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Chatbox
 Ghoulish
02:21:11 
The sound in slither keeps scaring me it’s so loud
 Xanthia
02:14:08 Vash | Xy
Morning
 juiceboxes
02:07:38 Callum (they/them)
Goodnight!
 juiceboxes
02:05:42 Callum (they/them)
It's kinda clunky but still my favorite arcade game tbh
 Sleep
02:05:32 Kneecap stealer
Night
 Sleep
02:05:25 Kneecap stealer
I'm gonna "slither" my way to bed
 Sleep
02:05:10 Kneecap stealer
Anyway since we're talking slither
 Sleep
02:04:55 Kneecap stealer
I literally can't play it on mobile
 Ghoulish
02:03:13 
I always loose at that game I suck at it

-juice
 juiceboxes
02:02:23 Callum (they/them)
Playing slither while sleep deprived is not for the faint of heart
 Ghoulish
02:01:29 
Who was gonna tell me bonded pairs can have affairs 💀
 Siku of Kinapak
02:00:04 Siku
With all the pups my pack breeds I'm frequently sorting through pups while more are coming in. Interestingly, the pups appear just before the labor alert (which is really a birth notification). And for that first minute or so they each show up as rarity score: 0, generation: 0.... before their actual stats have time to load and the labor alert comes through.
 Cypress Road
01:58:39 Axan hoarder
Every 15 minutes I belive
 Siku of Kinapak
01:57:05 Siku
pups from the same litter are born one right after the other, with less than a minute or so between births.
 A bonsaitreasure
01:36:59 
do they have a change to get born each hour or is each 15 minutes>
 Cypress Road
01:26:58 Axan hoarder
All pups from 1 female will be born at the same time
 Sleep
01:26:46 Kneecap stealer
....I...have no clue,vpop her with a feather is all I can say
 A bonsaitreasure
01:24:58 
if a wolf is in labour will pups borns each hour of is it eah 15 minutes?
 Tangled Moon
01:22:00 Moony
yeah. I'm now saving up to buy a fertility figurine so she can have her pups now XD
 Ghoulish
01:21:16 
Moon

That’s sad 😞

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Chatbox
 Ghoulish
02:21:11 
The sound in slither keeps scaring me it’s so loud
 Xanthia
02:14:08 Vash | Xy
Morning
 juiceboxes
02:07:38 Callum (they/them)
Goodnight!
 juiceboxes
02:05:42 Callum (they/them)
It's kinda clunky but still my favorite arcade game tbh
 Sleep
02:05:32 Kneecap stealer
Night
 Sleep
02:05:25 Kneecap stealer
I'm gonna "slither" my way to bed
 Sleep
02:05:10 Kneecap stealer
Anyway since we're talking slither
 Sleep
02:04:55 Kneecap stealer
I literally can't play it on mobile
 Ghoulish
02:03:13 
I always loose at that game I suck at it

-juice
 juiceboxes
02:02:23 Callum (they/them)
Playing slither while sleep deprived is not for the faint of heart
 Ghoulish
02:01:29 
Who was gonna tell me bonded pairs can have affairs 💀
 Siku of Kinapak
02:00:04 Siku
With all the pups my pack breeds I'm frequently sorting through pups while more are coming in. Interestingly, the pups appear just before the labor alert (which is really a birth notification). And for that first minute or so they each show up as rarity score: 0, generation: 0.... before their actual stats have time to load and the labor alert comes through.
 Cypress Road
01:58:39 Axan hoarder
Every 15 minutes I belive
 Siku of Kinapak
01:57:05 Siku
pups from the same litter are born one right after the other, with less than a minute or so between births.
 A bonsaitreasure
01:36:59 
do they have a change to get born each hour or is each 15 minutes>
 Cypress Road
01:26:58 Axan hoarder
All pups from 1 female will be born at the same time
 Sleep
01:26:46 Kneecap stealer
....I...have no clue,vpop her with a feather is all I can say
 A bonsaitreasure
01:24:58 
if a wolf is in labour will pups borns each hour of is it eah 15 minutes?
 Tangled Moon
01:22:00 Moony
yeah. I'm now saving up to buy a fertility figurine so she can have her pups now XD
 Ghoulish
01:21:16 
Moon

That’s sad 😞




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Forums > Roleplay > Discussion
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Glowmire DiscussionJune 30, 2024 02:01 PM


The Night Walker

Neutral
 
Posts:657
#3037781
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My bad for skedaddling- I kept thinking I'd have a better time to respond but I didnt so I'm back on my PS
Glowmire DiscussionJuly 1, 2024 12:02 AM


Night Shade

Darkseeker
 
Posts:517
#3037882
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You might just be subscribed to the OP. Try unsubscribing and subscribing again, but to the whole thread. I'm subscribed to just the OP on all of the threads excluding the forest.

Matunda said:

I'm fine. How are you?

It never messages me when someone posts in the RP thread. I'm subscribed to it, but it isn't, and I keep forgetting about it. I'm sorry.



Glowmire DiscussionJuly 3, 2024 12:43 AM


Sunset Ghosts

Neutral
 
Posts:1624
#3038289
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Sorry to have disappeared yesterday
Glowmire DiscussionJuly 4, 2024 01:05 AM


Red River Wolves

Neutral
 
Posts:612
#3038558
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Inside me are two wolves. One wants to get on with quests and the other wants that sweet, sweet Glowmire LORE.
Glowmire DiscussionJuly 4, 2024 02:23 AM


The Night Walker

Neutral
 
Posts:657
#3038564
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The scrumptious LORE.
Glowmire DiscussionJuly 4, 2024 01:13 PM


Sunset Ghosts

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Posts:1624
#3038610
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The lore is super interesting and I think Rocky has gotten the closest to finding actual lore drops and even still those only scratch the surface. Maybe you can be one of Glowmire's Scientific Explorers!

Edited at July 4, 2024 01:13 PM by Sunset Ghosts
Glowmire DiscussionJuly 4, 2024 03:54 PM


The Night Walker

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Posts:657
#3038644
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I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?
Glowmire DiscussionJuly 4, 2024 04:47 PM


Sunset Ghosts

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Posts:1624
#3038654
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The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.
Glowmire DiscussionJuly 7, 2024 07:16 AM


Former Pack

Neutral
 
Posts:0
#3038990
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Sometimes Spirit is a winged wolf in RPs I do. Do you think he could be winged? Is it too late to change that?

Sunset Ghosts said:

The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.


Glowmire DiscussionJuly 7, 2024 12:38 PM


Sunset Ghosts

Neutral
 
Posts:1624
#3039017
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Rogue Wildfires said:
Sometimes Spirit is a winged wolf in RPs I do. Do you think he could be winged? Is it too late to change that?

Sunset Ghosts said:

The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.




Hmm... I don't think it's too late to change, no. But since he's already taken fall damage, if you want, you can head to the inn and pretend he wakes up with them.
Form shifting happens often in Glowmire for characters with multiple designs. You just will not be able to revert back.

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