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 Red Willow
06:04:09 Red
Bye chat!
 Winterfell
06:01:38 Winter
-WP Click- Ew dynamic
 Winterfell
06:00:09 Winter
I actually hate long gen wolves ;-; burn them all
 Red Willow
05:59:13 Red
When did my wolf Redwillow pass Ivypool and become ALPHA???
 Night Raven College
05:59:00 NRC/Night/Raven
I gotta go bye
 Master Darkfire
05:58:02 Dark/fire/ice
Eeeehehehehehe I gotta go. Don’t know when ima be back
 Winterfell
05:57:44 Winter
Master
10 sounds spectacular I don't explore enough
lol
 Red Willow
05:55:06 Red
Owl, I'm following your footsteps of chickens
-WP Click-
 Night Raven College
05:53:34 NRC/Night/Raven
Oh I have no geodes lol
 Night Raven College
05:53:24 NRC/Night/Raven
I have 90 mush did to paying Winter but I'll get more pretty fast.
 Master Darkfire
05:53:15 Dark/fire/ice
No geodes
 Night Raven College
05:52:59 NRC/Night/Raven
Mush?
 Master Darkfire
05:52:40 Dark/fire/ice
I have 10…
 Winterfell
05:51:58 Winter
200 mush for a geode oh hell xD
 Master Darkfire
05:50:47 Dark/fire/ice
Oki
 Winterfell
05:50:25 Winter
Let's see if it's any different when I buy them
 Master Darkfire
05:49:36 Dark/fire/ice
I’m hoarding mine 😈 waiting for that nonexistent day where I have enough apples
 Night Raven College
05:49:29 NRC/Night/Raven
Well thanks for trying lol you don't have to open a different one I'll use the pot.
 Winterfell
05:48:53 Winter
Pink
You got a kava kava and a snowy owl

Raven
You got a greek pottery xD
 Night Raven College
05:48:53 NRC/Night/Raven
I have two who are 11

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Chatbox
 Red Willow
06:04:09 Red
Bye chat!
 Winterfell
06:01:38 Winter
-WP Click- Ew dynamic
 Winterfell
06:00:09 Winter
I actually hate long gen wolves ;-; burn them all
 Red Willow
05:59:13 Red
When did my wolf Redwillow pass Ivypool and become ALPHA???
 Night Raven College
05:59:00 NRC/Night/Raven
I gotta go bye
 Master Darkfire
05:58:02 Dark/fire/ice
Eeeehehehehehe I gotta go. Don’t know when ima be back
 Winterfell
05:57:44 Winter
Master
10 sounds spectacular I don't explore enough
lol
 Red Willow
05:55:06 Red
Owl, I'm following your footsteps of chickens
-WP Click-
 Night Raven College
05:53:34 NRC/Night/Raven
Oh I have no geodes lol
 Night Raven College
05:53:24 NRC/Night/Raven
I have 90 mush did to paying Winter but I'll get more pretty fast.
 Master Darkfire
05:53:15 Dark/fire/ice
No geodes
 Night Raven College
05:52:59 NRC/Night/Raven
Mush?
 Master Darkfire
05:52:40 Dark/fire/ice
I have 10…
 Winterfell
05:51:58 Winter
200 mush for a geode oh hell xD
 Master Darkfire
05:50:47 Dark/fire/ice
Oki
 Winterfell
05:50:25 Winter
Let's see if it's any different when I buy them
 Master Darkfire
05:49:36 Dark/fire/ice
I’m hoarding mine 😈 waiting for that nonexistent day where I have enough apples
 Night Raven College
05:49:29 NRC/Night/Raven
Well thanks for trying lol you don't have to open a different one I'll use the pot.
 Winterfell
05:48:53 Winter
Pink
You got a kava kava and a snowy owl

Raven
You got a greek pottery xD
 Night Raven College
05:48:53 NRC/Night/Raven
I have two who are 11




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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