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 Destinations End
03:57:48 Toliska, Desti, Coy
@Fiab
That's a sales type question ^^'
 FIAB
03:56:39 
I need a PFP and banner... Anyone open to commission?
 Destinations End
03:56:04 Toliska, Desti, Coy
@Fiab
Hello :)
 FIAB
03:55:10 
Hey desti
 Destinations End
03:52:32 Toliska, Desti, Coy
Hey
 FIAB
03:50:06 
Wait is it broke?
 FIAB
03:48:16 
@zefhyr no, more is better here it's kinda backwards
 VioletEcho
03:04:52 Vi, Echo, Aria
Hi chat ^^
 Frozen Mist
02:57:12 Frozen - Mist
Oop. I poofed lol.
 ZefhyrMaracaibo
02:44:18 
mail me if you know why? i dont want to miss the answer
 ZefhyrMaracaibo
02:36:40 
so WHY doesnt feeding the hunt pack snacks in battle mode make the hunger meter go up?? it actually gets worse... ??
 Boeing
02:36:23 Boe is a bear, Rawr!
Dove
>.>
I take it back. You really do like expensive things, like the good pups that definitely came from your puppy boom lmao
 Frozen Mist
02:35:05 Frozen - Mist
Boing,
Probably not.

Uhm.... I have to go buy the good ones. XD
 Boeing
02:28:30 Boe is a bear, Rawr!
Dove
Is that a good thing? XD

And for every dud at least you got some good ones I guess :D
 Frozen Mist
02:27:22 Frozen - Mist
Boing,
I like expensive things. :'D


Duds upon duds upon duds. >.>
 Boeing
02:26:53 Boe is a bear, Rawr!
Dove
... and that too >.>
damn lmao
That's a lot of monies xD

What's wrong with your puppy boom though? So far what have you got
 Frozen Mist
02:25:43 Frozen - Mist
Boing,
Aaaand my infatuation female. :D
 Boeing
02:25:07 Boe is a bear, Rawr!
Dove
I see you spent even more apples on the second HH stud >.<
 Frozen Mist
02:24:30 Frozen - Mist
Hey Boing.
 Boeing
02:23:56 Boe is a bear, Rawr!
Dove! :D

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Forums > Member Help > Guides
   1 

Jay's Guide to the Evil Character (WIP)March 15, 2017 08:54 AM


Creek

Lightbringer
 
Posts: 314
#1023
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Evil Characters: A Guide

We have all seen them before: the baddies, the tough guys, the psychos, the killers, the conquerors of WolfPlay. Check out Scene One of the Group Roleplay scenes, and you just might see one in action, ready to kill, hunt or just be an all-around monster. Evil characters have been a trend for eons, and they're in no way new to the spotlight. Of the practically hundreds of bad characters that enter the Scenes, the names of only a few are truly remembered. Those characters are developed in ways other than being evil. The key to a good evil character is development.

If you're reading this, you probably want to know how to create your own evil character. And you'll learn just that! We'll be using the five Ws--who, what, when, where and why--to create a well-defined character that stands out. For this guide, we will be using a fictional wolf known as Baron von Floof as an example. Let's get started!

CHAPTER I. APPEARANCE.

Appearance. It's easy to think of. You've got a wolf, anyway. Slap on some fur and claws and teeth and you've got your appearance. Well...not quite. Describe your evil character as you'd describe any other character. Let us begin with the basics.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes.
Alright! You've got your build, your pelt, your species, your gender and your eye color done. If you'd like, can get more into detail if your character's basic appearance is a little more detailed than Baron von Floof's. Next, describe height and weight. This can be either in broad terms (short, skinny, etc.) or an exact measurement.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky.
So now we have a pretty good idea of what Baron von Floof looks like. As always, feel free to go into more detail. The more, the better! Just don't go on about the precise color of his claws or something like that, though. Time to discuss gait. Gait is important in any character and can show off a bit of their personality without them opening their mouths. It's essentially their stride, how they walk. Are they confident? Are they insecure? Do they rush or do they take their time? Do they have a physical disorder that alters their gait, like a limp or missing limb? Let's say that Baron von Floof has a bit of an ego, and it's reflected on his stride.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky. He holds a confident gait, his head always held high.
You've got your character appearance done! The use of adjectives can also be useful when describing looks. The two points below are optional if your character doesn't have an accent or doesn't bear any items or gear. You've defined the "who" - your character's appearance.
Want to add some spice into dialogue? Add dialect. Does your character stutter? Mumble? Have an accent? Have limited knowledge on language? Include it into your dialogue. Let's say that Baron von Floof is a German wolf and therefore has a thick German accent.
It's fine to write dialogue normally and mention the accent...
"This is outrageous! They won't get away with this... Bring me their heads!" Baron von Floof roared in his thick German tone.
But it's more interesting to include the actual accent in the dialogue...
"Zhis is outrageous! Zhey von't get away vith zhis... Bring me zher heads!" Baron von Floof roared.
That was dialect-heavy dialogue. You don't have to impact every word with an accent.


Edited at March 15, 2017 09:07 AM by Creek Pack
Jay's Guide to the Evil Character (WIP)March 30, 2018 09:15 PM


Warrior

Lightbringer
 
Posts: 4515
#592288
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This would be so great to see finished, please, continue ^^

Forums > Member Help > Guides
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