlings, you will be learning basic potions and spells, and starting to learn to shape shift.
~~
Sapling (Sap): Second year, represented by green, 21-22 years old. In your second year, you start to learn more complicated potions and spells, and finding more control of your shape shifting. You will also begin to learn about dueling and basic defensive dueling moves.
~~
Knowledgeable (Known): Third year, represented by royal blue, 22-23 years old. In your third year, you will be learning the most complicated potions and go further in depth with your spells. By now, you should have full control of shape shifting, but those who are slower can go to a tutor provided by the school. This year, you will be learning about more defensive dueling moves and basic offensive moves.
~~
Wisened (Wise): Fourth year, represented by dark magenta, 23-24 years old. In your fourth year, you should have potions mastered, but can go to a provided tutor if you choose. By now, you will have shape shifting mastered, or you wouldn't have been accepted. You will be learning the most complicated spells. By now, you should know all defensive dueling moves, but can go to a provided tutor if you choose. This year, we will be getting into the most complicated offensive dueling moves.
~~
~~
~~
Since you would have done research on Argates before applying, we know that you already know about the wings. Upon arrival, first years will have our headmaster cast an identification spell upon you to get a feel for your personality and which wing you should go to in order to be surrounded by minds similar to yours, though you will go to classes with all the other wings. Second year and above will already have their wing chosen, unless they are a (rather uncommon) transfer.

Yes, males and females live together in the wings. However, only MxM and FxF pairs will reside in rooms together. You are adults, we trust you to behave.

Below: the wings, their mascot, emblem, and description are listed. You will have the emblem of your wing imprinted onto the shoulders of any clothing you have to show which wing you belong to. However, this emblem will disappear as soon as you leave the 200 mile radius on all sides of the university. (All image credits to myself)

Phoenix
This beautiful, mysterious, and majestic bird is something to behold. They are quite rare, and even when found by Antion, are usually left to themselves. This bird is stunning right up until it ages, then shedding its feathers and bursting into flame, to be reborn from the pile of ashes. It is said the flame reignites the magic within the bird. They are quite intelligent, hence it makes sense that this beautiful creature represents the witty and cunning.
~~~~~
Manticore
Upon the discovery of the first manticore, wizards were astonished at the aggression and ferocity it portrayed. However, after sedating it via a temporary sleeping spell, they found a wounded one of its kind sheltering in nearby bushes. Therefore, the manticore was simply protecting its companion, and remained loyal and courageous, even though it was surrounded by at least 30 wizards. However, upon showing they meant no harm, the creature became a large version of your standard house cat. Hearing this story, it is no wonder the creature has come to represent the fiercely loyal and courageous.
~~~~~
Kelpie
Kelpies are a creature few would like to come face to face with. They are known to come out of the water and disguise themselves as beautiful horses, perhaps even developing a horn once on land. They will approach anybody near, and beg them to climb on their back with large eyes that nobody can refuse once they've made eye contact. However, once one climbs on their back, they run into the water and drown their rider, their true face coming to the surface. Knowing what these creatures due and are capable of leaves nobody to wonder why they have come to represent the charming and treacherous.
~~~~~
Unicorn
Unicorns are known for many things throughout history. They have assisted the Antion in battle, healed otherwise fetal wounds, and even taught those patient enough a few of their spells. However, the unicorns are hunted by those who practice dark magic. Their blood, horn, hooves, and even mane and tail are sought after by those who need these ingredients for dark potions. Unicorns are easy to catch, though, and are trusting, perhaps even too trusting for their own good. All one needs is to give a unicorn a sad story and a reason they need the unicorn's help, and then they can easily lead the unicorn into a trap. This being said, they have come to represent those pure of heart and full of empathy.
~~~~~
Dragon
Dragons are mysterious. Each one is old as time, and few have been felled, as they are nearly impossible to kill. These creatures can be deadly, and, if you don't know how to act around one, or don't have a good reason to, do not seek one out. Dragons have been known to help those in need when it is for good reasons, but they are also known to become dangerous and enraged when they are against an enemy, or somebody comes to them without good reasons. Some dragons have been known to address themselves as gods, an ego being obvious, but the Antions (silently, may I add), don't see them as such. However, they have come to represent the fierce and ferocious.

Edited at July 26, 2022 04:27 PM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:24 AM


Meian

Darkseeker
 
Posts: 3436
#2787585
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Species

Vampire: Shape shifting form- can be a bat or owl. In human form, a vampire's fangs still show, their eyes are usually an unusual color, and they have skin the shade of a that belonging to a human that hardly sees sunlight. Vampire's are incredibly fast, almost to the point that they have super speed, and they can see in pitch black darkness. However, when it comes to strength, vampires are lacking anything above the average human. The only way to kill a vampire is by stabbing them in the heart with any material, and they don't bleed anywhere other than their chest. This species lives to be 1200 on average.
~~~
Werewolf: Shape shifting form - Always a wolf. In human form, Werewolves look almost exactly like humans, except for their strange colored eyes. Werewolves have super strength and speed, in both forms, and are known to be intelligent. They also have decent nocturnal vision, but nothing close to that of a vampire. However, they are known for having prominent egos, as well. The only way to kill a werewolf is with anything made of silver. Simply touching the metal can burn their skin. This species lives to be 350 on average.
~~~
Fairy: Shape shifting form - a bird, each bird is unique, depending on the fairy's human look. In human form, fairies look exactly like humans except for their strangely colored hair, eyes, and feathered wings they keep tucked underneath clothing when in the human world. Fairies, which goes without saying, can fly in any form they take. It is common to find fairies with opalescent tattoos that swirl across their arms, legs, and rest of their form, sometimes even appearing on their faces. Fairies are unbelievably fast, and, when they choose to use their speed, it's as if time freezes around them, meaning that it appears to everybody else as if they've teleported. However, this defense is something they require due to their vulnerability. A fairy is just as vulnerable as any human is, and no special tools are required to harm them. Fairies are also known to have egos, like werewolves. This species lives to be 325 on average.
~~~
Centaur: shape shifting form - centaur. These beings were once believed to not have the power of shape shifting, which is why they are the most recent species to have joined the Antion society, joining in the last 100 years or so. In their human form, they look exactly like humans, except it is quite common for them to have large proportions, with 7 foot being the average, and 6 foot being the smallest on record. Centaurs have incredible strength in both forms, and the speed of a horse in their natural form. Centaurs quite often have tattoos and markings similar to human tribal markings. In centaur form, it's common that they stand at 18 hands, with 16 being the shortest on record. The skin and hide of a centaur is nearly impossible to pierce, being thick as a rhino's. Besides this, however, they have no natural defense, though they are a rather aggressive species naturally. They are still more known for aggression than intelligence, though many have begun to develop intelligence equal to that of other Antion. This species lives to be 100 on average.
~~~
Shape Shifter: Shape shifting form - anything. Shape Shifters are a species that has no definite form, but seem to favor humanoid forms when being casual. They are able able to form themselves to look like anything they wish, but don'g inherit the magical powers of their form. Though, they do inherit the natural strengths of their form such as a thick hide or agile build. Shape shifters are born with a blue star, which glows slightly in the dark, on the top of their left hand, so they can never truly disguise themselves unless they cover this mark. It is unknown whether this mark was evolved or has always existed. This species lives to be 300 on average.
~~~
Witch/ Wizard: Shape shifting form - any single animal can be their natural form. Witches are the females of this species, with wizards being the males. Witches and Wizards are the founders of the Antion, being the oldest species member of the secret society. Witches and Wizards appear just like humans in their natural form, and can have human markings and skin types. These individuals have similar strengths and weaknesses physically to humans, being just as vulnerable. However, this species is known to master magic and spells at such an impressive rate, it isn't uncommon to see them skipping ahead in academics at the university, though they often choose not skip years due to the possible missed opportunities of attending the full four years. This species lives to be 150 on average.
~~~
~~~
Half-Breeds: These are individuals that are a mix of two or more species that are part of the Antion society (eg: vampire x centaur). They are often referred to as "mutts" by those who discriminate against them for their mixed blood. It was once considered horrible to be a half-breed, and pure-bloods would refuse to associate themselves with them. However, Argates still accepted Half-Breeds' applications to the school if they met all crieteria, the headmaster ignoring the mixed blood. Fortunately, within the last 50 years, discrimination against half-breeds has declined dramatically, with only a few families/ individuals still holding a grudge against Half-bloods. Darions, however, tend to despise Half-breeds, as they are jealous they were rejected from the school while Mutts were still allowed in. Half-breeds often have a mixed appearance in their human form, sharing some distinguishable traits with their parents (eg: pale skin of a vampire & tall height of a centaur). The same goes for their shape shifting form (eg: Centaur with a dark aesthetic). This means they have inherited some strengths and some weaknesses from their parents.
~~~
~~~
Dragons: Dragons, as a species, still haven't joined the Antion due to their belief of being supreme and "god like," but they do have the power to shape shift. In their human form, only their slight accent, which makes their voice sound almost "thick," if you will, and deeper than one would expect. However, the accent, after training, can be dialed down to make them indistinguishable. Some individuals have joined the Antion on their own accord, but this is very few. This species has no life span, having been born and dying with the universe. (NO students will be dragons!)

Edited at August 16, 2022 11:41 AM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:31 AM


Meian

Darkseeker
 
Posts: 3436
#2787587
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Setting

Argates: This is the only university that teaches magic known to Antion. The beautiful castle is centuries old, but everything that must be maintained has been kept as lovely as it was when the building was first build by Wizards and Witches all those years ago. However, the weather has gotten to it, and the outer walls are a bit worn down, along with some chipping to the stone here and there. The courtyard has a lovely fountain in the middle, which has been sculpted to look like a rose is rising up through the water and pouring water out of its own petals. The courtyard is a rather popular place for students to gather during breaks between classes.
~~~~
Dark Woods: The Dark Woods are to the south of the castle, and a good 150 acres, at the least. The Dark Woods are, well... dark. The trees that grow there are healthy as ever, but their leaves grow a strange dark green, with touches of blue to it, so they have an ashy appearance, as well. These woods are described as full of swamps, and a few tar pits lie scattered throughout, as well. Many kelpies are found in the dark woods, along with Wendigos, Night riders (appear as headless men on dark horses, beckoning to invisible hounds, which do exist, even though they can't be seen without a special spell), and even an evil dragon that goes by the name of Kujari. Any students who wander into the Dark Woods alone usually aren't heard from again, and the school will not send any resources to find them.
~~~~
Sodden Woods: The Sodden Woods are mythical woods and stretch for hundreds of square miles, though all the mythical creatures seem to stay inside the magical bubble that the university has formed around it, perhaps they can sense the exposure outside of this shield. Many ponds and lakes, even some warm springs that possess healing powers and draw students after school and during vacations. Many also go Imp hunting in these woods during their free time, as Imps are tricky critters and very fun to capture. Here, creatures such as manticores, gryphons, unicorns, the occassional phoenix, and jackelopes can be found. One or two dragons also live here. Some kelpies reside here, as well, so beware of them.
~~~~
~~~~

Characters

Headmaster Bazyli Wren: This is the headmaster of the school, Headmaster Bazyli Wren is to be addressed directly as Lord Bazil, both a nickname and a title in one. When he isn't around, he is addressed as The Headmaster. He is, indeed, a dragon, and one of the very few that have come down from their self made thrones to join the Antion. However, the ego is still there to an extent, which is why his title is "Lord." He appears as an adult man, perhaps thirties to put an age to it, though he is as old as time itself. (His character form is Pg #..)
~~~~~
Professor Butte (Pronounced B-you-t): Professor Butte is one of the more intimidating professors, and teaches dueling. He, himself, is a vampire, and has the stereotypical cold air of an elderly vampire, at 500 years old, which is middle aged, but he, like all vampires, appears to be in his mid 20s. (Character form on Pg #..)
~~~~~
Professor Angela: This spritely woman is most certainly a favored professor, often acting like a student, herself. She teaches shape shifting, a subject that requires such an understanding and hearty nature. She is a fairy, and meets the stereotype for bubbly and witty. She is 50 years old, being in her prime, but, like all fairies, appears to be in her mid 20s. (Character form on Pg #..)
~~~~~
Professor Katrina (Kate): This woman is hard to describe, but she's intelligent and great at teaching. She teaches spells, which one would expect, seeing as she's a witch. She is around 80 years old, though she hasn't bothered to know the exact age. However, like all witches, she appears in her mid 20s. (Character form on Pg #..)
~~~~~
Professor Martin: This man is bold and creative. He teaches alchemy, or potions, as one might expect upon getting to know him. He is a centaur, however, he is one of the younger ones that has started developing more intelligence rather than aggression, at a mere 30 years old, having just graduated the university himself 5 years ago. However, he appears mid 20s like the others. (Character form Pg #..)
~~~~~
Remember: These are NPCs, loosely controlled by everybody! They are not possible love interests or friends, and they will be background characters.
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:45 AM


Meian

Darkseeker
 
Posts: 3436
#2787588
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Format: Name | Year + Wing | Gender | Antion/ Darion | played by (pg #)
>> = WIP/ not accepted yet
~~~~~~~
M: 6|| F: 8
D: 5 || A: 10
~~~~~~~
~~~~~~~
Centaurs (Open):
.
~~
Vampires: (Open):
Celine Andahar | Seed1 Dragon | Female | Darion | Mother (pg 2)
Dayani Nikol Vlahos | Sap2 Kelpie | Female | Antion | Dark Moon (pg 4)
>> Name | Year + Wing | Gender | Antion/ Darion | Nevaehina's Den (pg #)
.
~~
Witches/ Wizards: (Open):
Agnar Rjkyavik | Known3 Kelpie | Male | Antion | Mother (pg 1)
Kolbe Kendrick | Seed1 Manticore | Male | Darion | Overthink (pg 3)
Briar Solanine Tinuviel | Known3 Pheonix | Male | Antion | Spellbound (pg 4)
Amira Ravel | Known3 Pheonix | Female | Antion | Potato (pg 5)
.
~~
Faires: (Open):
Liliana Dupont-Kim | Known3 Pheonix | Female | Antion | Winter Stars (pg 3)
>> Name | Year + Wing | Gender | Antion/ Darion | Nevaehina's Den (pg #)
.
~~
Werewolves: (Open):
Kyros Larter | Known3 Kelpie | Male | Antion | Meian (pg 2)
Argos Coya | Known3 Unicorn | Male | Antion | Didelphis (pg 2)
.
~~
Shape Shifters: (Open):
Kieran Slynne | Sap2 Manticore | Female | Antion | Meian (pg 2)
Leiurus Buthidae | Seed1 Dragon | Female | Darion | Overthink (pg 3)
Iniko Fogarty | Sap2 Kelpie | Female | Darion | Coo (pg 5)
.
~~
Half-Breeds: (Open):
Keijo Elving | Sap2 Unicorn | Male | Antion | Overthink101 (pg 2)
>> Name | Year + Wing | Gender | Antion/ Darion | farfaraway (pg #)
Blair Emerson | Known3 Pheonix | Female | Antion | Murdering_Crow (pg 4)
.
~~

Edited at August 17, 2022 12:16 AM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 01:47 AM


Meian

Darkseeker
 
Posts: 3436
#2787589
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PLEASE: Remove everything in parentheses, this is for my sanity more than anything. --> * optional
~~~

Name: (Include first and last, middle is optional)

Nickname(s):

Age: (See posts above for reference on ages)

Year: (Based on age, see reference above)

Sex:

Gender:

Sexual Preference:

Wing:

Species:

Antion/ Darion:

Human Appearance:

Attire: (Include things like tattoos, jewelry, etc.)

Shape Shift appearance: (Doesn't apply to shape shifters, as they can shape shift into nearly anything)

*Voice:

Personality:

Strengths: (3 things)

Weaknesses: (3 things)

*Likes:

*Dislikes:

Reputation: (Among others of their species, among the teachers, among the students, etc.)

Affiliations:

Love Interest:

Kin:

*Pet: (Each student is allowed 1 pet, they can be mythical creatures or real creatures. If you aren't certain whether or not your pet is an accepted species, just ask ^^)

*Theme Songs:

Backstory: (family history, individual history, etc.)

Other:


Edited at July 16, 2022 01:47 AM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 16, 2022 11:10 PM


Mother

Darkseeker
 
Posts: 5050
#2787795
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AGNAR CADEL RJKYAVIK
"Ag," "Rick"
Age: 22
Year: 3
Gender/Sex: Male
Sexual Preference: Females
Wing: Kelpie
Species: Wizard
Antion or Darion: I can't decide ;-;

Human Appearance

F352-B825-16-F6-49-E3-9563-767-C5-DA84831.jpg

Credits to me
Agnar is a very handsome, refined creature -- not one that many would expect to enjoy more rough work. He is tall, standing at 6'4, and not built with exceptionally prominent muscle; his athletic physique is more wiry and lithe, but the definition and toning in his body is quite evident. His strength may not be readily apparent, but oh, boy, is it there. Agnar has a triangular body shape; his back, arms, and shoulders are easily his strongest parts by default, though he does keep his legs in good condition.

Constantly furrowed brows are set above brilliant blue-gray eyes that seem to hold the darkest storms inside them. They have a certain grim intelligence to them, a wisdom beyond his years. An air of resignation to his fate, whatever that may be. A straight nose is placed above a hard mouth; his lips are neither full nor flat, and they turn down slightly at the corners, though it is hardly noticeable. Defined cheekbones and a strong jaw meet at connected earlobes, giving his face an overall angular diamond shape.

While his eyebrows and thick eyelashes are a moderate-to-dark brown in color, the hair on his head is much lighter. Actually, it's so pale that many have called it white, and it very well may be. His hair is basically an overgrown crew cut, parted on the left. The sides are no more than an inch in length, and the top gradually lengthens to about two or three inches. It is straight, thick, and quite soft -- but don't touch his hair. He messes with it when irritated or stressed, though it, and he, usually looks composed and put together.

When he walks, his strides are purposeful and have a sort of majestic prowl to them. His voice is a low, smooth croon; it's easy to listen to and even easier to fall into the traps he weaves with it. Agar holds himself in a regal manner and acts accordingly as well, though his intentions never seem to be very clear.

Attire

His clothing preferences are towards more simple attire. He has never been one for overly gaudy clothing, and he certainly never kept up with fasion trends. Of course, when circumstances demand, he can pull off a heavily embroidered suit and several layers of hot and itchy fabrics and make it look easy. When he has his way, though, his garments are breathable and not layered. A shirt, breeches, belt, and the occasional jerkin are just fine for him.

Shifted Appearance

FE02-F04-E-B076-40-EE-931-A-E7-CC805-BEE11.jpg

Credits to Alla-equi on DA

His animal appearance is that of a large, black stallion. His height carries over to this form, as does his leanness; while weighing on the moderately light side for his size, he stands 18 hands high. His coat is short and sleek, and his mane and tail are of a medium length. The only semblance of white on him is a tiny star on his forehead.

Don't ask to ride him. That's just weird.

Personality

This young man is hard to read. His cool, levelheadedness translates into a near-constant mysterious expression that gives nothing away as far as emotions are concerned. Very few people outside of his closest circle see anything but this calm serenity. He appears mature, chivalrous, and logical -- and he is, really, but there is much, much more than that to this character.

Agnar is, first and foremost, devious. He always has a plan and is carefully prepared for many a situation. His movements are subtle and coated in several layers of white lies, loopholes, and a few U-turns. There is always at least a bit of truth to him, though. He has both nothing and everything to lose, and he certainly acts like it. His outlook on life is grim, but he is not the kind to crumple to his knees and give up. Agnar is a fighter, and he will fight to his death for those things and people he cares about.

He has a large stubborn streak, and, when he can get away with it, a neverending list of snarky retorts and comments. This is directly contradicted by another part of him, which is very smooth and diplomatic. He will come across as rather immature in some cases and in the next moment, he can be Mr. Suave. It all depends on the situation and whether or not lives are at stake. His more flippant side only comes out when it will not cause distraction to the point of putting those around him in danger.

Another two-sided coin to this young man is his patience alongside his willingness to wipe the floor with someone's face. He is slow to anger and is extremely hard to offend, as he takes nothing personally. However, once he decides he's going to fight someone, he commits his all and leaves with no regrets. While Agnar may take nothing personally himself, he is all for defending the honor of another person. Those who throw low stones get dirty punches, and that's just how it is.

True to the Kelpie mark on his uniform, he is a dangerous individual, though in a more subtle manner. He has a way with words that make even the harshest ears listen to him. His charming nature can lead others astray, and he is a potentially treacherous individual. Agnar never blatantly does anything; he's always subtle, making everyone think it was their idea. This makes it difficult to tell which side he's on, if he has even picked a side. His loyalties lie only with his friends.

Strengths

+ He is well-versed in the weapons department. He excels at archery and other activities requiring precision and accuracy. His knee hinders his agility somewhat, especially when attempting to pivot on his injured leg, and so he prefers long-distance warfare.

+ He has amazing eyesight and hearing. Agnar has nothing supernatural or beyond human capabilities, though his horse form provides him with greater senses of smell and hearing, but he has a wide frequency range and "perfect" vision.

+ His memory is strong. It is not photographic, nor can he remember entire conversations word for word, but he latches on to and retains information quite well. When learning, it doesn't take him long to catch on to the material, whether it be math or science related, spells, or an instrument.

Weaknesses

- He injured his knee as a child and is still feeling repercussions from the incident. When it comes to fight or flight instances, Agar's only choice is to fight. He is not a quick mover when it comes to getting away. He can maintain a jog, but long sprints are absolutely out of the question.

- Because of his love for hands-on activities, especially those involving archery and animal equipment, his hands and fingers are pretty dense. While they are not rough in the sense of being scratchy, his skin has thickened from callouses enough to inhibit his sense of touch throughout the majority of his hands. The exceptions are the fingertips of his ring and pinkie fingers.

- He has insomnia. Getting to sleep is extremely difficult for him, and there are nights where he just lays awake staring at the ceiling until morning, sometimes several nights in a row. He has grown used to only a couple hours' rest, but it affects him more than he would like to admit.

Likes

Cool Weather || Thunderstorms || Winning || Occasional Harmless Manipulation || Strategy Games || Animals || Potty Humor

Dislikes

Whiners || Socializing || Extreme Temperatures || Heights || Murky Water || Drinking || Lame Jokes || Homework

Reputation

He's known for being extremely smart and good with books. He is also known to help out younger students, though he is a hard teacher. Agnar is a loner, but his smarts and being unreadable garner attention.

Affiliations

Open

Love Interest: None

Kin

Open

Theme Songs

Pompeii -- Bastille

Backstory

He keeps it to himself. His family is not well-known anyhow, so not many people care.

Other

Done! I'll be adding a second character as well, probably tomorrow.


Edited at July 17, 2022 03:03 PM by Mother
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 17, 2022 01:18 AM


Meian

Darkseeker
 
Posts: 3436
#2787824
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Looks good, he's accepted. I'll put him as Antion for now, lemme know if this changes before the RP though :)
(I'll be getting mine up shortly...)

Edited at July 17, 2022 01:21 AM by Meian
Shifting Secrets | Fantasy | Sign-Ups OPENJuly 17, 2022 01:46 AM


Overthink101

Neutral
 
Posts: 12091
#2787828
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Reserve a Half-Breed? I will post him later today probably.

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