Chatbox
 Voxtexy
04:40:42 Vox
Act 2 of Arcane Season 2 did /not/ need to hit this hard omg.

I don't think I can wait a week for the last act ;^;
 Aurelius
03:01:48 Aure,Basil
Rip chat
 Aurelius
01:55:38 Aure,Basil
naw my personal laptop gave me a heart attack XD I decided to run and advanced diagnostic test and it started beeping really loud

its almost 3 in the morning XD
 Vennenum
01:49:50 Venn/Venne
-WP Click-
^ payment
 hanahaki.
01:45:27 hana, they/them
i don't give a shit if it's a bulldog or a bullfrog just give me alabama
 Magnus Bane
01:29:29 Mag/Maggy
It's eves birthday
 Transcendence
01:12:22 anti gen ai
A mod*
 Transcendence
01:12:13 anti gen ai
You could ask a DM, but other wise there is not much we can do beyond an honor system
 Transcendence
01:11:25 anti gen ai
Didnt Eve recommend for artists to do payment AFTER turning in the art. Or at least she said that to the Horse Eden Game. Its a weird suggestion to not pay upfront, but I think she said that to avoid that issue
 Magnus Bane
01:08:14 Mag/Maggy
Especially if it was a very high amount
 Magnus Bane
01:07:58 Mag/Maggy
They might considering you paid for art. Just dm a mod. It can't hurt to ask
 Woofle
01:05:44 Waffle/syrup child
Fuck. Thankyou mal
 Boo
01:05:33 Chrissy
damn, i'm sorry. that's pretty shitty.
 Magnus Bane
01:04:22 Mag/Maggy
On a raffle trying to get a firefly dye:(
 Boo
01:03:54 Chrissy
what did you waste them on? :(
 Magnus Bane
01:03:15 Mag/Maggy
Do it
 Magnus Bane
01:00:54 Mag/Maggy
Just wasted 5 apples:)
 Boo
01:00:40 Chrissy
that was my first try with them using an elderberry. should i try again?
 Magnus Bane
12:59:45 Mag/Maggy
Hell yea brother
 Malcuth
12:59:16 Wander
Woofle
Unfortunately there's nothing the moderation team can do if you traded it with them.

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Vicuna Wolf : +4
Arctic Fox : +4
Leopard : +5
    Fall   Day  Weather:  Sunny
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Artwork > Art Help
   1    2 

I need some advice on detailing backgroundsAugust 24, 2020 08:21 AM


Former Pack

Neutral
 
Posts: 0
#2245339
Give Award
I have this art piece I am working on:
(c)203451
OC is not mine by the way
------------------------------------------------

I have 2 issues (sort of):

1) Background-I like river and mud,they look nice thou river is bit lifeless-I think some shimmer might help? BUT mountains don't look okay at all ;-; and forest is not very good either.

I'd like to know how to make decent mountains T-T and any idea for improving background is welcome, it's WIP, I plan to add low grass and pebbles (they won't be much,but I think they might add to art nevertheless)

2) Character-I'll try to give it harsher shading then usual, airbrush?, with halfshadows too. And I'll color lines so they blend in more..? Gotta see how that will turn out.

Any comment and advice is welcome ^^ but I might be bit of a perfecionist or asking for too much from my current skills

I need some advice on detailing backgroundsAugust 24, 2020 09:19 AM


Former Pack

Neutral
 
Posts: 0
#2245379
Give Award
I made two versions ^^""" of shading and stuff
------------
First, with purple and light yellow (highlights)
(c)203451
Second, red I think for shade and light yellow for highlights
(c)203451
-----------------------------------------
I like 2nd one more, cause red somehow blended better, in purple you can see it's purple shadow and depiste me liking that in some styles I think this one is not working with it well.
Are shadows deep enough? Any advice welcome uwu
I need some advice on detailing backgroundsAugust 24, 2020 09:24 AM


Former Pack

Neutral
 
Posts: 0
#2245383
Give Award
My tip: Though I love it, and this advice is optional, I think are more life to the actual river. Fish leaping out, birds trying to fish, an eagle perched in a tree, etc. Snow added to the tips of the mountains as well, since most do have some light powdering because its so cold up there. A filtering of sunlight to support the river shining would be great too.
I need some advice on detailing backgroundsAugust 24, 2020 09:27 AM


Former Pack

Neutral
 
Posts: 0
#2245386
Give Award
Second tip, this is for the character: Unique design, but he seems a little flat, sorry if I sound rude. What I mean is perhaps add some reflection of the light against his eyes and a shadow of silhouette to give him more of a shape. Just a suggestion, don't take my words harshly.
I need some advice on detailing backgroundsAugust 24, 2020 09:33 AM


Former Pack

Neutral
 
Posts: 0
#2245389
Give Award
Thank you on advices, adding details to river and mountains is good idea ^^ and for character flatness :') yeah I am still fighting there, one day I'll suceed
I need some advice on detailing backgroundsAugust 24, 2020 12:22 PM


Former Pack

Neutral
 
Posts: 0
#2245594
Give Award
1) The water needs a bit more contrast, right now it looks very blended and murky. I think you're right about adding shimmer so that there's more contrast in the water. If the river is calm then you can add some sort of reflection with the trees or add hues of green or brown to the water, and if you want you can make the weapon the character is holding to reflect onto the water. The shimmer can be the color of the sky you made to show a bit of reflection.
I think the trees appear to be pretty short and they seem to be pretty close to the character, so there is a bit of a problem with the size of the trees. The ground under them isn't shaded either. I like the shading you did with the leaves, it helps make them appear less flat.
The mountains are pretty smudgy too, and it appears to be smooth instead of rough like how rocks are. Try not to use smudge on rougher surfaces and use brushes with harder edges to make it more defined.
2) I'm not so good with characters, but I agree with you on the shading. The 2nd version matches better with the kind of shading you did with the background. Having a shadow underneath them would help.
I need some advice on detailing backgroundsAugust 25, 2020 03:30 AM


Former Pack

Neutral
 
Posts: 0
#2246628
Give Award
Thank you too, it sounds helpful :3 and good thing you reminded me of shadows x3 I forgot about those
I need some advice on detailing backgroundsAugust 26, 2020 03:26 PM


Evergreen

Forum Moderator
Darkseeker
 
Posts: 1441
#2248523
Give Award
1.) The river looks really dark to me, so maybe try adding some light. Real water looks like it has a lot of light streaks across it if you look at it from a similar angle. As for the mountains, they look a lot smoother than they should. Maybe try finding a small speckle brush and giving the mountains a little bit of a rougher look.
.
2.) The red shadows look better, since there are a lot of warm colors in the art.
.
Sorry if any of this seems harsh, it wasn't meant to be. I can PM you some examples of water and mountains I have if that helps.

Edited at August 26, 2020 03:26 PM by Evergreen
I need some advice on detailing backgroundsAugust 27, 2020 02:54 AM


Former Pack

Neutral
 
Posts: 0
#2249281
Give Award
@Evergreen, it's not harsh in the slightest :D your comment is valid crituique and helpful :3 also example of mountains would be great ^^
I need some advice on detailing backgroundsAugust 28, 2020 09:41 PM


sock monkey

Lightbringer
 
Posts: 12440
#2252239
Give Award
1. I think the river looks great! The shading is well done and true to the style of the piece. Although I think it looks fine now, if you want to give it some life, make it be a bit choppier. At quick and deliberate strokes of white throughout so it's as though the small waves are crashing down - I know how to do this traditionally, but I'm not sure how you might achieve this with digital. The only other critique I have for the river is making it thin out the farther back it is to get some perspective. Then add some sort of ground so it doesn't immediately transition into the mountain.

So, for the mountains - I really do like the smooth shading. However, mountains are rocky and angular. The shading should reflect abrupt shifts in light and shadow where the rock drops off or juts out.
This was my attempt at mountains. All my strokes were short to reflect the lack of a smooth surface, and I tried my best to keep the lighting to one side, although I could have done much better with that. So that's a second point - lighting! Make sure you know exactly where it's coming from, and shade accordingly.
.

2. I actually prefer the second version of the character. I think it looks good, and I really don't have any shading or stylistic critiques ^^

Forums > Artwork > Art Help
   1    2 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us