Chatbox
 BellJake
10:16:30 Don't call me BJ.
Might have another flood in my room tonight </3
I hope not, I'm tired
 Burning Roses
10:12:48 Your local therapist
So many goddam gators >.>
 Nyx Ignis
10:11:20 
-WP Click-
when she's old enough, do you think she would have good pups with a 81R 93T voyager dyed stud?
 Purgatory
10:10:05 Purgatorio/Purge
I've designed one solid custom and reused it 4 times
 Werewolf
10:09:39 Lycan, My can
Sagittarius

I can understand. I just don't know if I want my character to be a crossbreed between a werewolf and a horse or if I want him to be a vampire.
 Magnus Bane
10:08:55 Mag/Maggy
Can someone help me design a custom ;-;
 Sagittarius
10:06:32 Luna/Phantom
Mag
Very pretty different.

Lycan
I can't quite put my head on a werehorse but that is different.
 GetWolfy
10:05:20 
magnus bane she a pretty wolf
 Werewolf
10:04:14 Lycan, My can
I made a new character but I can decide if I want him as a shifter or as a werehorse.
 Magnus Bane
10:00:59 Mag/Maggy
Purge
Oh that's cool!
 Purgatory
10:00:02 Purgatorio/Purge
Mag
Been on that art grind, made a new OC today
-Click-
 Magnus Bane
09:56:38 Mag/Maggy
-WP Click-
She's.. different
 Magnus Bane
09:54:33 Mag/Maggy
Purge
Hello, how are you^^
 Purgatory
09:54:12 Purgatorio/Purge
Hey Mag :)
 Apothecary
09:50:03 Medicinally Autistic
It was really crazy to listen to the bobcat screaming though, absolutely terrifying to be honest. And seeing how it walked with the rabies was CRAZY.
 Apothecary
09:49:27 Medicinally Autistic
And like a lot of quills in the face is a sign of a rabid animal, because its aggressively trying to attack something it would normally avoid, but it only had like 11 quills, and it wasn't showing any signs of rabies.

But then, when they went to release it after taking the quills out of its face (it had been anesthitized for it)

When they went to released it it was literally screaming and instead of running away the bobcat like wobbled very weirdly towards them.

They ended up having to kill it, but it did test positive for rabies, even though it hadn't shown any signs until then.
 Magnus Bane
09:48:28 Mag/Maggy
Ugh
 Apothecary
09:47:21 Medicinally Autistic
I've been watching Game wardens on HBO max, and they like had caught a bobcat that had porcupine quills, but not a lot, in its face.
 Transcendence
09:45:07 anti gen ai
Different economies really lol
 Transcendence
09:43:59 anti gen ai
Oh! Eve is just tweaking quests and showing winning stuff in HEE, And buying currency options I think. To help with currency floating. Nothing too big. I dont think WP has a big currency floating issue. I know people buy alot here or save up fast/currency dump alot lol

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Grizzly Bear : 0
Arctic Fox : +4
Komodo Dragon : -4
    Fall   Day  Weather:  Heavy Rain
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help
   1 

0 Enemies bugFebruary 24, 2021 11:40 PM


Former Pack

Neutral
 
Posts: 0
#2470109
Give Award
So! Dire recently explained that usually, people get to just immediately restart forest 5 by just continuing exploring, and more enemies appear.
However, this doesn't happen in my case.
As soon as I've explored everything, and killed all enemies and it moves me to the next level, it says "0 Enemies". I thought it meant Forest 6, and was continuing on my way by leaving and waiting 20 minutes for the next level repeat to load (Even though it always said Forest 5 when this happened?).

This bug has been happening since I started WP back in May 2020, and I'd really like it fixed ^^"
I can provide a screenshot for proof, but I don't have one right now so it'll take a while (Running through forest 5 completely, then screenshotting the reset).
Please help me out with this, it's a tad annoying!!
0 Enemies bugFebruary 25, 2021 02:29 AM


Dire

Neutral
 
Posts: 2391
#2470157
Give Award
Hi, are you referring to that?



This is what normally happens when you level up when replaying a lower level (in this case, kill all the enemies and explore all the 400 tiles forest 5, the zero there is because you killed all the enemies). After that, you could just move a tile and it will change to "Forest Level 6" and its actual enemy count should appear (so it doesn't show 0 anymore).



It's not recommendable to explore a replayed level completely ( So don't explore all the 400 tiles , leave at least one unexplored).
If you do it, there is a 100% of chance you get the [Battle/Hunt] button not appearing bug in prey/enemy encounters when getting back to your highest level. (this is not the only way to get that last bug, but I believe it's the most common)

(It was caused for leveling up from forest 5 to 6 during a replay)

Edited at February 25, 2021 02:31 AM by Dire

Forums > Member Help
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us