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I can finally make a wreath ToT
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I will send one soon!
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Tae
Well i have the worm so i would appreciate it XD

You can have it back as soon as quillin approves ;)
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I can make one for you amy! Or send the materials
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He is doing pretty good XD

Aftr i only have loe's wolf to finish BE training and she keeps escaping -.-
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Graves!
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Aand i'm back XD
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Look at this quick 2 minute doodle I did for a friend hehe

-Click-
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Amy

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Forums > Roleplay > 1x1
   1 

Peregrine | AcerbusDecember 14, 2024 03:48 PM


Acerbus.

Neutral
 
Posts: 3332
#3076184
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1x1 for Peregrine and myself. Do not post unless mentioned.
-
No set plot, unhinged characters, lonerxloner wolf RP.
-
Ideas:

Edited at December 14, 2024 08:41 PM by Acerbus.
Peregrine | AcerbusDecember 14, 2024 03:49 PM


Acerbus.

Neutral
 
Posts: 3332
#3076186
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Full Name
Nezera
Nicknames
Zer, Ghost
--
Species
Canine
Gender
Female
Age
5 years
Moral Alignment
Neutral evil - preservation
--
Appearance

Nezera is a walking weapon, her build a testament to primal elegance and strategic power. Compact and muscular, she moves with a deliberate grace that sets her apart from ordinary wolves. Her body is lithe but powerful, built low to the ground on slightly shorter legs that belie her incredible agility and strength.

Her coat is a complex canvas of brown hues - deep umber blending seamlessly with softer grey undertones, creating a natural camouflage that allows her to disappear and reappear like a phantom in the wilderness. Scattered across her shoulders and flanks, a network of scars tells silent stories of survival, each mark a testament to battles fought and endured.

But it is her eyes that truly captivate and unsettle. Golden and intense, they seem to possess an almost luminescent quality, glowing with an unnatural brilliance in the darkness. These eyes speak of an intelligence far beyond typical animal awareness - sharp, calculating, holding a depth of consciousness that suggests something more than mere instinct.

Temperment

Nezera is ruthless, driven by self-preservation. Her temperament a razor-sharp instrument of survival that recognizes only one priority: herself. Where others might seek connection or community, she exists as a solitary force, viewing the world through a lens of pure, unapologetic self-interest.

Her cunning is not merely a skill, but a fundamental survival mechanism. Manipulative to her core, she navigates social landscapes with a calculated precision that borders on the pathological. Every interaction is a potential opportunity for exploitation, every relationship a tool to be used and discarded without hesitation or remorse.

There's a subtle derangement that simmers beneath her controlled exterior - a volatility that keeps others perpetually off-balance. Her emotional landscape is not one of depth or complexity, but of a cold, almost clinical detachment. She cares for nothing and no one beyond her immediate survival and advantage.

Deceit comes as naturally to her as breathing. She moves through territories with a predatory intelligence that sees connections not as bonds, but as potential weaknesses to be manipulated. Her isolation is not a defense mechanism, but a strategic choice - a way to maintain absolute control over her environment and those unfortunate enough to cross her path.

Nezera's world is binary: those who are useful, and those who are disposable. She operates with a chilling efficiency that suggests a mind only loosely tethered to typical social constraints. Her actions are driven by an instinct far more primal than emotion - a pure, unfiltered drive for self-preservation that recognizes no moral boundaries.

Vulnerability is a concept foreign to her. Where others might seek understanding or connection, Nezera sees only opportunity and threat. She is a predator in the truest sense - not just physically, but psychologically, moving through the world with a calculated indifference that is both mesmerizing and terrifying.

Voice & Accent

Nezera speaks in a light, docile tone. Her voice is unwavering, full of crisp denotion and clipped, clinical responses. She lacks any true emotion unless she is angry - while similar, her voice will drop and pitch slightly lower, taking on a manic, unhinged edge that leaves the other unsure of whether she will simply walk away or attack.

Strengths

- Cunning -

- Exploitation -

- Perception -

- Manipulation -

Weaknesses

- Unstable -

- Unpredictability -

- Volatile temper -

- Inability to perceive emotion -

Fears

- Vulnerability -

- Loss of control -

- Being outwitted -

Peregrine | AcerbusDecember 14, 2024 05:34 PM


Peregrine

Neutral
 
Posts: 4
#3076209
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'Don’t waste your breath asking for forgiveness. There’s no deliverance, no second chances. That would be too kind..'

Hart

Alias/Nickname(s): The Stag of Sin, Rogue
Age: 5 y/o[Adult]
Sex: Sire [He/Him]
Orientation: Aromantic
Species: Canine
Pack Affiliation: N/A
Role/Occupation: Rogue

Height: 40 inches
Weight: 69 lbs
Build: Hart is a lean, long-limbed brute. He isn't particularly built well, but he's toned and has enough meat on his skeletal to not be considered underweight. Sheathed in a deep charcoal-gray pelt with softer strokes of silvery gray brushing his abdomen, limbs and the underside of his wirey, shaggy tail. His pelt surface is coarse and rugged, forged to withstand the biting cold and to steer the treacherous terrains.

His face is chiselled, with deep-set eyes and pointy lobes, dominated by penetrating golden eyes.


Scent: Of rain-drenched moss and iron; presumably blood.
Voice: He mutters like his throat has been dried for centuries.

Main Persona: Hart is a veteran of deception and manipulation, using charm or feigned defenselessness to gain trust and exploit it for his gain. He views others as mere tools, discarding them once they no longer serve his interests, and he has no qualms about using others' kindness or desperation against them. Hart also does not pardon easily and delights in seeing his enemies suffer, often plotting slow, deliberate revenge. He lacks any empathy, finding amusement or irritation in others' pleas for clemency, and feels no remorse for his actions, whether causing pain or destruction. Though not overtly violent, he enjoys the discomfort of others, setting traps that prolong their suffering for his entertainment. However, Hart avoids confrontation, opting for underhanded tactics like ambushes or poisoning to eliminate threats, and will even turn allies against one another to escape unscathed.

Weaknesses: Dependence on others to cooperate with his plans, overconfidence leads to underestimating, arrogance makes him careless

Strengths: Strategic mind, patience, deception, charisma
Likes: Control, secrets, chaos (under his control), psychological games
Dislikes: Direct confrontation, weakness, betrayal (unless he's the one doing it)
Habits: Speaking in riddles or half-truths, unnecessary praise, mimic's mannerisms

Allies: N/A
Enemies/Rivals: N/A
Love Interest(s): N/A
Brood: Forgotten
Heir(s): N/A

Preferred Domain: Snow mountain ledges, abandoned caves, tundras
Quotes: ''Trust me... It’ll hurt more when you find out the truth." ; "The greatest trick I ever pulled? Making you think I was on your side."

Forums > Roleplay > 1x1
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