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 Hawktalon
11:06:11 
Thank you!
 Faulty Demons
11:04:54 Ollie, Gold
Realm>Arcade then find The Wolf Party, choose the parameters for your wolf, then find the 'Sniff for free' button :)
 Hawktalon
11:03:26 
Can anyone tell me what Wolf party is? I have a coin for a free Wolf but how do I use it?
 Rogue Reindeer
10:55:09 Santa's 1# Reindeer
Apples: 0
Apples Saved: 2
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Mushrooms Saved: 2,990

Bootiful mush
 Darkgold
10:47:49 Darky, DG
Constellation
Gathering>Forums> Scroll to the bottom where it says Bugs. Be sure to include the necessary information and check to see if its already be reported :)
 Malcuth
10:30:17 Wander
Thank you! <3
 EvergreenHills
10:27:55 Ever/Luna
Wander
No way! Congrats!
 Malcuth
10:26:04 Wander
No way! SBQ is officially #1 most bred stud!
-WP Click-
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 Constellation Nomads
10:24:45 
where do I report glitches?
 EvergreenHills
10:24:29 Ever/Luna
Nux
Jellyfish shall rein supreme.
 ~♥Nux♥~
10:23:55 You're just yellow
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I dunno if I wanna render or give up and start over in a different style :/
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What I miss?
 EvergreenHills
10:13:50 Ever/Luna
back
 Jelly
09:55:27 Gel,Jello,Jells
Ahh youÂ’re welcome Cullen <3 itÂ’s saves my pack organization when IÂ’m playing wolf party haha

As for folders ope o.O might make a bug report on that haha
 Continental Wolves
09:53:22 Emmet , Spoopy Wolf
I cant mass retire wolves that are in a folder ;-;
I just get a Doh! You broke the internet! Message
 Ouroboros
09:48:32 Cullen | he/him
you just made my life a whole lot easier. forever in your debt, jello <3
 Jelly
09:47:05 Gel,Jello,Jells
Retire*
 Jelly
09:46:52 Gel,Jello,Jells
-Click-
Just select the return option! ItÂ’s on your den page under your bio/ featured wolf
 Jelly
09:42:30 Gel,Jello,Jells
Cullen
I think there is in the view pack members option
 Ouroboros
09:40:30 Cullen | he/him
I wish there was a bulk retire option. I keep getting entire litters of ass pups

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Forums > Member Help > Guides
   1 

Jay's Guide to the Evil Character (WIP)March 15, 2017 08:54 AM


Creek

Lightbringer
 
Posts: 314
#1023
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Evil Characters: A Guide

We have all seen them before: the baddies, the tough guys, the psychos, the killers, the conquerors of WolfPlay. Check out Scene One of the Group Roleplay scenes, and you just might see one in action, ready to kill, hunt or just be an all-around monster. Evil characters have been a trend for eons, and they're in no way new to the spotlight. Of the practically hundreds of bad characters that enter the Scenes, the names of only a few are truly remembered. Those characters are developed in ways other than being evil. The key to a good evil character is development.

If you're reading this, you probably want to know how to create your own evil character. And you'll learn just that! We'll be using the five Ws--who, what, when, where and why--to create a well-defined character that stands out. For this guide, we will be using a fictional wolf known as Baron von Floof as an example. Let's get started!

CHAPTER I. APPEARANCE.

Appearance. It's easy to think of. You've got a wolf, anyway. Slap on some fur and claws and teeth and you've got your appearance. Well...not quite. Describe your evil character as you'd describe any other character. Let us begin with the basics.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes.
Alright! You've got your build, your pelt, your species, your gender and your eye color done. If you'd like, can get more into detail if your character's basic appearance is a little more detailed than Baron von Floof's. Next, describe height and weight. This can be either in broad terms (short, skinny, etc.) or an exact measurement.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky.
So now we have a pretty good idea of what Baron von Floof looks like. As always, feel free to go into more detail. The more, the better! Just don't go on about the precise color of his claws or something like that, though. Time to discuss gait. Gait is important in any character and can show off a bit of their personality without them opening their mouths. It's essentially their stride, how they walk. Are they confident? Are they insecure? Do they rush or do they take their time? Do they have a physical disorder that alters their gait, like a limp or missing limb? Let's say that Baron von Floof has a bit of an ego, and it's reflected on his stride.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky. He holds a confident gait, his head always held high.
You've got your character appearance done! The use of adjectives can also be useful when describing looks. The two points below are optional if your character doesn't have an accent or doesn't bear any items or gear. You've defined the "who" - your character's appearance.
Want to add some spice into dialogue? Add dialect. Does your character stutter? Mumble? Have an accent? Have limited knowledge on language? Include it into your dialogue. Let's say that Baron von Floof is a German wolf and therefore has a thick German accent.
It's fine to write dialogue normally and mention the accent...
"This is outrageous! They won't get away with this... Bring me their heads!" Baron von Floof roared in his thick German tone.
But it's more interesting to include the actual accent in the dialogue...
"Zhis is outrageous! Zhey von't get away vith zhis... Bring me zher heads!" Baron von Floof roared.
That was dialect-heavy dialogue. You don't have to impact every word with an accent.


Edited at March 15, 2017 09:07 AM by Creek Pack
Jay's Guide to the Evil Character (WIP)March 30, 2018 09:15 PM


Warrior

Lightbringer
 
Posts: 4515
#592288
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This would be so great to see finished, please, continue ^^

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