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 kycantina
06:54:12 no. 1 swamp defender
Amy!!
 Amygdala
06:52:10 Amy/Anpmygdala
My wolves need to get their shit together i keep losing today 🤣
 Caeruleum
06:50:32 Cae, Blue
trying to figure out the issue with featured wolf and somehow i deactivated it? lmao
 kycantina
06:44:42 no. 1 swamp defender
-WP Click-

CP defect but she paid for my cool mela boy from Katy, task failed successfully
 Caeruleum
06:36:12 Cae, Blue
YOOOO congrats!! :D

"all the luck" actually its the sacrifice of 18 litters thats boosting it like this
 kycantina
06:34:47 no. 1 swamp defender
Cae, you've had alll the luck recently, the Kels girl you gave me threw a boost x defect today
 Caeruleum
06:32:23 Cae, Blue
-WP Click-
i wanted to retire her but?? sv x defect, vitiligo and random defect?? all in one litter??? best wolf ever 100%
 Magnus Bane
06:28:46 Mag/Maggy
Hey
 Caeruleum
06:17:28 Cae, Blue
she pretty :O
-WP Click-
 Fox
06:16:33 FoxFoxFoxFox
LOL
 Caeruleum
06:14:59 Cae, Blue
cant wait to name a wolf [banned]
 Fox
06:13:40 FoxFoxFoxFox
hell yeah. That can be my legacy. I love that I had to put no effort in
 Caeruleum
06:12:19 Cae, Blue
i sure am trying lmao, my boy bayek cant catch a break XD next one is a keeper named after you for sure *^*
 Urux
06:12:05 Urox, Uris
Vah
Thanks! I forgot to put that in my last one haha. I'm so relieved haha
 Fox
06:11:04 FoxFoxFoxFox
Cae- ah guess it will never be super cool then. Their loss

That's nice of you though, hopefully you can breed more (if you can? I have no idea?)
 Fox
06:10:28 FoxFoxFoxFox
I love that I hopped on to stalk peoples art and someone has raided every art gallery with comments. That's adorable
 Caeruleum
06:10:00 Cae, Blue
fox, unfortunately, it is out of my den already :') literally had a friends name on it lmao
 Fox
06:08:26 FoxFoxFoxFox
Cae- ooh cool, congrats. I expect you to name it after me 🙏
 Caeruleum
06:08:02 Cae, Blue
-WP Click-
in case anyone knows a way to fix this, or has/had it happen to them :')
 Zeraphia
06:07:28 Vah hoards mushies
Urux

Oh man, yeah! That would be a huge shock for sure.

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Forums > Member Help > Guides
   1 

Research on Explore/Battle MechanicsJune 1, 2022 08:21 PM


Enigma

Neutral
 
Posts: 115
#2772530
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2

I didn't really know what to call this, but basically this thread is for conducting experiments and research on explore and battle mechanics to make discoveries on behalf of the WP community! Founded by devine and I, however anyone is welcome to add their data or propose experiment topics.

More simply put we fu-- mess around and find out.

Ongoing experiments:

1. Reproduction of BE training experiment

Future experiments:

1. Perception, its effect on finding prey in explore

2. Perception vs luck, which is better for relics

3. Wolf Party - percentage breakdown of prizes

~~

Relevant data for ongoing experiment:

- 6 wolves BE training, random attack order, maxed CP

- Testing whether there is a deficit in BE over time due to larger number of trainees

- 2 rounds, 71 and 63 enemies respectively. 100 BE per wolf, which means the rate is halved for 6 wolves


Edited at July 25, 2024 05:36 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 08:22 PM


Enigma

Neutral
 
Posts: 115
#2772531
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2

Findings:

- Wolves who have greater BE scores are named more in encounters. This is overridden in the case of one wolf having a significantly higher score in the CP field that the encounter relies on.
-Wolves can be entered into PvP while in labor.
-Positive vitals give a boost to not only damage, but ALL CP field-reliant encounters/chances in explore during natural disasters.
-A wolf with composure has a significant boost to battling (more likely to hit/dodge)
-It takes only a little extra time to train two wolves at the same time, instead of just one
-In an incident, wolves with ALL relevant CP fields maxed were able to BE train on their own at the same rate as singletons or doubles (spring 1, carried over two forest 2 floors with 71 and 63 enemies respectively)

Edited at July 25, 2024 05:44 AM by Enigma
Research on Explore/Battle MechanicsJune 1, 2022 09:09 PM


devine

Lightbringer
 
Posts: 157
#2772576
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2
My mini expirement in both runs have so far been consistent that composure does appear to impact the percentage your wolf will hit enemies in explore, but in wolves with similar resolve, it's not a large impact.
Wolves with higher BE also typically find mush more often in explore, but the amount seems to be random. This also applies for relics.
I also double checked the differences in the average amount of mush you find in each biome, per 400 tiles. This may vary depending on your wolves' BE and stats.
Ranked from most mush found to least, these are;
-Mountains(Avg 70)
-Swamp(Avg 66)
-Tundra(Avg 61)
-Desert(Avg 60)
-Jungle(Avg 58)
-Forest(Avg 38)
will update for relics soon

Edited at June 1, 2022 09:11 PM by devine
Research on Explore/Battle MechanicsJanuary 18, 2023 05:31 PM


Former Pack

Neutral
 
Posts: 0
#2853485
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So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.
Research on Explore/Battle MechanicsAugust 12, 2023 04:59 PM


Enigma

Neutral
 
Posts: 115
#2919708
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Moonbound said:
So does composure actually have an effect in battle?
I know agility, battle, and resolve do but I thought those were the only ones.


See our findings :) it does appear to have one
Research on Explore/Battle MechanicsAugust 13, 2023 04:20 AM


CriesInTheNight

Darkseeker
 
Posts: 6685
#2919901
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Oh hey enigma
nice post, i will see if i can contribute

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