Chatbox
 Spirit Wolves
01:11:33 Spirit (Her/She)
Time to do some art! No sleep for me :-[
 Dont Fear The Reaper
01:03:39 Reaper / Grim
I'm heading to bed, night y'all!
 Thunderpaws
12:51:43 
I don't think I should be awake its 2am rn
 Serpents
12:46:34 Waterfall,Zane,Pixal
-WP Click- Vote comment

ask my oc stuff

-WP Click-
 Apothecary
12:36:07 Medicinally Autistic
oh my I think wolfplay is breaking for me ;-; every time i go to the foods page it auto-logs me out.
 Dont Fear The Reaper
12:21:23 Reaper / Grim
ET
Of course! Get some sleep!!
 Apothecary
12:20:59 Medicinally Autistic
Okay off to explore I go, I have till 4 am
 Apothecary
12:20:46 Medicinally Autistic
I have a few jasmines right now, thats mainly what I got them for though
 Magnus Bane
12:20:08 Mag/Maggy
Wish I had 65 jasmines
 Apothecary
12:20:00 Medicinally Autistic
Moves Left: 50085

Whale here goes nothing, time to jump back in.
 Eternity
12:19:54 ET
Reaper
Would you mind DMing me the link and I can help you out tomorrow! :0
It's 6am here and I've not gone to bed, so I need go catch some sleep I'm afraid! :0
 Apothecary
12:14:49 Medicinally Autistic
Oooh I have 65
 Apothecary
12:14:36 Medicinally Autistic
The ridiculous amount of harvest wreaths I just found in my den I forgot about.
 Apothecary
12:13:57 Medicinally Autistic
I honestly, don't know if I want to hop into explore in forest, or in mountains,.
 Apothecary
12:12:38 Medicinally Autistic
I might soon splurge on apples, and warrior stone all my wolves, spend all my mushrooms on explore moves and just ridiculously mass explore to save for next years halloween event, so I can have better chanes/etc.
 Magnus Bane
12:09:36 Mag/Maggy
Not really. Only the layout
 Dont Fear The Reaper
12:09:11 Reaper / Grim
Oh fuck me I expanded chat 🥲
 Dont Fear The Reaper
12:08:51 Reaper / Grim
ET
Lmao, same

I'd probably feel the same way if anyone looked up to me. But don't sell yourself short, you're pretty damn awesome.

I want to be able to draw humans and I can proportion them really well I just can't seem to line them and faces/heads will be the death of me. :')

No for real, especially finding the context? Definitely a sport XD

For real! I was going through a phase where I learned how to carve wand designs into wooden dowels and the knife slipped. Got me pretty good and my reaction was "0-0 -_- 0-0. Well that's not good." XD

That's so fair though, I can't remember things worth shit. Speaking of which, got the next phase of the sketch done! I think I need to work on the pinky & ring finger more but hey, not horrible. I can't figure out how to make the nails from the bottom though. https://i.postimg.cc/L60ZZxXq/IMG-0755.png
 Apothecary
12:08:49 Medicinally Autistic
Any big updates in the past 20 days that I missed, I kinda needed a media break, spent a ridiculous amount of hours just doing diamond dotz.
 Magnus Bane
12:07:56 Mag/Maggy
Think she's gonna turn the back on on a later date

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Jaguar : -3
Margay : 0
Coyote : +5
    Summer   Night   Clear  Moon: 
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Roleplay > Sign-Ups
   1    2 

The Viking Path | Slice of Life RP | Open!December 17, 2024 10:12 PM


Salem

Neutral
 
Posts: 5411
#3076727
Give Award
Table of Contents
Post One - Table of Contents & Plot
Post Two - Rules
Post Five - Roles
Post Six - Roles List
Post Seven - Sign Up Form
Post Eight - Threads & Links
───── ⋆⋅☆⋅⋆ ─────
Plot
Viking society. What was it like? Well, now you get to find out. You’ll go about your life as a Viking. Warriors, apprentices, elders, anything. You can be whatever you want. The Vikings didn’t see the LGBTQ+ community as an evil thing like some people do today. So feel free to be whoever you want to be. There will be limits though. Not everyone can be a leader and there are other roles too. The gods of Norse mythology were a huge part of their lives. You’ll see their influence everywhere. The gods are always watching, so be careful. Who knows how they might affect your life.

Edited at December 17, 2024 11:57 PM by Salem
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:32 PM


Salem

Neutral
 
Posts: 5411
#3076736
Give Award
Rules!
1.All of Sixbear's already made rules should obviously be followed. Click here to get a direct link to them, you should read them if you haven't yet before joining this RP.

2. There's not set amount of members allowed to join, so because of that there is no limit to how many characters you can make. However, I'd recommend only making a starter two before adding more, if any.

3. I tend to forget to unmark reservations but you'll only have 48 hours before you should be unmarked. You can still submit your character without a reservation and without one at all!

4. Please mark work in progresses as WIP. Only ask me to take a look at your sheet once you're sure you're done, thank you. Please also PM me once you're done so I can get to it faster!

5. LGBTQ+ are very welcome here. If you have a problem with that, I'll get a mod. Do what you'd like with your characters!

6. I am the host. This means whatever I say goes. As much as I love world building with the rest of you, you can't just randomly become a god, or anything like that. Please do go ahead and suggest some drama ideas though!

7. Please reserve your own spot, if making a reservation. I won't accept things like "My __ wants to join so can you save a spot for them?" Nope, they can reserve a spot themselves and if they haven't even joined the game yet, well they have to do that first.

8. Possible roles are a very long list. I suggest reading over all of them, and I tried to keep it short so you can just go through them quickly. Feel free to PM me with questions!

9. Have fun! Please include the word Stars somewhere in your other section so I know you've read the rules!

The Viking Path | Slice of Life RP | Open!December 17, 2024 11:34 PM


Salem

Neutral
 
Posts: 5411
#3076737
Give Award
Roles
The Vikings
Kára Friggsdóttir | 24 | F (She/They) | Seeress | Played by Salem
Tora Halvorsdottir | 24 | F (She/Her) | Chieftan | Played by FrostyK
Vermaric Ozursson | 25 | M (He/Him) | Hunter | Played by Cereal (Page 2)
Reserved for Nirvana_Sky
-
-
-
-
-
───── ⋆⋅☆⋅⋆ ─────
I will make this prettier later. Because there's so many roles to pick from, I'll be categorizing them so it looks better after there's been a full list. Currently there's no limit so go ahead and reserve up to 2 slots! You can only have one character be one role, though.

Edited at December 19, 2024 02:37 PM by Salem
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:49 PM


Salem

Neutral
 
Posts: 5411
#3076741
Give Award
Roles List
Warrior. Warriors are the fighters of the clan, trained to protect their people and go on raids. They fight with axes, swords, and shields. Warriors are honored for their bravery, and they’re always ready to defend the village when needed. They take part in battles and often train to improve their skills.

Shieldmaiden. Shieldmaidens are women who fight alongside men in battle. They’re as skilled with weapons as the warriors and are often seen as fierce defenders. Shieldmaidens hold an important place in Viking society, respected for their courage and strength in protecting their people and land.

Berserker. Berserkers are warriors known for their wild fighting style. They enter battle in a trance-like state, fueled by rage and strength. Their fearlessness and ability to fight through pain make them terrifying opponents. Berserkers are often seen as blessed by the gods, capable of great feats of strength.

Blacksmith. The blacksmith is essential to the village, crafting weapons, tools, and armor. They work with metal, hammering out swords, axes, and shields. The blacksmith is highly skilled, and their work is crucial to the warriors and the everyday needs of the community. A well-made sword can mean the difference between life and death.

Carpenter. The carpenter builds everything from houses to boats. With their knowledge of wood, they create the homes and structures that protect the people and ensure their way of life. Carpenters are highly skilled, and their work is seen as both practical and essential to the village's survival.

Farmer. Farmers provide the village with food by growing crops and raising animals. They work hard to ensure there’s enough to feed everyone, especially during harsh winters. Farming is a steady, essential job, and farmers are often respected for the vital role they play in sustaining the community.

Hunter. Hunters are skilled in tracking and taking down wild animals for food, fur, and other resources. They spend a lot of time in the forests or fields, hunting for the best prey. The work is dangerous, but it’s necessary to provide food for the village, and hunters are admired for their ability to provide.

Elder. Elders are the wise and respected members of the community. With age comes knowledge, and the elders are often the ones who guide the village’s decisions and offer advice. They hold great respect for their experience and history, and their words are often listened to carefully.

Chieftain. The chieftain is the leader of the village or clan. They make the important decisions and are responsible for the welfare of their people. A chieftain’s leadership is vital for the survival and success of the community, and they’re often respected for their wisdom and strength.

Seeress. Seeresses are women believed to have the ability to see into the future or communicate with the gods. They provide guidance to the village, helping people understand their fate and make important decisions. The seeress’s wisdom is sought after by many, as they’re seen as a direct link to the spiritual world.

Storyteller. Storytellers preserve the history and legends of the Viking people. They pass down tales of the gods, heroes, and great battles, helping to keep the culture alive. They travel from village to village, sharing their stories with the younger generation and ensuring the history of their people is never forgotten.

Priest. The priest leads the village in worship, performing rituals and ceremonies for the gods. They’re seen as the connection between the people and the divine, guiding others in their spiritual practices. Priests often offer advice, lead sacrifices, and ensure the gods’ favor is maintained.

Priestess. Like the priest, the priestess is a spiritual leader, but often focuses on female gods or goddesses. They guide the village spiritually and are respected for their deep connection to the divine. Priestesses lead ceremonies, offer healing, and provide guidance in matters of faith.

Sailor. Sailors navigate the seas, using boats to travel far and wide. They play a vital role in trade, exploration, and raiding. The sailor’s job is dangerous but rewarding, as they’re responsible for guiding the ship through the treacherous waters and ensuring the crew reaches their destination safely.

Merchant. Merchants trade goods with other villages and clans. They often travel long distances to bring valuable items, such as metals, cloth, or spices. Merchants are skilled negotiators and have an eye for valuable goods. They help the community by bringing in resources that may not be available locally.

Healer. Healers use herbs and natural remedies to cure illnesses and injuries. They’re highly respected for their knowledge of medicine and their ability to save lives. The healer often works closely with the community, ensuring everyone remains healthy and recovering from battles or sickness.

Cook. Cooks are responsible for preparing meals for the village. They work with what’s available, whether it’s meat, fish, or crops, to make nourishing meals for everyone. Cooks are highly valued for keeping the people fed and providing comfort after a long day of work or battle.

Baker. Bakers specialize in making bread, cakes, and other baked goods. Bread is a staple food in Viking society, and the baker ensures that the village always has enough. Bakers often work early in the morning to prepare for the day, and their work is crucial for feeding the community.

Butcher. Butchers prepare meat for the village. They slaughter animals and cut them into portions for cooking. Butchers are important for ensuring the village has enough protein to survive, and their work is often seen as both practical and necessary for the people’s wellbeing.

Raider. Raiders are warriors who go on raids to steal from other villages or lands. They bring back valuable resources, such as food, treasures, and slaves, to their village. Raiders are often feared and respected, as their ability to bring wealth is crucial for their people’s survival and growth.

Fisherman. Fishermen catch fish from the rivers and seas. Fish is an important part of the Viking diet, and fishermen work hard to ensure there’s enough to feed everyone. Their work is vital for the village, as it provides both food and trade resources, particularly for coastal communities.

Scout. Scouts are responsible for going ahead of the main group to gather information. They look for enemy movements, obstacles, or new lands to explore. Scouts are trained in stealth and observation, providing the warriors with the knowledge they need to make strategic decisions.

Shieldbearer. Shieldbearers protect the warriors by carrying shields. They form a defense line, ensuring that their warriors can fight without worrying about immediate threats. Shieldbearers are crucial in battle, as they provide the protection needed for their people to fight effectively.

Bodyguard. Bodyguards protect important people, like the chieftain or elders, from harm. They’re highly skilled fighters who remain close to their charge at all times, ready to defend them if needed. Bodyguards are trusted to keep their leaders safe, especially during times of war or danger.

Protector. Protectors ensure the safety of the village, especially during times of conflict. They defend against intruders and are often seen as guardians of the people. Protectors work with warriors and scouts to keep the village safe from harm.

Builder. Builders are skilled workers who construct houses, walls, and other structures. They work with wood, stone, and other materials to create buildings that protect the village. Builders are essential for maintaining the infrastructure of the community.

Scribe. Scribes write things down, such as laws, messages, or important stories. They help record history and ensure that the written word is passed down. Scribes are often respected for their literacy and their ability to keep records for future generations.

Chronicler. Chroniclers record the events and important happenings of the village. They document battles, births, and other significant events. Chroniclers help preserve the history of the clan, ensuring that future generations can learn about their past.

Guard. Guards protect the village from threats. They keep watch over the gates and watch for intruders. Guards are often stationed at key points in the village, ensuring that the people remain safe and that no one enters without permission.

Mystic. Mystics are people believed to have special powers, often linked to the gods. They may see the future, communicate with spirits, or have other supernatural abilities. Mystics are revered for their wisdom and seen as conduits between the physical world and the divine.

Shaman. Shamans are spiritual leaders who communicate with the gods and spirits. They perform rituals and ceremonies to maintain the balance between the living and the divine. Shamans often serve as healers and advisors, offering guidance and protection to the people.

Defender. Defenders protect the village and its people. They’re trained in combat and work to keep the community safe from invaders. Defenders often stand ready for battle, ensuring the village remains secure at all times.

Noble. Nobles are high-ranking individuals with wealth, power, and influence. They often have land and control over other people. Nobles are respected for their status and play a key role in the decisions and politics of Viking society. They may have their own warriors and resources.

───── ⋆⋅☆⋅⋆ ─────

I know a lot of them sound very similar but some roles also overlap. If you decide to have more than one role, make sure it doesn't conflict with your main role and the second choice is well, secondary. Thank you! PM me any questions. There can be other roles as well if you think of them.


Edited at December 17, 2024 11:57 PM by Salem
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:53 PM


Salem

Neutral
 
Posts: 5411
#3076743
Give Award
Sign Up Form
Name
Nickname(s)*
Name Meaning*
Name Pronunciation
Role
Gender
Sexuality*
Age*
Appearance
Personality
Voice & Accent*
Strengths
Weaknesses
Affiliations
Other
───── ⋆⋅☆⋅⋆ ─────
Feel free to use your own character sheet, but I'd like all the needed information to stay!
If you see * it means optional, all or nothing. Please make sure it's readable, like bolding the sections so it doesn't blend in so much with the rest under it.
PM me any questions, thank you!
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:55 PM


Salem

Neutral
 
Posts: 5411
#3076744
Give Award
Threads & Links
The Discussion Thread
The RP Thread
───── ⋆⋅☆⋅⋆ ─────
Please include in either your reservation or other section in your character sheet if you'd like a PM once the discussion thread is made.
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:55 PM


Salem

Neutral
 
Posts: 5411
#3076745
Give Award
Name
Kára Eira Friggsdóttir
Nickname(s)
Linn, Kari, Mora, Ása, Tova
Name Meaning
The wild, stormy one. Merciful. Frigg's daughter.
Name Pronunciation
Kah-rah, Ey-rah, Frigg-sdaw-teer
Role
Seeress
Gender
Female (She/They)
Sexuality
Fluid, figuring it out. Says she's straight.
Age
24
Appearance
Kára has a round face, soft and inviting. Her eyes are chocolate brown, but lighter, almost red, yet still brown. There’s nothing sinister about them, though. They’re welcoming, if anything. You could tell a lot about her just by looking into them. Some say the eyes are the window to the soul, and for her, that’s true. Her eyes have a warmth to them that makes people feel safe. Her lips are full, heart-shaped. The bottom one is a bit darker than the top, like she has a habit of biting it absentmindedly. Her ears are pretty average, but they’re just slightly pointed, like an elf’s, enough to notice if you’re looking for it.
Her hair is long, almost down to her waist. It’s fine, soft, the kind of hair you want to run your fingers through. It’s tricolored, starting deep brown, transitioning to a lighter brown in the middle, and ending in a dark blonde. Nobody knows why her hair’s like that, but it’s always been her natural color. She wears it braided a lot. The main braid is thick and long, running down the middle of her back. Two thinner braids tie into it from the sides of her head, and another two braids links up underneath those. The rest of her hair just hangs loose, soft waves framing her face.
Her skin is pale, almost porcelain, with just a few light freckles on her cheeks, barely noticeable unless you’re really looking. You’d never guess it, but there was a time when she was a shieldmaiden, often out in the sun, and those freckles are the only reminder of that life. Kára stands about 5'6", average height, but the way she carries herself makes her seem taller. She’s not as muscular as she was back then, but she’s still lean and fit. Her movements are graceful, even when she’s not trying. She walks with purpose, but there’s a fluidity to the way she moves, almost like a cat.
Her left arm is decorated with a tattoo of a forest, with a raven flying above the treeline. The raven’s a symbol of insight, something Kára carries with her. On the top of her right hand, she has a crescent moon with three curved dots radiating out from it. It’s a symbol of the moon. Across her collarbone, there are runes, on the right side meaning strong bond, and on the left side, the runes for Freyja, marking the goddess she respects deeply.
She dresses simply, but everything has a purpose. She wears a cape with white fur along the top, giving it a softness. Her pants are always black, practical and sturdy, and her cape is light blue, a bit of color to break the darkness of the rest of her outfit. She pairs that with woolen leggings and leather boots, perfect for any kind of weather. Her shirts are usually linen, comfortable and breathable, in shades of black or blue. Around her waist, she wears a leather belt with runes etched into it, representing luck, strength, prosperity, energy, courage, home protection, and love. She never goes without it, a constant reminder of what she holds dear.
Kára’s body has a few scars from her shieldmaiden days. They’re scattered across her torso, faded with time, and there’s one on the bottom of her left hand from a smaller weapon. She doesn’t make a big deal about them, but they’re a part of her, just like everything else. Her usual expression is happy, but if she’s caught off guard or lost in thought, her face goes neutral for a moment. When she sees you, though, that neutral expression melts away, and a warm smile spreads across her face.
She moves with a kind of effortless grace. Everything she does, even the smallest gesture, seems deliberate but natural, like it’s second nature to her. It’s not something she tries for; it just happens. She’s the type of person who stands out without having to do anything. It’s not because she seeks attention, it’s because she’s so comfortable in her own skin.
Personality
Kára is compassionate. She’s always there for you to vent to and will help with whatever you need, as long as it’s within her ability. If she can help, she will. She’s protective, not because she has children of her own, but because those she cares about are like family. She doesn’t stand for anyone hurting her loved ones. Kára is patient, able to sit and think for hours or even years if it takes to resolve things, whether that’s a puzzle or an emotional issue with someone. She can wait, knowing some things take time.
She’s honest, sometimes to the point of being blunt. If you ask for her opinion, you’re going to get the truth, no matter how difficult it might be to hear. Kára is motherly, even though she doesn’t have kids. She has a natural ability to care for others, often stepping into the role of a protector or mother figure for people. She’s found children during raids, kids without homes, and she’ll convince warriors not to hurt them, but instead to bring them back so she can care for them. That’s just the kind of person she is.
She’s playful too, sometimes matching Loki’s tricks with her own. Kára knows when to have fun, and she’ll do whatever it takes to make people laugh or lighten the mood. Independent, she doesn’t rely on others for much, and she’s brave. You can’t knock her down easily. She’s tolerant, even when people annoy her. She’ll stay polite and won’t lose her temper, at least not right away.
Kára is honorable. She has a moral code, and if something goes against that code, she won’t budge. She believes in doing what’s right, and if you’ve been mean or cruel, she won’t hesitate to stand up and call you out on it. She lives to protect others, and if you hurt anyone she cares about, she’ll make you regret it. Sometimes she’s a little too overprotective, especially when it comes to the people she loves, and she won’t back down.
She’s sarcastic when she’s tired or someone’s really pushing her buttons. It’s her way of handling frustration, using humor as a shield when she’s worn out. Kára can be impulsive too, jumping in front of danger without thinking, whether that’s protecting someone from a weapon or helping someone even when she’s already exhausted. It’s just who she is, always ready to step in and do whatever is needed, even if she’s drained.
Kára can be pessimistic. She’s seen too much darkness in the world to fully believe in the goodness of people. It doesn’t mean she doesn’t care, it’s just that she’s learned to guard herself, knowing how easily things can turn bad. She’s vengeful, and if you hurt her or anyone she loves, you’ll see a side of her that’s unforgiving. She won’t forget, and she won’t stop until she’s made things right. If you get on her bad side, Kára can be cold. She’ll cut you off completely, offering you no sympathy, especially if you’ve hurt her or those she cares about. She doesn’t show kindness to those who don’t deserve it, and once you’ve crossed her, it’s hard to come back from that.
Voice & Accent
Kára’s voice has a warm, steady quality to it, soft but strong, like being wrapped in a blanket by a fire. Her words flow naturally, easy to listen to, with just a hint of a Scandinavian accent that makes her sound trustworthy and grounded. There’s something calming about it, like you know she’s someone you can count on when things get tough.
When she’s angry, her voice sharpens, but it’s not loud. It’s controlled, like a blade you know could cut, even though she’s not raising her voice. The warmth in her tone fades, replaced with a cold edge that makes it clear she’s not someone you want to cross. The Viking accent becomes more noticeable, adding strength to her words.
In sadness, her voice softens, quieter, like the weight of everything she’s been through is heavy in her chest. There’s still warmth there, but it feels distant. When happy, her voice becomes lighter, with a little more energy, still steady but with a playful edge. She doesn’t need to be loud to be heard, and when she laughs, it’s soft but full of life, like the sun breaking through the clouds.
Strengths
Cold Resilience. Kára can handle the cold like it’s nothing. While others might be shivering and struggling in freezing temperatures, it’s like she thrives in it. The harsh northern winters? They don’t faze her at all. She moves through the cold, unfazed, and actually feels more at ease when the temperatures drop. It’s not just her body; mentally, she’s grounded and calm, no matter how brutal the weather gets. It’s almost like she draws strength from it, finding clarity when the world around her is icy and still.
Silent Movement. When Kára moves, she does so with complete silence. Whether she’s sneaking up on enemies or just walking through the village, she’s practically invisible. Her steps are so quiet, it’s like she’s floating. It’s a skill she’s honed over the years, from when she was a shieldmaiden, always sneaking into enemy camps or quietly scouting around. She knows exactly how to control her movements, and it’s not just about being quiet, it’s about being unnoticed, slipping through the world without leaving a trace.
Foresight. Kára just knows things before they happen. It’s not always obvious, but she has an uncanny ability to predict what’s coming. Sometimes it’s a gut feeling, like sensing when a storm is coming, or when someone’s about to betray her. It’s not mystical, but more like an instinct she’s built over time from paying attention to the world around her. People think she’s lucky, but really, she just knows how to read situations and people. It’s helped her out of some tight spots, and she trusts it more than anything.
Quick Reflexes. Kára reacts fast. Faster than most. Whether it’s catching something before it hits the ground or dodging an attack, her reflexes are lightning quick. It’s not just from practice in battle; it’s her mind always staying sharp, always thinking ahead. Her body’s just in sync with that. She’s the first one to react when something goes wrong, and it’s not just about speed. It’s about making the right move, always. She doesn’t just avoid danger, she knows exactly how to deal with it in the blink of an eye.
Deep Empathy. Kára can feel what others feel, even when they don’t say a word. She can tell when someone’s upset or when something’s off. It’s not just that she’s good at reading people, it’s that she genuinely connects with them. She feels their emotions deeply, whether they’re happy, sad, or scared. This makes her a natural listener, always there for someone who needs to talk. And when someone’s struggling, she knows how to help, even if they don’t ask. She doesn’t just offer advice; she offers comfort and understanding, like she’s been where they are.
Weaknesses
Reluctance to forgive. Kára holds grudges. If you’ve wronged her, it’s not easy for her to let go of that. She’s fiercely protective, and when someone betrays or hurts the people she cares about, it’s like a line is crossed. She’ll never forget, and forgiving feels like a betrayal to herself and those she’s trying to protect. While she might act like everything’s fine on the surface, the weight of that anger stays with her, and she struggles to forgive, even when she knows it might be for the best. It’s a constant internal battle between letting go and holding onto the hurt.
Difficulty letting go. Whether it’s people, situations, or even objects, Kára has a hard time letting go of things she’s attached to. She gets emotionally invested, and once she’s given a part of herself to something, it’s hard for her to move on. Even when something’s over, she can’t help but revisit it, replay it in her head, and wonder if there’s something more she could’ve done. It can keep her from moving forward, even if she knows that sometimes, the only way out is through. Her past always lingers, sometimes weighing her down when she needs to focus on the present.
Instinct Doubts. While Kára is normally guided by her gut, there are moments when even she doubts herself. There are times when her instincts tell her one thing, but her logical mind tries to talk her out of it. She might question if she’s seeing things clearly or if she’s just being paranoid. It’s like a constant push and pull between trusting what she feels and second-guessing her own judgment. This doubt can make her hesitant, especially in moments when quick decisions are needed. She’ll wonder if she’s misreading the situation and, in turn, may miss an opportunity to act fast.
Authority Clashes. Kára doesn’t easily bow to authority. She’s independent, and she’s spent too many years fighting for what she believes in to follow anyone’s orders without question. When someone tries to control her, especially if they don’t earn her respect, she pushes back. She’s not rebellious for the sake of it, but she’ll stand her ground, even if it means challenging those in charge. This can cause tension with leaders, especially if they feel threatened by her strength or her desire to have a say. She doesn’t like being told what to do, and if it comes down to it, she’d rather face the consequences than blindly follow commands she doesn’t agree with.
Affiliations
TBA
Other
Kára started off as a well-known shieldmaiden, one of the fiercest fighters in her clan. She was known for her strength, skill, and bravery in battle. But over time, things started changing. She began having dreams, strange visions of the future, and signs in her everyday life that seemed to push her toward something else. As she got closer to the gods, she felt their influence pulling her in a new direction. After a lot of internal struggle, she decided to leave her warrior life behind and become a seeress. It’s been two years now, and she’s still getting used to this new role, but her connection to the gods and her newfound abilities are growing stronger with each passing day.

Edited at December 19, 2024 02:35 PM by Salem
The Viking Path | Slice of Life RP | Open!December 17, 2024 11:56 PM


Salem

Neutral
 
Posts: 5411
#3076746
Give Award
Reserved just in case I get convinced to make a second character </3
The Viking Path | Slice of Life RP | Open!December 18, 2024 01:31 PM


FrostyK

Lightbringer
 
Posts: 4663
#3076812
Give Award

"Through all things, our Gods can be both merciful and vengeful with their actions. I would rather enjoy not angering them with your hasty decision."


Name:

Tora Halvorsdottir

Nickname(s)*:

None that she is aware of.

Name Meaning*:

"Thunder Goddess" and "Halvor is derived from the Old Norse name Hallvarðr, which means "rock guardian."

Name Pronunciation:

T-ore-a Hal-vors-daug-ter

Role:

Newly Appointed Chieftan

Gender:

Female

Sexuality*:

Heterosexual

Age*:

24

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hometown:

Kvia

Birthdate:

September 4th

Current Residence:

Kvia

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Appearance:

Tora stands 5'8" tall without her boots, her imposing presence matched by her undeniable beauty. Her milk chocolate brown hair cascades down to her waist in thick, glossy waves, but is typically tamed into intricate braids adorned with small rings and beads, each one clinking softly as she moves. The braids keep her hair out of her face while also serving as a testament to her status and personal history.

Her facial features are striking, with a strong yet feminine jawline, high cheekbones, and long, elegant lashes framing her light brown eyes. Each eye is encircled by a dark green ring around the iris, giving her gaze an intensity that commands attention. A jagged scar tells the tale of battles past—it begins near her right temple, slashes through her eye, carves through her lips, and winds around her neck to end at her left collarbone. This scar, while harsh, only amplifies her fierce beauty and adds to her aura of authority.

Her figure is muscular from years of rigorous combat and seafaring, yet retains a feminine, hourglass shape with a slightly larger-than-average chest, that has earned the gaze from fellow vikings that ended with a fight. Her tanned skin speaks of countless days spent under the sun and salt spray of the sea, bronzed and kissed by nature.

She wears finely crafted leather armor that clings to her form, its dark hues blending seamlessly with the heavy wolf fur coat draped across her shoulders—a symbol of her rank and a shield against the northern cold. Tora's armor is both functional and adorned with subtle, intricate designs that reflect her people’s artistry and her following of the Goddess Freya.

Strapped to her right thigh is an intricate dagger, its hilt etched with runes and inlaid with precious stones, a blend of deadly practicality and ceremonial significance. Across her back is a large battle axe, its double-headed blade gleaming with the sharpness of a weapon well-maintained and often used. The axe is her signature weapon, a fearsome tool of war that speaks to her strength and skill as a warrior.

On her face, intricate facial painting marks her as a newly ascended chieftain. Swirling designs in earthy tones and sharp accents highlight her scar and eyes, emphasizing her new role and invoking the gods' protection and guidance.

The 24 year old exudes an air of strength, wisdom, and determination—a warrior and leader born of the harsh northern winds and wild seas.

Personality:

As a chieftain at just 24 years old, Tora carries a heavy burden with equal parts determination and doubt. She is a leader shaped by fire and steel, but behind her commanding presence lies a woman deeply self-conscious about the scar that marks her face and her past. While she wears it as a badge of survival and strength in public, she often wonders if it alienates her people or makes them doubt her. This insecurity fuels Tora's drive to prove herself—not just as a warrior, but as a leader capable of guiding her clan through whatever storms may come.

She possesses an unshakable calmness in the wake of chaos, whether on the battlefield or in the midst of political strife. Her ability to keep a level head and find solutions under pressure is one of the reasons she has earned the respect of her people, even if she struggles to see it herself. Beneath that calm exterior, however, she carries a deep fear of failure. The weight of her role sometimes feels overwhelming, and at night she often finds herself silently asking the gods if she is truly the right person to lead.

Her faith in the Norse pantheon is steadfast, a cornerstone of her identity. She honors all the gods but holds Freya closest to her heart. Freya’s dual aspects of beauty and ferocity resonate with her deeply, giving her strength and solace when the trials of leadership become too great. She often prays to Freya in private, seeking guidance for both her spirit and her sword.

A skilled warrior, she wields her battle axe with deadly precision and an almost poetic grace. Years of training and countless battles have honed her into a formidable opponent, but she is not reckless. Her tactical mind and ability to read the flow of a fight often allow her to gain the upper hand before her enemies realize what’s happening. She is equally adept on horseback, where she feels most free. The bond she shares with her mounts is one of the few things that brings her unfiltered joy, and she often sings softly to them when no one else is around. Her voice, though rarely heard, carries the lilting beauty of someone who could have been a skald in another life.

Despite her status, she maintains an approachable demeanor with her people. She listens to their concerns, offering wisdom where she can and action where it is needed. However, she is not afraid to make difficult decisions, even when they weigh heavily on her conscience. Her compassion and strength strike a delicate balance, earning her both loyalty and admiration.

In her quiet moments, she reflects on her dual roles as a warrior and a leader, feeling the constant tension between proving herself through strength and guiding her people with wisdom. Though she often feels like she must shoulder the weight of her responsibilities alone, her unwavering commitment to her clan, her gods, and her own ideals makes her a chieftain truly worthy of her position—even if she doesn’t yet see it.

Voice & Accent*:

https://www.youtube.com/watch?v=ABn1vPwpwug&t=2s

Strengths:

  • Calm Under Pressure: Tora’s ability to remain level-headed in chaos makes her a reliable leader in battle and during clan crises.

  • Skilled Warrior: Her expertise with a battle axe and dagger, combined with years of combat experience, makes her a formidable force in battle.

  • Tactical Mind: She approaches conflict with strategy and precision, ensuring her decisions are not reckless but calculated for victory.

  • Master Horsewoman: Her bond with her mounts and skill on horseback allow her to navigate battles and journeys with unmatched agility and efficiency.

  • Charismatic Leadership: Despite her self-doubts, her people are drawn to her approachable demeanor and her willingness to listen and act on their concerns.

  • Devotion to the Gods: Her faith, particularly in Freya, gives her a sense of purpose and spiritual grounding, helping her find strength during personal and leadership struggles.

  • Compassionate Heart: Tora balances strength with empathy, earning her loyalty and trust from those she leads.

  • Hidden Artistic Talent: Her singing, though private, hints at a creative and emotional depth that strengthens her bond with her mounts and gives her a rare moment of peace.

Weaknesses:

  • Self-Conscious About Her Scar: While she publicly carries her scar as a mark of survival, she secretly worries it alienates her people or makes her less capable in their eyes.

  • Fear of Failure: Her deep-seated fear of letting down her clan sometimes causes her to overthink decisions or place undue pressure on herself.

  • Overburdened by Responsibility: Tora often feels she must shoulder the weight of leadership alone, leading to moments of exhaustion or isolation.

  • Difficulty Accepting Praise: Her insecurity often prevents her from recognizing her achievements or understanding how much her people value her.

  • Emotional Walls: Her struggle to balance strength and vulnerability can make her hesitant to let others see her softer side, even those closest to her.

  • Private Singer: Though her singing is a source of joy, her reluctance to share this talent means she misses opportunities to connect with others on a deeper, more personal level.

  • Unyielding Standards: Tora holds herself to impossibly high standards, which can lead to burnout or moments of self-doubt when she perceives herself as falling short.

  • Reluctant to Delegate: Her desire to prove herself often makes her hesitant to trust others with important tasks, potentially hindering the efficiency of her leadership.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Affiliations:

Open/PM Me.

Other:

"The moon and stars show the pureness of the still night."

Please let me know if I need to add or change anything to this application. :)


Edited at December 18, 2024 05:00 PM by FrostyK
The Viking Path | Slice of Life RP | Open!December 18, 2024 02:41 PM


Bruiser

Neutral
 
Posts: 1204
#3076818
Give Award
WIP

Name

"quote"

Name

Nickname(s)

Name Meaning

Name Pronunciation

Role: Merchant

Gender: Male

Sexuality: Bisexual

Age: 23

Appearance

Personality

Voice & Accent

Strengths

Weaknesses

Affiliations

Other

Edited at December 18, 2024 07:30 PM by Bruiser

Forums > Roleplay > Sign-Ups
   1    2 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us