Chatbox
 Dont Fear The Reaper
10:49:13 Reaper / Grim
ET
That'll make my searching for those references so much easier XD Thank you!!
That's fair. I probably should have specified, the nails themselves. To make them dimensional :D
 Eternity
10:45:58 ET
Reaper
Yes! :D Construction lines is the word. At least as far as I'm aware.

As for shading, it depends on where you want your light source to be.
Honestly, just put your hand up in front of a bright light and try out some different positions, poses, etc. Then take a picture and base the lighting off that! :D
 Alphas
10:43:03 
Can’t tell how many mushrooms I have on any pages with the new layout.
 Zeraphia
10:39:56 Festive Vah
Nothing useful lol XD
 Destinations End
10:35:04 Toliska, Desti, Coy
What's everyone up to
 Dont Fear The Reaper
10:34:01 Reaper / Grim
Petri
Goodnight, sweet dreams! <3
 TheFlyingKitten
10:33:40 Petri Dish/Sorceress
@Reaper

M'kay, goodnight, lol.
 Dont Fear The Reaper
10:32:40 Reaper / Grim
Petri
Go to sleep :)
 TheFlyingKitten
10:32:07 Petri Dish/Sorceress
I have a headache and need to work tomorrow. I should be asleep. Someone tell me to go to sleep.
 Dont Fear The Reaper
10:28:32 Reaper / Grim
ET
That's what those things are called? I always called them the stick ball proportion thingies X"D

:O Follow up question, once I get the lines done, when I'm coloring and doing shading, how should I go about shading them?
That's a good point! I forgot those existed XD
 ZefhyrMaracaibo
10:22:36 
good grief charlie brown
 Eternity
10:22:16 ET
Reaper
Mood with hands, honestly. Looks like you have some good construction lines down though, you've got this!

I'd probably do something like this :0
-Click-
-Click-

To make it look 'dragony' a lot of it will be in the texturing :0

Looking at lizards and Komodo dragons should help!
-Click-
 Dont Fear The Reaper
10:21:01 Reaper / Grim
Vana
I'd imagine so. Vana this isn't your fault, I dont personally know you, but from the pieces of you that you've let me know, I know that you'd never do anything to hurt the little darling. You're gonna be a great mom, and it'll be okay. 🫂
 Nirvana_Sky
10:19:03 Vana
Reaper
Its fine. It is just very much at once to take in. And I'm having trouble of blaming myself even though I was told nothing I did was wrong.
 Vilkas
10:17:18 Vilk
I am :)
 TheFlyingKitten
10:16:33 Petri Dish/Sorceress
I have a dog question, anyone willing to listen to me ramble? Lol.
 Dont Fear The Reaper
10:15:58 Reaper / Grim
Vana
Oh no, I'm so sorry. 🫂🫂🫂
 Nirvana_Sky
10:15:08 Vana
I mean I'm not sad but just anxious or I don't even know what I'm feeling at this point.
 Nirvana_Sky
10:14:22 Vana
Reaper
Uh. If you wanna hear me be sad or whatever.
My baby girl has cleft lip and possible cleft palate and has a suspected vascular ring. Other than that she is fine.
 Destinations End
10:13:52 Toliska, Desti, Coy
Hey Vana

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Jays Realistic Pack ChallengeMarch 14, 2017 03:58 PM


Creek

Lightbringer
 
Posts: 314
#113
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[Jay's]

Realistic Pack Challenge

Let's get one thing squared off: WolfPlay is known for its fantastically fun elements, not for its correctness when it comes to real life wolf behavior. So why not try to combine both?
The Realistic Pack Challenge, or RPC, will modify your WolfPlay experience and will put you at the head of a more realistic wolf pack. In this guide, underlined phrases will reference real wolf pack behavior.
Ready to dive in? Let's get started!

R e q u i r e m e n t s

Let's begin with the first requirement to kick off the RPC, and that's a free space for another pack on your IP. The rules state that you can have a max of 3 Basic accounts in your households, and unlimited Premium accounts. If you have space to create another pack, read on.
Alright, so you have space, and you're going to create your RPC pack. First off is your pack name. Real packs are named based on their location. So pick a spot on a map and choose your name! I highly recommend checking out the names of popular wolf locations in national parks, especially Yellowstone National Park, to narrow your selection. Once you've completed the registration, continue forward.
The next thing is your wolves' names. Realistic wolf names have an ID number and either M or F next to it, representing their gender. An example of this is, say, 205M for a male wolf. When creating your wolves, use this random number generator [ https://www.random.org/ ] and set it to choose a number between 1 and 999. Whatever it falls on will be your wolf's number, and put either M or F next to it for its gender. Put this ID in [brackets] and then name your wolf as you usually would. Like this: [205M] Phantom. Whenever you name wolves and pups, use this style of naming.

T h e P a c k

A real pack typically consists of one family. The pack you will create in the RPC is a family pack, meaning the vast majority of your wolves will be related. Related? you may ask. Won't that cause inbreeding?
Well, there's a method to it. First off, only the dominant pair of the pack may be bred. This means that one of your betas will be related to the alphas, and another beta will be bought from the Trading Post, Sanctuary, auctions, etc. To get more wolves, you must breed your alpha pair together. No buying any wolves except for a beta! You also cannot put up wolves for stud or breed to wolves outside of your pack.
When feeding wolves, you can do a pecking order if you've the patience to do so - alphas first, then betas, then omegas, of course. This isn't mandatory, and the Feed All option doesn't have to be ignored for the sake of realism.
When wolves mate, they mate for life. Think of the saying "'til death do us part." Wolves seem to be rather fond of this. If one of the dominant pair happens to die, go to the random number generator and set the generator to choose a number between 1 and 2. If you hit 1, the other dominant wolf will stay in the pack and take on a new mate (which CAN be purchased). If you hit 2, the other dominant wolf must leave the pack, leaving the next generation to lead.
When referring to your pack, don't say "alpha," beta," "omega," etc. Real wild wolf packs do NOT have a rigid hierarchy like wolf packs in captivity. Since a pack is essentially a family thriving together, there is no need for a hierarchy. Refer to your alphas as the dominant pair and omegas as simply subordinates. The beta pair can be called the next-in-line pair, but there is no official name for them. Juveniles and pups can stay the same.

J u v e n i l e s a n d P u p s

Pups are going to be bred. A LOT. If you choose to make your RPC pack Premium, the Breeding specialization will come in handy. Do not sell pups until they are juveniles. Some wolves act as babysitters in a pack, so if you're going exploring and you have pups, keep at least one wolf back at the den.
Wolves tend to disperse from their birth pack at age 2. So when your pup becomes a juvenile, use the random number generator. Set the generator to choose a number that's either 1 or 2. Should the chosen number be 1, you will keep the wolf. Should the chosen number be 2, you will Free Range the wolf. If that wolf appears in the Sanctuary, you may take it back.

F o r a H a r d e r C h a l l e n g e . . .

Want a greater challenge? Want to push your limit? Want to see your pack struggle? Read on.
It should be obvious that wolves don't craft or use potions and other items. Explore without the use of any additional items. If your wolf is injured, it's injured. Wait for its health to get back up. If it's at 1, refer to the section three paragraphs below.
Wolves have a high chance of dying when they have an injury. If your wolf has an injury that requires a potion, go back to the random number generator and set it to choose a number between 1 and 2. If it lands on 1, you may treat the wolf. If it lands on 2, you must retire the wolf.
Not all pups make it to adulthood. At the first month of every season, go back to the random number generator and set it to choose a number between 1 and 2. If it lands on 1, your pup survives. If it lands on 2, you must retire your pup.
Not all wolves survive each and every hunt. Unless you're fighting off rabbits and other small prey, there's a high risk of wolves dying when facing larger opponents. If a wolf suffers a severe injury in the real world, they will likely die from their injuries. If your wolf's health hits 1 while exploring, go back to the random number generator and set it to choose a number between 1 and 2. If it lands on 1, your wolf has survived and may be healed. If it lands on 2, your wolf has died from their injuries and must be retired. (Thanks to Oopsi!)

Edited at April 29, 2018 04:54 PM by Creek
Jays Realistic Pack ChallengeMarch 14, 2017 08:06 PM


Creek

Lightbringer
 
Posts: 314
#497
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C o n t i n u e d

Reserved just in case!

Edited at March 15, 2017 08:44 AM by Creek Pack
Jays Realistic Pack ChallengeMarch 15, 2017 08:43 AM


Creek

Lightbringer
 
Posts: 314
#1011
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T h e C h a l l e n g e r s

Are you participating in the challenge? Fill out the form below to get your name on the list.
Main Pack Name & Number: answer
RPC Pack Name & Number: answer

The List
RPC - Main

Timber Lake Pack - Creek
Tinnerö Oakland - Nightmist

Edited at April 29, 2018 05:49 PM by Creek
Jays Realistic Pack ChallengeMarch 29, 2017 09:12 AM


Former Pack

Neutral
 
Posts: 0
#9845
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<div style="background-color: rgb(255, 255, 255);">Main Pack Name & Number: Wilde Dragon
<div style="background-color: rgb(255, 255, 255);">RPC Pack Name & Number: Bear Island Pack
Jays Realistic Pack ChallengeMarch 29, 2017 01:52 PM


Creek

Lightbringer
 
Posts: 314
#9921
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Can I have the pack numbers as well? Thanks ^^
Jays Realistic Pack ChallengeMarch 29, 2017 03:15 PM


Former Pack

Neutral
 
Posts: 0
#9932
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I'd love to do this on this account, but I have already sold my starters. Should I buy new starters?
Jays Realistic Pack ChallengeMarch 30, 2017 09:36 AM


Former Pack

Neutral
 
Posts: 0
#10458
Give Award
Yes, sorry i forgot to.
<div style="background-color: rgb(255, 255, 255);">Main Pack Name & Number: Wilde Dragon, <span style="color: rgb(79, 41, 7);">156077
<div style="background-color: rgb(255, 255, 255);">RPC Pack Name & Number: Bear Island Pack, <span style="color: rgb(79, 41, 7);">161673
Jays Realistic Pack ChallengeMarch 30, 2017 02:03 PM


Creek

Lightbringer
 
Posts: 314
#10570
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Ray said:
I'd love to do this on this account, but I have already sold my starters. Should I buy new starters?

In this case you may use your current alphas.

Adding in the new pack!
Jays Realistic Pack ChallengeApril 1, 2017 09:18 PM


Former Pack

Neutral
 
Posts: 0
#12027
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Main Pack Name & Number: Tribe of Blue Stars, 159977
RPC Pack Name & Number: Paint Creek Wolves, 162065

Edited at April 1, 2017 09:19 PM by Tribe of Blue Stars
Jays Realistic Pack ChallengeApril 2, 2017 01:09 PM


Former Pack

Neutral
 
Posts: 0
#12195
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<div style="background-color: rgb(255, 255, 255);">Main Pack Name & Number: KateXiX 148665
<div style="background-color: rgb(255, 255, 255);">RPC Pack Name & Number: Timber Ridge 161783

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