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 Owlstar
01:24:39 tiger\Owl|she\her
This is him right now -Click-
 Enthralled Poet
01:24:35 Asteroid, Poet
Renee
yess i also sobbed during dwights wedding
 lovrenee
01:24:14 renee
@Asteroid
sameee, I never get bored of it,]. it's so funny
 Eye of Eternity
01:23:35 tern | they/he
owlstar
awwww kitty :0
 Enthralled Poet
01:23:29 Asteroid, Poet
Renee
omg me too!!! ive watched it so many times
 SouthernScorpion
01:22:38 Scorpion
I have two wolves i want gone so bad but i fxcked around and bred them to a high talent wolf so I'm just waiting on them to have their pups to release them atp
 Owlstar
01:22:29 tiger\Owl|she\her
-Click- Tada!! My little harry
 Collar
01:20:58 Altar 🦌
Tern
Thanks! :D
 Caeruleum
01:20:18 Caesar
-WP Click-
forgot link lmao
 lovrenee
01:20:15 renee
@Asteroid
One of my favorites! I love it
 Eye of Eternity
01:19:52 tern | they/he
collar
:00 so cool...
 Caeruleum
01:19:17 Caesar
ayo?? natural gladiator? :O
 Hurry
01:19:12 
I think you good X) @Enthralled Poet
it is not a bad word per say
 Enthralled Poet
01:18:59 Asteroid, Poet
Renee
i see you like the office??
 Collar
01:18:30 Altar 🦌
-Click-

ugh i forgot how tedious frame by frame is lol. i miss tweening already
 Owlstar
01:18:29 tiger\Owl|she\her
-WP Click- Whoops forgot da linkXD
 Owlstar
01:17:36 tiger\Owl|she\her
Wait. Wich of my girls should I breed him with??
 Hurry
01:17:30 
._.
 lovrenee
01:17:20 renee
@Asteroid
I don't see why not lol good one
 Hurry
01:17:18 
No problem ^^

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 Owlstar
01:24:39 tiger\Owl|she\her
This is him right now -Click-
 Enthralled Poet
01:24:35 Asteroid, Poet
Renee
yess i also sobbed during dwights wedding
 lovrenee
01:24:14 renee
@Asteroid
sameee, I never get bored of it,]. it's so funny
 Eye of Eternity
01:23:35 tern | they/he
owlstar
awwww kitty :0
 Enthralled Poet
01:23:29 Asteroid, Poet
Renee
omg me too!!! ive watched it so many times
 SouthernScorpion
01:22:38 Scorpion
I have two wolves i want gone so bad but i fxcked around and bred them to a high talent wolf so I'm just waiting on them to have their pups to release them atp
 Owlstar
01:22:29 tiger\Owl|she\her
-Click- Tada!! My little harry
 Collar
01:20:58 Altar 🦌
Tern
Thanks! :D
 Caeruleum
01:20:18 Caesar
-WP Click-
forgot link lmao
 lovrenee
01:20:15 renee
@Asteroid
One of my favorites! I love it
 Eye of Eternity
01:19:52 tern | they/he
collar
:00 so cool...
 Caeruleum
01:19:17 Caesar
ayo?? natural gladiator? :O
 Hurry
01:19:12 
I think you good X) @Enthralled Poet
it is not a bad word per say
 Enthralled Poet
01:18:59 Asteroid, Poet
Renee
i see you like the office??
 Collar
01:18:30 Altar 🦌
-Click-

ugh i forgot how tedious frame by frame is lol. i miss tweening already
 Owlstar
01:18:29 tiger\Owl|she\her
-WP Click- Whoops forgot da linkXD
 Owlstar
01:17:36 tiger\Owl|she\her
Wait. Wich of my girls should I breed him with??
 Hurry
01:17:30 
._.
 lovrenee
01:17:20 renee
@Asteroid
I don't see why not lol good one
 Hurry
01:17:18 
No problem ^^




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Forums > Member Help > Guides
   1    2 

Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

Neutral
 
Posts:2190
#22993
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25
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.
Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.
Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)
Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.
Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)
775-800 = Maul (Off +31)
800-824 = Play Dead (Def +32)
825-849 = Dodge (Def +33)
850-874 = Pin (Off +34)
875-899 = Decapitate (Off +35)
900-924 = Shake (Off +36)
925+ = Death Grip (Off +37)
Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.
As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.
Let me know if I'm missing anything that could be helpful for this!

Edited at March 2, 2026 03:28 AM by Kháos
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

Neutral
 
Posts:2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

Neutral
 
Posts:2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

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Posts:0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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Posts:0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

Darkseeker
 
Posts:5797
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

Neutral
 
Posts:0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

Neutral
 
Posts:2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

Neutral
 
Posts:0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

Darkseeker
 
Posts:1016
#1608034
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moles?

Forums > Member Help > Guides
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