Wolf Play : Battle Moves Guide/List
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 TheFlyingKitten
08:14:28 Petri Dish/Oh Naauur
Knowing that Toothless is basically someone's axolotl OC is enough to make me smile some days.
 Revelry
08:14:16 Rev
My pups are being held hostage by their mothers
 TheFlyingKitten
08:13:23 Petri Dish/Oh Naauur
@ET

Okay, well, they're darling regardless.
 Feiella
08:13:14 Fei the writer
Eternity
It's a cool OC just the wires from it's mouth creeped me out at first. Still cool though
 Eternity
08:12:43 ET
Flying Kitten
Ahhh I see! No, they're just the characters markings I'm afraid.
 TheFlyingKitten
08:11:36 Petri Dish/Oh Naauur
@ET

Ah, sorry. The brown canine Oc looks like they have axolotl frills along their forehead/eyebrow area.
 Eternity
08:11:02 ET
Fei
Huh, why's that?
 Honey
08:10:47 she/her
-WP Click-
 Eternity
08:10:28 ET
TheFlyingKitten
Ah, no, I'm not quite sure which bit you're referring to
 Feiella
08:09:59 Fei the writer
Eternity
I got creeped out
 QueenAlderamin
08:09:03 Queen / Jo
This is her mate -WP Click-
 TheFlyingKitten
08:08:38 Petri Dish/Oh Naauur
@ET

Are those axolotl frills on the second one's head?! :O
 QueenAlderamin
08:08:35 Queen / Jo
Silver thanks not sure what to call her mate
 Eternity
08:07:42 ET
People on ArtFight have the coolest OCs
-Click-
 TheFlyingKitten
08:07:33 Petri Dish/Oh Naauur
So close to an even 3,000 mush total in the Hunting Tournament. ~W~
 SilverMountain
08:07:33 Silver, Luna or CWG
Jo
Yes😍
 Feiella
08:07:17 Fei the writer
Brickdom
Some are allowed like lol, omg, oml, lmao and irl. It's just any that are not listed there are not allowed
 Sateda
08:07:12 
As a what now?
 QueenAlderamin
08:07:03 Queen / Jo
Does the name suit her -WP Click-
 Ninjago Realm
08:06:48 Waterfall,Zane,Nya
I for one love no text talk as a nindroid I love more logical wording

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Forums > Member Help > Guides
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Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

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Posts: 2190
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22
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.

Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.

Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)

Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.

Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)***
---
800-824 = Play Dead (Def +31)
825-849 = Dodge (Def +32)
850-874 = Pin (Off +33)
875-899 = Decapitate (Off +34)
900-924 = Shake (Off +35)
925+ = Death Grip (Off +36)

Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
***Body slam takes 50 exp to learn the next move, not 25 exp.

Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.

As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.

Let me know if I'm missing anything that could be helpful for this!

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

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Posts: 2190
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5
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

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#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

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+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

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Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

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Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

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#1608034
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moles?

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