Wolf Play : Kinstil - Discussion
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 Rogue Wildfires
09:05:26 Mac and Cheese
I only keep the wolves I really like or have high rarity. I got a winer pelt and a quasar pelt from wolf party once
 Rushing River Tribe
09:05:14 Carrie/River
personally I spent most of that 100 mush when I started on food cuz I couldn't get enough from explore to support my pack
but yeah, I get that the buyer can do what they like once their sold. It just bothers me, I just find it kinda wasteful, specially if the wolf has over 30 talents. Some people would gladly take a wolf like that yk
 Ecifircas
09:04:13 
Kycantina, same, lmao.
 kycantina
09:03:46 ky
Maybe I'm the wrong person to talk to though because I have a literal bone farm lol
 Heather
09:03:24 
If I get quests that need me to set some wolves free, I'll just get them from the Free Range rather than the Trading Post because I know they dont belong to anyone so its a bit less sad somehow
 Ecifircas
09:03:06 
Heather, I feel you. I wouldn't retire wolves either if there wasn't a currency incentive. I think bones are too useful to pass up so I keep retiring wolves.
 kycantina
09:02:50 ky
naw because if they want fancy wolves they can explore, save, and pay fancy wolf prices. I had a high T girl like two days into the game
 Rogue Wildfires
09:02:16 Mac and Cheese
I'm pretty sure new packs get 100 mush to start off with. I think they can afford it
 Ecifircas
09:02:08 
I think that's a very kind thing to do but unfortunately, once they're sold, the new owners can do whatever they'd like with them. Some packs find more use for the bone currency than mush so they'll spend 5 mush on a wolf to retire them for a bone.
 Heather
09:02:04 
I know this sounds a bit weird but I find retiring wolves a bit sad, at most I'll just make them leave my pack so they can roam around free-range, they might not be in my pack anymore but at least they're living their lives elsewhere in the game world

or it might just me being being oversentimental idk qwq
 Rushing River Tribe
09:01:37 Carrie/River
like I get it, but idk guess I just try to be considerate of the packs starting out that might want them but can't afford anything over 10-15 mush
 Rushing River Tribe
09:00:19 Carrie/River
I sell them at 5 mush so starting packs or new players can afford them
 Ecifircas
09:00:07 
Rushing River Tribe, because when you put a wolf up for sale, you're saying 'okay, pay this and you can do whatever you want.' Clearly, you don't find use for the wolf either if you sell it.

I retire wolves all the time. Once you sell it, it's not yours to worry about - you've been paid off not to bother what happens to the pixels.
 Sateda
08:59:50 
Carrie-
Because there are way too many wolves in the game already.
 kycantina
08:59:37 ky
Rushing, most wolves under 5 mush get retired, if you don't want that to happen price them higher so it's less worth it
 Rushing River Tribe
08:58:07 Carrie/River
can someone explain why people will buy a perfectly good wolf just to retire them??
Like I get that you get bones for them, but they were likely for sale cuz the breeder didn't just want to retire them. Someone on here might've liked to have that wolf as part of their pack, instead of just throwing them away.
yes for some 41 talents isn't enough, but for others that could be the boost they need to get their breeding program started.
I just don't get it, sorry for the mini rant, just wanted to express my confusion as to why people feel the need to do this <_>
 kycantina
08:53:54 ky
Y'all I need to work on comms but I'm at my grown up job and don't want my desk mate looking over to see me drawing furries :/ much to think about
 Gallifrey Falls
08:47:37 Allons-y / Myth
Kate
Love that!
 distant-lands
08:47:07 katy | beetle
Ollie,
thanks :) i love serene's art so much
 Faulty Demons
08:46:49 Ollie, Gold
Katy
Ooooh, it's so cool!

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Kinstil - DiscussionJanuary 27, 2024 01:41 AM


The Night Walker

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Posts: 605
#2978902
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Ask me anything about Kinstil! Money, monsters, myths, languages, ect!
-

Edited at January 27, 2024 01:34 PM by The Night Walker
Kinstil - DiscussionJanuary 27, 2024 01:48 AM


Noricai

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Posts: 130
#2978903
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Money how does it work what are the currencies
Will you be posting more "gamemaster" posts to describe the world around the characters as they play? Such as social diffrences between species, what they rolled on the dice, npc reactions, what your character is feeling as they interact with certian things, and invintory?
Kinstil - DiscussionJanuary 27, 2024 02:00 AM


The Night Walker

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Posts: 605
#2978904
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Noricai said:
Money how does it work what are the currencies
Will you be posting more "gamemaster" posts to describe the world around the characters as they play? Such as social diffrences between species, what they rolled on the dice, npc reactions, what your character is feeling as they interact with certian things, and invintory?


So many things!
Currency; Gold coins are the main currency, all of you have ~200c (c=coins) but you can also trade something of roughly equal value for something if you are out of coins like a wilt poison for a limpness potion (Theres a difference I swear lol).
Game Master; I will be posting for NPCs, My character Oolga and I'll try to log on every wednesday to do an event or something interesting or just an update.
The Dice; I should probably make a dice sheet soon- but for now you roll a d20 for everything and if its something social like romance then you have to score 10+ for it to work, if its damage the roll of a d20 would tell you how much damage you do but it differs with your weapons. ("I attempt striking the dweller with my dagger!" They'll roll a d10 and they hit a 6, they do 6 hit points out of 70.)
Interactions and characters; People choose how their character interact with things, they won't have to roll for a reaction since that doesn't make sense but if they roll for a romance on a merchant then they could either get a lower price for an item of their choosing depend of their roll or they might loose 10 hit points lol.
Inventory; You can carry 300 pounds, I'll tell you when your maxed. If you're weight is maxed then attack does 50% less and you become slower and need more things to consume. Warlocks or Mages can cast a strength spell for 3-5 replies and then it wares off, same thing with potions.
Kinstil - DiscussionJanuary 27, 2024 02:13 AM


Noricai

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Posts: 130
#2978906
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OO for things like advantages and disadvantages will you be taking them into consideration for things like dice rolls so say cold would be like -1 if the character is cold and they need to do a roll or attractive would be +1 when doing a roll that relates to the attribute?
Kinstil - DiscussionJanuary 27, 2024 02:19 AM


The Night Walker

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Posts: 605
#2978907
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Noricai said:
OO for things like advantages and disadvantages will you be taking them into consideration for things like dice rolls so say cold would be like -1 if the character is cold and they need to do a roll or attractive would be +1 when doing a roll that relates to the attribute?


Yeah! If they're in a place they thrive they can roll a d5 for example if a combat shoots an arrow and they're in a quiet place and they focus better in quiet places they could roll a 4 and then roll and extra 3 so they hit for 7 hit points instead of the maximum 5 and also an archer could really do some damage if they use this- archer rolls 4, gets an extra 3 and then an extra roll of 2 for skill and they would hit for a whopping 9 hit points which is almost max dagger damage!

Edited at January 27, 2024 02:21 AM by The Night Walker
Kinstil - DiscussionJanuary 27, 2024 02:23 AM


Noricai

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Posts: 130
#2978908
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Aweeesomee, i was hoping you where going to take it those into account WEEEEEEEE :D
Kinstil - DiscussionJanuary 27, 2024 02:24 AM


Tonneoshet

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Posts: 734
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I'm sure some of this might make sense if I give it time xD
Kinstil - DiscussionJanuary 27, 2024 02:26 AM


The Night Walker

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Posts: 605
#2978910
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Lol this is gonna be so fun!
Kinstil - DiscussionJanuary 27, 2024 02:27 AM


Noricai

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Posts: 130
#2978911
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Tonneoshet
i think d means damage so like d5 means damage 5(sucess/hit points) and a roll as in litteraly rolling a dice, the number it lands on is added to the "d5".

Edited at January 27, 2024 02:29 AM by Noricai
Kinstil - DiscussionJanuary 27, 2024 02:30 AM


The Night Walker

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Posts: 605
#2978912
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Does anybody wanna know the Runik language? or Orckin? I have some sheets you guys can use as translators.

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