Wolf Play : Battle Wolves
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 Urux
04:05:05 Urox
Final Boy licks an icicle and gets their tongue stuck to it.

An icicle? In summer, sir where are you?
 starmutt
03:55:11 marsh | they/it
first somewhat completed palette
minus wolf info and everywhere on the site i didnt look yet xD
 Arachne
03:54:40 Ara/Kat
marsh
it looks so pretty pretty
 starmutt
03:52:46 marsh | they/it
my page is pink :3
 Karou
03:50:58 
redd,
i've been so unlucky with these shits, they only give me trash. 100+ geodes opened and all I've got to show are 3 dyes lol (not even the dyes I want, all I asked for was ONE eye dye)
 Arachne
03:45:25 Ara/Kat
just had the luckiest game of relic memory yet if i hadnÂ’t have hesitated from shock i mightÂ’ve beat 12 seconds
 Red River Wolves
03:45:15 Redd Dead
Karou,
Yeah that's probably wise. I don't have any right now, but I'll probably sell any ones I get
 Echo Eclipse
03:42:07 Echo | Thunder
Marsh
Thanks
 Karou
03:41:31 
redd,
no I'm stopping until december lol I have customs to make :')
sell 'em lol
 starmutt
03:41:14 marsh | they/it
7:45am give or take
 Malcuth
03:41:05 Wander
Sarasota produced a viti and a viti nimble foot! That's awesome!
-WP Click-
-WP Click-
How lucky
 Echo Eclipse
03:40:53 Echo | Thunder
What times DS again?
 Red River Wolves
03:40:53 Redd Dead
Karou,
Nice. I keep forgetting to send you my geodes. I'll probably explore more later.
 starmutt
03:40:42 marsh | they/it
does the palette work now lmao
 Karou
03:40:42 
actually that whole litter is cracked?? why are they all boosted even though the mother has no boost XD
 Karou
03:39:46 
-WP Click-
yoo my boy already made a boost + defect :D
 Red River Wolves
03:38:03 Redd Dead
Amy,
I think Anxiety's doing a great job of that right now lol. But that's why I'm trying to make a lead now.
 Amygdala
03:33:40 Amy/Anpmygdala
Redd
Don't worry about that...that's my spot >;)

Keep him out of second olace 🤣
 Red River Wolves
03:33:14 Redd Dead
Doesn't have to be me. Just not Boe. I'm a hater like that.
 Red River Wolves
03:33:00 Redd Dead
Amy,
Serious about not letting him be #1 XD

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Battle WolvesSeptember 30, 2020 12:36 PM


Valkyriee

Darkseeker
 
Posts: 21
#2296913
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How do I know If my wolves are battle wolves?
Battle WolvesSeptember 30, 2020 01:10 PM


Dire

Neutral
 
Posts: 2391
#2296975
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2
Basic and most important requirement:

Having filled the battle attribute (200 or 250 CP ), no defects that have penalties in the battle attribute
Battle CP is directly related to how much damage your wolf deal. Having filled that attribute allows the wolf to deal the most damage.

Extra requirements (tier 1): have effect in any battle your wolves are in
Battle experience: Your wolf can gain extra damage bonus if they reach a certain amount of battle experience.

A wolf with 200/200 battle who has 0 battle experience, will deal a "max basic damage" of 23 HP.

Reaching the "Slashing Bite" (275BE) and "Neck Snap" (525BE) moves will give each, a +2 extra damage bonus . Appling those to the "max basic damage" it will be 25 HP damage for a wolf with 275BE (useful to defeat a wolf in four hits instead of five in a PvP battle), and 27HP damage for a wolf with 525BE or more.

The ultimate battle move a wolf can learn is "Death Grip" (925BE),
this leads to have the max chance of hitting critically (a critical hit makes your wolf deal a +15 extra damage in explore and +10 damage in PvP). Most battle packs want to train their wolves to that point. If a death grip wolf doesn't hit a NPC it will be because they avoided the hit and not because your wolf "misses".

Resolve and agility CP:

Resolve is useful for accuracy, your wolf will miss less hits.

Agility is useful for evasion, your wolf will dodge more hits from enemies.

Battle boost: best is at the top.

-Divine health: your wolf have 150 HP instead of 100HP.
-Elite Speed: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them. Chance of hitting twice
-Crushing Strenght: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them.
-Nimble Foot: allows a max agility of 250HP.
-Unparalell Learning: allows a max resolve of 250HP, chance of getting 2BE instead of 1BE per kill. This chance is aproximately 5%.

Extra requirements (tier 2): less important than the ones in tier 1 but still would make battle training easier.

Weight:
Weight matters for explore, but does not for PvP. People tend to look for 130+lb wolves as known as "heavyweight"

Weight bonus is applied for the "basic max damage" which is 23 for a nontrained wolf.
Weight Bonus
75lb ~ 89 lb -5 damage, +5 agility
90lb ~ 109 lb -2 damage, +2 agility
110lb ~ 129 lb +2 damage, -2 agility
130lb ~ 150 lb +5 damage, -5 agility

Vitals:
a wolf will get a damage bonus/penalty depending of which values they have in their vitals, when a natural event is occurring (Flood, Earthquake, Hurricane, Blizzard).

Having all these values positive is the most ideal situation.
Again, this only affects explore and not PvP. And the event that you'll see more often is Blizzard.
Vitals won't give more than a +5 damage bonus

Edited at September 30, 2020 01:25 PM by Dire

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