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 Winter Rose
02:22:28 Rose/wints
leaf, I renamed my whole pack again
 LeafClan
02:21:20 Leaf she/her
I have 3 pink wolves now!
2 girls and 1 boy!
 Thanksgiverbeast
02:18:18 Will
Omg
My brother invited a friend to Thanksgiving and they're running like an hour late and he dragged me along to pick him up
This is so stressful what the heck 😭
 Winter Rose
02:18:03 Rose/wints
i'm back
 Forest Dwelling
02:15:05 I am on Wolflocke ok
I had a feeling that would happen lmao, but thank you!
 Faulty Demons
02:14:58 Ollie, Gold
Thoughts? :)
-Click-
 SunGaze
02:14:07 Sunny/Alastair/Sam
Forest, now 13 :D
 Echo Eclipse
02:06:48 Echo | (They/She/He)
PvP anyone?
 Forest Dwelling
02:02:10 I am on Wolflocke ok
I was joking to myself earlier how he probably stole cp from 12 players today and double checking my notifs, he indeed received points from 12 players already-
-WP Click-
 SunGaze
01:50:19 Sunny/Alastair/Sam
Cooked Chicken, oof. Character sheets take it out on ya, I guess. Lots of work.
I'm tired as well. I'm binge-watching Heartstopper and horror videos :p
Absolutely wasting my fucking time, but it's fun, so...
 SunGaze
01:48:33 Sunny/Alastair/Sam
Salem, I did. Never gonna use Wolf Party again (well, I know that's a lie). But that wolf is ugly.
 Salem
01:47:58 Coven / Wynn
you?
 Salem
01:47:54 Coven / Wynn
Sunrise
Tired :')
Just gone done with a character sheet and I don't wanna do anything for the next.. 3 hours
 SunGaze
01:46:52 Sunny/Alastair/Sam
Salem, yeah. Especially since I suck at directions TwT
Anyways, how are you?
 Salem
01:46:39 Coven / Wynn
Sunrise
Absolutely retire
 SunGaze
01:46:15 Sunny/Alastair/Sam
-WP Click-
Ew. Retire?
 Salem
01:45:51 Coven / Wynn
Yeahh, some stuff was changed around so it's confusing now
 SunGaze
01:44:55 Sunny/Alastair/Sam
Forest, thank you! I'll go get on it and act on my urgest to waste mush on WP :')
 SunGaze
01:44:24 Sunny/Alastair/Sam
Cooked Chicken, ah, okay. Thank you! I gotta get back on this game, haha.
 Forest Dwelling
01:44:13 I am on Wolflocke ok
@SunGaze

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Forums > Member Help
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Question regarding battle damageNovember 14, 2017 10:18 PM


Former Pack

Neutral
 
Posts: 0
#346873
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Does anyone know how battle damage is calculated? Seems a little wonky that wolves with 'bite' cause 23 damage and wolves with 'skull crush' cause 25 damage when in battle..? Also the skull crush wolves have full battle, resolve, and agility where the bite/claw wolves only have full battle.

Edited at November 14, 2017 10:18 PM by Algonquin
Question regarding battle damageNovember 14, 2017 10:38 PM


Vennenum

Game Moderator
Darkseeker
 
Posts: 5740
#346883
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Only two moves give you a damage boost. That's Skull Crush and one other one I don't have at the top of my head.

Damage is affected by: Battle CP, Weight, and Moves (where Skull Crush and Dmg Boost Move #2 come in).

Resolve boosts accuracy, and Agility boosts evasion. They do not affect amount of damage caused.
Question regarding battle damageNovember 15, 2017 05:39 AM


Dash Attacked

Lightbringer
 
Posts: 5580
#346973
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I believe your wolves get +2 damage added onto their total damage when they reach 225 BE, and another +2 damage added on when they reach 525 BE.

However, the amount of damage your wolf deals is affected by all those things Venn said. The BE damage boost is just added onto that total amount.
Question regarding battle damageNovember 15, 2017 05:04 PM


Former Pack

Neutral
 
Posts: 0
#347626
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Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?
Question regarding battle damageNovember 15, 2017 06:10 PM


Dash Attacked

Lightbringer
 
Posts: 5580
#347757
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Algonquin said:
Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?



Yes, I'd believe the wolves' weights would most likely be the reason for this.

Here's a little guide to a wolf's weight and it's correspondence to damage in battle, if it helps. ^^
https://wolfplaygame.com/gameguide.php#nattr

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